PSX5Central

Playstation/Gaming Discussions => PS3 Discussion => Topic started by: Seed_Of_Evil on July 27, 2002, 07:47:00 AM

Title: First "OFFICIAL" PS3 information
Post by: Seed_Of_Evil on July 27, 2002, 07:47:00 AM
Well, it seems that Sony made a conference for investors last week in Osaka. The item of news appeared in Entertainment Investors Journal, August 2002 edition and if all the info described here is true... i\'m really impressed. It\'s an interesting long read. Here you have:

PLAYSTATION 3

As reported by Entertainment Investors Journal, August 2002 edition.

At a top investors\' meeting for the upper echelon of business associates in Osaka on July fifteenth, Sony Entertainment Corporation revealed the first public details about its next instalment in the highly successful PlayStation line of videogame consoles. A pre-production version of the machine was unveiled with appropriate tech-specs, and various real-time demonstrations of technical prowess were shown running on the unfinished hardware. The meeting was called in order to quell apprehension among investors that Sony\'s current market dominance with the Play Station 2 was going to be threatened by newer, more powerful consoles like the Microsoft XBox.
The machine is tentatively named PlayStation 3, in keeping with the line\'s trend of naming new instalments incrementally. Its project code-name in Sony Corp., however, was unapologetically named "Ka mi", which translates roughly to "god." This alone should give some idea of how much power Sony has put into the console.

The hardware itself was fairly unimpressive. It was comprised of a simple, unpolished metal box of roughly the same size as the current PS2. The slightly convex front of the machine had four small, circular controller ports along the bottom, and a disc-slot in the center space above, flanked by the power button on the left and the eject button on the right. There is currently no option to position the machine vertically, as there was with the PS2. The PS3 has replaced the disc-tray of the PS2 with a disc-slot, similar to those on some current DVD-players. It has support for several media: 650 MB CDs, 4.7 GB single-layer DVDs, 9 GB dual-layer DVDs, and the new Blu-ray Disc (BRD) format pioneered in part by Sony Corp.. This medium has a storage of 27 GB for a single layer, and up to 50 GB for dual-layer discs. Since the BRDs come in special protective plastic cases to distinguish them from other formats, a moving flap directly above the disc-slot on the PS3 retracts when a BRD is inserted. We will touch on this again later in the article, when discussing the PS3\'s media playback capabilities.

The controllers were also in pre-production stages, and in undistinguished grey plastic reminiscent of the original Play Station 1 controllers. The new controllers, currently dubbed the Triple Shocks, are slightly wider than the old Dual Shocks and Dual Shock 2s. The button arrangement is identical to the older models, but the left d-pad and analog stick positions have been switched in keeping with the current trend of XBox and GameCube controllers. The d-pad now has a raised plastic circle around it, facilitating the use of diagonals in games, and has been coated with textured rubber. The analog sticks were essentially the same as the previous instalments, but have also been coated with the same textured rubber, allowing for greater control and comfort. The shoulder, start, and select buttons have all come through with basically no change whatsoever, and the analog button has been changed to a small vertical switch. The rumble feature was not demonstrated, but Sony promised that it would be stronger and more precisely controlled. The biggest change, though, is that there is now a small slot at the back of the controller. This slot supports Sony\'s Memory Stick media cards, which come in various sizes up to and exceeding 128 MB. This is for save transfer between different consoles only, as normal saving will be handled internally by the PS3. The controller ports have also been changed, made smaller and circular, in order to make room for four controller ports on the machine\'s front. It was a little disappointing that Sony has not made the switch to wireless controllers, the success of which Nintendo\'s WaveBird controller has demonstrated. The changed controller ports have not affected backwards compatibility, however, a main draw for Sony\'s consoles. More on that later.

The main meat of the new console, of course, is its internal workings. And the PS3 does not disappoint. The console comes equipped with a 50 GB HDD utilizing fiber-optic transfer for maximum speed. 512 MB of total system memory was staggering, and Sony revealed that on the extremely rare chance that that is not enough for developers, a portion of the HDD has been modified to act as scratch RAM. This gives new, unparalleled freedom to developers everywhere. The heart of the machine is the new Cell CPU, jointly developed by Sony, IBM, and other high-profile electronics manufacturers. Sony would not reveal the clock-speed or other specifics regarding the chip, stating that the model in the demo PS3 was an unfinished version and not truly representative of the power of the final console. Either way, the Cell is an immensely powerful beast, and Sony has dedicated it mainly to calculations. Actual graphics and sound are produced by two modified Emotion Engine/Graphics Synthesizer chips working in tandem, with a joint 128 MB of embedded VRAM between them [Ed. note: overkill]. This was a surprising point in the meeting, as the EE/GS chip is currently being used in the PS2. But Sony put aside all possible doubt as to the capabilities of this graphics workhorse with the tech-demos. The demos were projected on a high-definition Sony WEGA at the front of the room. The first demo was created by Koei, and was based on its popular Dynasty Warriors franchise. The Koei spokesperson spoke prior to the demo, and revealed that it was essentially a port of the DW3 engine to the PS3. The original characters had been replaced, however, with 5,000+ polygon models, and about 100 could be onscreen at the same time. In addition, real-time shadowing had been implemented to a greater degree, lighting and particle effects were now much more in evidence, and textures had been completely redone. The speaker emphasized that this was not the next instalment in the Dynasty Warriors series, as that game would be using an original engine built around the PS3 hardware. Then, the demonstration began.
Title: First "OFFICIAL" PS3 information
Post by: Seed_Of_Evil on July 27, 2002, 07:48:43 AM
The demo jumped into the middle of a heated battle, and several features that the Koei spokesperson had forgotten to mention were immediately evident. The demo ran in progressive scan at 1920 x 1080 resolution, according to a readout in the upper-right corner, and was completely anti-aliased. The environment shown was incredibly expansive, and the characters were unbelievable. Every motion was smooth, muscles flexed and bulged, dust was kicked up and swirled volumetrically as the battle raged. Individual warriors could be heard yelling distinctly over Dolby Digital 5.1 Surround Sound. The amount of detail was absolutely staggering, and polygonal clipping (where two models seem to go through each other) was non-existent. It would take far too long to list all the effects that were utilized in the demo, and yet the framerate counter in the corner never dipped below 60. The demo ran for a few minutes and sufficiently wowed the audience.

