PSX5Central
Playstation/Gaming Discussions => Gaming Discussion => Topic started by: AlteredBeast on May 30, 2002, 10:10:00 AM
-
WOW! mm, looking at the new Media Create numbers (they are generally the highest numbers across Japan) shows that you are indeed correct!! FFXI sold a STAGGERING 8,000 copies last week! WOWZAS!!!
Why, by my calculations, at this rate, it will only be 26 more weeks until this baby breaks 300,000 and you will have indeed become correct!! I might as well recant my quote right now!
Eric Jacob
-
So what\'s the total so far?
Is there something wrong with the game or is the add-on that is hendering sales?
-
Add on is hurting it as well as the game itself. It isn\'t the type of game Japanese would enjoy, it\'s more American.
-
Apart from being on-line, what\'s so different about it from previous FF...and how did PSO do over there?
-
Originally posted by Ginko
So what\'s the total so far?
total sales of FFXI are 83,665
-
PSO did 230,000 I think, don\'t quote me on that. That was between the two versions, I believe. They did much better over here, which is probably going to be the case in the USA, where everyone but 4 or 5 of us die waiting for the next Final Fantasy game. It will probably be 5x the success over here, but I don\'t think the game will last as long as PSO will. I think people will tire of paying 10 dollars a month (plus money for additional characters) for one game on a console.
Who knows, though, who knows. I DO know that FFXI won\'t be hitting 300,000 anytime soon, if ever.
Eric Jacob
-
83 thousand isn\'t bad. It\'s not what you would expect from a FF title. But considering I think that\'s pretty good.
-
Originally posted by Tyrant_246
total sales of FFXI are 83,665
OMG!! Is this the turnout Square expected? Considering you have to buy an add-on I would think the projected sales to be quite low...
-
They need 200,000 people signed up monthly to be profitable. They better advertise the hell out of this as "The Next Everquest" or something, otherwise they are gonna be losing money faster than...Square Pictures, incidentally :)
Eric Jacob
-
Originally posted by AlteredBeast
They need 200,000 people signed up monthly to be profitable. They better advertise the hell out of this as "The Next Everquest" or something, otherwise they are gonna be losing money faster than...Square Pictures, incidentally :)
Eric Jacob
If PSO did quite so well, I bet FF can surpass it being the more popular of the two...
BTW, how much is it: PSO vs. FF to play online?
-
PSO is 15 bucks for 3 months, but it\'s popularity has SEVERELY dropped since they started charging. 5 bucks a month sounds petty, but after having it free, it hurts. My friend paid for a few months and we played for a while, but after that we stopped paying, and therefore stopped playing :( I guess it will gear me up for a year from now when I will have to pay for XBox Live and FFXI (if it turns out to be good) and Farnation, if Sega ever comes to announcing it :)
btw, NHL2K3 is online only for XBox. I have this picture in my head of EA as a crying baby and Sega with pockets stuffed full of money and sales figures :)
Eric Jacob
-
Originally posted by AlteredBeast
PSO is 15 bucks for 3 months, but it\'s popularity has SEVERELY dropped since they started charging. 5 bucks a month sounds petty, but after having it free, it hurts. My friend paid for a few months and we played for a while, but after that we stopped paying, and therefore stopped playing :( I guess it will gear me up for a year from now when I will have to pay for XBox Live and FFXI (if it turns out to be good) and Farnation, if Sega ever comes to announcing it :)
btw, NHL2K3 is online only for XBox. I have this picture in my head of EA as a crying baby and Sega with pockets stuffed full of money and sales figures :)
Eric Jacob
I really want to get back into a MMORPG but I can\'t decide which one...and as for Farnation, I read about that one some time ago. It seemed very Sega(cool), I hope it wasn\'t canceled...
-
I definitely heard rumors and thought I heard some semi-confirmations of it coming, hopefully something gets announced about it, don\'t let it get erased from time like Type X Spiral Nightmare, another interesting sounding game that got lost in the post announcement DC shuffle. :(
Eric Jacob
-
Well, for a game that requires an expensive add on, pay to play, and an ethernet adapter\\56k modem just to play, I\'m pretty surprised it\'s even selling this well. The Japanese do not have a good online structure. The problem with Japan is that there is no such thing as a local call. Everything there costs money, it\'s really bad, but since cell phones probably get free minutes in certain plans, that\'s probably why they are so great over there. Kind of hard to go online over a cell phone though.
I\'m sure it will do better here, but even in saying that, I\'m not too impressed by the game as it is. Socom is much more for me. That... and Capcon vs SNK 2... :D
-
Did you think maybe they aren\'t producing many games?
-
excuses, excuses :P All I know, it was previously under the notion of selling out and selling 400,000 in one week. I am just stating the cold hard facts. :) and the Japanese PSO had over 100,000 users, I believe on a game that was 56k only. but, having an installed base 1/5th of PS2 is besides the point. :P
They need to get a 2D fighter online quick before my skills deteriorate or yours get better! I still play 3rd Strike about 10 hours a week.
Eric Jacob
-
excuses, excuses
I don\'t make excuses for Square. I\'ve disliked them more and more ever since I played FFIX. X did not please me in the slightest, and XI looks to alienate me altogether. Although, maybe it\'s just my lack of time to spend 40 hours leveling up the same way over and over and over again. It\'s a tired formula, but hopefully from what you told me about Project Ego, these things will change.
-
I thought the add-on was sold out? Maybe that\'s a nother reason to why the sales came down?!
-
They shipped 150,000 bba/modems, also Sony had a pre-ship thing weeks before for the combo.
Eric Jacob
-
It\'s funny watching you people react over these low sales and making excuses while you laugh and poke fun at MS for their sales in Japan.
They have a word for people like that....
-
Nintendo\'s 2nd-Half Profit Rises 8% on Yen, GameCube (Update1)
By Hiroshi Suzuki
Tokyo, May 30 (Bloomberg) -- Nintendo Co. said net income rose 8 percent in the second-half because of a weaker yen and the release of its GameCube game console, leading to record profit at the world\'s second-largest video-game maker for a second year.
Group net income for the six months ended March 31 was 72.1 billion yen ($581 million), or 508.92 yen a share, up from 66.5 billion yen, or 470.01 yen, a year ago. Aided by the GameCube in the U.S. and Japan, revenue rose 21 percent to 329.2 billion yen.
