PSX5Central
Playstation/Gaming Discussions => Gaming Discussion => Topic started by: AlteredBeast on June 02, 2001, 10:41:33 PM
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FMV sequences are welcome, let\'s just not turn this into a Square fest, shall we? :) Ingame prowess of games is ALSO appreciated.
Panzer Dragoon Saga -
The game with the best textures out of any 32-bit game IMO, a glimpse...
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.rpgamer.com%2Fgames%2Fother%2Fsega%2Fpds%2Fgraphics%2Fscreen%2Fazel-15.jpg&hash=dd970b6e7bbfe4b81ef2018bfdf3a9ced8a68144)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.rpgamer.com%2Fgames%2Fother%2Fsega%2Fpds%2Fgraphics%2Fscreen%2Fpanzer_saga-15.jpg&hash=6f78e05aa0d432343d541a14d1c74f027baa5069)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.rpgamer.com%2Fgames%2Fother%2Fsega%2Fpds%2Fgraphics%2Fscreen%2Fpanzer_saga-29.jpg&hash=299ebbacc472fea79e6d756c982c4695e93d09c9)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.rpgamer.com%2Fgames%2Fother%2Fsega%2Fpds%2Fgraphics%2Fscreen%2Fscrnsht_4.jpg&hash=66f07915a75bc68021b649ba91fdb49f952f2e4b)
All Sega woulfd have to do is make this game high-res, upp the polys a tad and they would have one of the best looking games period. There NEEDS to be a Panzer compilation when they release the new one on X-Box!
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best in game graphics and FMV id have to say would be Final Fantasy 8
but close runners up for FMV are Soul Reaver, FF7 and FF9
ingame, runners up, Soul Reaver, Gran Tourismo, Tekken 3, Resident Evil 3
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Street Fighter Alpha 3.
:)
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Gran Turismo, Wipeout 3 and Soul Reaver in no particular order.
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wipE\'out" 2097. I don\'t know what is it about this game, but I think it still is the most impressive 32-bit game I\'ve played. There\'s something unique in the presentation and the overall feeling once you get into the game. Pretty colours, graphical and sound effects with real balls, insane speed, everything seemed to be right with this title. The backgrounds are also awesome, huge skyscrapers, jungles, floating track-complexes... It was just stunning at the time. And still is. Nothing compares to the feeling of finishing a perfect race on any of the gorgeous tracks in this game. Dammit. Now I wanna have a go a Sagarmatha again, and I rented the damn game to a friend... egh... ugh... aaag, withdrawal... symptoms... kicking... in... *turns into a big green monster* Hawke smash! *pummels his way through the nearest wall*
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.vidgames.com%2Fps%2Fscreens%2Fwipeoutxl1.jpg&hash=2c13a9361bfc504abd251792b18fffaf471fab72)(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.gamezilla.com%2Fimages%2Freviews%2Fwipeout3.jpg&hash=f764b3e09b4e5faf17fe26ae3e553b371f78d2b3)
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cough, post pictures!! I don\'t care about any of your claims if I can\'t SEE them. :)
Also, Bobby, FF7,8,9, etc are pre-rendered, heck, ANY pre-rendered game looks good, look at AITD4, it loos better than all three of those, yet it is still not realtime backrounds! So they dont count, muhhahaha!
Street Fighter Zero 3 for Saturn was the best looking out of all the conversions, of course. -
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.buyrite.net%2Fsaturn%2Fimages%2Fsfa3.gif&hash=4e4e3329089167ec0e9052cc05151a7da20347cd)
Eric Jacob
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Soul Reaver
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fpsxmedia.ign.com%2Fmedia%2Fpreviews%2Fimage%2Flegacykain2_18.jpg&hash=10b20bd9de1c6813c6a8fca758ec7c64e2026976)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fpsxmedia.ign.com%2Fmedia%2Fpreviews%2Fimage%2Flegacykain2_8.jpg&hash=9fdfb91954661f76931c10c2475e47039e64173a)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fpsxmedia.ign.com%2Fmedia%2Fpreviews%2Fimage%2Flegacykain2_22.jpg&hash=10a0e94c919349b5ac4d9251475f6a627f1cb3f5)
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But the backgrounds are not real-time (Street Fighter)
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Hmmmm..
