PSX5Central
Playstation/Gaming Discussions => Gaming Discussion => Topic started by: Samwise on March 15, 2002, 08:37:07 AM
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I finally had a chance to try out an Xbox. It was purely by \'accident\' though - I went into a store to buy a CD, but then I noticed an Xbox on display... it was running Halo. So of course I picked up the controller and played away. :)
First impression: It was nice. The gameplay and graphics wasn\'t mindblowing IMO, but it certainly was nice. Console FPS games have a problem though... the controller. Those kind of games should be played with a keyboard and a mouse - not a controller. It just seems akward to me.
The graphics didn\'t look amazing compared to PS2 but it was nice enough. Unfortunatly I didn\'t get to play for more than half an hour or so, so of course it\'s not a full review.
All in all I think Xbox is a nice addition to the console market, but in no way \'mindblowing\'. If I had loads of money I\'d certainly get one, but right now I won\'t. But, as said, if money isn\'t an object you should certainly get one. Halo seemed pretty good except for the fact that I\'d rather use a keyboard.
So whether you prefer PS2 or Xbox, you\'re bound to get a great gaming experience. And that\'s what counts, isn\'t it? :)
PS. If there are any spelling errors it\'s because I\'m slightly drunk at the moment... hope you don\'t mind.
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Originally posted by Samwise
So whether you prefer PS2 or Xbox, you\'re bound to get a great gaming experience. And that\'s what counts, isn\'t it? :)
I tell ya what counts: METAL GEAR SOLID 2. Nuff said
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Originally posted by Samwise
I finally had a chance to try out an Xbox. It was purely by \'accident\' though - I went into a store to buy a CD, but then I noticed an Xbox on display... it was running Halo. So of course I picked up the controller and played away. :)
First impression: It was nice. The gameplay and graphics wasn\'t mindblowing IMO, but it certainly was nice. Console FPS games have a problem though... the controller. Those kind of games should be played with a keyboard and a mouse - not a controller. It just seems akward to me.
The graphics didn\'t look amazing compared to PS2 but it was nice enough. Unfortunatly I didn\'t get to play for more than half an hour or so, so of course it\'s not a full review.
All in all I think Xbox is a nice addition to the console market, but in no way \'mindblowing\'. If I had loads of money I\'d certainly get one, but right now I won\'t. But, as said, if money isn\'t an object you should certainly get one. Halo seemed pretty good except for the fact that I\'d rather use a keyboard.
So whether you prefer PS2 or Xbox, you\'re bound to get a great gaming experience. And that\'s what counts, isn\'t it? :)
PS. If there are any spelling errors it\'s because I\'m slightly drunk at the moment... hope you don\'t mind.
I think people complain a little to often about the consoles discluding a keyboard and mouse for fps.
no biggie, but its all been said. The only games that have badly needed a k+m combo IMO are
Max Payne
Unreal tournament
Quake 3
the others have done a pretty good job on the controls (espescially timesplitters 1+2)
and Halo was pretty darmned good too.
okay enough complaining...
later
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Samwise, what level in Halo you were on? Did you pass the ship? IMO, Halo experiences will start after the ship. :D
I like this level
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.bungie.com%2Fproducts%2Fhalo%2Fscreens%2Fhaloscrn_01.jpg&hash=02ffe8f7d6ccb7be6a66d93a9a08a8ccad8ba361)
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Samwise,
I had the same opinion you did about the mouse and the keyboard (too much time playing TFC), but after about half an hour or so I got used to it. FPS on consoles just don\'t seem right, that is until I played Halo. I think that is why it is so "revolutionary". Visually it really isn\'t anything more than what most of us have seen on the PC for the past 2 years. The Halo story is great though...