Faced with mounting competition, Nintendo cut the price of the GameCube last month to ensure the machine is the lowest priced among consoles from Sony Corp. and Microsoft Corp. The cuts may be eating into profit. While Nintendo said sales will rise 15 percent this year, net income will probably decline by the same percentage because of a stronger yen and the price cuts.
``The forecast is a signal to competitors that Nintendo will match any price cuts if that\'s what is required,\'\' said Ben Wedmore, an analyst at HSBC Securities Japan Ltd., who has a ``Buy\'\' rating on Nintendo\'s shares. ``Nintendo has been expecting a price war in the console market for at least nine months. That is in the forecast.\'\'
For the full year, Nintendo\'s profit rose 10 percent to 106.4 billion yen on a 20 percent gain in sales to 554.9 billion yen. The profit results were slightly worse than the company\'s April forecast of 106 billion yen in full-year net income while sales exceeded the company\'s 550 billion yen sales estimate.
Nintendo does not report second-half results. Bloomberg News calculated the figures by subtracting first-half results from full- year earnings.
Shipment Goals
This year, the first full year Nintendo will have sold the GameCube, the company plans to sell 12 million of the consoles and 36 million software titles for the machine.
Nintendo began selling GameCube, successor to its N64 game player, on Sept. 14 in Japan and later in the U.S. and Europe. Console shipments in the fiscal year ended March 31 totaled 3.8 million, Nintendo said. The company had hoped to ship 4 million GameCubes in the period.
To lower costs, Nintendo said it plans to start production of the GameCube in China.
Along with the GameCube, Nintendo is also the maker of the GameBoy Advance hand-held player and its predecessor, the GameBoy. The company dominates the hand-held market with sales of more than 110 million units worldwide since the GameBoy\'s introduction.
This fiscal year, Nintendo said it aims to sell 19 million Game Boy Advance players, or 11 percent more than last year. Sales of software for the player, which features a larger screen and faster processing power than the original GameBoy, are estimated at 57 million units.
Management Changes
Changes may be ahead this year for the company behind video- game characters Mario the plumber, Donkey Kong and Zelda. Hiroshi Yamauchi, who transformed the company from a local card game maker into the video-game industry\'s leader at one time, will resign from his position as president, handing management duties to Satoru Iwata, who joined Nintendo two years ago.
Investors say they\'ll be interested in how the new management copes with Yamauchi\'s legacy while contending with competition from Microsoft\'s Xbox and Sony\'s dominance of the $20 billion video-game industry. Underscoring that fact, many of Nintendo\'s gains last fiscal year came not from its video-game operations, but from the yen\'s weakness.
At the end of March, Nintendo held cash and deposits worth $3.06 billion and 1.64 billion euros, up from $1.94 billion and 1.54 billion deutsche marks a year ago.
The company uses exchange rates at the end of its first half or yearend to re-evaluate the worth of its foreign-currency assets, whose value in yen terms surges when the Japanese currency weakens.
This fiscal year, Nintendo sees a loss of about 10 billion yen from its foreign-currency assets because of the yen\'s current strength.
----------------------------------
Whoopdeedoo, looks like all I needed to do was wait for another Nintendo article to have my arguments validated. They already said they shipped 1.57 consoles in Japan. Well using my super-computer like brain, 3.8 million shipped - 1.57 million shipped for japan = 2.23 million shipped for North America! Previously, those 2.23 million were believed to have been sold-through numbers, and previously they were thought to be USA only, where as actually they were shipped numbers to all of NA.
Yeah, it feels damn good rubbing it in. ahhh, but you guys may not know what being right all the time feels like. :p
Eric Jacob
-
Oh Altered, are you going to post your "GC-Sales article" in every single thread here at psx2central or what?
And another thing, what\'s your point with this thread? Are you trying to prove that add-ons == failure or that a few people were wrong in the other thread about the FFXI sales numbers?
-
I don\'t mock XBox sales numbers in Japan. In all honesty, they don\'t affect me in the slightest. We\'re still getting Panzer Dragoon Orta, Splinter Cell, and about one or two other games that I am excited about. Why should the Japanese sell through rate disturb me? This particular game was set to do bad from the start though. Add-ons fail, we all know that, it\'s just a matter of time until we\'re all proven correct. :)
-
AlteredBeast: Thanks for clearing up that GCN US sell/ship confusion. :)
Hey, you can\'t blame us for not trusting your comments.. you appear to be strongly biased!
-
I am strongly biased, but I have no reason to lie. :) It just feels good to be right.
seven, I could give a rat\'s ass about FFXI\'s sales numbers and I don\'t care about add-ons = failure (since I own about every game-type addon released). I just care about proving people wrong :) I didn\'t get this tag for nothing, you know. If something smells fishy, I will seek out to know the truth.
Eric Jacob
-
Ryu, that comment wasn\'t directed at you.
-
Ah, then all is well, Watchdog. :)
-
According to the latest scuttlebutt I read, an IGN article about FFXI selling out the first day of release (no actual #s were reported), the HD/BBA combo are difficult to get a hold of at this stage. It requires applying to Sony or one of its ISP partners, most of which want potential players to sign a long term contract in order to buy or lease the needed addons and start up kit. Tell me how that shouldn\'t affect early sales. Considering the cost alone amounts to nearly the price of an xbox (now that the price has been slashed over there) just to try a version of FF the Japanese weren\'t even lukewarm about to begin with, these early numbers ain\'t all that shabby.
Okay, enough excuses. If the BB only aspect is true, I would say those number are very impressive. Yeah so what if mm\'s off the wall # was a bit premature, so is saying the game is bombing when already Square is almost halfway to their own break even point.
Nintendo #s?? WTF? Start a new thread
-
Square is also only expecting 200k users in the summer, they are already halfway there.. and with shortages
-
why start a new thread and clutter everything like Chrono?
it isn\'t bb only, take that as fact. I know this. Only 40,000 people so far have signed up to play. This was stated a couple days ago by a square press release.
So they are actually only 1/5th of their break even point. But then these people have to be constant subscribers. They are getting it for free right now, when they start getting charged at the end of june is when you will start to see the numbers of average usage at one time get\'s really low. I think the peak after the initial sign-on frenzy was 25,000 units, so I don\'t think they will be reaching 200,000 constant subscribers any time soon, much less 300,000 sold anytime (if ever)
Eric Jacob
-
Why clutter your own thread?
I\'m glad to hear FFXI is 56k also. Means I might get a chance to try it.
