PSX5Central
Playstation/Gaming Discussions => Gaming Discussion => Topic started by: kangu-G^Ltt^s on October 28, 2001, 06:19:16 PM
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I saw this comment from an annonymous developer in a recent issue of Next-Gen (It had MAXIMO on the cover):
We are not porting our baseball series to the PS2, unless our publisher forces us to. As a mater of fact as soon as the PS2 is no longer top console we are going to drop it like a hot rock."
These are not his exact words but they are a very good aproximation. He then went on a rant about how expensive and difficult the PS2 was to develop for and blah blah blah.
So the question is, who has a baseball series that is yet to be ported to the PS2? I don\'t know to many baseball games but the only developer I can think that of that has not yet put their baseball series on the PS2 is Visual Concepts.
Assuming this is true and VC hates the Playstation 2 already, what does this say about other developers?
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Baseball sucks anyway, I want more hockey games!!!
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Probably Acclaim, in which case what does it matter? They suck donkey balls anyways.
If it is VC, that doesn\'t matter either, WSB2k2 was no WSB98 (nothing will be that good), you have other choices. if it was EA, though, that would be funny.
I don\'t really play baseball games that much though, so oh well.
Eric Jacob
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Never has a baseball game sold more then 500,000 copies meaning they all stay off the psx\'s greatest hits list, which used to be a million copies btw. When a game does, then we can srtart to worry. On a side note, the best baseball game ever was the one with robots by SNK. I have it for my Neo Geo emulator, I can\'t remember the name, it might be baseball 2010, but I\'m not sure. Little help Altered?
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Originally posted by kangu-G^Ltt^s
Guess who hates developing for the PS2?
Probably almost everybody. But as long as companies can make more money programming for it than other consoles, they will continue to program for the PS2. If the Xbox ever gets a 15 million user base, I don\'t think the PS2 will have a chance. But I don\'t think I\'ll have to worry about that for at least 2 or 3 years. :)
There are the few people who actually like tinkering around with things, and those people probably love the PS2. But other than those few people, I can\'t see why anyone would program for the PS2 (other than the PS2\'s userbase) when there is the Xbox and NGC that can do equally impressive, if not more impressive stuff way easier.
I just hope the dev kits can make programming the PS2 a lot easier. Not only because I want the PS2 to stay alive for this whole console generation, but also so the developers don\'t go crazy. :D
Oh, and who cares about Baseball?! America\'s favorite passtime? Ha! What a joke. Baseball is the worst sport EVER. (IMO -- no offense to anyone)
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I think I put the emphasis of my post in the wrong place.
What I\'m really worried about is that if it is VC then they are saying that as soon as PS2 is no longer the console with the largest install base, they will "drop it like a hot rock".
If a lot of other development houses feel this way then it goes to show that the PS2\'s intall base is more than crucial for it\'s succes. If the X-Box or CG surpass it in userbase will PS2 users be left out in the cold?
And no, I don\'t give a sh*t about baseball games either.
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close Ryu, but it is called 2020 Super Baseball, or more commeonly known as Super Baseball 2020. :) and I love that game, playing stuff off the crowd is great!
Eric Jacob
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Personally I hate the Acclaim series and I am jealous that the PS2 gets the High Heats series all themselves! There is nothing like a real sim!
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Bad News Baseball on NES was pretty cool.
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R.B.I. Baseball forever.
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Originally posted by IronFist
Probably almost everybody. But as long as companies can make more money programming for it than other consoles, they will continue to program for the PS2. If the Xbox ever gets a 15 million user base, I don\'t think the PS2 will have a chance. But I don\'t think I\'ll have to worry about that for at least 2 or 3 years. :)
There are the few people who actually like tinkering around with things, and those people probably love the PS2. But other than those few people, I can\'t see why anyone would program for the PS2 (other than the PS2\'s userbase) when there is the Xbox and NGC that can do equally impressive, if not more impressive stuff way easier.
I just hope the dev kits can make programming the PS2 a lot easier. Not only because I want the PS2 to stay alive for this whole console generation, but also so the developers don\'t go crazy. :D
Oh, and who cares about Baseball?! America\'s favorite passtime? Ha! What a joke. Baseball is the worst sport EVER. (IMO -- no offense to anyone)
Do you know how much it cost to program a game for ps2? I read somewhere it was in the millions.
