PSX5Central
Playstation/Gaming Discussions => Gaming Discussion => Topic started by: mm on August 09, 2002, 02:48:31 AM
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Connected to servers run by Electronic Arts themselves, players can connect to each other via a matching service set up similarly to those of the Dreamcast\'s NFL 2K1.
did any of you guys REALLY think PS2 devs would charge PER game? tsk tsk. not even using a peer to peer service
i should go back into the archives and pull some quotes out
ps2 online package = teh win!
two more weeks...
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Originally posted by mm
did any of you guys REALLY think PS2 devs would charge PER game? tsk tsk. not even using a peer to peer service
i should go back into the archives and pull some quotes out
ps2 online package = teh win!
two more weeks...
Damn were is a member of TXB when you need one
/me chances name to X_BouxDa_PSkiller and lowers IQ by 100 points
X_BouxDa_PSkiller " yeah but it\'s still going to be more expensive than X box Live...Also why aren\'t there more Dragon BallZ games for the all powerful X box.............Oh extended warranty how could I lose ….defence ….defence …. defence"
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Post the names of the naysayers so that they can be tarred and feathered and get their poops pushed in by Bill Gates as they bend over.
pstwo?
altererdFeast?
;)
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w00t...
BTW - I own a PS2
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Originally posted by ooseven
lowers IQ by 100 points
So what\'s that now, negative 20? ;)
Good to hear, hope it stays that way :)
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But * said it was a FACT that Xbox Live was better.. :(
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This one is for MM
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.swflragdolls.com%2Fbrettw%2Fxboxlogo3.gif&hash=689cf74f7a4a00649fa34c0335ed337ca5cb2817)
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Originally posted by Bobs_Hardware
So what\'s that now, negative 20? ;)
Good to hear, hope it stays that way :)
BEYOCH !
;)
:p
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*wipes sweat from forehead*
Good to hear.
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I can\'t wait for PS2 to go online. Also, it\'s about friggin time. They kept pushing it back. Anyway, I\'ll buy the modem with the money I earned from work. hehe, I really can\'t wait. I\'ll definitley have the modem by the time TS2 comes out. When is Xbox and GCN going online?
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xbox - supposedly november (theyre havent even started thier beta test yet, so no way)
ngc - who knows
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So which add-on will sell better?
Xbox live? or PS2 online? (don\'t answer that)
I never really thought of it that way, but the modem in the xbox is useless cause you have to buy a addon to use it.. so its no differnt then having to buy the modem in the first place.
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Originally posted by mm
xbox - supposedly november (theyre havent even started thier beta test yet, so no way)
The people, nay, morons at TXB seem to think that Xbox Live will be out the 20th (this month), a week before the PS2. It\'s funny, they say the beta test starts then, and yet they also say the full thing is launching then. They said "at least MS will have Xbox Live out before Sony goes online, that\'s a plus." Something along those lines. :rolleyes:
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think about what forum yer mentioning
txb is the highpoint of online console ignorance
they have not even shipped the units out yet, and pS2 online started how long ago in japan? we had members of this forum beta testing PS2 online 6 months ago
funny you have to buy another adaptor to play xbox online, when that was one of the last bit of ammo the zealots had
give this a read about the xbox beta test
If you\'re chosen to be on the Beta Team, you must purchase the Xbox Live Beta Starter Pack for $49.95 to participate. With the Beta Starter Pack, you get one year of Xbox Live\'s intense gaming service, Communicator headset and module, setup DVD, handy reference guide, Beta game(s), including the prerelease, online-only version of NFL™ Fever 2003, and more. To say thanks for playing and participating in the Beta, we\'re throwing in some additional high-speed game play, on us. So you\'ll play for nothing until the scheduled official launch in November 2002.
An online-only version of NFL™ Fever 2003 can be played exclusively during the Beta Testing period. Xbox Live is scheduled to be available in the U.S. in November 2002.
module? lol
whoop-de-do! the beta testers can play NFL fever 2003!
pfffft
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Connected to servers run by Electronic Arts themselves, players can connect to each other via a matching service set up similarly to those of the Dreamcast\'s NFL 2K1.
Then again.. you DO have to pay extra to play NFL 2K1.. and really all Visual Concepts games. I jus wanted to bring that point up and mention that EA COULD charge you to use their servers at some point in the future if they think they\'re loosing money by keeping them free. (Or no making enough)
Also, GameCube goes online this fall/Early Winter when PSO Ep 1 & 2 arrives. It\'s only one game.. at least.. I haven\'t heard of any others going online so far... and really it\'s only because Sega PUSHED Nintnedo into releasing the modems and KB early to meet the launch date.
