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Playstation/Gaming Discussions => Gaming Discussion => Topic started by: Jumpman on August 24, 2001, 12:55:35 PM
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As all of you know, the next installment in the critically acclaimed Zelda franchise is cel-shaded.
Here is what it once look liked.
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fnintensity.com%2Fimages%2Fzelda_sw2000.jpg&hash=d2f78c1a27466da311cda26e861837c8076c5ec3)
And now.
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fnintensity.com%2Fimages%2Fzelda2001.jpg&hash=88c58fb533a1ad41027e6a6676c12523e6b73b3d)
Many people love the new look and say it’s a change from the series, other people hate their new look because of Link’s unexplainable retarded looking design and because of the fact that it’s cartoony and not realistic like we all initially thought and both sides are entitled to their opinion. Lead designer Shiregu Miyamoto explained the shocking change in direction by saying, “One thing I\'m afraid of is that people who already saw Link in the very beautiful graphics may be looking forward to the much more sophisticated looking version of him [Space World 2000 footage] in the next Zelda. I do not want to betray them or shatter their expectations, so what we are doing now is making Zelda as unique as possible because uniqueness is something gamers are always looking for. So I can say that we are ready to make that Zelda."
Nintendo has now officially gone insane.
My extreme problem with that explanation is this- all he did was alter the graphics. Miyamoto doesn’t seem to realize yet that the American and European problem will have major problems with this. First, everyone absolutely loved the 3D look of Zelda that was found in Ocarina Of Time and Majora’s Mask. A lot of people won’t like the idea of a cartoon game simply because the old 3D look was amazing. The mainstream public would have rather preferred the highly detailed and realistic look that the 2000 Space World demo has. Be honest with yourself; that look spectacular. There is nothing Miyamoto can do in this cartoony form that he couldn’t do in 3D, this game will still be Zelda thankfully, which leads me to my next point.
Second, the kiddie factor comes into play here. The game simply looks childish. Link, to say the least, looks really young and quite gay, and everything else looks like a Saturday morning cartoon that a 7 year-old would watch. Miyamoto doesn’t realize is that Zelda was never a kiddie series to begin with. Little kids couldn’t play these games because they were far too complex. Sure, Nintendo caters to a younger audience, no one ever denied back, but this is taking it too far. Nintendo is literally turning their back on all their older gamers with this who played it. It will not appeal to their gamers, at least not like the realistic version would of. If Nintendo wants this game to sell anywhere as near as well as Ocarina Of Time did (10 million+), then this design will simply not work. Last time I checked the vast majority of Zelda fans were over the age of 13, and I know most people around that age will not like the new look. Hardcore gamers may appreciate the unique style and drastic change, but face it, casual gamers won’t. And we all know they make the overwhelming majority of overall gamers.
Lastly, when Miyamoto said he wanted to be unique, why couldn’t he have done it with another franchise or create a whole new franchise and cel-shaded it instead? Why couldn’t he have done that with Pokemon? That game would be perfect with the new Zelda look. It’s mainly a kid’s game, they watch the cartoon show, and they would appreciate the look. But the Zelda fan won’t. This is arguably Nintendo best and most valuable franchise (Mario being the other of course), why must they change it for the worse?
Let\'s all pray that Miyamoto will wakes up sometime soon.
Thanks for reading my little rant. I mainly wanted to practice my writing techniques for school but I feel I needed to share this with all of you. Now your opinions on the style of the new Zelda are wanted yet again.
EDIT-shoot. My title didn\'t sound right. Zelda has no control over what she can do with the game...it should read: "Zelda, and why Miyamoto is on crack", or something along those lines. ;)
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Jumpman i Share your pain
to day at work i kicked doors
Shouted at people
and even pee\'d in the water fountain
If i can play Zelda like i want to then no one will !
Shiregu Miyamoto must of though ......
Na bugger i i\'ll just youth Link Even more......
whats the next step i ask ?
well i am shocked to reveal that the next Game will see the first screens of the Sperm Link with his little sword and shield !
the game will also only b on the next Nintendo console and this one will be in Full Black and White.
