PSX5Central

Playstation/Gaming Discussions => Gaming Discussion => Topic started by: Blade on March 29, 2002, 09:20:29 PM

Title: AM2 makes Virtua Fighter for GameCube
Post by: Blade on March 29, 2002, 09:20:29 PM
http://cube.ign.com/articles/356/356445p1.html

I think you made the right choice buying that GameCube, MM.. ;)
Title: AM2 makes Virtua Fighter for GameCube
Post by: EmperorRob on March 29, 2002, 10:06:33 PM
Does this Gamecube make my butt look big?

(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.webnweb.com%2Fvgames%2Fassets%2Fimages%2Fngcbig.jpg&hash=b65c6591521c8087e9954233994811b74edf96be)
Title: AM2 makes Virtua Fighter for GameCube
Post by: ooseven on March 30, 2002, 01:10:57 AM
Quote
Originally posted by EmperorRob
Does this Gamecube make my butt look big?



No its the poor diet and lack of excersise ;)

:clown: :clown: :clown:
Title: AM2 makes Virtua Fighter for GameCube
Post by: Chrono on March 30, 2002, 04:59:35 AM
he made comments about a kids version of VF on the NGC awhile back.. this is no surprise. I can dig it up if you want me to..

ohh, and BTW..

I find it hillarious how they continue to ignore the ps2, even though its the only system they are selling games on. The games they have released on the NGC and Xbox in japan have sold below expectations.. yet they keep annoucing xbox and NGC games and not ps2 games.. makes no sense
Title: AM2 makes Virtua Fighter for GameCube
Post by: Bobs_Hardware on March 30, 2002, 05:36:57 AM
Sega = King of bad business decisions??
Title: AM2 makes Virtua Fighter for GameCube
Post by: Chrono on March 30, 2002, 05:41:51 AM
Quote
Sega = King of bad business decisions??


I would not care as long as they at least annouced as many ps2 titles as NGC or Xbox titles, but when was the last time they annouced a ps2 title?
They seem to be ignoring the ps2, yet they continuely say the ps2 is their primary system, yadda yadaa.
I will be very surprised if nothing is annouced at e3, especially moreso then on the xbox or NGC
Title: AM2 makes Virtua Fighter for GameCube
Post by: mm on March 30, 2002, 05:58:08 AM
GC controller + VF4 = teh suck!!!!!!!1

i already got the "button masher" for PS2, no way im getting it again
Title: AM2 makes Virtua Fighter for GameCube
Post by: Bobs_Hardware on March 30, 2002, 06:13:05 AM
dammit mm!  at least click on the link!
Title: AM2 makes Virtua Fighter for GameCube
Post by: mm on March 30, 2002, 06:15:57 AM
oops, ok

/me wipes egg off face

ehhe, a button mashing RPG  :)
Title: AM2 makes Virtua Fighter for GameCube
Post by: cloud345 on March 30, 2002, 06:48:39 AM
I\'ve been waiting for a good rpg to come to NGC but im not sure Virtua Fighter will be the type I was hoping for.




BTW, mm how do you hold the controller? I find it very comfortable. But then again we do have different hands.
Title: AM2 makes Virtua Fighter for GameCube
Post by: Blade on March 30, 2002, 07:42:05 AM
I for one think it\'s great how Sega is focusing on the GCN/Xbox..

The only reason they embrace the PS2 at all is the user-base.. it can\'t stand up to the other consoles graphically.

And it\'s more difficult to develop for.

As for VF-RPG: How can you take this as bad news? Not only is AM2 delivering a potentially stellar game for the GameCube, it\'s the first truly original offering that they\'ve delivered to any newer console. Xbox gets Shenmue 2 (DC port) ... PS2 gets VF4 (arcade port) ... GCN gets brand-new game. And in two genres that it needs.. fighting and RPG!
Title: AM2 makes Virtua Fighter for GameCube
Post by: Blade on March 30, 2002, 07:44:43 AM
Quote
he made comments about a kids version of VF on the NGC awhile back.. this is no surprise


What do you mean? Are you saying that this VF-RPG is likely a kids game? Pah, far from it.
Title: AM2 makes Virtua Fighter for GameCube
Post by: Bobs_Hardware on March 30, 2002, 08:36:35 AM
Quote
Originally posted by Blade
I for one think it\'s great how Sega is focusing on the GCN/Xbox..