FF9
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Metal Gear Solid......do i really need to post pictures?
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I would say ff9.
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DOA3
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.msxbox.com%2Fimages%2Fe3%2Fdoa3%2Fdoa36.jpg&hash=c551ab241412d84af84f30fcbac8e58f89a42619)
Xbox is a 32 bit console so it counts. :p
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Originally posted by Jumpman
DOA3
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.msxbox.com%2Fimages%2Fe3%2Fdoa3%2Fdoa36.jpg&hash=c551ab241412d84af84f30fcbac8e58f89a42619)
Xbox is a 32 bit console so it counts. :p
LOL! :laughing:
But its true, XBox is a 32-bit console.
You have to wonder wtf the XBox design crew were smoking when they decided to use a 32-bit processor. This is the 128-bit generation afterall.
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MGS
MGS
MGS
MGS and Ridge Racer IV
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wtf! i didnt know X-box was a 32-bit console!!!!!!!
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Was LoK:SR pre-rendered? Cause if not, my money might have to go to that game, it looks awesome!!
FF9 = no!
ha
Eric Jacob
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Oops... I was thinking 32bit textures... never mind me :)
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Originally posted by Solid Snake 88
LOL! :laughing:
But its true, XBox is a 32-bit console.
You have to wonder wtf the XBox design crew were smoking when they decided to use a 32-bit processor. This is the 128-bit generation afterall.
That\'s the stupidest ****ing thing I ever heard... XB is 128 bit. I don\'t care if one processer in the system is 32 bit, one chip does not a console make. If XB was 32 bit, that\'s pretty sad that it\'s more powerful as a 32 bit system than the 128 bit PS2. Erm, but it doesn\'t matter, XB is 128 bit.
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Originally posted by EThugg
That\'s the stupidest ****ing thing I ever heard... XB is 128 bit. I don\'t care if one processer in the system is 32 bit, one chip does not a console make. If XB was 32 bit, that\'s pretty sad that it\'s more powerful as a 32 bit system than the 128 bit PS2. Erm, but it doesn\'t matter, XB is 128 bit.
Whether you want to admit it or not, the Xbox is technically a 32 bit console. But bits don\'t matter anymore. GBA is 32 bit and it looks no where near as good as the PSX does, N64 is 64 bit and it doesn\'t look that much better than PSX, and the GameCube is also 64 bit but it looks just as good as any next generation console. It doesn\'t mean **** that the Xbox is 32 bit because it\'s true power lies elsewhere.
Hey Altered, why no "best looking 16 bit game" topic? You kind of skip a generation...
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ya i would have rather saw 16 bit games
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Originally posted by Jumpman
Whether you want to admit it or not, the Xbox is technically a 32 bit console. But bits don\'t matter anymore. GBA is 32 bit and it looks no where near as good as the PSX does, N64 is 64 bit and it doesn\'t look that much better than PSX, and the GameCube is also 64 bit but it looks just as good as any next generation console. It doesn\'t mean **** that the Xbox is 32 bit because it\'s true power lies elsewhere.
So a consoles \'bits\' technically is decided by only one chip?? Maybe by you, but I look at the whole chipset. The chipset asa whole is 128 bit...