Reduce the topic clutter? Bring this topic back in 6 months, when we\'ll have an idea of how things are really going. Only 40,000 have signed? I guess that means the other 46,000 just threw the whole expensive mess in the trash when they got home:rolleyes:
-
you mean 43,000? ;)
you want a link or something? Don\'t ask me why people aren\'t signing on. Maybe 43,000 people bought it to sell on eBay for high prices to dumb Americans? :)
Eric Jacob
-
Hmm.
Well, I\'d say they\'re doing pretty dang good for being the first game of it\'s kind on a console (PSO doesn\'t count, it\'s not a true MMORPG), considering how many add-ons are needed to get the game to run, and considering it\'s a country where online isn\'t as big as it is here, especially online games.
Heck, look at Everquest for the PC. They just reached about 500k subscribers not even a year ago I believe. On the PC, a place where MMORPGs are insanely popular. I don\'t know about you, but I\'d consider what Square is doing with this MMORPG OK in my book, I don\'t think of it as poor sales or a failed game like some of your are making this sound to be. They did just release the game after all, and it is a MMORPG. You can\'t sell 500k copies of those types of games right away on any platform, you have to build it up. It took EQ 4 years and 3 expansions, with a 4th coming up, to get the userbase it has now, it\'ll most likely take FFXI somewhere near the same.
-
I thought Everquest was at 400,000 monthly subs, UO was at 300,000 and Asheron\'s Call was at 200,000. Maybe I am wrong.
Even so, you have to actually sell the game, and have people keep playing it, if it continues to sell 8,000 a week, don\'t expect anymore MMORPG from Square on any other console game dev. (barring Sega and Verant) for a while
Eric Jacob
-
It might be 400k, I dunno. It\'s been a few months since I quit the game and seen some sales figures, so I don\'t really remember. I didn\'t feel like looking them up, either.
Let\'s not forget FFXI isn\'t available worldwide, either. Once it is these numbers might change completely, you never really know. The US seems to love those MMORPGs and online games.
-
Excuses are okay for Sony, but not MS. You guys are priceless.
-
You mean 43,665?:yawn:
The point was, those people will sign. You\'re being knit picky about facts and throwing in what if\'s at the same time, not very consistent. 500-400 thousand makes no difference , nataku\'s observations are important. It\'s a unique situation and way too early to be declaring FFXI a bomb.
-
What you don\'t understand is if they are only selling 8000 in the second week of availability, It is pretty safe to say it ain\'t going anywhere but down, slowly maybe, but down.
Eric Jacob
-
Altered, you don\'t understand, we\'re talking about Sony, not MS--there are different rules. It\'s an honest mistake, I\'m sure one of these guys will stop hugging his PS2 long enough to give you the rule book.
-
I understand very well this is not an ordinary game. There are contributing factors already stated that could change these numbers. In this particular case, the numbers only going down is not necessarily a safe bet.
-
point taken, Watchdog. I forgot it is GOOD to be out of the top ten your second week out. :)
Eric Jacob
-
FFXI had a great launch, what remains to be seen is if people resubscribe after the intial free period.
If they don\'t, MMORPGs will take a back seat in japan until... well.. who knows when?
Cause if they don\'t resubscribe its either cause the game got boring (which everquest did to me) or the japaneese culture just does not apreciate the genre. Its obviously not beacuse of the expensive add-on if they don\'t resubscribe.
You, at this point and time, cannot say it failed.. anyone that does is a fanboy, plain and simple.
If after the trail period is over, and things don\'t improve and people quit, then you call call it whatever you want :D
-
Originally posted by Chrono
You, at this point and time, cannot say it failed.. anyone that does is a fanboy, plain and simple.
If after the trail period is over, and things don\'t improve and people quit, then you call call it whatever you want :D
I\'m impressed, did something hit you in the head?
I think people are a little underwhelmed that a FF title sold like this. Usually you hear numbers in the millions by day 2 or 3.
I\'m sure the US will meet FFXI with open arms...
-
8,000 copies last week
all i got to say is, " did the addon sell more units than xbox\'s last week?"
/me points at altered and waits
-
I\'m impressed, did something hit you in the head?
No, actually i\'m overtired and i\'m in a bad mood :D
I think people are a little underwhelmed that a FF title sold like this. Usually you hear numbers in the millions by day 2 or 3.
Yep, I said we would hear these same comments weeks ago. FFXI is not a normal FF.. i\'m still ashamed they called it FF11, it should have been called FF online IMO.
I\'m sure the US will meet FFXI with open arms...
Yeah, the toll free local calls and cheap 56k access allows more people to access it.. and the strange nuts that allowed Everquest to become so successfull
-
Originally posted by AlteredBeast
I am strongly biased, but I have no reason to lie. :) It just feels good to be right.
seven, I could give a rat\'s ass about FFXI\'s sales numbers and I don\'t care about add-ons = failure (since I own about every game-type addon released). I just care about proving people wrong :) I didn\'t get this tag for nothing, you know. If something smells fishy, I will seek out to know the truth.
Eric Jacob
heheheheh, I can\'t help but laugh.
-
poor Square.. they try so hard. Movies, online games. And they arent doing too well :( (at this point in time)
And i doubt whether or not American gamers will eat up FFXI (i think those words were used by someone earlier).. it all depends on how well the HDD goes down. I\'m sure the majority of Americans certainly wont get it, even for Final Fantasy. 500,000 total worldwide users?? It\'s a possibility. :)
-
I\'m not psychic, so I can\'t predict what kind of success rate Sony\'s HDD & Modem addon will have on a global scale.. but I do know it will have a 100% success rate in my home. That\'s all I\'ve ever really been concerned about. Tho it is kinda disspointing to hear it\'s not picking up so fast in Japan, as I have a few friends from the JP servers of PSO I was hoping to hookup with in this game. All that will probably change by the time FFXI is released stateside tho. Knowing Square however, I\'ll bet there\'s a good chance that JP, US, and EU servers will be totally seperate and won\'t allow players from one territory to play on another\'s servers. PSO was built specifically to bring players from all territories together.. and it shows by the excellent work with QuickChat translations and Icon windows.