The only reason they embrace the PS2 at all is the user-base.. it can\'t stand up to the other consoles graphically.

And it\'s more difficult to develop for.


puh, Sega is a business too.. and a poorly managed one if they keep supporting the consoles that give their games poor sales!  developement difficulty or not, surely the PS2 would be the wiser decision financially for an \'exclusive\' game such as this?  puh indeed..



Quote
Originally posted by Blade


What do you mean? Are you saying that this VF-RPG is likely a kids game? Pah, far from it.


just clearing up what Chrono was referring to..

http://gamespot.com/gamespot/stories/news/0,10870,2856756,00.html
Quote
Also, on the subject of Sega titles being ported to the GameCube, Kayama said, "We\'d like to fine-tune the GameCube version of Eternal Arcadia so that kids can also play. I think kids should have fun controlling the airship and shooting cannons. I think it is nonsense to directly port Virtua Fighter to the GameCube. For example, we can make it Virtua Fighter Kids to curtail to the lower age demographic.[/b] The game system and fun factor should not be changed so that these players can then move on to the next step with the actual Virtua Fighter.
Title: AM2 makes Virtua Fighter for GameCube
Post by: Chrono on March 30, 2002, 08:51:39 AM
not to mention IGN is a bias source..

here is a nonbias source

Quote
- GameJam2: Sega announced a secret GameCube project called the "Virtua Fighter 10th Anniversary Special Project". This will be a new game title aiming for low age group, the game genre is action adventure, featuring all characters in the Virtua Fighter series, and a simple control system.


TheMagicBox
Title: AM2 makes Virtua Fighter for GameCube
Post by: Chrono on March 30, 2002, 08:55:04 AM
Quote
As for VF-RPG: How can you take this as bad news? Not only is AM2 delivering a potentially stellar game for the GameCube, it\'s the first truly original offering that they\'ve delivered to any newer console. Xbox gets Shenmue 2 (DC port) ... PS2 gets VF4 (arcade port) ... GCN gets brand-new game. And in two genres that it needs.. fighting and RPG!


I would rather play an adult version on my ps2 then a kids version on the NGC
Title: AM2 makes Virtua Fighter for GameCube
Post by: Riku on March 30, 2002, 08:56:09 AM
Quote
I find it hillarious how they continue to ignore the ps2, even though its the only system they are selling games on. The games they have released on the NGC and Xbox in japan have sold below expectations.. yet they keep annoucing xbox and NGC games and not ps2 games.. makes no sense


I\'m assuming you are talking about JSRF, GUNVALKYRIE, Super Monkey Ball, and Crazy Taxi, Sonic Adventure 2:Battle...

JSRF is the sequel to a game that didn\'t even reach the 100,000 mark in Japan.  I was not suprised in the least to see its\' cold reception.  I don\'t think it would have been any different on PS2.

GUNVALKYRIE is for the hardcore gamers only.  It\'s frustrating, has a steep learning curve, and didn\'t have much hype around it.  Add to that a itty bity user base, well you know what I mean.

Super Monkey Ball is for a niche crowd anyways, It probably meet it\'s sales goals.

And Sonic 2 was already played out = port.  Although I\'m sure it sold okay.

Does anyone know if Sega was aiming for more than half a million on VF4.  I would think so considering it\'s large user base and critical acclaim in Japan...
Title: AM2 makes Virtua Fighter for GameCube
Post by: Chrono on March 30, 2002, 08:59:50 AM
Quote
GUNVALKYRIE is for the hardcore gamers only. It\'s frustrating, has a steep learning curve, and didn\'t have much hype around it. Add to that a itty bity user base, well you know what I mean.


6k sucks on anything
Title: AM2 makes Virtua Fighter for GameCube
Post by: Riku on March 30, 2002, 09:00:55 AM
Quote
Originally posted by Chrono


I would rather play an adult version on my ps2 then a kids version on the NGC



And have details emerged of how it will look or play yet?
Title: AM2 makes Virtua Fighter for GameCube
Post by: Riku on March 30, 2002, 09:02:23 AM
Quote
Originally posted by Chrono


6k sucks on anything


If you played the game, you would say it was well deserved...