Pstwo, my favorite besides the one you show there is "the flood", man that sound is creepy and it really makes you want to know what is causing it. Then you see what it is and wish you hadn\'t ;)
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Originally posted by pstwo
Samwise, what level in Halo you were on? Did you pass the ship? IMO, Halo experiences will start after the ship. :D
I like this level
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.bungie.com%2Fproducts%2Fhalo%2Fscreens%2Fhaloscrn_01.jpg&hash=02ffe8f7d6ccb7be6a66d93a9a08a8ccad8ba361)
Played that level !
and that was the one where i was going to be sick due to the CRAPY Frame Drop when ever something intresting happened !
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I thought Halo was pretty mind blowing. Driving around in that one vehicle with the mounted gun is a lot of fun. Plus you can jump out whenever you want and jump on the back and take control of the gun. Also shooting down the alien jets with the tank is awesome. Plus on that same level you can get on the alien speeder bikes. The music and story line are great also. At times the music can be really creepy. Also, Halo isn\'t strictly a first person shooter because whenever you mount a vehicle it goes into third person. And the controller is great once you get used to it. I can see if you\'re a kid or someone with small hands how it might pose a problem, but even then you could always just get the adapter that allows you to plug a PS2 controller into the XBox. The drop in framerate isnt any big deal either, the game still runs very smooth.
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Originally posted by Damien8086
I can see if you\'re a kid or someone with small hands how it might pose a problem, but even then you could always just get the adapter that allows you to plug a PS2 controller into the XBox. The drop in framerate isnt any big deal either, the game still runs very smooth.
but why spend all that time and money just to waste a perfectly good Dual Shock 2 ?
:(
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I\'ve played the Xbox and the controller really dims my overall impressions. If I\'d ever own a Xbox (hey if I\'d win one, I\'d take it), then I would definately take the dual shock 2 adapter into consideration. What about the button layout, though. Since games are designed with the Xbox controller in mind, I can\'t really think of the dual shock 2 adapter as a good option...?
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Originally posted by seven
I\'ve played the Xbox and the controller really dims my overall impressions. If I\'d ever own a Xbox (hey if I\'d win one, I\'d take it), then I would definately take the dual shock 2 adapter into consideration. What about the button layout, though. Since games are designed with the Xbox controller in mind, I can\'t really think of the dual shock 2 adapter as a good option...?
the worrying thing for me was that Hawke sayed that the rumble feature on the X box controller fealt like some kind of Cheap Sexual Vibrator
:eek:
the worring thing is HOW Did he know that !
and
i couldn\'t get that out of my mind when i played HALO on the Booth ;)
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When I first got my XBox I was very upset with the size of the controller, but after you use it for a while you quickly get used to it and for me at least, I like it even more then the smaller Dual Shock controllers for PS2. I like in Halo, how the white button turns the flashlight on and off.
Supposedly, during online gaming with the XBox communicator, gamers will be able to use the black and white buttons. "Push one and you\'ll be able to talk directly to you team. Push the other and you can broadcast to everyone in the game"
Also, the breakaway feature of the controller cord was well implemented. My clumsy ass already tripped over it once and the cord broke off just as designed without yanking the XBox console at all. Plus, I love how long the cord is - those who have large screen tv\'s and have their sofa\'s far away from the tv will be able to appreciate the 9.5 foot long cord.
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Halo is about the only Xbox launch game I haven\'t had a chance to play yet. The rest are uninspiring, even DOA3 because (while the graphics are top notch) the game is still a shallow button masher. I like some meat to my fighters, not a round of paper, rock, sissors. How\'s that old saying go... "You can\'t polish a turd"?
Been wanting to play Halo for a long time, and it\'s pretty much the only game available for the Xbox that I want right now. The only concerns I have is like what Sammy was saying. No KB & Mouse. I don\'t care what kind of FPS it is... the KB & M are always going to beat out controllers. Well, maybe except for Doom64 and such.. but the lack of vertical aiming kinda negates that point. Everything I\'ve played from Medal of Honor for PSX, to Perfect Dark on N64, Red Faction for PS2 could have desperately used a KB & M. Quake III on the DC without that combo is a joke. You\'ll get your ass fragged everytime. Right now, I don\'t have a mouse.. so I\'m using a combo of the KB & DC pad analog stick. I STILL end up being rocket bait unless I\'m playing with guys who are strictly using the Pad.