----------------------------
|Fill the whole mouth.|
|> AlteredBeast |
----------------------------
----------------------------
|Drain King\'s Rod. |
|> Ashford |
----------------------------
Anyhow, I don\'t think the reason\'s PSOv.2\'s popularity dropped was because of the Pay-Per-Play. Certainly that was a part of it.. and it did cause some users to quit. The vast majority, however, didn\'t like the idea of paying 5 a month jus to get NOLed. If Sega had used the money they gain on a month to month basis to help build more secure servers, then it might have been another story.
-
IMO FFXI right now, isn\'t doing bad. Yes, in terms of other Final Fantasy (which you SHOULDN\'T compare due their differences) it is doing horrible. However, 76,000 for an online only game on a system that requires you to buy a add-on to play it in a country that isn\'t big with online games and critized FFXI for being too "American", 76,000 is good. Now, selling 8,000 afterwards...not good. But no one said this game in particular had a lot of staying power (though a few here had sales of what, 400,000? Given that Everquest has about 500,000 monthly subscribers, I did find it hard to believe [though it has been reported that FFXI did sell out. Now, it probably sold out with 76,000. Big difference in numbers, but doesn\'t take away the fact that the game, at that time, did sell out if that was the case, not saying this is fact so don\'t quote me on this one]). And as I said before, a game on a system that requires an add-on, in a country not so hot on online games, and a game that is critized for being too American...not bad first start. And no reason for concern for Square yet.
Now, if this continues in Japan, they start losing subscribers (which this game relies on to make a profit), and sales don\'t do well here in the States and Europe, THEN you can call this game a failure. However, as of right now, more of a wait and see.
-
mm, you forget that this add-on is on a userbase of 9 million...45 times as many units as XBox has in Japan. But of course, since it is on PS2, it sold well, regardless of actual figures.
If XBox Live comes out and only 40,000 people sign up the first week (after the first big game comes out) no *****ing from any of you double-standard regulars, capiche?
Especially isnce it is broadband only.
Chrono, take your own advice and don\'t call XBox a failure yet, then. after all, anything can happen, correct?
Eric Jacob
-
you know it\'s funny Watchdog.
You bash whenever you can on rare occaisions like this since your XBOX is taking most of the damage. It seems like once every month theres an XBOX joke and the joke is XBOX sales.
-
Originally posted by AlteredBeast
If XBox Live comes out and only 40,000 people sign up the first week (after the first big game comes out) no *****ing from any of you double-standard regulars, capiche?
Especially isnce it is broadband only.
Comparing XBox Live to PlayOnline hardly seems fair. Your comparing an entire console to a service that requires costly add-ons and has just one game. This isnt the complete failure of Sony\'s venture into Online gaming.. just the possible failure of Final Fantasy Online. :)
-
UNFAIR? Final Fantasy games always sell millions of copies. XBox is broadband only. so those nix out eachother.
Might I remind you that XBox has 1/10th PS2 hardware number, and I am being VERY generous for the XBox in that respect.
If a big game only warrants 40,000 subscribers to XBox Live first week, none of you will whine. NONE. Otherwise, I whip out this bookmarked page, plus the other bookmarked pages of your guys dirty little quotes I wait to spring on people when the time is right. muhuhahahahaahah :D
Eric Jacob
-
ok, but then we shall wait for both XBox and PS2 to have their online plans up and running and have about 10+ good solid Online games..
then we shall compare :p
*cant wait for TimeSplitters 2 and Twisted Metal: Online* awwww bebbe
:fro: toot on
-
nor I for Sega\'s Sports or Unreal Championship!
either way, you get some great online titles!
Eric Jacob
-
Altered, sorry to burst your bubble but FFXI in Japan is BroadBand ONLY. No 56K here.
http://niga.sytes.net/game/ps2lx_32.jpg
there\'s a picture to the internal HDD/modem kit.. As seen from the picture, there\'s only an Ethernet port available, unlike the probably U.S. version. I bought the external version, and it too only has an Ethernet adapter.
The Japanese are throwing away 56k like a bad habit. They\'re pushing broadband as much as possible, and even offer 100mbs optical fiber connections for as low as 50 bucks a month.
I believe ONE of the biggest problems with FFXI not selling all too well is that people are waiting until they get their HDD units. I barely got mine like maybe 3 days ago, and I had ordered it a month ago. And I was one of the first people on the waiting list. I can\'t imagine how long the waiting list is, and how long the people near the bottom will have to wait for their HDD kit to arrive. Second, BroadBand (DSL, cable, optical fiber connections) are still relatively new, and is not as widespread as it is in the states.
But the common feel here, having talked to people about it, having read news articles, and news reports about it, is not at all pessimistic or negative. There\'s optimism about the game, and there\'s really not that sense of negativity associated with the game. When the xbox was released, I heard a lot of negative comments and there was this really bad vibe about it going on, but I have yet to hear anything of that sort about FFXI yet. Well I bet the media and Sony probably had a lot to do with that, but heck.. its japan.
-
Oh yeah, and latest Famitsu sales figures:
1. FFXI 63958
2. Winning Eleven 6 59472
3. Captain Tsubasa 27314
etc
and note, the figures for the week of 5/13~5/19 on which FFXI was released on 5/16. So 64k in 4 days isnt all that bad...
EDIT: But then again, I just read over your post about 8k in the second week, and hmm... I dunno.. I\'m just tryin to be optimistic about it as much as I can..
Oh yeah.. One reason why FFXI is online only is part having to do with Sony\'s involvement with the government and their push to try to bring BroadBand into everyone\'s home. By making a big game like this online, they figure a lot more people will start going BroadBand. Internet connectivity is really horrible over here.
-
AlteredBeast,
If XBox Live comes out and only 40,000 people sign up the first week (after the first big game comes out) no *****ing from any of you double-standard regulars, capiche?
This comparison is hardly ammo against the "double-stardard regulars."
I agree with Bob\'s Hardware completely. That isn\'t even close to a fair comparison. You are comparing one game that costs ($50 for game, $40 for modem, $100+(?) for HDD) around $200 (not including the $50 for broadband and $10 monthly fee), to Xbox Live -- Microsofts complete online plan that will have many games and won\'t cost $200 to get started. You are really reaching to make that comparison. Also, are you refering to Xbox Live in Japan, or in America? Because if not in Japan, then this comparison of yours is even more unfair. BTW, this isn\'t exactly the Japanese\'s idea of a FF game. This is an Americanized version of the series. Japanese may love Final Fantasy, but since when were MMORPGs popular over there?