IT\'S TO DAMN HARD!!!
Title: AM2 makes Virtua Fighter for GameCube
Post by: Chrono on March 30, 2002, 09:02:26 AM
Quote
And have details emerged of how it will look or play yet?


Well, lets see

Sega themselves said they wanted to make a kid-geared game for the gamecube dealing with VF.
The magic box said it was geared towards kids.

The only website that says its not is IGN, and coincidentally they are a fanboy website
Title: AM2 makes Virtua Fighter for GameCube
Post by: Riku on March 30, 2002, 09:05:35 AM
What exactly do you anticipate as far as the term "kiddie" goes?

Do you expect the characters to fight with candy canes as opposed to swords?   just an example...

I don\'t think it will be as bad as you think...
Title: AM2 makes Virtua Fighter for GameCube
Post by: Blade on March 30, 2002, 09:06:17 AM
Way to twist reports. :rolleyes:

Suzuki-san made it very clear that Virtua Fighter\'s RPG will be set in the VF4 universe.

And IGN isn\'t biased. But wait, no.. they released some more positive Nintendo news so they must be biased.. because Nintendo news is never good news! Right? I like the Magic Box, but it seems like they\'re mixing the comments by Kayama-san with the GameJam 2 announcement.

Kayama says: "if anything, we\'ll release VF4 Kids on GCN.. then VF4 afterwards."

Suzuki says: "we\'re releasing a VF RPG on GCN, and it\'s going to be set in the VF4 universe. No kid characters."
Title: AM2 makes Virtua Fighter for GameCube
Post by: Chrono on March 30, 2002, 09:06:43 AM
Quote
What exactly do you anticipate as far as the term "kiddie" goes?


hmm, did you read what I posted?

Quote
the game genre is action adventure, featuring all characters in the Virtua Fighter series, and a simple control system.
Title: AM2 makes Virtua Fighter for GameCube
Post by: Chrono on March 30, 2002, 09:08:08 AM
Quote
Suzuki-san made it very clear that Virtua Fighter\'s RPG will be set in the VF4 universe.


Exactly how does that mean the game won\'t be geared towards kids?


Quote
we\'re releasing a VF RPG on GCN, and it\'s going to be set in the VF4 universe. No kid characters."


Once again, how does no kid characters mean it won\'t be geared towards kids?
Title: AM2 makes Virtua Fighter for GameCube
Post by: Chrono on March 30, 2002, 09:09:34 AM
Quote
And IGN isn\'t biased. But wait, no.. they released some more positive Nintendo news so they must be biased.. because Nintendo news is never good news! Right? I like the Magic Box, but it seems like they\'re mixing the comments by Kayama-san with the GameJam 2 announcement.


IGN is notorius for not posting the whole story to make it seem better. IGN xbox has yet to mention the xbox sales in japan for example.

It was very simple for IGN to not include the fact that the game was geared towards kids to make it seem bettter.. they do it all the time.
Title: AM2 makes Virtua Fighter for GameCube
Post by: Riku on March 30, 2002, 09:12:13 AM
I\'m assuming you are talking about the simple control system...

I\'m thinking along the lines of Devil May Cry...as far as action/rpg goes.

It doesn\'t matter, I\'ll speculate later when a little more info is revealed...

Right now I know a VF RPG is coming to GC...
Title: AM2 makes Virtua Fighter for GameCube
Post by: Blade on March 30, 2002, 09:26:06 AM
I\'m not trying to come off as a fanboy, Chrono.. and I know what you\'re saying about the announcement..

IGN is a little notorious for some things, but even they don\'t know anything yet! They mentioned that you kick with the A button.. for all we know, you can punch with B, counter with Y, and grapple with X. There\'s no details, except for the "not VF Kids" comment Suzuki gave. The control may be simplified.. so? Shenmue\'s combat system was simplified too, compared to the VF series. It\'s about inevitable that the VF RPG won\'t have as deep a hand-to-hand combat system as VF4, in since the game\'s supposed to be an RPG.. not a fighter. Does this mean that it\'ll be geared towards children? Not really; like I said, if VF-RPG is using RPG elements, fighter elements aren\'t as important.