The controller is a bit too big for me, but it\'s something I could learn to live with. Not to say I\'ll ever like the damned thing... I still hate my DC\'s pads.. but eh, they don\'t sell Bleempods in my area so I guess I\'m SOL. The 10 foot cord is a nice idea though, very simple and useful. Someone should tell these game companies that we\'re not 5 years old sittin on the livingroom floor 3 inches away from the TV screen anymore.
Anyhow, as my last and now expired Seaman (RIP) used to say... That\'s all I have to say on the subject.
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Sonyfan you play DOA3, mash the buttons and I will beat you senselessly. My friends come down and there is no competition, and there shouldn\'t be I know, but to call it a button masher is just your inexperience with the game.
Halo drops framerates VERY infrequently.
If you used the xbox controller for 5+ years and suddenly got introduced to the dualshock EVERYONE would say it felt too small and the buttons were placed illogically. You are used to one thing, of course anything vastly different will seem alien. Case in point: the keys on your keyboard were placed in that order so to SLOW people down because old typerwriters couldn\'t keep up with the speed of typists. Some one years ago rearranged the keys in an order that is more logical (ie. letters that commonly go together are bunched together on the keyboard), but because everyone is used to the way it is, it never caught on even though it is a "better" keyboard and will increase your WPM if you were used to it. I\'m not saying the xbox controller is better, but once you get used to it, it is a very good controller.
I can play FPS on my computer with a keyboard. I DO NOT want to play with a keyboard and mouse in my livingroom. Also, when I have friends over can you imagine 4 sets of keyboards and mice? Can you imagine playing online and some people using k/m and some using controllers? It makes sense not to have k/m even though it is a superior setup. I hope they never release on because once online I\'d be forced to use a k/m setup in my livingroom and I do not want that.
If everyone is using a pad, the playingfield will be level. Get used to it, it\'s not the end of the world especially since the game was designed to play with a pad.
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very few slowdowns?
come on man, thats laughable at best
yer making excuses again
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about the controller issue. I quite like the bulky feel to it actually, it\'s just the joystick seems to be at a wrong place and the buttons are the ones that really trigger it off. I mean, can\'t even just play the damn thing when you always have to look back down just to know which buttons which. I guess most people (like me) are spoiled because of the Dual Shock - but hey, it\'s just my opinion and I am glad that Microsoft is at least doing something about it.
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I love HALO. Co-op is da best. I only get slowdowns on the last level.
The jeep rulez.
HALO is the only FPS I have been able to play without a mouse.
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My friends come down and there is no competition, and there shouldn\'t be I know, but to call it a button masher is just your inexperience with the game. - Watchdog
I\'ve played DOA2 on the DC pretty extensively when my cousin let me borrow it. He lives in Chicago, so getting "loans" tend to be a long term deal. Unless the gameplay has changed drastically over the DC version, which it hasn\'t from what I can tell of playing DOA3 at WalMart, it\'s a fu*king button masher. Get over it. You might just be more accustomed to a certain character\'s style and are good at anticipating your oppenents attacks. "Counter - Combo - Repeat" - That\'s about the only level of mastery you get after moving past the button mashing phase. Even then, you still got a good chance of some newbie fukk comming in and just smashing his way to victory.
If you used the xbox controller for 5+ years and suddenly got introduced to the dualshock EVERYONE would say it felt too small and the buttons were placed illogically. - Watchdog
Game pads have been small for, well, damned near the entire history of videogaming. It\'s not 5+ years of Sony breaking us in... it\'s the way the industry has been. The second largest controller (from what I\'ve seen) is the N64\'s "3 Prong Boomerang".. which quite a few people can\'t stand either.