So far I still agree tho.. PS2 &/or NGC online > Xbox Live.
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EA will sell more copies of PS2 madden than they have in the previous years
another thing im predicting?
ads on thier servers
imagine logging into thier match up server and theres an ad for pepsi, or trojan condoms, etc
i doubt it will happen (and if it does, so what), but thats just a step they would take before charging the individual user (a broken method of non-MMORPG online gaming)
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imagine logging into thier match up server and thiers an ad for pepsi, or trojan condoms, etc
Frankly, I don\'t care.
Its how TV has worked for awhile.. its certainly better then paying monthly or yearly... *cough*xbox*cough*
Running a matching server does not require that much cash anyway. No differnt then running a webserver.
But when you get into a MMORPG, your talking some cash to run it, which is why the charge..
/me thinks to self "Why did I just explain how its worked on the PC for years?"
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Right.. but just because there\'s no NEED to charge individual users dosen\'t mean companies won\'t. They\'re in buisness to make money.. and corperate greed does make for some pretty stupid buisness decissions.
Still, I agree. Most companies will be smart enough to pay for their player matching software through advertising or other means. I\'ll bet you\'ll still see SOME of it tho.. companies testing the waters to see if they can get away with it in the console market. Of course, they\'ll probably blanket it in other things like entries into contests.. access to forums.. insider information.. special tourneys or level access. Charge you for something that should be free by making you THINK you\'re getting a good deal, kinda like what IGN Insider is doing.
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theyve been advertising for years, we just didnt notice it blatantly untill SSX came out
EA wont charge a monthly fee, its bad business
m$ is gonna charge cause thats all they know is bad business
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Originally posted by mm
xbox - supposedly november (theyre havent even started thier beta test yet, so no way)
ngc - who knows
So Sony is again one step ahead. I can\'t wait :) But I need cable first :(
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So Sony is again one step ahead. I can\'t wait But I need cable first
Well.. you need cable for socom
Most of the other games will play just fine with a phoneline
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ps2 online package = teh win
On a 56k your kidding me right. I\'ve been using cable for 3 years now, I will never go back.(i know there is an option for cable, but most users will have the 56k)
Heck Even the Dreamcast on 56k was unacceptable, I expect zero delay and massive online servers (up to 40 people) which can only been done on cable (for fast smooth speed)
Now I understand some of you don\'t care about that stuff, and like laggy servers,(comming from a high speed user) that can only support a limited number of people, that\'s fine, but for people like me Lan is bare min.
I agree MS has alienated quite a few people by choosing a LAN based system, then again MS demographic is targeted towards the demanding gamer. (oh and I\'m sure MS would like every demographich if they could)
Anyhow why make a big stink which system has the best(which is a matter of preference) online options if you are so content with Ps2 online strategy, then why bother to bitch and moan about XBOX all day? Could it be the whole "I told you XBOX owners so"
does it make you feel better, i hope so
My perspective on this, those who are hardcore gammers that don\'t buy an XBOX for it\'s low price right now, is there loss. I plan to buy the XBOX sometime round november-maybe( I am very busy, and i already play online pc games)
Ps. does anyone know when the NV30 is comming out, I hear that becuase Nvidia went for the.13m process they will have the wait till november or december. Go ATI(canada)
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Obviously there are games that require broadband and others that simply do not. While MMORPG and others require a highspeed connection, many other genres don\'t. I don\'t see your point you\'re trying to make why Xbox\'s is better from your perspective just because you have braodband.
PS2 gives you a choice (at least for the games that don\'t require broadband). Xbox Live does not.
BTW; just to add: lag happens on any network - even broadband.
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i played NFK2k1 on the sega dreamcast and i had VERY little problems on my 56k
madden 2003 = two player (like most sports games will be)
it will play fine over 56k (although im playing on cable)
stop being a hater, nvidia256
sony goes for the majority, and thats why they are on top
m$ goes for thier coffers, nothing more
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I don\'t see your point you\'re trying to make why Xbox\'s is better from your perspective just because you have braodband.
Just becuase I have braodband, you damn right. Cable allows for more people to play on the same server, while maintaning good sold speeds. Can 56k do that-NOpe it\'s to limited.