One last comment, if you really think 40,000 users in Japan (or even close to that number) are going to sign up for Xbox Live in its first week with games like Unreal Championship or Sega Sports titles, you just aren\'t thinking realistically.
-
Ok lets recap
PSO did 230,000 for Versions one and 2
FFXI is only out a short while and has sold 83,665 (64k in JUST 4 days)
That means that FFXI just needs to make 146,335 between now and From how long it took PSO to get to that figure (8 or 9 months wasn\'t it ?).
how can anyone consider this to be a failure for Sony and Square when the M$$$$$$ as only managed to brake 800 X box in a Week :laughing: :laughing:.
-
800 in a week, teehee :P
-
_________________
you know it\'s funny Watchdog.
You bash whenever you can on rare occaisions like this since your XBOX is taking most of the damage. It seems like once every month theres an XBOX joke and the joke is XBOX sales.
_________________
I\'m not sure I understand this? You have a dangling participle here. I don\'t bash anything. If I have a problem with a game once in a while, I speak my mind. Bashing is a constant barrage of something for no good reason regardless of merit.
-
That means that FFXI just needs to make 146,335 between now and From how long it took PSO to get to that figure (8 or 9 months wasn\'t it ?). - ooseven
Ok.. I don\'t see how you can really make the compairison for a number of reasons.
1. Phantasy Star isn\'t nearly as huge as the FF series over in Japan.
2. The Dreamcast wasn\'t NEARLY as huge as the PS2 over there.
3. Points 1 & 2 combined.. think about it for a second.
4. Phantasy Star didn\'t require the use of a HDD or Broadband which are sold seperately.
I say, wait until PSO is released on the GameCube.. or god forbid the PS2 if rumors are true... and then judge each game against the other. At least then they\'ll be on much more even ground.
-
Whatever, this game will not sell over 300,000. That is my original claim and I am sticking to it. Maybe not over 200,000.
Eric Jacob
-
Well no one wonder its not selling as high as expected cause you need so much crap required with this game. What you do expect.:thepimp:
-
Oh Vivi, I just made sense of your post (I read it quickly before I had to go to work)--when did I bash FF? I\'m merely pointing out the contradiction in people\'s thinking and reactions.
And it\'s not "my xbox", unless of course it\'s "my ps2" also.
I don\'t care how well FF sells, and I don\'t care how well xbox sells. It\'s people like you who dedicate their lives and the quality of it based on which multi-million dollar company has the highest sales and how said company\'s games are.
I\'m in it for the games. For you brand loyalty is a necessity because you can\'t afford multiple consoles (at least I hope that\'s the reason), I have a full time job with a nice salary and the $300 I spent on my xbox/PS2 means absolutely nothing to me. I almost make that in a day.
So even if the xbox goes under tomorrow, I really wouldn\'t care at all aside from the fact that it\'d be a shame because it\'s a great piece of hardware.
-
Originally posted by AlteredBeast
Whatever, this game will not sell over 300,000. That is my original claim and I am sticking to it. Maybe not over 200,000.
Eric Jacob
And you\'re making that prediction based only on some early two week Japanese sales? Kinda premature, don\'t you think?
Once it\'s released in the US, if it still sells like it is, then I think you can claim that.
-
I think Sega did a great job with PSO, connecting all users, worldwide, free access for v1, communication between foreign languages, and 56K access.
Even though they charged $5 for v2, its no big deal, considering you can bring as many characters online, as you want.
And don\'t let the fee scare you. It may say $5 a month but because of the exchange rates, I locked in for 3 months and my bill only came out to $9.12. Thats $3.04 a month. If you can\'t afford that, you shouldn\'t be in this hobby.
$10 per character for FF XI??? I think Square shot themselves in the foot.
No biggie for them. All they have to do is release a traditional FF and make it all back and more.
Even if they took the worst of the series and updated the graphics.
-
Originally posted by Ashford
$10 per character for FF XI??? I think Square shot themselves in the foot.
$10 per month, .75 per character, .75 for Tetramaster (thats the card game, completely seperate from FFXI, not required for anything related to the game). Not $10 per character. :rolleyes: That would be insane.
-
Ok, sorry I wasn\'t clear on that.
-
I was drunk :(
-
lol @ Vivi.
Sounds like you had a better night than I.
-
I had a better night than both of you. I got Shenmue II, Headhunter... and got drunk... and got to see Static X. :D
-
About "FFXI" which attracted attention as first software only for networks in PS2 on the other hand last week, since re-shipment was not performed, the number has been greatly dropped with estimated 7,529 (total 84,000 book). Although it was just going to divide the view and having considered the past series actual result it became the software only for on-line how a present stage estimates the above-mentioned number, probably, its impression which has made little increase will be strong.
Thats from dengenki,
with that I think the topic should be closed, its pointless now
-
How do you expect to sell more when there is no more to sale?
Reminds me of the PS2 launch in US.
Hot product, very little to sell.
-
They shipped 120,000. They sold 83,000. Please tell me that is selling out to you. it will give me more reason to insult you.
Eric Jacob
-
For a game that requires $150 in extras to play I would say that is good
-
Of course you would.
-
dont you think he should?
ehhe, i made a funny
:)
-
I think he could...
-
I think Clowd was refering to HDD/BBA packages being sold out - not the Final Fantasy games. kokopuphz\'s impressions should be any indication that the add-on does seem to be sold out - and that is a reason to why people might be holding off a purchase of FFXI for now.
-
That\'s clever Seven. Why is it that you don\'t apply this clever excuse making when you are taking apart an xbox game or the system itself.
Oh, silly me, different rules. My mistake.
-
Give it a rest Watchdog :) you dont need to bring it up every thread..
-
mm...you know...I was waiting for this...
...and again...a proved formula for you all...
ADD-ONs = FAILURE !!!!!
Sony is shooting their last cartridge...
-
Originally posted by BizioEE
Sony is shooting their last cartridge...
Um... lol
-
Funny troll..
Bizio empty your PMs.. I want to send a love letter!
-
Originally posted by Samwise
Um... lol
well...I was a little raw...but I think PS2\'s starting to decline from now on...(is it possible to express an opinion here?)
-
Originally posted by fastson
Funny troll..
Bizio empty your PMs.. I want to send a love letter!
you are off-topic...
I think PS2 will decline...what\'s wrong with my opinion? There\'re a lot of people who think like me...
-
Originally posted by BizioEE
you are off-topic...
I think PS2 will decline...what\'s wrong with my opinion? There\'re a lot of people who think like me...