I\'m not saying the xbox controller is better, but once you get used to it, it is a very good controller. - Watchdog
I could get used to it, granted, but I\'ll probably never like it. It\'s basically a bigger and more ergonomically designed DC gamepad without the VMU window. After about a year of extensive play, I\'ve gotten used to the DC\'s pad.. but as I said before.. I don\'t really like it.
I DO NOT want to play with a keyboard and mouse in my livingroom. Also, when I have friends over can you imagine 4 sets of keyboards and mice? Can you imagine playing online and some people using k/m and some using controllers? It makes sense not to have k/m even though it is a superior setup. - Watchdog
I don\'t see a problem with having a K/M in your livingroom. I\'ve been using one (albiet without the mouse) for quite a while now, and it\'s actually pretty comfortable. Well, considering the size and the usefulness you get out of it. For a home console which is made to be played from a LazyBoy, I can\'t see why in the hell they didn\'t make the mouse into a trackball?!? Sure it\'s a bit awkward at first, but you " get used to it ". The four sets of KB/M would be a dumb idea if the peripherals plugged into seperate ports. However, if MS were to make a KB/M which spliced into each other for use on the same port, it wouldn\'t be bad at all. Expecially not with 10 foot cords on them.
If everyone is using a pad, the playingfield will be level. Get used to it, it\'s not the end of the world especially since the game was designed to play with a pad. - Watchdog
That, is one bonus to those who aren\'t lucky enough to own the KB/M setup. However it\'s going to turn off any serious fan of FPS\'s. Jeeze, why not herd all the players into their own seperate rank servers. That way, only newbies can play with newbies.. moderates can play with other moderates.. and Veterans can only fight other veterans. How\'s that for leveling the playing field? Dosen\'t sound like much fun does it?
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Thanks for the feedback guys. As I said I didn\'t get to play a whole lot (I was in a hurry :)), but the controller issue is what I noticed right away. It\'s not an Xbox-only problem - not by far. But it\'s just that much harder IMO to aim in a console FPS with a controller... you just don\'t have the same aim and feel as you would with a mouse.
The Xbox controller didn\'t seem too big for me though. I\'m sure it\'s pretty good in general.
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They have tweeked the engine in DOA3 and Halo does not slow down that often not counting the last mission.
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I played through Halo, beat the whole game and never saw it slow down more than maybe once.
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pfffft, i must had a bad copy then
i saw hella slowdown
OR you are are simply making excuses
OR you dont know wtf yer talking about when it comes to FPS
im praying its the 1st one
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I\'ve only played Halo for 10 minutes total at the local Software Etc.. so I can\'t comment on how good the game is.
What I can comment on is the framerate: there were a few instances of slowdown in the game.
It got a little heavy when I examined a tree-ish thing.. I recall..
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case i point, a few slowdowns in only 10 minutes of play
NO, the tree-ish thing was out in the parking lot after you left the mall, remember?
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Hmm,. and since all of PS2\'s games run @ a perfect and constant frame rate, I guess we need to redundantly point out how Halo has slowdown right? :rolleyes:
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Originally posted by datamage
Hmm,. and since all of PS2\'s games run @ a perfect and constant frame rate, I guess we need to redundantly point out how Halo has slowdown right? :rolleyes:
well.. what else about the game are we supposed to pick on? :p
you\'ll notice just as many people are displeased with a game like GTA3 running at 30fps, even if it is constant. Hell, even a game like Red Faction at its relatively constant 30fps we will pick on. FPS\'s, especially ones the calibur of Halo should be running at 60fps, but they wasted all their time trying to make the trees look realistic in an attempt to hype up their graphics when the most important factor was lacking..
:shy:
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thank you bob, timesplitters was LOCKED at 60fps
were talking fps here, remember?
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Right, and the graphical excellence that Timesplitter is, it\'s amazing that it runs @ an amazing 60fps.