PS2 gives you a choice (at least for the games that don\'t require broadband). Xbox Live does not
What\'s your point I already said that. Also A choice it may give but you will be up against someone with faster ping, does that seem fair(but this really depends on the game)
just to add: lag happens on any network - even broadband
Yeah on shitty servers, and could you imagine that same server giving broadband lag what it would do to 56kers. Ah but you see that would not happen per say, which brings me to mm\'s point about the dreamcast. played NFK2k1 on the sega dreamcast and i had VERY little problems on my 56k
Agreed. so did I, but remember mm while the dreamcast did well on 56k, it was only capable of supporting a very limited number of people, which really sucked. It\'s good for games like football but what if you wanted to play say GT online or something how many racers do you think 56k can support while maintaining a smooth gamming experience.
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Just becuase I have braodband, you damn right. Cable allows for more people to play on the same server, while maintaning good sold speeds. Can 56k do that-NOpe it\'s to limited.
Correct, although as I said, it really depends which games you\'re talking about. And the limitation will be whatever the devs choose to support. Imagine this scenerario: you could have servers supporting only broadband, only narrowband or servers supporting both. It gives you a choice, while on Xbox, narrowband users will never be able to play. How this might benefit you is beyond me. You could play a racing game for instance on a 56k without noticing any difference at all - and that\'s my whole point. Most games outthere will not require a broadband connection. So why even bother to argue about "benefits" when in reality there aren\'t any?
GT online or something how many racers do you think 56k can support while maintaining a smooth gamming experience.
Enough and that\'s my whole point. What did you think? 2 users? LOL. :rolleyes:
BTW; if it\'s easier for you to coprehend.. we could do the math together? ;)
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yer missing the point bro
PS2 online = free
thats all that matters to THE MAJORITY
we will be playing online in two weeks, while you bitch and wait, and wait, and wait, and wait, and ....
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I\'m sure most games will probably segregate 56k\'ers from us mighty BB\'ers.Example Twisted Metal Black,56k=2 player,BB= umm not sure if it\'s 6 or 8 players.
BTW howcome I can\'t see peoples post counts anymore?Is it my pc?
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Enough and that\'s my whole point. What did you think? 2 users? LOL.
Did I say that, learn to read.(I don\'t mean that in bad way) Broadband can support many more people on the same server while allowing them to play at optimum speeds, that\'s my point, and it means a hell of allot to me. If you read my first post I said this may not be an issue with some of you, but it is for me, and there are many more gamers out there that fit this profile. Yes majority of people in US are 56kers, (not in CANADA though which is strange) which means ps2 will have more people on there server or the games companies whatever.we will be playing online in two weeks, while you bitch and wait, and wait, and wait, and wait, and ....
LOL! how is that, I don\'t even own an xbox(my brother and my friends do) I\'m a PC gamer at heart, but I do like playing console games. Also MM(SOAP make me more) if you read my previous post I said I will not be getting an xbxo till end of the year(or maybe the NV30) we will see. Also you say I bitch SPEAK OF THE DEVIL!
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Oh no! We\'re under attack!
Its raining trolls! Hallelujah, its raining trolls.. AMEN!
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jebus, you dont have an xbox? lol
than you have absolutely zero room to speak, none
yer like a child running up to the adult table on holidays rambling incoherantly
you think there\'s no lag on cable? like its some magic thing and it used the jedi force
SOAP make me more?
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LOL! how is that, I don\'t even own an xbox(my brother and my friends do) I\'m a PC gamer at heart, but I do like playing console games. Also MM(SOAP make me more) if you read my previous post I said I will not be getting an xbxo till end of the year(or maybe the NV30) we will see. Also you say I bitch SPEAK OF THE DEVIL!
hehe, i\'m getting a new graphics card and PC this fall also...
I honestly don\'t know why you still defend the xbox if you have/plan to a nice PC.
The bottom line is
-PS2 online gives all users a chance to play
-Games are being setup in a way that BB players will get the benifit of their connection, thereby giving the BB only xbox no advantage.
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Did I say that, learn to read.(I don\'t mean that in bad way) Broadband can support many more people on the same server while allowing them to play at optimum speeds, that\'s my point, and it means a hell of allot to me. If you read my first post I said this may not be an issue with some of you, but it is for me, and there are many more gamers out there that fit this profile. Yes majority of people in US are 56kers, (not in CANADA though which is strange) which means ps2 will have more people on there server or the games companies whatever.
Maybe you should reread my post again: the limitation is not the connection, but the game itself. Do you really believe that most games will support 100+ users on your Xbox Live? There will be games that support more users than others - some will require broadband due to their nature while the majority won\'t. Speaking of the advantages here (I still don\'t see any) - games on PS2 that will support a lot of users will be broadband only (example: MMORGS, SOCOM game).
The standard game outthere (including racing games etc) will not require broadband unless we\'re dealing with lazy devs (PC industry has many).