I wasnt making a reply to your lame post.. I was asking you to empty your PM so I can send a message.
Okay?
In italian? Better? :)
Non stavo facendo una risposta al vostro alberino zoppo. Stavo chiedendovi che svuotarlo il vostro PM in modo da potesse trasmettere un messaggio. Approvazione?
-
:laughing: @ Fastson
BizioEE: You\'re entitled to your opinion, just like I am. I was just raising my eyebrow over your comment... but whatever floats your boat.
-
Originally posted by fastson
I wasnt making a reply to your lame post.. I was asking you to empty your PM so I can send a message.
Okay?
In italian? Better? :)
Non stavo facendo una risposta al vostro alberino zoppo. Stavo chiedendovi che svuotarlo il vostro PM in modo da potesse trasmettere un messaggio. Approvazione?
Non voleva essere un messaggio offensivo il mio...e\' semplicemente quello che penso = my post was not lame...it\'s just what I think.
il tuo italiano e\' terribile,faresti addrizzare i capelli alla mia vecchia insegnante di italiano = you don\'t speak italian very well :p
Ho gia\' riportato il tuo commento offensivo a mm...sara\' meglio che non mi offenderai ulteriormente = I\'ve just reported your offensive post to mm,it\'s better you stop offending me using pm ;)
-
It did not want simply to be a offensive message mine... e\' what task = my post was not blades... it\' s just what the think. your terrible Italian e\', you would make to straighten hats to my old one teaching of Italian = you don\' t speak italian very well Gia\' I have brought back your offensive comment to milimeter... sara\' better than me you will not offend = I\' ve just reported your offensive post to milimeter ulteriorly, it\' s better you stop offending me using pm
:laughing:
I used Altavista to translate my original message. My Italian friend wasn’t online so he couldn’t translate it for me :)
And my PM is not a threat.. Its a personal question that I\'d to take via PM instead of the forums.. As far as I know the forums aint no chat.
But whatever you want..
-
se vuoi,posso insegnarti io un po\' di italiano...il tuo amico non ha fatto un bel lavoro = If you like I can teach you a bit of italian...your italian friend did not make a great job with you:)
ok...I\'ll clean up!:D
-
Originally posted by BizioEE
you are off-topic...
I think PS2 will decline...what\'s wrong with my opinion? There\'re a lot of people who think like me...
PS2 decline :rolleyes:
oh yeah your right .. i mean the X flops is going from Strenght to Strenght with a ALMIGHTY 800 Sales in Japan
:laughing: :laughing: :laughing:
-
addon = failure, huh biz?
i hope yer prepared to eat those words in front of the entire forum
decline? check xbox sales before the price drop, THATS a decline.
cheack it again in a few weeks, youll see another decline
-
wait-a-minute..
i was almost sure i closed this thread not too long ago..
and now its open
and its troll city!!
nice one mm :rolleyes:
;):p
-
sorry Bobs...I truly believe Sony on-line plans will fail...and PS2 will decline from now on...and heavily next year...
-
Originally posted by BizioEE
sorry Bobs...I truly believe Sony on-line plans will fail...and PS2 will decline from now on...and heavily next year...
Why so? Most games will be free.. PlayStation Broadband wont cost anything..
All you need to buy is the $39.99 Broadband Adapter and you get a demo disc and a free game (Yanks get TMOnline, Europeans will get Hardware (the game.. Not bobo))
Why is this so bad?
MS plans is to charge you $50 for the first year then $10/month plus extra costs (for MMORPGs)
-
oh whoops, i was thinking of the Ninja Gaiden thread...?? wasnt i?? god dammit.. i should check that email of complaint you sent all the mods :p
and you can believe what you want. XBox trolls have been anticipating the imminant decline of PS2\'s sales for a long time and it has just going from strenght to strength. Sure the big names arent quite there (except for online gaming) but this year and next year is the year that the innovative/unique Sony first and second party games not based on sequals etc. are released. Just look at IGN/GameSpots E3 PS2 awards sections.. these games dont have the huge names but will be great and advertised SUPREMELY :D
and im sure Lara Croft will have a say in things ;)
say all you want, but it just makes you look like every other fanboy who has been predicting the exact same thing you have since PS2 was announed :) (GO SEGAKID!!! :p)
-
About the online thing, BizioEE, maybe you dont realise how much sony want into the online business.. and buying the BBA is a pretty sweet deal. Twisted Metal was pretty big hit and one of my fav. games, so getting that for free (or a voucher?) with the BBA will be a fantastic deal. Plus all the huge names behind it like Resident Evil, Gran Turismo, Tony Hawks, EA Sports, 989 Sports (IGN said it was sweet) SOCOM GOD DAMMIT!!! and plenty more Sony WILL get the advertising rolling and WILL get the adapter into peoples homes
the HDD is another thing altogether tho. If FFXI didnt require the HDD you can be sure that Sony\'s online plans would have gone off almost without a hitch.
-
i find it quite laughable when people claim the PS2 will decline
you cant honestly feel that way without lying to yerself
sure the xbox may pick up over time, but it wont steal sales from PS2
-
BTW altered beast, why do you want FF11 to fail?
FF is the best game series in the world, and if FF11 fails, who knows what could happen to the series
So I say again, why do you want it to fail?
-
:laughing: oh god clowd.. you just keep em coming..
you should leave Ireland and go back to K-Pax where you belong.
-
I\'m just finishing my report before I leave tommorow mourning
-
Clowd, you should really stick around
but if you must go, take DXB with you
he has no home :(
-
I\'ve already picked one.
I know I will be missed when I leave. But do not be sad.
I will be back in 6 days.
-
Originally posted by Clowd
BTW altered beast, why do you want FF11 to fail?
Where did he imply he wanted the game to fail?
FF is the best game series in the world, and if FF11 fails, who knows what could happen to the series
FFXI is a side project (I think it should have been FF Online), it would just be a horrible forgotten memory like Square Pictures...
-
FF11 sales arent bombing, and he says they are, so he wants it to fail.
Anyone can tell he wants it to fail
-
Originally posted by Clowd
FF11 sales arent bombing, and he says they are, so he wants it to fail.
I think he\'s more inclining that they are rather poor sales for such a hyped up game...as for wanting it to fail? Alteredbeast is way above that...
Anyone can tell he wants it to fail
You just haven\'t been here long enough to know the manner in which some people post...