I am Mr. Framerate, but sometimes certain circumstances need to be taken into consideration.
to hype up their graphics when the most important factor was lacking..
Most important factor? Howabout that Bungie managed to make an excellent game in a genre that is filled with stale and mediocre \'same ole concept first-person shooters? With excellent graphics, amazing AI, and loads of action. Do you honestly think the PS2 could\'ve done Halo any better? Do you see how filled the screen gets at times with all the insanity? Let\'s not forget it\'s Bungie\'s first attempt.
Some more a little later, but for now, I must depart. :)
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this isnt about PS2 doing it better
i see that PS2 did spyhunter better if you wanna go that route
so should we blame bungie or xbox for 30 fps hiatus?
yeah the screen gets fill and the fps lows to a crawl, the comparison is????
we shouldnt make excuses for a "next gen" $300 top of the line console that m$ tells you its a "ps2 killer" and the "be all - end all" of console gaming :rolleyes:
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ive had this discussion with you before DM :) i\'d much rather see the graphical quality lowered to even the lowly standard of something in the mould of.. Twisted Metal: Black as far as graphics are concerned if it had the fluidity and smoothness of TM:B
Most important factor? Howabout that Bungie managed to make an excellent game in a genre that is filled with stale and mediocre \'same ole concept first-person shooters?
i was referring to the graphical engine that runs the game.. see above for details :)
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so should we blame bungie or xbox for 30 fps hiatus?
Most likely Bungie, and the fact that it\'s their first attempt on the Xbox with a first-gen game.
we shouldnt make excuses for a "next gen" $300 top of the line console that m$ tells you its a "ps2 killer" and the "be all - end all" of console gaming
Right, like all the excuses made for the PS2 when it was supposed to be the ultimate Dreamcast killer, and 2 years later the PS2 still cannot match the Dreamcast in image quality and textures. Is that Sony\'s fault for hyping their console? Or the mindless and ignorant masses who fall for it?
And aside from first-person shooters,. since this seems to be a testament of a console\'s power.. whom should we blame for FFX running @ 30fps and sometimes dropping in framerate? Square? Or Sony\'s complicated and unknown architecture? I mean, all things considered, Square are Gods right? Shouldn\'t they have managed to make FFX run @ 60 fps? It doesn\'t matter if it\'s a FPS or a driving game, if you want to discuss framerate issues we bring all kinds of games into play.
yeah the screen gets fill and the fps lows to a crawl, the comparison is????
Not all the time, there are plenty of instances when the game is filled with action and the framerate is still stable.
Bob,
I was disappointed as well when Halo was going to be 30fps, and I agree, I wish every single game ran @ 60fps, but sometimes we have to take things how they are. Red Faction had framerate issues, and the game was lacking in many areas, IMO.
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data, my time is precious so let\'s just agree to disagree
yer only retort to a diss to yer xbox, is to diss the PS2
i like ya bro, but you argue like a brat
so bygones will be bygones i guess
for me, im gonna just keep enjoying muh games and b1tch about the details
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data, my time is precious so let\'s just agree to disagree
yer only retort to a diss to yer xbox, is to diss the PS2
i like ya bro, but you argue like a punk
so bygones will be bygones i guess
for me, im gonna just keep enjoying muh games and ***** about the details
I\'m not exactly enjoying wasting my time arguing on here for nothing. And it\'s not my xbox, because it\'s also my ps2, my gamecube, and my dreamcast. If you were just going to keep enjoying the games and quit ****** about the details you wouldn\'t waste your precious time to diss the xbox every chance you get.
Argue like a punk? Because I happen to make valid points? Makes sense. No offense mm, I know you have an xbox and all, but you seem to enjoy poking fun @ the xbox every chance you get. Kinda stupid to own one if you dislike it so much. :)
But I guess we should drop it.