I doubt it\'s EA or Acclaim. More likely it\'s VC. Sony has been good to EA they have nothing to complain about. In anycase nobody cares about baseball games anyways. But if they are saying this about there baseball series. Just imagine how they feel about the rest of there franchises.
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Oh the pain! :crying:
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Originally posted by QuDDus
Do you know how much it cost to program a game for ps2? I read somewhere it was in the millions.
I have a hard time believing that. There are initial startup costs with obtaining an SDK, but beyond that you have license fees plus your internal costs, which is whatever the company is willing to spend.
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Originally posted by QuDDus
Do you know how much it cost to program a game for ps2? I read somewhere it was in the millions.
And adding to what EmperorRob said:
Do you realize that any company can make tons more money programming for a console with a 15 million userbase than programming for a console with a 1 million userbase? The costs for programming the game on the PS2 are irrelevant when they can make so much money by doing it.
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Bah ! I don\'t like sports videogames, just go play outside in real life ! I do like to play baseball in real life, but that was long ago when I was still in high school.
But ehh, wasn\'t it Square that was gonna make a PS2 baseball game ?:rolleyes:
But anyway, the point is that PS2 games are getting better looking by now and that fact does say alot about devs their PS2 programming progress.
Knotter8:p
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LONG LIVE BASEBALL!
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Its not VC. VC is Sega, and Sega publishes its own games
but who knows. I guarentee whoever it is is probably as talented as Oddworld Inhabitants. Those are the only studios doing any complaining. Those without talent enough to understand anything beyond stereotypical PC coding language, and those who have limited resources to code for the PS2.
Obviously if you actually have confidence in your game and your abilities then the PS2\'s userbase would make up for the inconveinence, and the experience would be beneficial to there continue success on the best selling platform.
In other words, who cares !!!!!!!!!!!!!!!
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Originally posted by QuDDus
Do you know how much it cost to program a game for ps2? I read somewhere it was in the millions.
I doubt it\'s EA or Acclaim. More likely it\'s VC. Sony has been good to EA they have nothing to complain about. In anycase nobody cares about baseball games anyways. But if they are saying this about there baseball series. Just imagine how they feel about the rest of there franchises.
oh yeah your right the PS2 is still hard and expensive to dxevelop for :rolleyes: :rolleyes: :rolleyes:
and there is no such thing as a small developer making it big despite the skyhigh cost :rolleyes: :rolleyes: :rolleyes:
wait a mo........ DMA devloped Grand Theft Auto 3 and they based in small and based in Scotland (where the elcetronic industry is taking a beating)
i think the Defence can now safely say CASE CLOSED in our FAVOUR !
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DMA is NOT a small developer, not by any means.
GTA, the original on PC was out for years before the PSX or DC ever got it, it is by all respect a cult classic and sold very well. GTA2 also sold well, along with the expansion packs.
I can\'t really think of any small developers working on PS2.
Eric Jacob
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Originally posted by AlteredBeast
I can\'t really think of any small developers working on PS2.
Well what do you mean by "small" developers? Do you mean a small group of people working on a game, or do you mean a completely new group working on a game? Because the BG: DA team is only like 12 people, which is extremely small by todays standards.
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BurNout team was something like 12 people..
And Appeal aint to big either... I think ;)
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anyone ever here of Snowblind Studious before the 1st media of BG: DA was released
I never did, nor did anyone else
Looks like they pulled it off
How about Free Radical. Makers of Timesplitters. Their 1st project for the industry as FR was TS
Not to shabby
Its only the limited or uncofident in abilities who obviously are complaining
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Originally posted by ddaryl
anyone ever here of Snowblind Studious before the 1st media of BG: DA was released
I never did, nor did anyone else
Looks like they pulled it off
How about Free Radical. Makers of Timesplitters. Their 1st project for the industry as FR was TS
Not to shabby
Its only the limited or uncofident in abilities who obviously are complaining
thanks Ddaryl
at least you guys beleve me :D
FreeRadical is a classic example what with the highly sucsessful Timesplitters and the even more Earth Shattering Timesplitters 2 :D