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Playstation/Gaming Discussions => Gaming Discussion => Topic started by: pstwo on March 07, 2002, 11:44:10 AM

Title: Tecmo\'s Xbox Payoff:
Post by: pstwo on March 07, 2002, 11:44:10 AM
Tecmo made headlines when they announced plans to release their latest fighter \'Dead or Alive 3\' exclusively for Microsoft\'s Xbox. A Japanese developer throwing their weight behind an unproven American console was seen as decidedly risque. According to company president Junji Nakamura however, the gamble has already paid off. Speaking about Tecmo\'s strategy Nakamura-san recently revealed that based on sales in America alone (500,000), Dead or Alive 3 has broken even financially. Globally, Tecmo now anticipates sales in excess of 1 million units. In his own words Nakamura-san said, \'It\'s common sense in this business that your support the most popular console. So it would have been natural for us to choose the PlayStation2, which has shipped over 27 million units worldwide. But there\'s stiff competition in the fighting genre on the PlayStation2 from Namco and Sega as well. In evaluating the Xbox, we realized Dead or Alive 3 would sell so long as the hardware was also well received.\'

Much of Tecmo\'s recent success has been attributed to Nakamura-san\'s global strategy, whereby games are developed with an International audience in mind. Moreover, Nakamura-san admittedly prides himself on keeping an eye on development costs. Speaking about that issue, Nakamura-san said, \'In this business companies tend to give priority to performance rather than the development cost and release schedules. At Tecmo, there\'s a separate manager who works closely with the development team. As a testament to this strategy, only 1 or 2 games have been delayed in the past five years - yielding stable profits for shareholders.\'


Link: http://www.xengamers.com/sections/news/6680/
Title: Tecmo\'s Xbox Payoff:
Post by: ooseven on March 07, 2002, 11:47:34 AM
oh yeah Tecmo know their stuff

 :rolleyes: after all they were the first developers to max out the PS2 with their launch title :rolleyes:

Tecmo = MASTER BULLS£$%ERS
Title: Tecmo\'s Xbox Payoff:
Post by: Chrono on March 07, 2002, 11:57:00 AM
i\'m sure they were elated at the 100k sales in japan
Title: Tecmo\'s Xbox Payoff:
Post by: Terry Bogard on March 07, 2002, 02:37:05 PM
Tecmo=teh Suck!


BS is all the spew, on a daily basis.
Title: Tecmo\'s Xbox Payoff:
Post by: Riku on March 07, 2002, 03:05:00 PM
Quote
Originally posted by Terry Bogard
Tecmo=teh Suck!


BS is all the spew, on a daily basis.


seems you have something in common then...
Title: Tecmo\'s Xbox Payoff:
Post by: Terry Bogard on March 07, 2002, 03:13:26 PM
Quote
Originally posted by Rikku


seems you have something in common then...



0hh, a n00b, is trash talking me, Im sooo scared:rolleyes:


Hey, they make crap games like DOA and call them the best thing on earth.  Thats total BS, any real fighting fan will tell you DOA has no depth.
Title: Tecmo\'s Xbox Payoff:
Post by: Riku on March 07, 2002, 03:29:36 PM
Define depth...you\'re most likely comparing DOA to VF or Tekken.  In that sense you would be right...but it doesn\'t have to be deep to be fun...longevity may be an issue though.
Title: Tecmo\'s Xbox Payoff:
Post by: Terry Bogard on March 07, 2002, 03:34:25 PM
Quote
Originally posted by Rikku
Define depth...you\'re most likely comparing DOA to VF or Tekken.  In that sense you would be right...but it doesn\'t have to be deep to be fun...longevity may be an issue though.




Depth for me. It used to take me for ever to beat Street Fighter, Im guessing it would take me as long as an hour just to beat the whole game. Yeah, thats lame standards for ya.  Ever since I\'ve played DOA, Yeah, I\'ve played them all, except the Japanese one.  I\'ve managed to beat all of them in roughtly 2 minutes and 20 seconds. Thats not to much fun.  Longevity in a game is a good thing IMO, I just wish fighters of today were like the old school ones.  Ala SNK fighters are still awesome, but very dated.  The only reason I compared VF to DOA, was because VF, is alot harder to master, there for, its a deep fighter, DOA, is not hard to master at all.  Tekken took me about 2 weeks to master, VF took me the longest to get the buttons down and everything.  Im all for Long fighters, but oh well. I was slow at learning them when I first started.
Title: Tecmo\'s Xbox Payoff:
Post by: Riku on March 07, 2002, 03:39:53 PM
To each his own...
Title: Tecmo\'s Xbox Payoff:
Post by: BizioEE on March 07, 2002, 04:01:08 PM
Rikku...the gamer above does not deserve your attention...