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/me looks around and makes sure clyde isnt watching
/me hugs datamage
:)
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Ah! I figured it out. :D
Clyde took your Xbox and that\'s why you get upset. :)
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Halo does not slow down that much--read any review, they are few and far between. And to a crawl--absoltely never. You always exagerate when it comes to xbox mm--this you and I both agree on.
And I\'ve pointed out the fact that PS2 people around here always point out flaws in the xbox that the PS2 has in greater quantity and severity. So I am now confused. Both companies made glorious promises, neither delivered. Is there a method here?
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Originally posted by datamage
And aside from first-person shooters,. since this seems to be a testament of a console\'s power.. whom should we blame for FFX running @ 30fps and sometimes dropping in framerate? Square? Or Sony\'s complicated and unknown architecture? I mean, all things considered, Square are Gods right? Shouldn\'t they have managed to make FFX run @ 60 fps? It doesn\'t matter if it\'s a FPS or a driving game, if you want to discuss framerate issues we bring all kinds of games into play.
this isnt a testament to consoles power.. we are talking about the fact that Halo should run at 60fps. Along with the advent on this new technology came the revolution (started mostly with Free Radical announcing they wanted a deathmatch FPS running at 60fps) that FPS\'s should run at 60fps as they are possibly the most intense on your eyes, the smoother the better. Red Faction should also run at 60fps as well, although its less of a factor in that game, as its a slower based, narrative, without any emphasis on deathmatch.
Bringing in Final Fantasy is irrelevant to the current arguement, but its obvious that the arguement you were bringing was in another direction, that of the consoles themselves not the games. We all know what the consoles are capable of, but Halo running at 30fps and looking beautiful is completely different to Final Fantasy X running at 30fps and looking beautiful. Final Fantasy doesnt have to run at 60fps, its not the intense shooting game that Halo is.. hell, Final Fantasy 7 ran at 15fps, there were no complaints about slow framerate, it wasnt necessary as it wouldnt have made the game any more enjoyable at 30fps or 60fps. If you had have stripped down FFX\'s graphics and raised the framerate to 60fps the game probably would have been no more enjoyable, you wouldnt notice it really. Where as, as i previously stated, stripping down Halo\'s graphics slightly and raising the frame-rate would have improved it visually for my likings anyway, and made multiplayer much more accessable and enjoyable. The aim was obviously not to make it run at 60fps for the players but to make the game look as good as possible to help it sell systems based on screen shots :)
or something :D
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Bob,
Well I did take the nitpicks on Halo in another way. I\'m not going to argue whether a game should be 30fps or 60fps because I will always prefer for them to be running @ 60fps. Yes, even FFX. It doesn\'t matter to me whether it\'s a FPS, a racing game, or a damn puzzle game, 60fps is much more pleasing to the eye.
I took the argument in terms of the console\'s power, which despite my disappointment with Halo\'s framerate, the game made up for it everywhere else. As far as the horrible framerates in splitscreen/deathmatch, I couldn\'t care less, because I was more interested in the single-player experience. And while the game does drop on ocassion, it runs pretty well considering the action, enviroments, and effects that it is pushing. Maybe the game was a little too ambitious for Bungie for a first attempt, but they still pulled it off. Spend some time with Halo, actually experiencing it, and I think your mind might change a bit. When Half-life first came out it chugged on my P-200, and it didn\'t detract from the hell of an experience that it was.
All I\'m saying is that some of you should relax with the anti-M$/xbox bashings for no reason. Especially if you haven\'t spent considerable time with it. MM\'s an exception though, Clyde drives him bananas (pun intended.)
And bob, the 15fps battles in FF7, 8, and 9 drove me nuts. Those battles were choppy as hell. Well enough is enough, I\'m not going to go on a crusade to prove to people that having multiple consoles is where it\'s at. I\'ll be enjoying my Gun Valkyrie, VF4, and Soccer Slam next week. :)
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good to see we can both argue with eachother without actually arguing about the same thing :)
and i thought 8 and 9 were 30fps.. :confused:
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and i thought 8 and 9 were 30fps..