Heck, for all we know.. VF-RPG might be a traditional RPG like Final Fantasy. ;)
Title: AM2 makes Virtua Fighter for GameCube
Post by: Chrono on March 30, 2002, 09:27:09 AM
Going to the source of the information: dengekionline

The game will be released in 2003 to coincide with the aniversary. Its in planning stages

Quote
Since it is called "Virtua Fighter" for low age, it is certain to become "Virtua Fighter" completely different from the former.


What else could that mean?

And where is that new PS2 annoucment they were susposed to make at this event?
Title: AM2 makes Virtua Fighter for GameCube
Post by: Blade on March 30, 2002, 09:34:00 AM
Dengeki:

< Special information GameJam2 that 9 > " Special information the 3 "
\' Details of ƒo[ƒ`ƒƒƒtƒ@ƒCƒ^[ \' project clearly!  

The GC entry 1st feature title of the SEGA-AM2 \' the BEACH SPIKERS \' was, furthermore GC entry 2nd feature \' the ƒo[ƒ`ƒƒƒtƒ@ƒCƒ^[ \' special project " " " special information that 3 " conveyed, but already portion of this project it was released by release!
As for game name \' ƒo[ƒ`ƒƒƒtƒ@ƒCƒ^[ƒNƒGƒXƒg (temporary) \'. \' ƒo[ƒ`ƒƒƒtƒ@ƒCƒ^[ \' series 10th anniversary is commemorated, sale of 2003 years is planned. As for hard as conveyed, the GC. Of course, the SEGA-AM2 which manages the series takes charge development. This \' ƒo[ƒ`ƒƒƒtƒ@ƒCƒ^[ƒNƒGƒXƒg (temporary) \' former opposition grapple the schedule which becomes the work which differs. You say the quality which freely used world view and the ultra-advanced technology which are built in the series that way, seriously considers story characteristic, becomes the work of the type which includes the adventure element and the element of the RPG generously.
Since series 1st feature selling of 1993 years, this series which always leads/reads opposition grapple with technical power and topic characteristic. With the latest GC edition sale, furthermore oh with it may show the setting up which is surprised. Especially, the type which differs from former opposition grapple, the place where it becomes very matter of concern.
Interest does not run out, but because there was no release of the picture this time as a material, as for information to here! Because you think, in the future there is a follow-up story, of course, we want expecting \' the VF \' fan to the GC user!
Title: AM2 makes Virtua Fighter for GameCube
Post by: Chrono on March 30, 2002, 09:37:08 AM
uhh.. exactly what did that proove blade?
Title: AM2 makes Virtua Fighter for GameCube
Post by: Blade on March 30, 2002, 09:39:19 AM
Can you link me to where Dengeki or whoever says that the game is called "Virtua Fighter for low age"?

Hehe, that translation is mostly garbage, but I don\'t see anything about children or "low age" there.
Title: AM2 makes Virtua Fighter for GameCube
Post by: Chrono on March 30, 2002, 09:41:58 AM
http://www.dengekionline.com/news/200203/30/n20020330gamejam03.html
Title: AM2 makes Virtua Fighter for GameCube
Post by: cloud345 on March 30, 2002, 11:09:06 AM
Chrono....do you know how to read Japanese or have a translator? Cause I have no Idea what that says....
Title: AM2 makes Virtua Fighter for GameCube
Post by: Chrono on March 30, 2002, 11:16:33 AM
yeah, I have a translator
Title: AM2 makes Virtua Fighter for GameCube
Post by: mm on March 30, 2002, 01:34:12 PM
rikku, you argue with me when i say that JGRF is a port but yet you say "Sonic 2 was already played out = port"

/me watches rikku\'s already dimishing credibility fly right out the window

:rolleyes:
Title: AM2 makes Virtua Fighter for GameCube
Post by: Blade on March 30, 2002, 04:49:58 PM
This is what Chrono is referring to:

Furthermore, as for genre the pattern which becomes the action * adventure. It is low, it differs so far completely, \' the ƒo[ƒ`ƒƒƒtƒ@ƒCƒ^[ \' for age with partly due to the fact that you say, \' the bar chaff ƒ@ painfully - \' as for becoming you are not wrong. It is about not to be able to set away from future new information the eye.