After that, the investors applauded politely, and the next demo was prepared by Namco, developers of the popular Tekken and Soul Calibur series\'. This time there was no pre-demonstration speech, the spokesman merely described features as they showed up. The Namco logo flashed onscreen, and then the display showed a huge, detailed, but empty Japanese temple. Techno-rock played in the background as the camera panned over the scene, and the spokesman described the ability of the PS3 to layer 6 textures in a single pass, with more easily possible by allocating power from the Cell. Then, red lightning split the screen, and the Tekken character Jin Kazama was shown in the center of the temple in Devil form, performing an embu. The camera zoomed in to show the individual detail on the feathers of his wings, and then zoomed in even further. The spokesman explained that, using the two EE/GS chips, it was easy to have dozens of textures for various levels of detail on the same model at different distances, and swapping textures out for actual polygonal detail was simple. The camera panned, and Jin\'s moving hair, glowing eyes, and detailed skin were showcased. Individual pores could be seen, and the shadowing was nearly true to life. It would be hard to say which model looked better, this real-time version or the pre-rendered model seen in Jin\'s Tekken 3 ending. (Interestingly, the embu Devil Jin performed consisted of his Tekken 3/Tekken Tag Tournament movelist). Then, the stockholders gasped audibly when Devil Jin morphed smoothly in realtime into the blue-skinned Devil Kazuya Mishima, continuing the embu in his own style without a hitch. At this point, the spokesman calmly pointed out the advanced morph/polygon distortion capabilities of the PS3. Devil Kazuya was surrounded with constant purple lightning which affected the environment\'s shadowing in real-time. Then, the character took to the air and morphed again, this time into a new, previously unseen character: A Devil Heihachi Mishima, who landed heavily on the floor of the temple, disturbing dust clouds both above and below. Actually, this Heihachi appeared to be modelled more after the Tengu, a demon from Japanese mythology. His skin was dark red to contrast with his white hair, and large black crow\'s wings sprouted from his back. Tengu Heihachi roared (impressive in 5.1 Surround) and then proceeded to completely destroyed the temple, revealing unseen polygonal detail in the structure and demonstrating true-to-life physics as wooden structures broke and came tumbling down. The final scene was a pan-out of a growing dust-cloud where the temple had been, and black thunderheads rolling in overhead. Then the Namco logo faded back in, while the spectators applauded.

The final two short demonstrations were provided by Squaresoft, a close partner of Sony\'s. Square had two demos to show. The first was a port of a previously seen demo of a scene from the Final Fantasy movie which had been toned down to run on the extreme high-end of PCs. This demo ran without a hitch on the PS3, and in fact could be modified even further using the controller. But the next demo was more impressive: The final character model of Aki Ross was rendered in real-time. Admittedly, the framerate hovered around 20 FPS at best and the background was a plain gray grid, but the fact that the model was being rendered at all was astounding. The controller was used to move around the model and zoom in on her 50,000 individual hairs and detailed eyes.

As unfinished hardware goes, the PS3 is astonishing. The most advanced game, graphically, of this generation (Doom III), would be child\'s play for the machine to handle. Sony has paid attention to the mistakes made with the PS2, and programming for the PS3 is made much easier by a supplied library of algorithms which can, if the developer chooses, be modified any way they choose.
And the PS3 promises to not just be a game console, but a high-end DVD and CD player as well. With MPEG-2 and MPEG-4 codecs part of the hardware, the visual quality of the images will be crystal clear. And with support for BRD out of the box, it promises to remain cutting-edge for a while.

As to backwards compatibility, that will now be supported by two peripherals, one for PS2 and the other for PS1 games. The peripherals look like stacked black boxes at this point, and plug into the front of the PS3 in the first and fourth controller ports. The front of each peripheral has two Dual Shock controller ports and two memory card ports, allowing for complete backwards-compatibility at a reasonable price. Sony showcased one of its best-selling PS2 games, Final Fantasy X, running through the peripheral. The PS3 performs something extraordinary to many PS2 games: it removes the dreaded "jagginess" that has plagued most releases since its birth. Anti-Aliasing has been implemented in hardware for the first time, and thus shimmering has been reduced as well. This is not a simple blurring effect, as the edges of models are actually sharper than originally. This is the boon that gamers have been hoping for. Sony didn\'t show changes to PS1 games, but said the improvement would be similar to that already provided by the PS2.

The PS3 is still quite a ways off. Its tentative projected date is Fall 2006, and the hardware will undoubtedly undergo many changes along the way to reduce cost and improve some slight graphical glitches (such as a noticeable hitch when some textures are swapped out for polygonal detail on Jin\'s wings, and some slowdown in the temple destruction in the same demo). But from what we\'ve seen so far, Sony is still poised to take the market by storm again.
Title: First "OFFICIAL" PS3 information
Post by: nataku on July 27, 2002, 08:01:00 AM
Ah yes, I read that.  It was over at TXB tho, I so I thought the person who posted it had too much time on his hands and made it up because he never stated a source.


Those who dont wanna read it, but wanna know about it.  Here\'s the gist.  The PS3 is a beast.
Quote

Either way, the Cell is an immensely powerful beast, and Sony has dedicated it mainly to calculations. Actual graphics and sound are produced by two modified Emotion Engine/Graphics Synthesizer chips working in tandem, with a joint 128 MB of embedded VRAM between them


Quote

As unfinished hardware goes, the PS3 is astonishing. The most advanced game, graphically, of this generation (Doom III), would be child\'s play for the machine to handle.




