Originally posted by StAnZo
This theory is total bullsh@t. it\'s obvious that the eye can see well over 30FPS. i don\'t need any
technical knowedge of the human body to tell you this. ANYBODY can tell the difference you play a game at 30FPS as apposed to 60FPS.
GT2 ran at about 28FPS, look at GT3 it runs at 60FPS
Nevermind the difference in visual properties, just look how smooth the screen updates on GT3.
I can\'t believe that some people would turn around and say that the human eye cannot distinguish anything over 30FPS.
Hawke , the physics in GT3 are updated at 120FPS as opposed to 15-30 in GT2, you will notice i guarantee :0)
I\'m not bashing anybody, Just my opinion
You only see 30 Frames per second on a tv anyway. The fact that it can produce twice as many frames makes it smoother probably because there is no lag. It works kind of like a buffer. It\'s capable of far more than it needs to which makes it smooth as hell at 30. That is my theory. As long as the game produces a rock solid 30 fps, then there is no way you can tell a difference.
It\'s kind of like ordering a drink. Say you have a 32oz cup. The waitress says, "Well I am alloud to pour you 64 oz if you like. You\'re paying for it anyway." You say OK, knowing full well that 32 oz are going to fall onto the floor and be uf no use.
As long as she always pours you 32 oz, you will never really know how much more she is pouring because it doesn\'t really matter. Now if she pours you 30oz then you notice a difference.
And don\'t get me into the whole how much coke you waste with ice issue.