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:eek: GASP :eek:
I\'m speechless Jumpdude. Never thought I see the day where you\'d openly critisize Nintendo for anything. I just watched the trailer in full and I will say that the animation is fantastic in Zelda GC
but I agree that the "Bait and Switch" move Nintendo made was a bad thing to do. Lots of Nintendo gamers are now exiting their childhood and still want to be or are Nintendo fans, unfotunately with the latest Zelda issue it almost seems that Nintendo does not want to grow up with those fans and some of them feel let down.
None the less I\'m sure Nintendo fans will get a game that just plays as great as they expected
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Hmmmmmm can\'t wait to see what Penny Arcade will make of this.
goto penny arcade (http://www.penny-arcade.com) to find out.
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Originally posted by Saotome
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Cmon dood, I want a real response.
unfotunately with the latest Zelda issue it almost seems that Nintendo does not want to grow up with those fans and some of them feel let down.
Exactly. Fans will feel betrayed.
At this point I would like to point out that neither OoT or MM had an immature feeling to them. MM even had a dark atmosphere to it. It felt like Nintendo was growing up with their games. This Zelda looked to follow along the same lines. But unfortuately, it\'s almost impossible to have a dark mood when Link and the game looks the way it does. :(
None the less I\'m sure Nintendo fans will get a game that just plays as great as they expected
True, not nearly as many as there would of been if Nintendo kept the realistic look.
Let me quote someone who tells us want kids want: GORE! GORE! GORE! Mortal Combat is a perfect example. Kids wanted to play that game because of it\'s violence. Now of course Zelda will never have any gore, but kids, especially Nintendo fans don\'t want a game to have an extreme childish feeling to it. Damn, I was playing RE the second it came out- I was 10!
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Originally posted by Jumpman
Exactly. Fans will feel betrayed.
Too True !
when i first saw it i though it was a JOKE but then i found out THEY where the new screen shots.
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I think you brought up alot of great points here Jumpman, and I have to say I agree with you on most of them, maybe all of them as a matter of fact. Nintendo has indeed gone insane and just about screwed up the Zelda francise. The kiddy look will do nothing but shorten the age group to mainly kids, and thats not the game I was expecting. I was expecting the ultra spectacular graphics that Nintendo showed at last years Spaceworld, much like you were expecting. All in all Zelda could very well turn out to be a wonderful game just like the past games have brought us to think, but it can also turn out to be a 5 year old piece of crap. I probably need a couple of more bits of information on story and gameplay to know for sure if I will be getting this Zelda game, so we will just have to wait and see. By the way Jumpman your writing techniques are just fine.
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Must draft... opposing thread! Hehe, yah, me and you diagree, the extent will be explained in a new thread however so you\'ll just have to wait. It responds to a lot mroe then what you have mentioned which is WHY I need a new thread... It\'ll be up tonight hopefully.
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Cmon, just put it in this thread. I had a lot of other points that I could of brought up but choose not to since I think I got my point through very well with only the stuff I mentioned- Miyamoto likes crack.
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This reminds me of what George Lucas has been doing with the Star Wars franchise. With Episode 1 he clearly revealed that he saw his films as kid\'s movies that adults would want to see also. Now, I was 10 years old when the first star wars film was released in 1977, so you could say I "grew up" with star wars. Lucas however has not been growing up, and in fact since he\'s started a family of his own, he\'s been moving in the opposite direction; making his films more ridiculous and cartoonish. Perhaps this is what\'s happened with Miyamoto. Maybe he\'s trying to make a game his own kidlets can play. Just a speculation...
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Miyamoto says, " I was going to make the best game ever...until I got high!"
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Originally posted by Coredweller
This reminds me of what George Lucas has been doing with the Star Wars franchise. With Episode 1 he clearly revealed that he saw his films as kid\'s movies that adults would want to see also. Now, I was 10 years old when the first star wars film was released in 1977, so you could say I "grew up" with star wars. Lucas however has not been growing up, and in fact since he\'s started a family of his own, he\'s been moving in the opposite direction; making his films more ridiculous and cartoonish. Perhaps this is what\'s happened with Miyamoto. Maybe he\'s trying to make a game his own kidlets can play. Just a speculation...
mebe so, but he looks more like a girl every day to me. i thought he was a girl in the new zelda movie...