Quote

Sony has paid attention to the mistakes made with the PS2, and programming for the PS3 is made much easier by a supplied library of algorithms which can, if the developer chooses, be modified any way they choose.
 


Three quotes that stand out to me.  I really recommend reading this, especially the demo descriptions, despite it\'s length.  It paints a great picture of how powerful this thing will be.

I still have a hard time believing that this is a real article.. it just seems too powerful for a next generation console.

EDIT: Oh yeah, it says it\'s got AA on hardware now. :)  They described the backwards compatibilty with PS1 and PS2 games, and they said the PS3 will completely AA PS2 games.
Title: First "OFFICIAL" PS3 information
Post by: seven on July 27, 2002, 08:04:55 AM
This read took my by suprise... is this the secret unreveilung from Sony that took place on Friday?

What suprises me most, is that it\'s already now that their showing something. And the Cell... it\'s not even finished yet, is it?! :confused:
Title: First "OFFICIAL" PS3 information
Post by: Seed_Of_Evil on July 27, 2002, 08:06:22 AM
nataku I don\'t consider it 100% true, notice my intro and "OFFICIAL" in the title. This is around all foums in the net, and people states it was published in that newspaper... I only posted it. And... if is it true?

EDIT: no seven, the cell and the whole hardware items are not finished, it\'s a lot of work to make.
Title: First "OFFICIAL" PS3 information
Post by: seven on July 27, 2002, 08:09:56 AM
my take: it\'s a hoax. The Cell up to my information is only finished by 2004 - so, it\'s far to early to see it in action. Especially if it\'s already built in...

if this were to be true, I would be quite suprised...
Title: First "OFFICIAL" PS3 information
Post by: Seed_Of_Evil on July 27, 2002, 08:24:05 AM
We all know that a system isn\'t made in a year or two. PS3 began its life after PS2\'s releasing... Now, after this time, Sony may have shown any footage relating the next machine in order to calm the investors. Of course, I can\'t believe the article 100% because it is not official. I wonder if that member living in Japan could purchase this newspaper... (I can\'t remember who is) :)
Title: First "OFFICIAL" PS3 information
Post by: Avatarr on July 27, 2002, 08:40:07 AM
All I have to say is.... Ohh.. Mahhh Ghhaawwdd!!
Title: First "OFFICIAL" PS3 information
Post by: fastson on July 27, 2002, 09:02:46 AM
I think its fake..
Why would sony go into detail about the hardware (like AA and stuff) when talking infront of investors? I dont think they really care about the technical stuff..

Fake.
Title: First "OFFICIAL" PS3 information
Post by: seven on July 27, 2002, 09:02:51 AM
Quote
Originally posted by Adan
We all know that a system isn\'t made in a year or two. PS3 began its life after PS2\'s releasing... Now, after this time, Sony may have shown any footage relating the next machine in order to calm the investors. Of course, I can\'t believe the article 100% because it is not official. I wonder if that member living in Japan could purchase this newspaper... (I can\'t remember who is) :)


Well, my point is, the Cell isn\'t finished and yet this article claims that there is some version of it, sitting in a small box claimed to be the next PlayStation console. Just ain\'t making sense to me...

And another thing, when was PS2 first showed before its release? just one year if I\'m not mistaken and then there was at least more or less finished hardware to back it up. We\'ve got mid 2002 and a succesor to the PS2 is more or less looking to be launched after 2005. So that\'s 3 years before an actual release and this article even mentions a release of 2006. A showing of PS3 3 or 4 years before it\'s launched? I doubt it...

Who knows, I might be totally wrong with this, but I just don\'t see it. Not just yet.


EDIT: Hey fast, when are you on your normal PC!!! I\'m waiting!! argh!!!!!! :D
Title: First "OFFICIAL" PS3 information
Post by: fastson on July 27, 2002, 09:07:20 AM
Yes I agree with Phil..

When PS2 was first shown (about a year before PS2s Japanese release) they didnt even have the complete design of the PS2. Instead they used about 4-5 computers to emulate the PS2..

Seven: No Im on the laptop.. My bro is playing Global Ops, but hes quiting soon.. I told him "this is your last game.. or else!"
:D
Title: First "OFFICIAL" PS3 information
Post by: Avatarr on July 27, 2002, 09:08:22 AM
Oh Gee, the Sony guys discovered how to travel through time and the machine they were demonstrating was the finished build brought back from the future. It couldn\'t possibly be an early prototype put together for the purpouse of a very unusual and unorthodox practice of having presentations in front of investors.
Title: First "OFFICIAL" PS3 information
Post by: Seed_Of_Evil on July 27, 2002, 09:13:44 AM
The only thing i want to discover is whether that newspaper exists and if anyone in japan can purchase one to read the "true" article.
Title: First "OFFICIAL" PS3 information
Post by: seven on July 27, 2002, 09:13:58 AM
Maybe I\'m refusing to believe this, because it\'s not exactly what I expected.. from Sony. Sorry to say, but the above mentioned specs sound like a PC running on high speed buses. 128 MB VRAM? Yeah sure, as if we\'ll ever have this amount of RAM in a console. This amount of memory would be far to expensive...

besides; I still believe no console needs that much, unless we\'re speaking about a PC architecture where it would make sense. The PS2 demonstrates very nice what you can do with just 4 MB of it when used on high speed buses. Again, I must say that this article seems very unlikely.

EDIT: Adan, I\'ll ask a Square developer for confirmation.. maybe he knows more on the subject than we do.
Title: First "OFFICIAL" PS3 information
Post by: Seed_Of_Evil on July 27, 2002, 09:22:10 AM
Yes seven, I agree. But 15 years ago, a PC with 100 MB RAM would had been a beast. Perhaps the next Sony console is much more powerful than those specs says. And Ram may be changed. In theory this is only a prototype.