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Resident Evil 2
Guardian Heroes
Panzer Dragoon Saga
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wipE\'out" 2097. I don\'t know what is it about this game, but I think it still is the most impressive 32-bit game I\'ve played. There\'s something unique in the presentation and the overall feeling once you get into the game. Pretty colours, graphical and sound effects with real balls, insane speed, everything seemed to be right with this title. The backgrounds are also awesome, huge skyscrapers, jungles, floating track-complexes... It was just stunning at the time. And still is. Nothing compares to the feeling of finishing a perfect race on any of the gorgeous tracks in this game. Dammit. Now I wanna have a go a Sagarmatha again, and I rented the damn game to a friend... egh... ugh... aaag, withdrawal... symptoms... kicking... in... *turns into a big green monster* Hawke smash! *pummels his way through the nearest wall*
I really could not have said it better myself. I was WAY more a fan of 2097 than any of the others, and it was just because of it\'s classy presentation. The graphics of wip3out were good, but ultimately the upgrade in graphics and framerate meant dropping the amount of detail in surroundings and textures. In comparison to 2097 the backdrops are somewhat more bland, in that there is a lot less detail.
I\'m taking WO:2097 for in game
For FMV\'s, definitely FF8, those were very very very impressive. Sorry dewd, not pics of the fmv\'s, but I\'m sure you\'ve all seen em anyway :D
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How can you guys forget Crash 3???? Still the best looking ps1 game imo. Oh yeah is gamecube really 64 bit and xbox 32 bit? I remeber when sony first showed the ps2 they said "its the first TRUE 128 bit consoles". Strange I haven\'t heard what bit gamecube or xbox is?
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OK, geez, tomorrow I will do a 16-bit version. But only I may do it :)
After all, I am usally the guy who posts the most pictures!
W: 2097 looks good but the textures are not very good. It DOES look very clean though.
Eric Jacob
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Originally posted by AlteredBeast
Was LoK:SR pre-rendered? Cause if not, my money might have to go to that game, it looks awesome!!
FF9 = no!
ha
Eric Jacob
No not Soul Reaver , the Streetfighter game you posted (not rendered but hand drawn).
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Originally posted by raslant
How can you guys forget Crash 3???? Still the best looking ps1 game imo. Oh yeah is gamecube really 64 bit and xbox 32 bit? I remeber when sony first showed the ps2 they said "its the first TRUE 128 bit consoles". Strange I haven\'t heard what bit gamecube or xbox is?
You are right, Crash looks great, but the levels were very small and not interactive. In my opinion the graphic includes these points.
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Actually, after I think about it more, Virtua Fighter 2 was a damn impressive game. Any of the Capcom fighters was pretty impressive on the Saturn also.
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The Virtua Fighter 2 textures were very great and the polygons blew everything out of the water when it came out
a screen -
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.screenshots.net%2Fshots%2Fvf2%2Fd3d2l.jpg&hash=dfda7142691f12f136ffa39f6f453451826fc8aa)
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Then I remembered Last Bronx, which came out late in the USA Saturn\'s life, I remember this game looekd excellent.
It may look kindy crappy. but the charactershave been mega-smoothed out and there is so many polygons here, as the backrounds are all real-time 3D.
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.screenshots.net%2Fshots%2Flastbronx%2Flb3.jpg&hash=07385741dbad2a5d8920c3d48ba0e70fe355a14f)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.screenshots.net%2Fshots%2Flastbronx%2Flb5.jpg&hash=2cd375bff6fe9e64bbf1ac7bbd68a1167a21bc13)
Eric Jacob
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In all reality I have played all of those games as mentioned, but none of them are the best looking in the 32-bit domain.
The game that takes the crown is easily Chrono Cross.
It looks better then Vagrant Story even looked on the PSX. Better then FF9 too...
In fact I\'m still impressed by the graphics every time that I see them. If anyone has played this game then they know what I\'m talking about. It just truly is incredible what they managed to get out of the PSX with that game. I think some of the effects in that game are better during battle are better then some I\'ve seen in the 128-bit era. It was just plain extraordinary.
Check it out for yourself if you get the chance. And I tell you, screens don\'t do the game justice. you have to actually see it in motion. Oh, and not to mention that load times are also pretty much non-existent too. Once you beat all the way through Chrono Cross once you actually have the option of doing all of this magic in slow- motion or in fast-forward. Truly an incredible feat of programming.
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Damn. I just thought of another one. CastleVania for the Psone.