PSX5Central
Playstation/Gaming Discussions => Gaming Discussion => Topic started by: GAMES on February 21, 2002, 04:42:17 PM
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(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.capcom.co.jp%2Fbio%2Fother%2Fvol04%2Fimg%2F004.jpg&hash=34e357cc7c4b80ab580654c1b713669afcc209e0)
http://www.capcom.co.jp/bio/other/vol04/img/640-480.mpg
Edit:
Enviroment movie: http://www.capcom.co.jp/bio/special/vol05/img/640-480.mpg
:eek:
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*yawn*
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Originally posted by Clyde
*yawn*
Exactly what I was thinking.
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yeah, i get more excited wiping my arse after going number 2
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LOL. ditto:laughing:
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nice facial, not to many other things i could say
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Originally posted by Lord Nicon
nice facial, not to many other things i could say
Yea, but let\'s not forget the face of that old man Sony released a couple years back before the PS2 release. It was almost like looking at a pic. of a real person
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Yeah that was pretty crazy. I wish they could do that in a game:(
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Actually, that was Square\'s tech demo.. not Sony\'s. And Shenmue has faces that put both Barry and the Old man\'s to shame. In game too. Well.. if you consider rotatable busts explaining game functions as an In-Game feature. :p
Anyhow, the textures are pretty washed out and there\'s a few jaggies. Not what I would have expected from the NGC. Hopefully these are still just early shots and don\'t reflect the final product.
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Originally posted by SonyFan
Anyhow, the textures are pretty washed out and there\'s a few jaggies. Not what I would have expected from the NGC. Hopefully these are still just early shots and don\'t reflect the final product.
I don\'t believe you people...typical.
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typicle of what?
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Originally posted by SonyFan
Actually, that was Square\'s tech demo.. not Sony\'s. And Shenmue has faces that put both Barry and the Old man\'s to shame. In game too. Well.. if you consider rotatable busts explaining game functions as an In-Game feature. :p
Anyhow, the textures are pretty washed out and there\'s a few jaggies. Not what I would have expected from the NGC. Hopefully these are still just early shots and don\'t reflect the final product.
Uh, no. Shenmue is a great looking game but it doesnt pass up the old mans face at all. Sure they look detailed and clean but every wrinkle and crevice was animated on the old man, plus he had great expressions. If i remember correctly the face itself had about 100,000 polys in it. I need to find the screen. But your right about the washed up textures on barry. They remind me of the first screens of the uniforms in extermination. I think they will look better though cause if you saw how detailed chris redfield was then you know barrys bound to get a "face" lift. Plus everything else is pre-rendered in the game so i dont see a reason for the characters not to look good.
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I\'m not talking about the In-Game faces here Nikon. I\'m talking about the busts of the character who explain the game features on the Passport disk. Those models use extreemely high polygon counts because all you ever see is the immedeate enviroment and their head & shoulders. Segafanboys used to come in here all the time with screenshots of Chi\'s face which was detailed down to ever last bump in the earwax stuck in his lobes. The DIDN\'T show the old man who explains the "Magic Weather" features of Shenmue. His wrinkles are also animated, and it creates a very impressive look while you move the lightsource and camera around. I have the tech demo movie for the old man on my PC.. and yes.. Shenmue\'s old man does beat it. In the actual game though, his face is only comprised of around 15 to 20 polygons at most which are extreemely well textured.
Yeah, I\'m sure Barry will improve. I just don\'t think that THIS screen is anything to get excited about. That\'s all.
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i hope you mean 15-16,000. As much as i would have to disagree i guess its really an opinion. And yes you are right about the detail on Chi\'s face but still. Im still pretty impressed though that dc could only produce around 3 mil polys.
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(https://psx5central.com/community/proxy.php?request=http%3A%2F%2F208.46.38.133%2Freviews%2FDC%2Fshen5.jpg&hash=60aa9bb962ce08f6554294b135251ce7ea686a64)
They\'re pretty close actually. What Shenmue lacks in polygons it more than makes up for in textures, and vice versa with the Square demo. Also, the DC can do more than 3 million PPS in game. That\'s already been proven. Sega\'s numbers are concervitive, like the NGC\'s. They reflect the final product, not the maximum it can pump out. Software shortcuts and other programming tricks have upped that number from Sega\'s original estimate. I think it was Ferrari 355 that broke the 5 million mark... but I\'m not sure.
