PSX5Central
Playstation/Gaming Discussions => Gaming Discussion => Topic started by: rastalant on September 21, 2001, 05:44:27 PM
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IGN: What would you say are some of the biggest technical
problems on the PS2 that you\'re overcoming in Jak and
Daxter?
Jason Rubin: I think it\'s the same problem everybody else
has with all systems. I mean we\'re overcoming memory
issues, whether or not you\'re 40MB, which is effectively
what the PS2 has, and after you add up all the little pieces
you\'re at 64MB. We\'re not talking about a five-time
memory advantage that the Xbox has. We\'re talking
about, you know, a few more megs. We\'re always going to
have memory issues, so we\'re overcoming those. We\'re
overcoming the data management issue of how do you get
50 million polygons to 100 million polygons wor th of
background geometry, modeled, and actually textured and
lit and actually in the game. That\'s a much bigger task
than dealing with a small amount of texture RAM. That
problem is gone in like, you know, a week or two weeks of
work. So, I\'d easily have the hardware be five times harder
if we can make the actual game itself half as easy; you
know, half as hard to make. It just doesn\'t work that way
unfor tunately, the game itself is far harder than the
hardware. So we\'ve overcome the standard slew of
issues, but I don\'t think those are any different issues than
you\'re going to have on any other hardware.
Uhhhhhhhh............thoughts!?!?!?!?!
:thepimp: :thepimp: :thepimp:
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thats not what he said
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Were did you get that interview from? Can you post a link please?
Thanks Rastalant!:D
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Originally posted by ddaryl
thats not what he said
What do you mean ddaryl its right there in the quotes? Xbox has a higher poly count as well as better textures. Its a faster speed dvd and a hard drive built in. I say there more than just meg difference between the xbox and ps2.
:bounce: :bounce:
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He was referring only to the RAM. The PS2 doesn\'t have a RAM problem if used correctly. He wasn\'t talking about all of the differences, just that one.
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You\'ve interpreted what Jason Rubin said as some sort fo XBox PS2 comparison
The comments he made was reffering to the diffculty programming the game in comparison to programming it for a system. Since one of the biggest complaints about the PS2 was the amount of ram particularly Vram he made a brief comparison to XBox\'s 64mb\'s of ram
From that he went on and said that the real difficuty was the programming and designing of the game itself, not the ram or system limitations, and pretty much said there would be equal diffculties programming the game on any sysytem regardless of a few extra mb\'s of ram
You took some liberties with Jason\'s quote and tried to turn it into some sort of XBox bash which it obvioulsy is not
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Originally posted by GAMES
Were did you get that interview from? Can you post a link please?
Thanks Rastalant!:D
Uhhhhhhh........I saw this at gaming age and it was from ign insider which cost $19.95 to get into. So maybe someone will post the whole thing, so I can post it for you. Its good to hear from you GAMES.:)
Here\'s a link if you want to sign up
http://ps2.ign.com/news/38441.html
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ps2 2000
xbox 2001
umm wouldn\'t you expect the xbox to better. I mean if it was not I would question the console makers.
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Who really gives a rat\'s ass anyway?
U honestly think X-box going to come out and take over Sony market share? Cause I don\'t. Be real ppl.
It ain\'t important anyway.
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Originally posted by EmperorRob
Who really gives a rat\'s ass anyway?
U honestly think X-box going to come out and take over Sony market share? Cause I don\'t. Be real ppl.
It ain\'t important anyway.
WORD, Emporer. preach it buddy.