PD: can you? Then go ahead ;)
Title: First "OFFICIAL" PS3 information
Post by: Avatarr on July 27, 2002, 09:28:21 AM
Good Point Adan.. a PC with 100MB of ram 15 years ago was the UBER SUPER SERVER that supported entire corporations! ENTIRE CORPORATIONS! If we\'re talking 4 years from now, 512MB would only be an eighth of what average PC\'s will be sporting.
Title: First "OFFICIAL" PS3 information
Post by: rastalant on July 27, 2002, 09:38:29 AM
Whoa now that sounds like a beast i can\'t wait to see this thing in action.  But ps2 still has a llllllllloooooooooonnnnnnnnnnnnggggggg life ahead of it.  Sony isn\'t going nowhere.
Title: First "OFFICIAL" PS3 information
Post by: GmanJoe on July 27, 2002, 11:08:03 AM
I\'m leaving for Target right now. I got my sleeping bag, bags of chips, bottles of water, a port-o-jon on a rented pick-up truck....yep. I am the FIRST person in line for this PS3 in the entire world!

So....if I don\'t post for a few years....you know where to find me. :)
Title: First "OFFICIAL" PS3 information
Post by: Solid Snake 88 on July 27, 2002, 11:12:38 AM
LOL
:laughing: :laughing: :laughing: :laughing: :laughing:
Title: First "OFFICIAL" PS3 information
Post by: Living-In-Clip on July 27, 2002, 01:23:26 PM
*IF* it is true, count me dissapointed. I mean, "triple shock", how original can they get ? I would like to think that within ten years we have evoled past the original dual-shock design. And please, don\'t give me the lecture on "don\'t fix it, if it ain\'t broke", because there is plenty of room for improvement on the dual shock design.

Quote
I think its fake..
Why would sony go into detail about the hardware (like AA and stuff) when talking infront of investors? I dont think they really care about the technical stuff..

Uhm, yeah. You do realize that companies do hold conferences showing their latest technology and explain all the great things - even if it doesn\'t mean much to the investors, right? Its just the way the business world works.
Title: First "OFFICIAL" PS3 information
Post by: seven on July 27, 2002, 02:04:54 PM
I\'d be more than happy if they keep the dual shock the way it is. In fact, I would hate to see them go the Nintendo/Microsoft route with the joysticks. I don\'t care if you call them unoriginal or whatever, but IMO, they should keep things that are already good.
Title: First "OFFICIAL" PS3 information
Post by: fastson on July 27, 2002, 02:14:00 PM
Quote
Originally posted by Living-In-Clip

Uhm, yeah. You do realize that companies do hold conferences showing their latest technology and explain all the great things - even if it doesn\'t mean much to the investors, right? Its just the way the business world works.


Yes I do.. But I don’t think they would go into the extreme detail like in the article.
Investors are prolly more into $$$ number than polygon numbers.

Its obviously fake or it would have been all over the net.
Ive only seen it on this forum sofar.
Title: First "OFFICIAL" PS3 information
Post by: Living-In-Clip on July 27, 2002, 04:04:57 PM
I\'m not saying it isn\'t fake. I am just saying that when a company does unveil new products they do go into extreme detail on what the product features and enhancements over the previous version , even if it is completely above the investors head.

As for the Dual Shock comments - I maintain that the single best joypad ever was the Sega Saturn Japanese pad and the best 3D pad was the Sega Saturn Nights controller.

Then again, I would just like more advancements in my consoles. THere is something about paying $300 dollars for something with the same exact controller..It just bothers me. Espically when everytime I use it I can find problem areas that need to be worked on.
Title: First "OFFICIAL" PS3 information
Post by: fastson on July 27, 2002, 05:50:51 PM
Quote
Originally posted by Living-In-Clip
I\'m not saying it isn\'t fake. I am just saying that when a company does unveil new products they do go into extreme detail on what the product features and enhancements over the previous version , even if it is completely above the investors head.


And the investors would go "ZZzzzzzzzzzzzzzzzzz"
When I picture Sony investors I see old grey Japenese men who isnt really into the technical part :D


Quote
THere is something about paying $300 dollars for something with the same exact controller..


DS2 might look like a DS1 but its far from the same controller.
Analog buttons, better "joysticks" ect.

But I agree that the name "Trippleshock" or whatever sounds kinda, gay :)
Title: First "OFFICIAL" PS3 information
Post by: SonyFan on July 27, 2002, 06:29:25 PM
I think it\'s a fake. It\'s too early for a working model I think, or any kind of specs to be released. Yes, it would be nice for investors.. in a CLOSED meeting. Releasing detailed information about it right now would be a huge tip off to the competition who are also working on next generation machines. I don\'t think Sony is this stupid or arrogant. Besides, all of the really offical news we\'ve heard includes plans to parallel process with other PS3\'s through broadband or some kind of super fast network. To what digree they plan to push that I don\'t know, but it would have had at least SOME mention in this press release. Not even a whisper about it\'s online capabilities.. which I find odd.

Everything about this artical screams "Suck on that Xbox fanboys". It\'s well written, but it\'s tone and a few missing pieces of the picture betray it as a fake IMO.
Title: First "OFFICIAL" PS3 information
Post by: SonyFan on July 27, 2002, 06:33:51 PM
Oh, and as far as controllers.. I think you\'re nuts Fastson. I agree with L-I-C. "Better" analog sticks and Analog buttons does NOT make a "very" different controller. It\'s an enhanced PSX controller.. not different.. not original.

Not to say I wouldn\'t be happy with an "Enhanced" PSX controller. After all, I use a DS2 on my DC and will use one on all of my consoles this generation probably. It\'s a good controller, but don\'t try to turn the DS2 into something it\'s not. It makes you looked brainwashed.
Title: First "OFFICIAL" PS3 information
Post by: Unicron! on July 27, 2002, 06:49:14 PM
I will be disapointed if  the PS3  cant handle Final Fantasy The Movie quality graphics perfectly.Thats something we have been promised.
Ofcourse we dont know if its true yet and even if it is there are still 4 years left for improvements.