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Hold on people one post at a time give me a sec here
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dont even bother
yer opinions are severely skewed and any point you try to prove is moot anyways
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hehe, i\'m getting a new graphics card and PC this fall also...
I honestly don\'t know why you still defend the xbox if you have/plan to a nice PC.
I defend it cause everyone else bashes it, Makes no sense it\'s good console and it\'s online gamming should rock. Regarding owning a pc I agree I like pc gaming much more, only problem with the pc industry is the Hardware is years ahead of the software, So those buying Geforce3\'s never get to utilize a good portion of them, devs can\'t take advantage of the hardware for a while due to the fact the majority have older, slower graphics cards
but the game itself. Do you really believe that most games will support 100+ users on your Xbox Live
Heck not even pc games support that(except maybe MMROG)
that is not what i was implying, take the dreamcast for example remember QUAKE. It only supported 4 players. Why? cause anymore would of cause serious issues with lag, they wanted the online gamers to have a smooth gamming experience, even then there was a 1-2 sec lag like if you shoot someone with a weapon from a distance even though you had you aimer on him it doesn’t hit em, what they needed was a ZEROping mod. So dude! If i try out halo 2 guaranteed the game will support more than 8 players easy.
games on PS2 that will support a lot of users will be broadband only (example: MMORGS, SOCOM game).
Where does that leave the beloved 56kers, oh yeah out on the dust. I like what MS did equipped all XBOX\'s with BB so anyone who bought one can play. One more thing you are going to have to pay for the BB adapter for PS2.
than you have absolutely zero room to speak, none
There you go again rambling on without giving it a thought. I told you my bro and most of my gamer friends have xbox, heck there is one right in the other room right now. I\'ve played the console plenty, so I have tons of room to speak about it.
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like i said, moot points
and it took you how long to type all that?
One more thing you are going to have to pay for the BB adapter for PS2
boy are you in for a suprise, kid
please do some research before placing yer foot in yer mouth
you must purchase the Xbox Live Beta Starter Pack for $49.95 to participate. With the Beta Starter Pack, you get one year of Xbox Live\'s intense gaming service, Communicator headset and module, setup DVD, handy reference guide,
you didnt seriously think you could plug a cat5 cord in an xbox and play online did you, oh, im sorry, you did
ask some of our senoir members if THEY had to pay to be part of the PS2 beta online test, hmmmph
this endeth the lesson
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again, yer no better than anyone else here, so why act like it?
I under "KID" what you are getting at, but seeing as i\'m onlying going to be playing 2-3 at games at most, online I could care less, therefor there is no surprise waiting for me.
and it took you how long to type all that
1 min, I’m surfing the net, and talking to my old friend out in the west on messenger, so sorry if I can\'t dedicate my time on you, I apologize.
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first off i did not see your edit whil typing this
you must purchase the Xbox Live Beta Starter Pack for $49.95 to participate. With the Beta Starter Pack, you get one year of Xbox Live\'s intense gaming service, Communicator headset and module, setup DVD, handy reference guide
LOL, you think I didn\'t notice that, I do read up on "teamxbox" once in a while you know(here\'s an oportunity for you to make joke)
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then i dont see you contesting your faulty logic (which is now broken)
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Heck not even pc games support that(except maybe MMROG)
that is not what i was implying, take the dreamcast for example remember QUAKE. It only supported 4 players. Why? cause anymore would of cause serious issues with lag, they wanted the online gamers to have a smooth gamming experience, even then there was a 1-2 sec lag like if you shoot someone with a weapon from a distance even though you had you aimer on him it doesn’t hit em, what they needed was a ZEROping mod. So dude! If i try out halo 2 guaranteed the game will support more than 8 players easy.
Actually, I never owned a Dreamcast, but from experience I know how it plays on 56k. And regardless of what you think, the lag goes back to devs not optimizing their code. It\'s all got to do with how much a dev wants to send over that phoneline. If their lazy, they\'ll try to squeeze through as much as possible - that usually causes lag and may be the reason why Quake on Dreamcast only supports 4 players and has lag. I bet if they had used up more time to rethink their code, they could have made it lag-free... easily.
Unfortunately though, most devs (especially PC industry) are lazy and to be honest, it sickens me.
Where does that leave the beloved 56kers, oh yeah out on the dust. I like what MS did equipped all XBOX\'s with BB so anyone who bought one can play. One more thing you are going to have to pay for the BB adapter for PS2.