Miyamoto, " I was going to make the best game ever...until I got high!"
hahahahhahahahahaahhahahahahahahaha
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I think that for the first time I agree with you Jump. Though for someone who is completely disappointed with this new Zelda, you seem to be defending it quite often in other threads. Anyhow, I think it\'s simple;
Miyamoto wanted Zelda to grow up, thus he worked on that demo for the first unveling, and what we saw @ E3. Then the big \'N\' stepped in, put him in a gimp suit, slapped him around a bit, and reminded him where his checks come from.
Why not add some Pokemon elements in this Zelda? So Link can have his own little pet that you have to take care of.
You know, I think it\'s fine for people to like this new look, but if you are forcing yourself to like it, or find yourself having to get used to it (like a ton of ppl here), then you honestly don\'t like it. Open your eyes people, you don\'t have to be a die-hard Zelda/Nintendo fan all your life.
/ dm /
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Miyamoto, " I was going to make the best game ever...until I got high!"
:laughing: LOL! :laughing:
/ dm /
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Originally posted by datamage
I think that for the first time I agree with you Jump. Though for someone who is completely disappointed with this new Zelda, you seem to be defending it quite often in other threads. Anyhow, I think it\'s simple;
Miyamoto wanted Zelda to grow up, thus he worked on that demo for the first unveling, and what we saw @ E3. Then the big \'N\' stepped in, put him in a gimp suit, slapped him around a bit, and reminded him where his checks come from.
Why not add some Pokemon elements in this Zelda? So Link can have his own little pet that you have to take care of.
You know, I think it\'s fine for people to like this new look, but if you are forcing yourself to like it, or find yourself having to get used to it (like a ton of ppl here), then you honestly don\'t like it. Open your eyes people, you don\'t have to be a die-hard Zelda/Nintendo fan all your life.
/ dm /
i never really liked the zelda genre, and now with this change, it just makes me laugh even harder. i still connot believe they did that. well ill just have to tell my friend nintendo fanboy the news when he comes back from vacation.
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Miyamoto wanted Zelda to grow up, thus he worked on that demo for the first unveling, and what we saw @ E3. Then the big \'N\' stepped in, put him in a gimp suit, slapped him around a bit, and reminded him where his checks come from.
And don\'t think that\'s true simply because Miyamoto is Nintendo and vice-versa. He pays their checks. He\'s the one who is responsible for changing the way we play games like 10 times. Nintendo let\'s this guy do what ever he wants. Make Metroid into a FPS, make Zelda cel-shaded, etc.
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Jumpman has to be one of the most intelligent posters in these forums and he is only 15!!!
Sure most of us get a bit worked up about his arguments sometimes but most of the time his arguments are well thought out and very intelligent.
I agree totally with him about Zelda. I was totally blown away by the original screens of zelda. Those really raised my opinion of the GCN but know they have dropped a little. I HATE the new look.
But I\'m sure GCN will still do well. There are other more mature games out there to appeal to us older people. Starwars being one that really stands out
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My reason why this whole link thing sucks to me is because I am a old hardcore zelda fan. I was there when link first started. I mean ZELDA was the first nintendo game to sell 1million copies.And the first nintedno game to gain huge popularity(It\'s true look it up do the research) My heart lies in zelda 1 and zelda 3. I watch link become zelda 3 which is the best one(imo) I like MM on n64 but I felt that OOT was not really a zelda game. But as link made his way to n64 you could see that he was maturing. And that first zelda demo had me thinking the next installment of zelda was going to be something to remember. I was there when link was born and I DON\'t remember link looking this gay or cartoonish. I mean I just don\'t see how this takes link back to his roots. I mean if they wanted to take link back to his roots they should put link in full 2d form.
I just don\'t see how anyone can argue this enhances link.