Did you hear anything about Ninja Gaiden ?  strong rumors say it will be beautiful,and should make DOA3 looking really sad in comparison...
Title: Tecmo\'s Xbox Payoff:
Post by: Riku on March 07, 2002, 04:05:26 PM
Quote
Originally posted by BizioEE
Rikku...the gamer above does not deserve your attention...

Did you hear anything about Ninja Gaiden ?  strong rumors say it will be beautiful,and should make DOA3 looking really sad in comparison...


I have read that it will outshine DOA3 graphically...should be stunning.
Title: Tecmo\'s Xbox Payoff:
Post by: Terry Bogard on March 07, 2002, 04:11:29 PM
Quote
Originally posted by BizioEE
Rikku...the gamer above does not deserve your attention...

Did you hear anything about Ninja Gaiden ?  strong rumors say it will be beautiful,and should make DOA3 looking really sad in comparison...



:rolleyes: Nice comment there.  I guess I\'ll quit being nice........



Edit: When is it supposed to be out?  And is it exclusive to Xbox now?
Title: Tecmo\'s Xbox Payoff:
Post by: fastson on March 07, 2002, 04:34:18 PM
Quote
Originally posted by Terry Bogard

Edit: When is it supposed to be out?  And is it exclusive to Xbox now?


No idea..
I heard it was coming to PS2, Xbox and GC.
Then GC only (that’s when they made that NG looks better than DoA3.. When they just a  few months earlier said DoA3 was not possible on any other console). Then Xbox and GC only.

Now I have no idea, nor do I care.
Title: Tecmo\'s Xbox Payoff:
Post by: Terry Bogard on March 07, 2002, 04:38:18 PM
Quote
Originally posted by fastson


No idea..
I heard it was coming to PS2, Xbox and GC.
Then GC only (that’s when they made that NG looks better than DoA3.. When they just a  few months earlier said DoA3 was not possible on any other console). Then Xbox and GC only.

Now I have no idea, nor do I care.



Ninja Gaiden=lame to you fastson?


Hmm.....
Title: Tecmo\'s Xbox Payoff:
Post by: fastson on March 07, 2002, 04:42:23 PM
Quote
Originally posted by Terry Bogard



Ninja Gaiden=lame to you fastson?


Hmm.....


Not really.
Though its not my most wanted game.. (as you might have noticed in my last reply :p )

Im not sure what its going to be like. I havent read anything about it yet :)
Title: Tecmo\'s Xbox Payoff:
Post by: QuDDus on March 08, 2002, 06:41:33 PM
Quote
Originally posted by fastson


Not really.
Though its not my most wanted game.. (as you might have noticed in my last reply :p )

Im not sure what its going to be like. I havent read anything about it yet :)


you must have never played the first ninja gaiden???
Title: Tecmo\'s Xbox Payoff:
Post by: Living-In-Clip on March 09, 2002, 01:31:31 AM
Ninja Gaiden rocked, all three of them (though the third was the worst). As for a 3D sequel, well I can say I don\'t give a damn. I want a 2.5 Ninja Gaiden! Oh well...One can always dream.
:(
Title: Tecmo\'s Xbox Payoff:
Post by: GmanJoe on March 09, 2002, 06:06:52 AM
It goes without saying that VF4 ~is~ deeper than DOA2 Polished(aka DOA3).
Title: Tecmo\'s Xbox Payoff:
Post by: Sublimesjg on March 09, 2002, 11:00:05 AM
ok well actually talking about the article

all it says is that they took a chance and went with Xbox instead of PS2 since the PS2 has more competition aka bigger devs releasing more popular series on it

so when they release DOA3 on Xbox they have no competition - and i agree thats a smart move - too bad they cant admit that the reason is because the other games are better