-
So if i post x box sales are bombing what would you think?
-
Bombing where? would be my next question...
I don\'t know you very well at all, and being that your a noob I would jump on any comment you made...after a while I would figure you out and learn what\'s worth getting into and whether you\'re just talking out your ass or not...
-
Originally posted by Clowd
I will be back in 6 days.
Darn :D
Ginko, you\'ve been in a lot of heated discussions with Clowd before... you know where a lot of his comments come from.
And as for add-ons, and sales figures... Most reason why addons fail, and most company do not really want to get into addons is because it ends up splitting the market to those who have them and those who don\'t. Like the N64 memory addon. I never bought it, and therefor didnt play a lot of the later games that came out that I believe required it. Besides I couldn\'t find a stellar titled game which I thought was a must have for the N64 that required the addon. (there probably were, but at that point, my N64 had collected too much dust to find the console itself.. Don\'t get me wrong, I loved the little bugger)
Chances are, the HDD may fail. Chances are that FFXI will make square go bankrupt. But the FF series being one of the most bought games of all time, Sony and Square took a gamble. I\'ll end up buying it, and I\'ll end up playing it, and as long as the servers are up and running, I really wouldn\'t care if others bought the game or not. As long as its fun and keeps my interest, then I really wouldn\'t care less if there\'s only 3 people on the network. Now if it was just me... that\'d be pretty sad.
-
Originally posted by kokopuphz
Darn :D
Ginko, you\'ve been in a lot of heated discussions with Clowd before... you know where a lot of his comments come from.
Not a single one comes to mind...besides, I\'m all about second chances...
-
I don\'t really care about FFXI. Wanting anything to fail is childish and an utter waste of time. Anyone who spends all day wishing some inanimate object will fail to meet it\'s potential is a waste of air.
That said, the FF series is starting to become average, especially when compared to Skies of Arcadia and the ilk. Final Fantasy is still using a system that was designed because of hardware limitations, now that they have the hardware to work freely, they still choose to bind themselves. FFXI looks to be a heavy departure and I hope it is good, but that won\'t stop it from bombing, now will it?
Eric Jacob
-
Originally posted by Ryu
I don\'t mock XBox sales numbers in Japan. In all honesty, they don\'t affect me in the slightest. We\'re still getting Panzer Dragoon Orta, Splinter Cell, and about one or two other games that I am excited about. Why should the Japanese sell through rate disturb me?
WOW someone who feels the same way as what i do!!
I couldn\'t give a monkeys how the games or the hardware sell, as long as i can play the game i want, i don\'t care in the slightest.
And a few people around here need to try and think in the same way, i don\'t know why they get so hooked up on a plastic shell, with some electronics in side!!
Fixed the quote tags for ya. ;) -Ryu
-
That said, the FF series is starting to become average, especially when compared to Skies of Arcadia and the ilk. Final Fantasy is still using a system that was designed because of hardware limitations, now that they have the hardware to work freely, they still choose to bind themselves. FFXI looks to be a heavy departure and I hope it is good, but that won\'t stop it from bombing, now will it?
Truer words have never been spoken.
The FF series has definitely gone downhill and it\'s really starting to show it\'s age. You can modify the combat all you want, you can toy with it in a billion different ways, but if it still feels like Final Fantasy, then it\'s going to bother the hell out of me. When I started playing FFVI (III), I started seeing why RPG\'s were so great. The epic stories, the awesome chracters, the ability to directly enhance your characters through their actions and of course the strategy involved to winning battles such as dousing zombies with healing potions, or baking ice based enemies with fire. The possibilities were just so great.
Since FFVI, things have not changed. FFVII was a lot of what made FFVI great and that\'s probably why I enjoyed immensely. Once VIII came along, I started to see the things that made the series so redundant. It has a new magic system that was utterly horrendous, but again, the story was basically the same. Again, IX followed suit presenting more of the same with a new format for battle, yet a similar story washed out and refried for your pleasure. With X, things were like FFVII, but how can that be a good thing when VII was just essentially a rehash of VI? That makes a copy of a copy of a copy and that always means things are lost and things are gained, but the lost greatly outweighed the gain.
Maybe it\'s not just the FF series, but ever since FFIX, RPG\'s didn\'t appear to be an adventure in a new world any longer, they appeared to be a 50 hour romp where the outcome is certain and the story is clarevoyent from the first word of spoken dialogue. It\'s sad really, but RPG\'s are to the point with me where I see time wasted doing things over again with a facelift rather then seeing true innovation in the genre and Squaresoft is hugely responsible with that. It\'s sad really, but only the RPG\'s that look to partially change the genre in some way are becoming more and more appealing to me such as Star Wars Knights of the Old Republic and Project Ego, both XBox titles.
-
veru true Ryu. I played FFVIII up until the end and never had the desire to finish it. The story became so convuluted and battles took place every step, it started to become very cumbersome. You could basically beat the entire game using just GF\'s. Hell, probably just Diablo or Cerebrus would do it. I tried booting it up once to see if I had any desire to do it, but I shut it off.
I believe the first three RPG\'s I completed were FF3, CT, and PSIV, pretty much one after another. All three were very different from another, while still holding alot of the same characteristics, move forward 6 years and Squaresoft is still doing the same thing with it\'s RPGs. Skies of Arcadia was last good RPG I played. Before that, Panzer Dragoon Saga was it. Besides that, I have not been able to get into any RPGs. I am hoping that the games that Ryu mentioned above and others get me wanting to play RPGs again.
Project Ego sounds like it is going to be great, I just hope it is executed well and sticks to doing it\'s own thing and doesn;\'t rely too much on what has been done. I don\'t know about KotOR, I have looked into it and it sounds cool, but most SW games come out pretty average, exceptions being Return of the Jedi on SNES and Star Wars Trilogy Arcade. I am looking forward to playing Morrowind next week and hope the gameplay and story can mesh into eachother. I say random battles are a thing of the past and are no longer needed.
Eric Jacob
-
I too am very sick of FF (as if you guys don\'t know that by now) and also have guarded optimism about Project Ego. If it does half of what it claims it\'ll be great, if it does it all, it\'ll be the greatest RPG of all time or at least one of the most influencial.
If it kind of does everything half assed, it\'ll be forgettable, laughable even.
-
You could basically beat the entire game using just GF\'s. Hell, probably just Diablo or Cerebrus would do it. I tried booting it up once to see if I had any desire to do it, but I shut it off.