Err... you mean people who bought a Xbox and have broadband in their area. Where does that leave 56k users? Well, out on the dust.. I guess so - but if it ain\'t possible on it, then no moahning or babbling will make that change. As I initially said though, most games won\'t require broadband. It\'s just.. well, you somehow stuck with that image that every game playes better using BB. :rolleyes:
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I have a question. When they say that TMB is restricted to 2 players for 56k users and 6(?) players for Broadband, is that referring to just the host\'s connection? Can a person on broadband host the game, and then 5 other 56k users connect to it? Or will those two different connection types be completely segregated?
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Originally posted by IronFist
I have a question. When they say that TMB is restricted to 2 players for 56k users and 6(?) players for Broadband, is that referring to just the host\'s connection? Can a person on broadband host the game, and then 5 other 56k users connect to it? Or will those two different connection types be completely segregated?
hmm, not quite sure. It really depends on how the game functions. It could be though that you can only play 1 + 1 on 56k while on broadband you will only be able to play against other broadband users. As a 56k user, you could also play against a BB user but only 2 player max.
I might be totally wrong though...
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Err... you mean people who bought a Xbox and have broadband in their area. Where does that leave 56k users? Well, out on the dust.. I guess so - but if it ain\'t possible on it, then no moahning or babbling will make that change. As I initially said though, most games won\'t require broadband. It\'s just.. well, you somehow stuck with that image that every game playes better using BB.
Yes that is right, those who don\'t have broadband in there area are indeed out in the dust.
Unfortunately though, most devs (especially PC industry) are lazy and to be honest, it sickens me.
Very true depanding.
Compaines like ID Software John Carmack EPIC Tim Sweeny are one of the hardest working programers out there.
then there is other compaines whom get paid to drink coffie and eat dounts.
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and "those that dont have broadband" are a LARGE majority of online users
and they wont be buying xbox\'s
that is the entire point we are trying to make
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Well the dreamcast proved that dialup is an adequate, but frustrating experience. ChuChu rocket was practically unplayable. Football was good. Quake sucked, honestly.
And I\'m not sure about the lazy dev theory. ID has probably the best net code out there. You comapare it to Epic\'s and there\'s a big difference in latency. The fact is that narrowband connections cannot handle games that require split-second timing and twitch reflexes (FPS, ChuChu)--it can\'t keep up with the packets.
That\'s why SOCOM is BB only. It wouldn\'t be possible on dialup.
Quote me on this: Sony\'s online service will not be free forever. Not that it\'s free now (add-ons). Running a server isn\'t free, so as long as there are people playing a game, it\'s costing them money. If three years from now someone is still playing SOCOM on Sony\'s servers, how much money are they going to have made from that individual? It\'s not smart business.
The PC industry can get away with it because users can setup PCs and make their own servers. The PS2 obviously cannot do that. Despite what anyone says here, Sony wants to make money just as badly as MS does. They will charge.
How much of the internet is going to a pay system? How many free internet email services have gone to a pay system. How many fansites have closed or put up a desperation paypal donation plea? The internet is changing, and Sony will change with it.
What\'s going to happen then when people have to pay for a dial up gaming service after having bought an add-on(s)? I hope everyone here will be as outraged as they are about MS\'s charged service.
I guess time will tell.
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I don\'t think it was a smart move on MS part not to include a dial up option for online. I remember way back when Sony was insistent BB was the wave of the future and the Network adapter was gonna bd BB only.
Then a few months later it finally hit them NOT EVERYONE HAS BROADBAND and besides most of the gamers are under 17 anyways and their pareants probably wouldn\'t spring for a cable/dsl connection at $30-40 a month anywayz. So I\'ll happily buy my adapter once it comes out this month and get the living crap beat out of me in every online game and have fun doing it:D
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And I\'m glad that I won\'t have to play on a server that is getting lagged to hell by a LPB.
I too think it was a hasty move by MS to go BB only. If I made the decision, I\'d offer a dialup service too, but it\'s not my dime and I\'m glad MS had tha balls to go big.
From my play experience on the PC, from everything from Diablo, to Halflife and everything in between, I hated playing with LPBs. If the server isn\'t shit, they are whining about their connection or about the unfairness of it all or how they\'d be the best player on the server if they had a 150 ping or they\'d spam the chat window with "****ing ping" or "lag kill you pu55y" or "why don\'t you go on a BB only server asshole" or "I was typing you asshole".
Sigh. It ruins the experience. It really does. And that\'s not even considering the lag. Call me elitest, but I hate dial up players, they have my sympathy--they really do--but they don\'t belong on the same server as I am. I understand that many people can\'t afford or don\'t have access to BB, but that doesn\'t change the fact that it sucks to be a LPB and it sucks to play with them.