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Link
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fnintensity.com%2Fimages%2Fzelda_sw2000.jpg&hash=d2f78c1a27466da311cda26e861837c8076c5ec3)
Jerry Springer Drag Queen Link
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fnintensity.com%2Fimages%2Fzelda2001.jpg&hash=88c58fb533a1ad41027e6a6676c12523e6b73b3d)
BTW, what kind of name is Link?
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And don\'t think that\'s true simply because Miyamoto is Nintendo and vice-versa. He pays their checks. He\'s the one who is responsible for changing the way we play games like 10 times. Nintendo let\'s this guy do what ever he wants. Make Metroid into a FPS, make Zelda cel-shaded, etc.
I was mainly joking with a tad of sarcasm. Though I don\'t truly believe that this is what Miyamoto honestly wants. I think Nintendo has something to do with his decision regardless. Either way, it\'s pointless, we\'ll never know the truth and we have to swallow this pile of crap.
/ dm /
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You know what? after seeing the 2 pictures together like that, i actually think it might work... the only difference is the 3D to 2D Cell conversion... it is the same link.. IMO.
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There should be a code of some sort to switch between cell and true 3D ("should" in the sense of expressing my wishes). BTW, is Paper Mario considered true cell animation? If not, what is the formal name for its graphics style?
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Shiregu Miyamoto quote:
" so what we are doing now is making Zelda as unique as possible because uniqueness is something gamers are always looking for. So I can say that we are ready to make that Zelda."
Maybe he meant to say "making Link as much a eunuch as possible"? All kidding aside, I smell the reek of a smokescreen in the words above. With the enthusiastic reception the Zelda demo received at SW2000 is there any way they would not make the game look the way it was shown if they were able to? Before the "real-time footage" line gets dragged out again a few points to ponder;
A few weeks prior to E3 this year Nintendo announced if their soon to be given presentation wasn\'t well received Game Cube would not launch. Notably absent from the show were Zelda and Metroid. All very odd
What was it that inspired Nintendo fans to think PS2 would be shown up as a totally inferior system once E3 finally rolled around? Only one major thing I can think of, the Zelda SP2K "demo".
While imo the games shown by Nintendo at E3 did look great, none reached the level of quality Zelda showed the promise of. That was not a bash! Hell, if you ask me neither DOA3 nor Doom3 look as good graphically as last years Zelda demo(consider that a bash if you want).
After this years E3 almost all the Nfans big talk about GC kicking PS2\'s ass evaporated.
Put it all together and I see Nintendo scrambling to put together a playable version of Zelda that would live up to what was shown at SW2000. Finding themselves hard pressed to come closer than a sharper more detailed N64 version, they gave up and went as far from the promised Zelda as possible so the image of their new system wouldn\'t be brought under too much scrutiny.
Hey, so what if we\'ve seen Smurfs that look more lifelike (not to mention more macho). Everyone who feels they\'ve been burned has at least a year to get over it before it finally releases. By that time you\'ll be looking forward to it as much as you were a week ago. Even if Links not cool, you know the game will be.
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Originally posted by Heretic
Shiregu Miyamoto quote:
" so what we are doing now is making Zelda as unique as possible because uniqueness is something gamers are always looking for. So I can say that we are ready to make that Zelda."
Maybe he meant to say "making Link as much a eunuch as possible"? All kidding aside, I smell the reek of a smokescreen in the words above. With the enthusiastic reception the Zelda demo received at SW2000 is there any way they would not make the game look the way it was shown if they were able to? Before the "real-time footage" line gets dragged out again a few points to ponder;
A few weeks prior to E3 this year Nintendo announced if their soon to be given presentation wasn\'t well received Game Cube would not launch. Notably absent from the show were Zelda and Metroid. All very odd
What was it that inspired Nintendo fans to think PS2 would be shown up as a totally inferior system once E3 finally rolled around? Only one major thing I can think of, the Zelda SP2K "demo".
While imo the games shown by Nintendo at E3 did look great, none reached the level of quality Zelda showed the promise of. That was not a bash! Hell, if you ask me neither DOA3 nor Doom3 look as good graphically as last years Zelda demo(consider that a bash if you want).
After this years E3 almost all the Nfans big talk about GC kicking PS2\'s ass evaporated.