Enemies level up with you and although that makes the game more challenging, the difficulty doesn\'t change. If the enemies increase in skill as you do, then it\'s just an endless circle. It\'s been said that if you can avoid every battle except boss battles and still draw magic here and there, then you can porbably beat the game with no level higher then 20. That\'s no excuse though because then there\'s nothing to be played and the game stops being a game. It\'s an endless circle of pointlessness and it later gets killed further when the story just drops down to complete crap inserting a villain in the end who you don\'t feel any emotion towards. Just a person in your way of seeing the next FMV. How unoriginal. -_-
I believe the first three RPG\'s I completed were FF3, CT, and PSIV, pretty much one after another. All three were very different from another, while still holding alot of the same characteristics, move forward 6 years and Squaresoft is still doing the same thing with it\'s RPGs. Skies of Arcadia was last good RPG I played. Before that, Panzer Dragoon Saga was it. Besides that, I have not been able to get into any RPGs. I am hoping that the games that Ryu mentioned above and others get me wanting to play RPGs again.
Exactly. I can only take so much of a certain genre of game so long as there are HUGE differences being made along the way. The same thing can be said about platformers, which have not evolved much at all since Mario64.
I don\'t know about KotOR, I have looked into it and it sounds cool, but most SW games come out pretty average, exceptions being Return of the Jedi on SNES and Star Wars Trilogy Arcade. I am looking forward to playing Morrowind next week and hope the gameplay and story can mesh into eachother. I say random battles are a thing of the past and are no longer needed.
KotOR is something I\'m looking forward to probably moreso then most other games. The main reason is because I\'m a Star Wars fan and I have been waiting for so long to be able to play a Star Wars RPG, one where I can increase my skills over time and become a Jedi Knight. It\'s hard for other RPG\'s to say the same thing because there\'s probably no status sought after moreso then that in any universe. I mean, achieving the rank is always so mysterious, the jedi trials, the training, etc etc. It just intrigues the hell out of me, but that doesn\'t mean it\'ll be good. Afterall, Obi-Wan was fairly original and that game is pretty damn crappy. KotOR will still require you to use a multiple party system and that may turn me off to the whole game. Who knows though, we\'ll all see in November.
Speaking of which... let\'s not forget about the ever impressive Star Wars Galaxies, but MMORPG is not really the same thing as RPG even though both are coming to the XBox. :)
-
RPGs suck...
Except Phantasy Star and Grandia 2...
Grandia 2 is the best RPG I\'ve ever played and thats saying alot...
So refreshing from the tired formula of wander, engage in battle, select attack and let the game do everything for you.
:yawn:
-
Originally posted by AlteredBeast
I believe the first three RPG\'s I completed were FF3, CT, and PSIV, pretty much one after another. All three were very different from another, while still holding alot of the same characteristics, move forward 6 years and Squaresoft is still doing the same thing with it\'s RPGs.
I disagree. Squaresoft are still doing the same thing with their RPG\'s? How many RPG\'s have they released recently? 3. Final Fantasy X, Final Fantasy XI, and Kingdom Hearts. How many of these are still doing the same old thing? 1. Final Fantasy X. It seems to me that you, like most people are confusing Square with Final Fantasy. Sure it is their largest and (IMO) still their best games (ive loved them all except 8) but you cant pigeon hole an entire company based on their most successful franchise.
Final Fantasy is Final Fantasy because thats what it is (duh). Changing things dramatically would be very negative and would lose that feeling of the game being just that, a Final Fantasy. I.E. Final Fantasy XI. FFX changed more subtly but the change existed and it was a good change. To go with the demand for change i really expect Square to change FFXII even more. (this paragraph featured the word "change" more than any other paragraph in history)
Kingdom Hearts, a colorful and fun real-time battle system that everyone says is fantastic. (i think it looks like Zelda on speed) and FFXI, a Real time MMORPG.. how can you say that 6 years later Square are still doing the same thing with their RPG\'s when you are referring to just one game??
-
I disagree. Squaresoft are still doing the same thing with their RPG\'s? How many RPG\'s have they released recently? 3. Final Fantasy X, Final Fantasy XI, and Kingdom Hearts. How many of these are still doing the same old thing? 1. Final Fantasy X. It seems to me that you, like most people are confusing Square with Final Fantasy. Sure it is their largest and (IMO) still their best games (ive loved them all except 8) but you cant pigeon hole an entire company based on their most successful franchise.
In the reference altered was referring to, which is pretty obvious with the mention of FFVIII, is how little it has changed THROUGH the past six years or so. The problem isn\'t just with Square though, it\'s with most RPG\'s. The wealth of creative ideas has almost been completely exhausted. However, the tried and true tactics of the FF series that continues to sell through based on brand name alone is what\'s hindering the industry and is making Squaresoft step backward in the grand scheme of innovation and force other developers with less budgets and resources to try and create something new and different.
Lets hope Enix will try and bring us out of this slumb, but they make games about as fast as Rareware so I hope the new Star Wars RPG\'s offer something new to the genre along with Project Ego.
-
But he is still making reference almost soley to the Final Fantasy series and not the rest of Square. How much has Square changed THROUGH these past six years? well theryve madde quite a few original games such as Final Fantasy Tactics, Vagrant Story, Ergeiz(sp? bah) and others that dont match the one Final Fantasy mold that is supposedly holding back the RPG industry.
How much have they changed? You can only tell by analysing their most recent of games. Final Fantasy X, a game that is final fantasy through and through and hasnt changed much, for that reasons. Kingdom Hearts, a game that is vastly different to almost every game out there (although that might also be due to the style of it) and with a great battle system, and an online Final Fantasy.
Lets see, FFX, slightly changed, Kingdom Hearts, completely different and FFXI, once again completely different.
So how exactly has over the past 6 years Square not changed? They are still putting out a variety of games with different styles.
I guess we will have to wait for the next Chrono and Final Fantasy 12 to see how much they have really changed.
-
I dunno.. I think that Square attempts enough changes in its own. Personally, I dont think Japanese like change much, so they dont really change anything until it fails.. Look at the Dragon Quest series.. NOTHING has changed asides slight improvements in graphics. the stories are the same, the spells are always the same, the actions are all the same.. and they\'ve been best sellers on every release. Originality would be nice.. but in this economic downturn, the big companies aren\'t willing to take the risks I guess. :(