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Playstation/Gaming Discussions => Gaming Discussion => Topic started by: rastalant on January 03, 2002, 12:38:53 PM
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For me it would have to be those snowboarding games. A new one comes out every week it seems like. They don\'t advance in gameplay that much either.:fro: :fro:
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Extreme sports. Do we really need 5+ iterations of stunt based games when we have Tony Hawk?
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I dunno, I love Amped. Of the xbox games I own (Halo, NHL2002, PGR, Amped), I play Amped the most. During parties Halo is the obvious choice, but Amped gets its share of play too.
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I dont think sports games count because they dont change. I think that survival horrior has had its time in the spot light, i dont even have to explain why, you know why!
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FPS and RTS on the PC. Basically, nowdays, PC gaming is very sad. It has extremely powerful hardware but the games are just deader than a zombie in terms of innovation.
At least, on the console, you\'ll see some bright spark on and off and the variety is much wider.
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FPS, no question about it.
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hmmmm id say either the car bashem up games
every mascot has one almost
or survival horror as far as PS2 is concerned
FPS for PC
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sports games, an utter waster of time and money. I\'d rather watch a good match of soccer instead of playing FIFA
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Originally posted by rastalant
For me it would have to be those snowboarding games. A new one comes out every week it seems like. They don\'t advance in gameplay that much either.:fro: :fro:
Fighting games. You\'ve got Soul Calibur, Virtua Fighter, Tekken, DoA, Mortal Kombat, Street Fighter, and a few dozen sequels between them. Not only are they repetitive and short lived, there\'s usually no real skill involved in beating them, and no real satisfaction once you have. I think the reason you don\'t see many fighting games on the PC is that PC gamers tend to expect more from a title that bouncing anatomy and roundhouse kick combos. Sure, first person shooters are overdone on the PC, but usually out of 3 or 4 FPSs, you can find a well done title with a storyline and something that makes it worth playing. I have never felt any real satisfaction from beating a fight title.
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Originally posted by Krakn3Dfx
Fighting games. You\'ve got Soul Calibur, Virtual Fighter, Tekken, DoA, Mortal Kombat, Street Fighter, and a few dozen sequels between them. Not only are they repetitive and short lived, there\'s usually no real skill involved in beating them, and no real satisfaction once you have. I think the reason you don\'t see many fighting games on the PC is that PC gamers tend to expect more from a title that bouncing anatomy and roundhouse kick combos. Sure, first person shooters are overdone on the PC, but usually out of 3 or 4 FPSs, you can find a well done title with a storyline and something that makes it worth playing. I have never felt any real satisfaction from beating a fight title.
You\'re trying to tell me there is no skill involved in Street Fighter or Virtual Fighter? You\'re on crack, aren\'t you?
You are focusing on how you never felt any true satisfaction from "beating" a fighting game, well, that is because the problem is you\'re looking at the game at a very low level. The point of a fighting game is not to "beat it", the point of the game is to develop skill and learn every detail and then take on some other skilled opponents. A deep and complex fighting game like Virtua Fighter is like chess when two skilled players face each other. The matches are extremely intense and there is a satsifaction a lot like sex when the winner is finally delcared.
Or thats just my two cents on the matter.
;)
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Originally posted by Living-In-Clip
You\'re trying to tell me there is no skill involved in Street Fighter or Virtual Fighter? You\'re on crack, aren\'t you?
You are focusing on how you never felt any true satisfaction from "beating" a fighting game, well, that is because the problem is you\'re looking at the game at a very low level. The point of a fighting game is not to "beat it", the point of the game is to develop skill and learn every detail and then take on some other skilled opponents. A deep and complex fighting game like Virtua Fighter is like chess when two skilled players face each other. The matches are extremely intense and there is a satsifaction a lot like sex when the winner is finally delcared.
Or thats just my two cents on the matter.
;)
Thanks for replying without flaming. I can always appreciate a calm, reasonable response more than an all out flame to an honest opinion.
From what I can see from playing with friends who are big into the fighting genre, the skills involved are tapping out the correct button pattern to land an impressive hit. In chess, you are thinking several turns ahead everytime you move a piece. In a fighting game, you\'re in the moment, you\'re concentrating on the immediate hit damage more than a long term strategy, especially when most rounds only last 60-90 seconds. In that respect, I don\'t see how you can compare it to chess.
To be fair, I probably am simplifying a genre that is much more complicated than I\'m giving it credit for. A lot of people like fighting games, that much is obvious, and even for me they are fun against a friend occasionally. I just think that other than graphics enhancements, fighting games have hit a wall. How many ways can you flip a person or shoot a fireball or swing a sword? Just my opinion.