For my part, I don\'t give a damn if MS makes money, I don\'t care if PS2 will have more online players. There will be enough people playing XBL (not even counting the dozen or so of my buddies that are dying for it) for me to enjoy it. You only need 10 to have a great CTF game.
Which service will be better, which company is evil, which console is better, I don\'t care, really. All I know is that I\'ll soon have Unreal, Mechassault and SOCOM and I\'ll be shaming all you bozos and your weak skillz. :)
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And I\'m glad that I won\'t have to play on a server that is getting lagged to hell by a LPB.
i hope you dont think this is true
a server is NOT limited by its lowest connection point
thats like saying you plug a 100mbit card into a gbit network and everything will slow down
u think you wont see 150 pings on xbox live?
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quote:
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And I\'m glad that I won\'t have to play on a server that is getting lagged to hell by a LPB.
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Bah! You know what I mean!
I probably will see a lot of 150, and that\'s perfectly fine and playable.
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not its not
ping is directly realitive to hops
VERY FEW people can or want to comtenplate this
nothing can save you if yer 10 hops away from the server
150 ping = dropped packets
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that is not what i was implying, take the dreamcast for example remember QUAKE. It only supported 4 players. Why? cause anymore would of cause serious issues with lag, - NVIDIA256
Actually, I think the four player restriction had a lot less to do with latency.. but was also caused by hardware limitations. Q3A is a BEAUTIFUL game.. the amount of textures and high poly archetecture is amazing.. the difference between it and Unreal Tournament is like night and day. Yet.. depending on the map.. UT could support up to 8 simutanious players in the same game with lag compairable to Quakes. (Personally, I always thought UT lagged alot less.. even with a full game). Alien Front Online is another title which allows up to 8 players in the same game. It\'s a fast paced arcade shooter.. and surprisingly lagged very little when you consider they were also shooting 5 second bursts of voice communication along the same pipeline. Granted, with Broadband.. the voice communication would have been cleaned up a LOT.. but that was really the only area that lag was blatantly apperant. Only once.. MAYBE twice a night I would notice lag in-game.. but otherwise.. it ran smooth as silk. (Although I\'m sure the lag was there and in full force.. the game covered for it VERY nicely)
Really, the only games that NEED broadband are twitch games. FPS\'s, Racers\'s.. anything that requires high framerates and fast reflexes. If you slow the action down a notch.. then you can program the game to cover for lag. For example.. PSO has almost no noticable instances of lag. The few times it does happen.. it\'s something nominal like your text not appearing for a few seconds or an item that you picked up still being on the ground for a few seconds. And you\'d be surprised how really unoptimised the game is to accomodate for lag. Once you get on v.2 and start battling.. or playing soccer.. then it becomes blatantly apperant. In a normal game, in the lobby, or in C-Mode.. it\'s transperant.
The numbers of players per game in PSO isn\'t limited by 56k bandwith either.. but again.. it\'s the hardware limitations. With four players there\'s several instances of severe slowdown.. expecially in the Ruins when surrounded by a lot of enemies and FO\'s casting techs. Whereas 20 people can stand around and chat in the lobby with little noticable instance of lag or slowdown.. only 4 people can play an actual game. In fact.. GSers have found a way to "pack" more people into a lobby than the servers are supposed to allow causing severe slowdown in the game.
I still think MS should have allowed for a 56k option on the Xbox. Would it really have been too hard to segregate the servers.. make a few of them accessable only to high speed connections while confining 56k users to the general servers? Seems to be a much better solution than simply cutting out most of the market.
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Once again, if a 56k lags the other players, its purely cause of the company that coded it..
Obviously those problems were in PC online gaming in its infancy.
I played Everquest on a 56k for months, and it was fine.. its all about how it was coded.
Of course with a MMORPG there is a central server, which is part of the reason why it does not matter.
Which leads me to to a question
I have a question. When they say that TMB is restricted to 2 players for 56k users and 6(?) players for Broadband, is that referring to just the host\'s connection? Can a person on broadband host the game, and then 5 other 56k users connect to it? Or will those two different connection types be completely segregated?
If a BB person is hosting, its likely 6 players. If a 56k is hosting then its likely 2 players. While i\'m not 100% sure this is the most likely based on my experience in PC online gaming
If anything, the person with 56k might have a slight disadvantage (other players bouncing around), however its certainly better then not being able to play at all. But even then, if the game is writen right it should not have a problem unless the 56k connection is really bad.