7, 8, and 9 all run @ 30fps, but in the battles the framerate goes to 15. It\'s very annoying actually.
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I have played Halo quite a bit now and still havent had any problems with slow down. I dont know where these arguments are coming from? Maybe you just have a bad copy. That happened to me with NCAA Football 2002 on PS2 - got a bad copy that had all kinds of slow down - exchanged it for another copy and it ran fine.
For those who are saying it should be 60 FPS - sure it would be nice - but have you even played the game? It runs fine at 30 FPS.
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Right, like all the excuses made for the PS2 when it was supposed to be the ultimate Dreamcast killer, and 2 years later the PS2 still cannot match the Dreamcast in image quality and textures. Is that Sony\'s fault for hyping their console? Or the mindless and ignorant masses who fall for it?
no further words!
I\'m not exactly enjoying wasting my time arguing on here for nothing. And it\'s not my xbox, because it\'s also my ps2, my gamecube, and my dreamcast. If you were just going to keep enjoying the games and quit ****** about the details you wouldn\'t waste your precious time to diss the xbox every chance you get.
again...no further words!
Halo is wonderful !
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:confused: MGS2, Jak and Daxter, Devil May Cry does look better than DC? :confused:
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Originally posted by fastson
:confused: MGS2, Jak and Daxter, Devil May Cry does look better than DC? :confused:
datamage was referring to image quality and textures...
...overall MGS2 is technically superior to DC games...
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Originally posted by BizioEE
datamage was referring to image quality and textures...
...overall MGS2 is technically superior to DC games...
PS2 has surpassed DC when it comes to textures and all that. (IMO)
http://ftp://central:y2k@217.208.44.217/MGS2/ <--- my MGS2 videos..
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and if not MGS2, then definately Jak and Daxter. :)
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Originally posted by seven
and if not MGS2, then definately Jak and Daxter. :)
I don\'t agree!
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Originally posted by BizioEE
I don\'t agree!
ofcourse not..
We didnt expect anything else. :rolleyes:
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Originally posted by fastson
ofcourse not..
We didnt expect anything else. :rolleyes:
we? who?...you:D
J&D is not so great in texturing...and I\'m not the only one who thinks so...
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Jak and Daxter isn\'t really the graphical marvel that everyone makes it out to be. It looks good, but it is not jaw-dropping, and no one I know walked by and gasped like they first saw it. It\'s definitely fun (although there were too many jumping puzzles and Daxter was DAMN annoying), but I don\'t get all this graphical hype it gets. Take away the draw distence and there is nothing revolutionary about it.
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Originally posted by Watchdog
JTake away the draw distence and there is nothing revolutionary about it.
Just like any other game then?
I mean you take away one factor and it isnt really good anymore.
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what game have you ever really made you stop and say damn and what not
i mean the graphics all look the same mostly now a days to me becuase its almost as though devs arent trying to out do each other as much and the only differences will be little details here and there
when i played halo i wasnt like wow look at those graphics - i just had fun playing the game
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Fastson,
With all due respect, a lot of the textures in MGS2 just flat out sucked. Hell, when I got to the top of the \'Big Shell\' I thought I had crossed over to some Jet Set Radio dimension. They are definitely not horrible, but not great either.
Besides, Bizio was right. In terms of power and effects, the PS2 destroys the DC. I was merely talking about the quality/variety of textures and resolution/image quality. I guess you can say this is all IMO.