Also lets not forget the power of GScube\'s which can handle graphics like the Matrix and Ants(Although I dont think Sony can design a console that powerfull while keeping its price logical).
Title: First "OFFICIAL" PS3 information
Post by: Kenshin on July 28, 2002, 12:16:09 AM
omfg I just read the whole thing. Don\'t know if its a hoax or not but it sounds DAMN IMPRESSIVE. I\'m already drooling about it. We just need some proof to back all this up. Some vids or pics would really help. But just thinking about the possibilities is fun.

Of course we don\'t really know much of anything about well...anything. How much will it cost is one big question. If it can do all that and has all these extra peripherals (for example the backwards compatibility, along with the 50 gig hard drive) will it stick with the well known sticker release price of 300 dollars? I hope so. For now, we wait till more info is released. 2006 release date eh? only 4 years away. I know i\'ll be preordering it. :)
Title: First "OFFICIAL" PS3 information
Post by: Tyrant on July 28, 2002, 01:25:27 AM
i was just wondering is this the secret news that was mentioned in this thread (http://www.psx2central.com/forums/showthread.php?threadid=23164)
Title: First "OFFICIAL" PS3 information
Post by: seven on July 28, 2002, 01:29:52 AM
Quote
Originally posted by Tyrant_246
i was just wondering is this the secret news that was mentioned in this thread (http://www.psx2central.com/forums/showthread.php?threadid=23164)


That\'s what I though too... at first. I doubt it though, since all indicates that the above is fake and was wittnessed on July the 15th. With that date in mind, it has to be fake, as news like this would most likely be out on every site in just about an hour after the meeting.
Title: First "OFFICIAL" PS3 information
Post by: Samwise on July 28, 2002, 01:40:08 AM
Even if it\'s just an indication of how fast next gen consoles could be, then hot damn... ;)

*dreams about next gen consoles*
Title: First "OFFICIAL" PS3 information
Post by: Seed_Of_Evil on July 28, 2002, 02:07:20 AM
Quote
Originally posted by Tyrant_246
i was just wondering is this the secret news that was mentioned in this thread (http://www.psx2central.com/forums/showthread.php?threadid=23164)


No it isn\'t. The promised big news wasn\'t announced after all, according to Vandal. I have seen this item of news in other foums and videogame places. I\'ve not found pictures or movies. I don\'t know if it\'s a fake or it\'s real: I DON\'T KNOW. Your mind is open to believe it or not. I can\'t do anything more but posting this article and hope replies.

Quote
I will be disapointed if the PS3 cant handle Final Fantasy The Movie quality graphics perfectly.Thats something we have been promised.


You know what you\'re talking about, Unicron!? You mean realtime graphics? You\'re absolutely crazy.
Title: First "OFFICIAL" PS3 information
Post by: Unicron! on July 28, 2002, 03:43:59 AM
Quote
Originally posted by Adan


You know what you\'re talking about, Unicron!? You mean realtime graphics? You\'re absolutely crazy.


Well actually I  might be:D.I wouldnt like to see XBOX2 2 years after PS3 that might be able to handle it though.
We know how much powerfull XBOX is compared to PS2.

But then again.....Am I really crazy:nut: ???:confused:
Title: First "OFFICIAL" PS3 information
Post by: Unicron! on July 28, 2002, 04:03:07 AM
I also hope that PS3\'s VRAM would be able to stream textures just like PS2\'s VRAM.Can you imagine what a 128MB streaming VRAM can do?We all saw what PS2\'s VRAM can do.

Oh this is my 1111st post:)
Title: First "OFFICIAL" PS3 information
Post by: fastson on July 28, 2002, 04:33:09 AM
Quote
Originally posted by SonyFan
Oh, and as far as controllers.. I think you\'re nuts Fastson. I agree with L-I-C. "Better" analog sticks and Analog buttons does NOT make a "very" different controller. It\'s an enhanced PSX controller.. not different.. not original.

Not to say I wouldn\'t be happy with an "Enhanced" PSX controller. After all, I use a DS2 on my DC and will use one on all of my consoles this generation probably. It\'s a good controller, but don\'t try to turn the DS2 into something it\'s not. It makes you looked brainwashed.


I never said it was very different. *reads post again* Nope.. Never said very different.

I think its improoved from the first. Its not a complete new design just minor changes, and I really dont care. Im happy with it as it is.

The buttons are now analoge which helps the gameplay alot in games like Ace Combat or Gran Turismo. You dont need to sit and "stab" the accelerator when you are in the corners anymore. You just need to lighten the pressure on the X button, this helps the gameplay alot IMO.
Now I use it and I dont even think about it :)

The feeling of the sticks are different aswell, more stiff. The dualshock (forcefeedback) is more "detailed".. it can make smaller shocks now and its not as lowd as the DS1.

Its not a completly new controller (then again I never said it was), it looks the same and it feels almost the same, but the little improvements helps the gameplay alot, at least for me.
Title: First "OFFICIAL" PS3 information
Post by: fastson on July 28, 2002, 04:36:56 AM
Quote
Originally posted by Unicron!
I will be disapointed if  the PS3  cant handle Final Fantasy The Movie quality graphics perfectly.Thats something we have been promised.
Ofcourse we dont know if its true yet and even if it is there are still 4 years left for improvements.

Also lets not forget the power of GScube\'s which can handle graphics like the Matrix and Ants(Although I dont think Sony can design a console that powerfull while keeping its price logical).


I wonder.. It will take a very long time and cost alot of money to make game with the [visual] qualities like the FF:TSW movie.