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nice face from the Shen Mue character, but i think the old man tech demo looked better... then again, i havent seen any movies, and my memory isnt what it used to be :)
Barry doesnt look particularly good, his clothes have been through the wash a few too many times..
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Whats up GAMES!!!! Where have you been? Its good to see you back posting again......RE models look pretty good..............nice to see you back aganin.
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SonyFan declared war on Altered and is trying to take over his spot as the Sega-Know-It-All...
:p
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Originally posted by rastalant
Whats up GAMES!!!! Where have you been? Its good to see you back posting again......RE models look pretty good..............nice to see you back aganin.
What’s up buddy old pal? How’s it going? I’ve just been playing my PS2 for the past two weeks , no sleep, no food, no nothing, only PS2, GTA3, FFX, GT3, and Metal Gear 2. I’m tired, worn-out, pooped, weary, fatigued, and exhausted but it was all worth it, I beat every single one of my games this month. Man, is I cool or what? Any way enough about me, how about you?
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Originally posted by SonyFan
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2F208.46.38.133%2Freviews%2FDC%2Fshen5.jpg&hash=60aa9bb962ce08f6554294b135251ce7ea686a64)
They\'re pretty close actually. What Shenmue lacks in polygons it more than makes up for in textures, and vice versa with the Square demo. Also, the DC can do more than 3 million PPS in game. That\'s already been proven. Sega\'s numbers are concervitive, like the NGC\'s. They reflect the final product, not the maximum it can pump out. Software shortcuts and other programming tricks have upped that number from Sega\'s original estimate. I think it was Ferrari 355 that broke the 5 million mark... but I\'m not sure.
Yeah thats pretty good. Your right about the textures too, pretty damn good i must say. But the old man on ps2 had "way" more animated wrinkles. Plus shenmue was not a tech preview for DC if i remember correctly so in comparison i think the ps2 fogie is about tied with the shenmue guy if not better.
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Exactly, I\'m sure that if it was just a head and no shoulders & backgrounds they could have made it look a lot more impressive too. Still not as many polys as went into the Square old man.. but enough to look quite a bit more detailed than what is in the pic I showed. One weak point that really stands out is the mouth. Squares old guy had teeth and a fully formed mouth.. the Shenmue old man has a rounded cavity textured with the inside of a mouth and a flat line of polygons textured with teeth. Still looks damned impressive from a slight distance, but not on par with what Square produced.
Guess I overexaggerated a bit in my first comment.. Sorry. It\'s been awhile since I seen the old man demo. What\'s really striking about the Shenmue faces is that when you get really close up you can see details that you can\'t from far away. Little things like small indents, imperfections, capilaries... it\'s all there. If anything, I think they both serve as an excellent demonstration of the differences between both systems.
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Originally posted by SonyFan
Actually, that was Square\'s tech demo.. not Sony\'s. And Shenmue has faces that put both Barry and the Old man\'s to shame. In game too. Well.. if you consider rotatable busts explaining game functions as an In-Game feature. :p
Anyhow, the textures are pretty washed out and there\'s a few jaggies. Not what I would have expected from the NGC. Hopefully these are still just early shots and don\'t reflect the final product.
yeah this is because the shot is taken straight from the lightwave layout (program to render in) I have lightwave and I can tell you that its very normal for character models to have dull textures and lots of jaggies. This is done to save memory useage, when rendering the textures get more crisp and colors brighter
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OMG !
what have they done to Barry ?! ? ! ? ! ?
is it just me or does he now look like a down and out PORNSTAR ?! ?! ?! ?
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Originally posted by ooseven
OMG !
what have they done to Barry ?! ? ! ? ! ?
is it just me or does he now look like a down and out PORNSTAR ?! ?! ?! ?
Hehehehe.
But its a bad pic. I mean, look at the quality. Shenmue is way more impressive.
Soul Calibur on DC had better facials.
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Originally posted by GAMES
What’s up buddy old pal? How’s it going? I’ve just been playing my PS2 for the past two weeks , no sleep, no food, no nothing, only PS2, GTA3, FFX, GT3, and Metal Gear 2. I’m tired, worn-out, pooped, weary, fatigued, and exhausted but it was all worth it, I beat every single one of my games this month. Man, is I cool or what? Any way enough about me, how about you?
I\'ve been good......good job with beating all the games......Its good to hear from you buddy.....I\'ll talk to you later buddy.:thepimp:
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It looks like they have tried to put photographic textures on him. Like, its trying to render an actual photo.
I much prefer the clean textured look.