Put it all together and I see Nintendo scrambling to put together a playable version of Zelda that would live up to what was shown at SW2000. Finding themselves hard pressed to come closer than a sharper more detailed N64 version, they gave up and went as far from the promised Zelda as possible so the image of their new system wouldn\'t be brought under too much scrutiny.
Hey, so what if we\'ve seen Smurfs that look more lifelike (not to mention more macho). Everyone who feels they\'ve been burned has at least a year to get over it before it finally releases. By that time you\'ll be looking forward to it as much as you were a week ago. Even if Links not cool, you know the game will be.
Sorry, but that simply is not true and there is absolutely no logic to it. The demo was realtime..that alone destroys your entire argument of Nintendo not being able to pull it off. Miyamoto just wanted to pull a u-turn with the Zelda franchise. <---real reason. I have no idea where your getting this stuff from.
It\'s funny how you didn\'t quote all of what Miyamoto said.
"The video footage of Legend of Zelda we showed at the E3 show was almost identical to the one we first showed at Space World 2000. Actually, we were not lying to you about what we were doing. Well, as a matter of fact, at the time of E3 we were hiding the secret. But one year ago at Space World 2000, we were seriously working on the version of Legend of Zelda you saw at the event. We were repeating so many of Link\'s experiences, and we were trying to decide on what new direction the new Zelda should take, and after that I began to wonder what the idealistic age of Link is. In a new Zelda, is a grown up Link something I really wanted to pursue?
"As you know, if one product receives rave reviews and becomes a hit, then the next year there are a number of similar games following the trend. A look at the movie industry, or animation made in Japan, they are following a similar trend and in the end only the very enthusiastic movie lovers can tell the difference. But the general public can never tell them apart. And that is what we are most afraid of. So more in detail, what we are now doing is putting emphasis on making our games better than the others and we are not ignoring the importance of making something different.
"In the game industry the people that are most sought after are the people with better technology than skill, rather than the people who love to challenge themselves to make something very fun and deliver breakthrough ideas. That kind of situation I really hate. So that\'s why I told my staff members that they should have more freedom to create anything they like, and at the same time I\'ve been telling other people my idea for Zelda. So we have completed many experiments and this is the result. And I think the video that I showed you today represents the course that we will take with the next Zelda for GameCube. I can tell you that development on the game is making very good progress right now.
"One thing I\'m afraid of is that people who already saw Link in the very beautiful graphics may be looking forward to the much more sophisticated looking version of him [Space World 2000 footage] in the next Zelda. I do not want to betray them or shatter their expectations, so what we are doing now is making Zelda as unique as possible because uniqueness is something gamers are always looking for. So I can say that we are ready to make that Zelda."
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Originally posted by Heretic
what he said ^^
Yeah you may be on to something there.
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It may sell in Japan but it will be rejected big in America. SomeBody else take charge of the next Zelda and kick Miaymoto out of there, let Capcom make most of it. They did a fine job on OoS, better yet, let Factor 5 take on the project. The worst Zelda in the series is on its way...... I come back from Alaska and Nicole to find the Zelda series screwed up. At least I have RL, SSBM, and Nicole to love.
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Originally posted by Jumpman
Sorry, but that simply is not true and there is absolutely no logic to it. The demo was realtime..that alone destroys your entire argument of Nintendo not being able to pull it off. Miyamoto just wanted to pull a u-turn with the Zelda franchise. <---real reason. I have no idea where your getting this stuff from.
It\'s funny how you didn\'t quote all of what Miyamoto said.
When a line or two highlights or speaks to a whole paragraph I see it as counterproductive to include all for the sake of.... what, protocol? There\'s no cause for worry about words being lifted out of context in order to change their meaning because they\'re already elsewhere in the thread. Easy enough to go back and make sure the message wasn\'t garbled by the editing.
The extra paragraphs of Miyamoto quotes you\'ve now included in this thread only lend more credence to what I\'ve tried to point out. That the SW2000 Zelda had been earnestly worked on, by E3 it had already been canned (though they chose to keep it a "secret" and instead ran almost the exact same "video footage" from the year before). Did you happen to notice real-time and demo were never mentioned in those quotes?