Im not sure every developer will have the cash to do this.
Title: First "OFFICIAL" PS3 information
Post by: Avatarr on July 28, 2002, 05:22:34 AM
Fasty, the GeForce4 can run the movie in real time - today! But that doesn\'t matter, DoomIII leaves it in the dust so the FF:TSW standard is no longer the peak of developer aspirations.
Title: First "OFFICIAL" PS3 information
Post by: Samwise on July 28, 2002, 05:26:21 AM
Quote
Originally posted by Avatarr
Fasty, the GeForce4 can run the movie in real time - today! But that doesn\'t matter, DoomIII leaves it in the dust so the FF:TSW standard is no longer the peak of developer aspirations.
Ehem... that\'s some mighty big words there Awy. I highly doubt that Doom III - while surely it\'ll boost some nice models and textures - will leave FF:TSW \'in the dust\'. Also, a Geforce 4 can do the movie? Damn, why didn\'t Square just think of that before buying all those expensive SGi workstations...
Title: First "OFFICIAL" PS3 information
Post by: fastson on July 28, 2002, 06:18:46 AM
Quote
Originally posted by Avatarr
Fasty, the GeForce4 can run the movie in real time - today! But that doesn\'t matter, DoomIII leaves it in the dust so the FF:TSW standard is no longer the peak of developer aspirations.


No.. It can do the downgraded models (2 of them.. Aki and that dude.. old man) with no backgrounds in realtime.. at about 20fps :)
NOT the whole movie.

Doom III is not even close to the FF:TSW visuals.. but its damn impressive anyways.
Title: First "OFFICIAL" PS3 information
Post by: Avatarr on July 28, 2002, 06:31:36 AM
Meh, I think take I\'ll an Anandtech Editor\'s words over yours any day. In one of his articles, he specifically said that he was presented with a demo of the FF movie on a machine sporting a GeForce4 Ti4600. Standard cinematic 24fps, ga ga ga. Technically DoomIII rapes the FF movie, but I guess there\'s always an aspect of subjectivity when it comes to design.
Title: First "OFFICIAL" PS3 information
Post by: fastson on July 28, 2002, 06:42:03 AM
Ok so it was 24fps.. PARDON ME MY LORD :p

Quote
Technically DoomIII rapes the FF movie, but I guess there\'s always an aspect of subjectivity when it comes to design.


Talking about the FF technical demo or the movie?

The FF Tech demo just had two characters so I would not be suprised if Doom 3 is more advanced. (with all that lightning, effects ect)

However I dont see how Doom 3, a game is more technically advanced than the whole movie which was rendered on SGi workstations when the GeForce 4 card cant even render the movie, just two downgraded characters.
I can even see polygon edges on the fat guy\'s head in the Doom 3 screens.
Title: First "OFFICIAL" PS3 information
Post by: seven on July 28, 2002, 06:51:42 AM
Quote
Meh, I think take I\'ll an Anandtech Editor\'s words over yours any day. In one of his articles, he specifically said that he was presented with a demo of the FF movie on a machine sporting a GeForce4 Ti4600. Standard cinematic 24fps, ga ga ga. Technically DoomIII rapes the FF movie, but I guess there\'s always an aspect of subjectivity when it comes to design.


Anandtech? LOL, don\'t take what they say for granted.. I could name you a few articles that are just full of bullshit from them.

And btw; a GF4 might be some impressive hardware, but it will never come close to rendering a scene of FF:TSW in real time. No, Doom 3, how good it may look, will NEVER match the graphics presented in the movie FF:TSW. It\'s pretty damn pathetic to even compare a game to a movie...
Title: First "OFFICIAL" PS3 information
Post by: THE EYE on July 28, 2002, 07:35:02 AM
Can you guys say: MOVIE ??? :D

I WANT TO SEE A PROOF !!!
Title: First "OFFICIAL" PS3 information
Post by: Seed_Of_Evil on July 28, 2002, 07:43:14 AM
THE EYE the info I posted in the article may be secret for inverstors and Sony Corp. If you know this article (if it is real) is due to a person that wrote it. Nobody could shoot a photograph or film a movie like in E3 or Tokyo Game Show. So I don\'t think me or any of us can find footage of that meeting.
Title: First "OFFICIAL" PS3 information
Post by: Falgarok on July 28, 2002, 11:10:52 AM
Quote
Originally posted by Unicron!
I will be disapointed if  the PS3  cant handle Final Fantasy The Movie quality graphics perfectly.

I think that some of you are expecting too much for next generation graphics. I\'m sure that we\'ll see some serious things on PS3/Xbox2/whatever, but it won\'t even come close to FF:TSWI.

In other words: PS3\'s graphics will be as close to FF:TSWI as PS2\'s were to Toy Story :p


Doom3
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.gamespy.com%2Fe32002%2Fpc%2Fdoom3b%2F9.jpg&hash=b92bc36a085fd5387119839a71c6650cb184ac73)

FF:TSWI
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fmb.vgdirectory.com%2Fposter%2Fwallpaper-ffaki.jpg&hash=1025fe99caf86ff660e723df4e4f5649de45bfa6)

Doom3
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.gamespy.com%2Fe32002%2Fpc%2Fdoom3b%2F11.jpg&hash=16cb9f6ace584d3edebdc75704369572c53a3d46)

FF:TSWI
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.gamb.de%2Fphoto%2Fgeneria%2Fdr-aki-ross1.jpg&hash=43e3df47e84d60c029762806ad7bf169eb88b7db)

Doom III 3D models are low-res and look like plastic, the environments lack detail, the lightning is not even in the same league, and the textures are laughable compared to those in FF:TSWI. Yet it\'s still impressive because... it\'s a game :)

Come on, FF:TSWI looks almost real in movement.