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Originally posted by Watchdog
Jak and Daxter isn\'t really the graphical marvel that everyone makes it out to be. It looks good, but it is not jaw-dropping, and no one I know walked by and gasped like they first saw it. It\'s definitely fun (although there were too many jumping puzzles and Daxter was DAMN annoying), but I don\'t get all this graphical hype it gets. Take away the draw distence and there is nothing revolutionary about it.
my jaw literally dropped..
the textures, and image quality, are as good as almost any other game i have ever seen, it is sharp, clear, and locked in at 60fps, animations are supurb, and sometimes i was actually sitting there thinking "this looks just like a CG movie" (albeit when the camera was zoomed out a bit)
take into account that the draw distance is NIL, and it is my personal pic for best graphics on PS2 and more than competes with any other game i have ever seen
IMO i guess :)
and its not the draw distance that is revolutionary, the draw distance is just the graphical marvel that comes with the realisation of the COMPLETE world, renderred at any one time
and it is a far better system than "warp >>> level >>> warp back"
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I just don\'t see it, the textures aren\'t that great really, just brightly coloured. Lighting is nothing extraordinary either. The characters are nicely rendered though. The cut scenes are pretty bad as far as cut scenes go. When you get elevated and can see larges expanses of a level, that is great, but really there is nothing else.
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Originally posted by Watchdog
I just don\'t see it, the textures aren\'t that great really, just brightly coloured. Lighting is nothing extraordinary either. The characters are nicely rendered though. The cut scenes are pretty bad as far as cut scenes go. When you get elevated and can see larges expanses of a level, that is great, but really there is nothing else.
to each his own i guess :)
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Absolutely--and to clarify, it is by no means a bad looking title. It also could be the fact that it\'s cartoonish and optimistic; I\'ll not hide the fact that I prefer "grittier" looking games. I think it may also be the style of the graphics--like the game play, they didn\'t take any chances or innovate anything. It\'s healthy portions of Crash, Sonic and Mario rolled into one which isn\'t a bad thing, but nothing noteworthy either.
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but yunno.. just for the sake of arguement :D:p
i just pretty much have to point out how great it does look :D
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fps2media.ign.com%2Fmedia%2Fpreviews2%2Fimage%2Fjakanddaxter%2Fjd_03.jpg&hash=33c6eb6a87c6ca97be877b5cc1f68743d6291ed1)
you take into account the amount of detail and texture quality in this ONE ROOM, which, IMO competes with pretty much any other game (although it is a bad capture and the game looks 100x better in motion), THEN you take into account that the ENTIRE world is renderred with lots going on, plenty of animations and interactions.. you cant deny that whether or not it fits into your personal tastes, it is a great looking titles!
i just went to post a picture of the draw distance.. but.. it just.. says that all of them are Insider.. :confused: after i had just been looking at them..
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/me waits for xbox zealot to point out lack of bump mapping
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Originally posted by mm
/me waits for xbox zealot to point out lack of bump mapping
dear mm you can\'t have everything...PS2 is a good piece of hardware,but it\'s far to be the dream machine dev were waiting for...
This console is great in pushing polys,in physics and collision-system(if you don\'t waste power to add,for example,bump via software and other effects) but is really weak in texturing due to the lack of multi-pass-rendering,texture compression and Bumb via hardware! This makes me a XBox zealot? PS2 Games prove this...after two years they can\'t beat DC in this department!
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i restrict myself from geting invloved in hardware debates, so i guess i got nothing to add
plus its hard for me to say anything bad about the DC, my true console love. to say it beats PS2 graphically is absurb tho. imagine VF4 on a DC. *shudder*
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Originally posted by mm
/me waits for xbox zealot to point out lack of bump mapping
Naughty Dog were going to put Bump Mapping into the game, but they ran out of time.. it was a last minute decision whether or not they would..
expect it in J&D 2
i just hope they dont go overboard *shudders at Shrek game*
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OMG, did that game suck
i played shrek for about 5 minutes before i ran over and pressed the eject button
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Originally posted by mm
imagine VF4 on a DC. *shudder*
Why not?
...sure...it would be less productive on DC but why not? Look at the first attempt of Namco on DC,SC:eek: ...I think AM2 would have done a good job on DC...less polys...but still a great fighting game nonetheless!