"Absolutely no logic" to my reasoning why Nintendo is now offering a cardboard cutout sprite in place of the Link pictured at the beginning of this thread? I thought my observations were fairly well laid out. Oh well. Take a close look at the picture of the Link you thought you were going to get for over a year now. My argument only gets "completely destroyed" when Nintendo serves up a game with an animated character that looks just as good. I\'d even bow to almost as good. So far nothing even close.
Nintendo didn\'t just shoot themselves in the foot with this Zelda move, it was a total crotch shot. Ouch:eek: The bleeding is heavy. It remains to be seen whether the Big N comes out of recovery with the ol\' link as stout as ever. Looking kinda di(kless at the moment though:(
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That the SW2000 Zelda had been earnestly worked on, by E3 it had already been canned (though they chose to keep it a "secret" and instead ran almost the exact same "video footage" from the year before). Did you happen to notice real-time and demo were never mentioned in those quotes?
They canned it because Miyamoto wanted to be really unique. Those are his words. I take his words over your\'s any day. No offense of course.
And once again, the SW 2000 Zelda demo was real-time. Miyamoto didn\'t have to say it but it\'s supposed to be common knowlegde. Everyone here who slightly follows Nintendo would know that. It was real-time, meaning the GameCube could pull it off. That\'s a fact whether you like it or not.
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The SW2000 demo was real-time. Just like the Lugi\'s Mansion / Pokemon / Mario 128 was all real-time. Common knowledge.
This turn was because Miyamoto thought Link was growing up and becoming to mature. Nothing more. So, he gave the staff creative freedom and this is what they came up with. A more "kiddy" Link, so that it maintains the fairy tale look of the original Zelda\'s.
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I can go with "real-time". Suppose they found out Link could not be taken outside the poorly lit castle while maintaining the same high degree of graphical quality. Maybe it suffered from too frequent load times, pop in, short draw distance, slowdown with more than two active figures present, a noticeable lack of background detail out in the open. Perhaps the swordplay feature could not be effectively implemented at the level of graphics shown. As has been already stated, we\'re never going to know the real story behind the 180 taken if there is one beyond what Miyamoto has publicly expressed.
Of course no one should be taking my word on anything. I\'m merely offering speculation (backed by a few observations) on the reason why Zelda has taken such an odd turn with a result of annoying the hell out of a lot of serious fans. Being unique at the expense of looking like crap? I\'m just not buying it. Are you?
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Originally posted by Heretic
I can go with "real-time". Suppose they found out Link could not be taken outside the poorly lit castle while maintaining the same high degree of graphical quality. Maybe it suffered from too frequent load times, pop in, short draw distance, slowdown with more than two active figures present, a noticeable lack of background detail out in the open. Perhaps the swordplay feature could not be effectively implemented at the level of graphics shown. As has been already stated, we\'re never going to know the real story behind the 180 taken if there is one beyond what Miyamoto has publicly expressed.
Of course no one should be taking my word on anything. I\'m merely offering speculation (backed by a few observations) on the reason why Zelda has taken such an odd turn with a result of annoying the hell out of a lot of serious fans. Being unique at the expense of looking like crap? I\'m just not buying it. Are you?
Normally, I wouldn\'t believe it, but after what they done to Metriod just so they could be "unique and fresh to the series" , I am willing to believe anything.
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Originally posted by Living-In-Clip
Normally, I wouldn\'t believe it, but after what they done to Metriod just so they could be "unique and fresh to the series" , I am willing to believe anything.
Do you suppose going 3D wasn\'t enough to be "unique and fresh to the series" ? Instead they opt to take on the look of a genre that has been so plaaayed for so long it\'s not even funny. At least it will be unique to GC. Well, for the moment anyway.
Curiouser and curiouser
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I can go with "real-time". Suppose they found out Link could not be taken outside the poorly lit castle while maintaining the same high degree of graphical quality. Maybe it suffered from too frequent load times, pop in, short draw distance, slowdown with more than two active figures present, a noticeable lack of background detail out in the open. Perhaps the swordplay feature could not be effectively implemented at the level of graphics shown. As has been already stated, we\'re never going to know the real story behind the 180 taken if there is one beyond what Miyamoto has publicly expressed.