PS: Sorry for the big Doom 3 pics (mods: feel free to edit).
Title: First "OFFICIAL" PS3 information
Post by: seven on July 28, 2002, 11:20:32 AM
LOL... and there I hear Avatarr\'s arguement get flushed down the toilet.. :D

Thanks for clearing it up with screens btw. ;)
Title: First "OFFICIAL" PS3 information
Post by: Titan on July 28, 2002, 11:36:50 AM
I can\'t simply wait to hear more news on the PS3. I feel that they should just make the controller extrememly close to it\'s predecessor. I like the fact that the DS2 is like the DS1 because I like the feel (very used to it) and would feel weird if its a different shape. I admit that I didn\'t read the article but did it mention if it could play PS2 and PSX games?
Title: First "OFFICIAL" PS3 information
Post by: seven on July 28, 2002, 11:40:47 AM
yeah it did actually.. but you can bet on it that Sony will find a way to make it backwards compatible. It\'s a big plus and a damn good reason for PS2/PSX owners to buy a next console from them.

Having completed the FFX, I am pretty impressed by the FMVs in that game. In fact, their the best I\'ve ever seen in a game so far and while it doesn\'t quite match the realism of say FF:TSW, it comes pretty damn close. An interesting question is, how far will technology progress until 2005/6? Will we see graphics like in those FMVs? I\'d like to hope so... that would be pretty damn cool if you ask me...
Title: First "OFFICIAL" PS3 information
Post by: Paul on July 28, 2002, 06:36:27 PM
Yeah...it\'s real alrite.....and so is a 4 headed monkey.
Title: First "OFFICIAL" PS3 information
Post by: SonyFan on July 28, 2002, 07:51:54 PM
I heard about four headed monkeys in National Geographic.. but I\'ve never seen one personally. I wouldn\'t doubt it tho, considering the amount of three headed monkeys running around these days.


Look.. there goes one now!
Title: First "OFFICIAL" PS3 information
Post by: BeerStud on July 29, 2002, 05:32:01 AM
I\'d like Sony to reclaim the middle position that it held last.  With their 3rd party support, and consumer popularity, it puts them in a great position.  As we can see now, even with the least powerful hardware Sony can dominate.  I believe that if Sony can keep is hooked with some great titles at the end of the Ps2\'s life they could survive a next gen release, and sit fat and happy in the middle.
Title: First "OFFICIAL" PS3 information
Post by: Unicron! on July 29, 2002, 07:57:59 AM
Lets hope this time it will have the support and especially EXCLUSIVE TITLES that were "trademark titles" for PS2 console.

I remember when PS2 info were announced and speculations about games that would be released on the console were made.Games like a new Ridge Racer,Tekken, FF,MGS,RE,Crash Bandicood etc were expected and excitement went bigger.But at the end or some the games werent as mindblowing and revolutionary as expcted or others which were charracteristic titles for PSX except for being released on PS2 they are being released on other consoles too.

Some specific titles must remain on specific consoles.When we hear about PSX games like MGS,RE,RR,FF,CRASH B,etc come to mind and these were what made and describe PSX.These were the games that would make the PS2(or atleast expected).They simply loose their shine and the console\'s brand reputation as well.
The same is for Nintendo console.Games that make a nitendo what it is are games like Mario,Zelda,Donkey Kong,Star Fox, etc.
For XBOX are games like Halo,Wreckless some others I cant think of(the console is still fresh to think of games that describe and give value to the console).

With other words games that are known for a console are games that make a console what it is and should remain on that platform.
Title: First "OFFICIAL" PS3 information
Post by: GmanJoe on July 29, 2002, 08:05:53 AM
I\'m drooling over the Dynasty Warriors 3 port.

I was just reading that whole thing peacefully until I came upon the description of Dynasty Warriors 3 demo...and suddenly I had a Forrest Gump orgasm in my seat. Only difference was I tend to buck my pelvis and so I ended up with a bruised just above the crotch. BTW...the pelvic humping broke my keyboard.

I want to sue PSX2 Central. :p

We can settle this out of court with a brand new keyboard. :)
Title: First "OFFICIAL" PS3 information
Post by: Seed_Of_Evil on July 29, 2002, 08:39:54 AM
:laughing: LOL

GmanJoe take it easy. I don\'t wanna figure out what feeling you will have while opening your PS3 box :D
Title: First "OFFICIAL" PS3 information
Post by: GmanJoe on July 29, 2002, 03:40:32 PM
Quote
Originally posted by Adan
:laughing: LOL

GmanJoe take it easy. I don\'t wanna figure out what feeling you will have while opening your PS3 box :D


Imagine when the cashier hands me the PS3 at the store. :nerd: The public humiliation will be tremendous.....for the cashier. :p She\'ll get some "hair gel" on her hair - a la "Something About Mary" style.
Title: First "OFFICIAL" PS3 information
Post by: Echo on July 29, 2002, 03:59:47 PM
The article may be fake (maybe it\'s real, maybe not) but I think the PS3 will be that powerful, even more powerful.
Title: First "OFFICIAL" PS3 information
Post by: Avatarr on July 30, 2002, 02:51:42 AM
Uh yeah.. just so its official.. did I bit more research on the whole FF demo (http://www.theinquirer.net/?article=4140) thing and I AM AN IDIOT!! Sorry to have incovenienced everyone. But just to be fair, the recent DoomIII screenies were taken in medium quality mode.
Title: First "OFFICIAL" PS3 information
Post by: Unicron! on July 30, 2002, 04:10:32 AM
Quote
Originally posted by Echo
The article may be fake (maybe it\'s real, maybe not) but I think the PS3 will be that powerful, even more powerful.


If its real then expect it to be more powerfull for sure.4 years for improvement.

