PSX5Central
Playstation/Gaming Discussions => PS3 Discussion => Topic started by: IronFist on November 27, 2001, 01:27:40 PM
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http://www.consoledomain.com/playstation2/previews/TimeSplitters_2.html
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It\'s looking very good. That fire effect not only looks great, but it looks like it also gives the screen some major anti aliasing. :) The models look like they have a lot more polygons than in the first game too.
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The 1st game was rushed but fun which increases the expectations of thew 2nd exponetially
I wish they would set up online with this even if its in the style of THPS3 where one machine is the host and you can only play 4-6 others
it would still be a blast, especially if you could somehow use the create a map feature
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Yeah, it would really be cool if it was online. But I doubt they will have enough time to implement it. It took the THPS3 team a whole year to get their online feature working -- but that was while working on the main game too.
If they did make it online, it shouldn\'t be too hard to make the customs maps usable. All they have to do is have all the players download the map from the host and save it onto their memory cards (or maybe even HDDs).
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meet the new GANG
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Stunning once again. I\'m not surprised. Another A class title for the PS2 no doubt.
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I thought the first one had the best multi-player. It had the best characters and maps too. Good solid game, definatley buying the sequal.
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Sexy ! :D
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Claypool you said that you thought it had excellent multiplayer maps... I\'m gonna have to disagree with ya on that one. I thought the maps were the one thing holding this game back from being a really high quality title. Of course because of the crappy 1 player missions too.
With more time to develop better levels more suitable for multiplayer, not just the levels used for missions reduced in size. This games multiplayer will own.
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I hope they include fun mini-games.
LoL, I loved "Duck Hunt"