Maybe...
Or maybe Miyamoto got addicted to crack?
Maybe someone bombed Nintendo\'s main building?
Maybe all the people on the project quit because Microsoft offered them alot of money?
The possibilities are endless, but your theory has no proof to it while Miyamoto\'s explanation is the absolute right answer- they wanted to be unique. You seem to have difficulties accepting that for some unknown reason. It\'s a fact, there is no buts about it.
Of course no one should be taking my word on anything. I\'m merely offering speculation (backed by a few observations) on the reason why Zelda has taken such an odd turn with a result of annoying the hell out of a lot of serious fans. Being unique at the expense of looking like crap? I\'m just not buying it. Are you?
1. It doesn\'t look like crap, far from it. The desig might, but the game itself is gorgeous. It puts JSF\'s cel-shading to shame.
2. Observations? More like assumptions.
Hopefully you\'ll understand this time.
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Originally posted by Heretic
A few weeks prior to E3 this year Nintendo announced if their soon to be given presentation wasn\'t well received Game Cube would not launch. Notably absent from the show were Zelda and Metroid. All very odd
What was it that inspired Nintendo fans to think PS2 would be shown up as a totally inferior system once E3 finally rolled around? Only one major thing I can think of, the Zelda SP2K "demo".
While imo the games shown by Nintendo at E3 did look great, none reached the level of quality Zelda showed the promise of. That was not a bash! Hell, if you ask me neither DOA3 nor Doom3 look as good graphically as last years Zelda demo(consider that a bash if you want).
After this years E3 almost all the Nfans big talk about GC kicking PS2\'s ass evaporated..
Observations^^^
Originally posted by Heretic
Put it all together and I see Nintendo scrambling to put together a playable version of Zelda that would live up to what was shown at SW2000. Finding themselves hard pressed to come closer than a sharper more detailed N64 version, they gave up and went as far from the promised Zelda as possible so the image of their new system wouldn\'t be brought under too much scrutiny.
^Assumptions, although I prefer to view it as more of a supposition^
Originally posted by Heretic
Hey, so what if we\'ve seen Smurfs that look more lifelike (not to mention more macho). Everyone who feels they\'ve been burned has at least a year to get over it before it finally releases. By that time you\'ll be looking forward to it as much as you were a week ago. Even if Links not cool, you know the game will be.
^Conclusion^
Opinion>> "looks like crap" should have added \'compared to the version we thought was coming\'
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^Imbecile^
<----is right here
A few weeks prior to E3 this year Nintendo announced if their soon to be given presentation wasn\'t well received Game Cube would not launch. Notably absent from the show were Zelda and Metroid. All very odd
What was it that inspired Nintendo fans to think PS2 would be shown up as a totally inferior system once E3 finally rolled around? Only one major thing I can think of, the Zelda SP2K "demo".
While imo the games shown by Nintendo at E3 did look great, none reached the level of quality Zelda showed the promise of. That was not a bash! Hell, if you ask me neither DOA3 nor Doom3 look as good graphically as last years Zelda demo(consider that a bash if you want).
After this years E3 almost all the Nfans big talk about GC kicking PS2\'s ass evaporated..(COUGH ROGUE LEADER IS BETTER LOOKING THAN EVERY PS2 GAME COUGH, but that\'s irrelevant to me since I could give a flying **** about graphics(not the style though))
Those wern\'t any observations to prove your theory though.
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If you ask me i think the super nintendo game is best:
ZELDA A LINK FROM THE PAST.
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Originally posted by Jumpman
^Imbecile^
Those wern\'t any observations to prove your theory though.
Call it supporting evidence. The proof will come if we don\'t see a game with the character detail of the quality shown in the picture you started this thread with over the life span of GC.
Rouge Leader? Beautiful, great looking, what else can I say other than you need to be reminded they are static images layered over a static background. Since I saw how hard T-shirts got pounded for pointing that out and you Jumpman have now stepped into Jumpboy mode by using insults...
I\'m done here for today