It could be fake though.I wonder how they managed to include such a powerfull hardware in a box already while its still a concept.They need the apropriate and complex factory machine to design such a POERFULL CONSOLE in a "final looking" form.Still 4-5 years left for improvements untill its finalized.So why bother  creating this powerfull hardware in a box?Its too complex to have that powerfull hardware minimized in size.PS2 was still a bank of computers connected together when it was firstly announced.
 Except if the supposed PS3 was a downgraded GScube which I think sony is producing for commercial purposes.
Title: First "OFFICIAL" PS3 information
Post by: Samwise on July 30, 2002, 05:26:04 AM
Quote
Originally posted by Avatarr
Uh yeah.. just so its official.. did I bit more research on the whole FF demo (http://www.theinquirer.net/?article=4140) thing and I AM AN IDIOT!! Sorry to have incovenienced everyone.  
Glad you noticed yourself. ;)
Title: First "OFFICIAL" PS3 information
Post by: Woolley on August 03, 2002, 05:20:22 AM
Anyway does it really matter when the ps3 is going to be released. I`d rather they take there time and get it perfect without having a few probs the ps2 has. Also there is still the ps2 to enjoy for quite a while and if u do get bored of it theres also the gc and xbox.

(irealise some will already have them)
________
Marijuana strain index (http://strainindex.com)
Title: First "OFFICIAL" PS3 information
Post by: Metal_Gear_Ray on August 03, 2002, 12:18:46 PM
GF4 cannot do Ray Tracing (Which is the lighting type used in FF the movie) very well, and im not even going to mention the NURBs used in the models of FF

GF4 cannot EVER do FF:TSWI
Title: First "OFFICIAL" PS3 information
Post by: Avatarr on August 03, 2002, 05:56:07 PM
Quote
Originally posted by Metal_Gear_Ray
GF4 cannot do Ray Tracing (Which is the lighting type used in FF the movie) very well, and im not even going to mention the NURBs used in the models of FF

GF4 cannot EVER do FF:TSWI


Any peice of silicon with any bit of processing power can do ray tracing or any kind of 3d rendering technique. The GeForce4 can render FF:TSW. The issue here is speed, not the capability to render. You should distinguish between rendering and real time rendering... or in your simple terms, "do" and real time "do" - ing.
Title: First "OFFICIAL" PS3 information
Post by: ooseven on August 04, 2002, 01:30:37 AM
4 Controller Ports
1 Internal  HDD Plus Internet Ready
Plus

The PS3 has replaced the disc-tray of the PS2 with a disc-slot, similar to those on some current DVD-players. It has support for several media: 650 MB CDs, 4.7 GB single-layer DVDs, 9 GB dual-layer DVDs, and the new Blu-ray Disc (BRD) format pioneered in part by Sony Corp..

potential for Backwards compatability PSX and PS2

ME RIKEY VERY MUCH :D
Title: First "OFFICIAL" PS3 information
Post by: Metal_Gear_Ray on August 04, 2002, 01:57:25 AM
Quote
Originally posted by Avatarr


Any peice of silicon with any bit of processing power can do ray tracing or any kind of 3d rendering technique. The GeForce4 can render FF:TSW. The issue here is speed, not the capability to render. You should distinguish between rendering and real time rendering... or in your simple terms, "do" and real time "do" - ing.


I didn\'t say it could\'t do it, it possibly could but it would be too slow to get a decent frame rate
Title: First "OFFICIAL" PS3 information
Post by: ben_high on August 04, 2002, 02:48:12 AM
All this tech talk brings up an interesting problem.By the time the next generation of consoles(or more likely the generation after that)rolls around,the devs wont be held back by hardware anymore,the problem will be time and man power.Sure you have a system with the power to create an entire living breathing planet,but how long will that take to program?Still a very nice problem to be saddled with.:)
Title: First "OFFICIAL" PS3 information
Post by: Knotter8 on August 04, 2002, 02:55:06 AM
Quote
Originally posted by ben_high
All this tech talk brings up an interesting problem.By the time the next generation of consoles(or more likely the generation after that)rolls around,the devs wont be held back by hardware anymore,the problem will be time and man power.Sure you have a system with the power to create an entire living breathing planet,but how long will that take to program?Still a very nice problem to be saddled with.:)


So only the big devs will bring us good games ? :surprised
Title: First "OFFICIAL" PS3 information
Post by: politiepet on August 04, 2002, 04:26:55 AM
I have a Q for you, when ps3 is released, will this forum keep it\'s name? Or will it be psx3central.com or something? If that\'s the case, it might be a good idea to buy the name in advance.
Title: First "OFFICIAL" PS3 information
Post by: Woolley on August 04, 2002, 07:17:25 AM
OK i do have 1 q about the ps3. How the hell do sony think they are gonna keep the price down. I mean all this can not come cheap. Can it?
________
Magic Dragon Tobacco Shop Midway. Wv (http://dispensaries.org)
Title: First "OFFICIAL" PS3 information
Post by: LCPD on August 04, 2002, 11:07:49 AM
quote"THE CONSOLE WAR IS OVER".With those five words at Sony\'s preshow conference...

in other words why would sony say that if they were making another system.
Title: First "OFFICIAL" PS3 information
Post by: Unicron! on August 04, 2002, 12:06:08 PM
Quote
Originally posted by Woolley
OK i do have 1 q about the ps3. How the hell do sony think they are gonna keep the price down. I mean all this can not come cheap. Can it?

Until then this kind f technology would be much cheaper than todays standards.
I also expect PCs to evolve in 2006  and be as good as this technology.If not better.Remember how much powerfull  PCs were in 2000 compared to a PSX?
Thats why I am not that much excited about the current PS3 information.
Title: First "OFFICIAL" PS3 information
Post by: Falgarok on August 04, 2002, 12:07:34 PM
Quote
Originally posted by LCPD
quote"THE CONSOLE WAR IS OVER".With those five words at Sony\'s preshow conference...

in other words why would sony say that if they were making another system.

???

It\'s a fact that each time a system\'s design is finalized, they start with the design process for the next one. And those words from Sony are just PR.


Ah, yeah, welcome to the boards LCPD :)