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yes it would have been too hard for them
m$ wanted to focus on gimmicks with thier xbox
its thier selling tactic
thier saying "look what we have!"
without saying "its not really that much better, but we hope youll pay more..."
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EDIT: wait a sec..
Here is the original logo with slogan
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.swflragdolls.com%2Fbrettw%2Fxboxlogo4.gif&hash=7788d428e7b5899a8a5afea9132209531320ccaa)
See the hidden message?
it was there all along!
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.swflragdolls.com%2Fbrettw%2Fxboxlogo3.gif&hash=689cf74f7a4a00649fa34c0335ed337ca5cb2817)
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Thank you for putting your work of art in multiple threads...
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You\'re an idiot and an ass Chrono...
I played with 150 ping often and it was fine. Sure it\'s not optimal, but it\'s better than 56k. And BB isn\'t a gimmick, it\'s not sacrificing anything, it\'s about offering the best solution, it\'s not pacifying the masses. It\'s about the best that gaming can be.
Hye, you\'re all about high standards when it is convienent to your argument, when it\'s not, it magically becomes a gimmick.. Puzzling...
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Another thing I wonder in a game like TMB if you\'re on BB and there\'s another player on 56k would that guy end up a sitting duck if he gets lagged? Even in any type of onlne game like Madden or whatever?
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Why are you a mod watchdog? your breaking the rules of the forum. Of course watchgod can\'t do anything wrong
Constructive insults are welcome, but please try to work them into your reply to the subject. In other words, don\'t make a new post just to make a clever insult. This takes the thread off topic and usually never gets back on track.
Not to mention
Name calling isn\'t prohibited in here, but again, don\'t make a new post for it. Either work it into your post or don\'t reply at all. Keep it sensible and retain some some class for yourself. Use wit and sarcasm like mm.
Your a very sorry mod Watchdog
EDIT:
And to make my post that much more mature then yours watchgod:
I played with 150 ping often and it was fine. Sure it\'s not optimal, but it\'s better than 56k. And BB isn\'t a gimmick, it\'s not sacrificing anything, it\'s about offering the best solution, it\'s not pacifying the masses. It\'s about the best that gaming can be.
Exactly how will being only BB help the xbox?
tell me please, cause if the ps2 segregates BB and 56k what is the difference seriously?
the only difference I see is, one says Microsoft on the box, the other says sony.. Fanboy, yep, aparently if you can call me a ass I can call you whatever I damn well please, fanboy
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I didn\'t break either of those rules, my post was constructive, and fact based; I doubt anyone here will refute the label I gave you.
How many of your posts have been constructive? How many posts have you made recently with only your clever Photoshop work? Hmm. Yes, good question, why am I a mod and you, with twice the post count, have been over-looked...There must be some kind of mistake. :rolleyes:
BB only will help the xbox because it is only one thing for the devs to consider. If it\'s online, it\'s BB only. With PS2, many games will go to the lowest common denominator (56k) and they will suffer for it. With xbox, they don\'t have that option. It\'s go big or go home. Many devs will try to mix the two, and the games will suffer.
It\'s the PC syndrome all over again.
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Why can he get away with it?
1. He\'s new
2. He\'s speaking the truth.
Why don\'t you complain when mm, I, Soulgrind, jm, or any of the other mods call someone a name? Oh.. that\'s right.. they\'re not calling YOU a name. Convienient. Same thing watch was talking about... guess it\'s not just limited to games.
And to make my post that much more mature then yours watchgod - Chrono
And I jus have to have a hearty ROFL at that statement above. If you can\'t see what\'s so funny about it.. then, heh, sorry.. I ain\'t gonna tell ya. I\'m sure Watch sees it and got it a chuckle from it as well.
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bah, Chrono and Watchy ruining a good thread again.
I hate both of you! :evil:
;)
Hey just a question Chrono.. wouldn\'t it have made more sense if your name was "Crono"?? Because that\'s the name of the character in the game.. not "Chrono".. *shrugs*
Other than that, I can\'t wait for both plans. I\'m upgraded to BB imminently anyway, and I don\'t mind paying $40 for the PS2 online, and $50 for XBL (assuming they both make their way down here). But after the first year of XBL, I am unsure whether or not I will want to remain on the plan.
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LOOK i have a 56k modem for my PC and have been playing online games for years.