The point of that statement didn\'t come through in the translation.
Title: AM2 makes Virtua Fighter for GameCube
Post by: cloud345 on March 31, 2002, 06:34:49 AM
Where does it say its geared towards a low age?
Title: AM2 makes Virtua Fighter for GameCube
Post by: Living-In-Clip on April 01, 2002, 10:00:06 PM
Just for the record.....


Shenmue was suppose to be a VF RPG and SHenmue turned out beautiful.

There was a VF Kids and that game was also great.

SO, what exactly is your damn point? Maybe it is just me, I could care less if it is aimed towards kids or not, as long as it plays great .

NO offense, but I\'m going out on a limb here and goin\' to say this thread was just another chance for CHrono to ***** about Sega\'s lack of support for the PS2 (for the most part).
Title: AM2 makes Virtua Fighter for GameCube
Post by: Metal_Gear_Ray on April 01, 2002, 10:14:07 PM
Yeah I want a VF kids again, and sonic fighters for ps2!

/me want killer instinct 3 badly :(
Title: AM2 makes Virtua Fighter for GameCube
Post by: Ashford on April 02, 2002, 10:20:45 AM
This whining sounds familiar...

Let\'s see...

When Square snubbed Nintendo for Sony, all the Nintendo fanboys dissed Square and said they suck.

Now Sega is snubbing Sony for Nintendo and MS and people whine about how Sega sucks.

Typical rantings of a fanboy...

"I only like you if you support my console..."
Title: AM2 makes Virtua Fighter for GameCube
Post by: Ryu on April 02, 2002, 02:13:36 PM
I do not see any snubbing going on at all.  Sega is targeting the appropriate platform with the appropriate games.  The prolem is that Sega is more vocal about its Xbox and GCN plans then it is about its PS2 plans.  You want to know why?  That\'s easy.

Why would any game need serious advertising other than a commercial, when it came to being released on the PS2?  If it\'s good, it will sell well no matter how hyped it is on the PS2.  However, on the GCN and Xbox, two platforms that are arguably struggling at the moment, Sega would need all the press for those games as possible.

In other words, why waste money on such a sure thing when the gamble is what needs the biggest push?
Title: AM2 makes Virtua Fighter for GameCube
Post by: Chrono on April 02, 2002, 02:35:28 PM
I.. disagree with Ryu

If thats the case, then WHY are there MORE xbox and NGC sega games then PS2 games?
The majority of the ps2 games are DC ports.. whoop de do! Thanks for nothing sega.
Why would sega not care about taking advantage of free press?

I think your over the top with this one Ryu
Title: AM2 makes Virtua Fighter for GameCube
Post by: Ryu on April 02, 2002, 03:06:06 PM
Sega doesn\'t have to make big announcements about PS2 games, but to turn profits on other consoles, they need to be very specific about the audience they are targetting with each title.  The release of Sonic Aventure 2 and the announcement of this new VF game is an obvious point they are making about the Nintendo audience.

Gun Valkyrie, Toe Jam and Earl, and Jet Set Radio Future are the examples of the games going to X-Box and an example of the target crowd they are trying to sell to.

Now look at the PS2 with GunGrave, Virtua Fighter 4, and Rez.

The PS2 really is hard to develop for and I\'m sure Sega is only going to put serious effort into developing the games for the PS2 that will be sure fire sellers.  VF4 is one example as are the many other VC sports titles.  Rez was a bit iffy and we don\'t know enough about GunGrave, but it seems the more experimental games are going towards the Xbox and GC thanks to their nice and easy working enviornments.  I can\'t say I blame them, but I\'m sure they have their reasons for everything.

However, E3 is just around the corner, maybe that\'s when Sega will really show just how much "50% of its resources" has really been doing.
Title: AM2 makes Virtua Fighter for GameCube
Post by: Blade on April 02, 2002, 03:54:48 PM
Chrono: An update on the demographic of VF-RPG..

Suzuki-san says that VF-RPG will be accessible to both younger and older gamers, although moreso the latter.

It will probably warrant a T rating.