Started off Playing FPS and Stopped due to the effect of LAG (ESP on UNreal T and releated UNreal T mods)
on the other hand i have started to play a hell of a lot of MMORPG\'s
like
Myth of Soma
and
Legend of Mir (still to play everquest but i fear it may take over my life and bank Account ;) )
which ARE 56k friendly ..in fact the only time i suffer from lag playing these is dueing any of the MASSIVE events (and we are talking about 200+ players on Screen fighting a unded army with spells and special abilitys going of left right and center)
and even then everyone gets it in some form or another
and to be 100% honest i am quite gald of this because i am more a RPG fan at heart
anyway my point is THIS
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.broadbandmap.co.uk%2Fimages%2Fmap.gif&hash=0d6ffe6e3926857b3da1c3dd98af3b8a327bc993)
this is an enabled BB map of the UK
KEY.
Red - Exchange within 3.5KM (ADSL)
Green - Exchange within 5.5KM (RADSL)
Black - Exchange not enabled
Blank - Exchange not possible of receiving ADSL or exchange not in the area.
As you can see NOT everyone has ADSL or even Cable ability in the UK
As a result a VAST majority of us gamers are FORCED to STICK to our 56k modems Dispite the DESIRE to GO BB
FACT
the PS2 and NGC will offer GAMERS the Choice of whether to go BB or NOT..this WILL increase the total amount of potential online gamers which will lead to a Greater online installed userbase..which will lead to more games etc etc etc
FACT
THE X box is Forceing you to GO BB and unless you are LUCKY enough to live in a BB area in the UK...well i am afraid there will be NO ONLIVE gamming for you. as a result there will be far less people going online when comapred to Sony and Nintendos(if Big N do it that is) efforts.
RESULT ?
well i know which side i\'ll be backing onand off line :D
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hey, i dont call people names
i prefer to use wit and sarcasm
:)
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And I\'m not sure about the lazy dev theory. ID has probably the best net code out there. You comapare it to Epic\'s and there\'s a big difference in latency. The fact is that narrowband connections cannot handle games that require split-second timing and twitch reflexes (FPS, ChuChu)--it can\'t keep up with the packets.
Sure ID may be one of the best in the PC era, but did they use all their knowledge and effort with the Dreamcast port of the game? If you want your game to support 56k without lag, then you got to consider that while your game is still in the very early stages. It\'s not something you can just add on in the future - because if they do, it\'s unefficiant as hell. Obviously, we don\'t know what causes lag on Dreamcasts Quake, but if the game would be very efficiant, I doubt it\'s the 56k that\'s causing it.
And by the way, it\'s not a fact that narrowband connections cannot handle games that require split-second timing - the word is worse. I still hold by my arguement that you can even make games like that with absolutely no lag depending on how you code your game and how efficiant it is. It all depends what you\'re sending in those packages over the phoneline.
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Sure ID may be one of the best in the PC era, but did they use all their knowledge and effort with the Dreamcast port of the game? - seven
ID didn\'t port Quake III to the DC, Raster did... and they did a helluva job IMO.
BTW: Nice Demographic there ooseven.. for a moment I thought it was a cut-away view of my liver. /me reaches for another beer.
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Originally posted by SonyFan
ID didn\'t port Quake III to the DC, Raster did... and they did a helluva job IMO.
thanks for the info, SonyFan. It nicely confirms what I\'m trying to get at: it\'s a port, and therefore doubt it\'s enhanced for online multyplay over narrowband. Remember, if you want your game to be lag free over narrowband, you need to plan this from the very beginning. Seeing that this game is a port though and at that, not even ported by ID themselves makes me believe this is the very same reason why this game only supports 4 players and has lag at times.
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Well, I\'ve never seen a fast paced game handled well on narrowband. That\'s all I\'m going on.
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The thief enter the room.
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The thief leaves the room.
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A police enters the room: Has anyone seen the thief?
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The police leaves the room..............
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Bossieman what the hell?
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Bossie.. I told you not to eat my mushrooms! :evil:
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I think a friend or someone got into his account..? :vader:
BTW: I\'m the one who ate your mushrooms fastson, not Bossie. I\'ll pay you back when I come down from the trip. Everytime I try to count my money George starts laughing and yelling out numbers so I loose count. What a jerk.
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Originally posted by Seraphim Pride
Another thing I wonder in a game like TMB if you\'re on BB and there\'s another player on 56k would that guy end up a sitting duck if he gets lagged? Even in any type of onlne game like Madden or whatever?
I heard in Madden....of course this is according to EA, that if a 56k user .vs. 56k user - the only lag with be on kick offs
Any other combination such as BB vs BB or 56k vs BB should act just as if you were playing the computer.
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thats how nfl2k1 was on the DC
after u kicked off, when the camera swings around, it would pause for a second, no big deal
that was the only time it lagged on 56k vs 56k