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Playstation/Gaming Discussions => Gaming Discussion => Topic started by: jiggs on November 16, 2002, 07:09:02 PM

Title: switching characters in RE 0.
Post by: jiggs on November 16, 2002, 07:09:02 PM
I really like the fact you can switch between Rebecca and Billy. This is a good move make for more suspense and more open game play.

(Spoiler!) The outside the Train action is awesome that is a nice touch.

I am looking forward to more RE action in the future.
________
Elainee (http://camslivesexy.com/cam/Elainee)
Title: switching characters in RE 0.
Post by: Blade on November 16, 2002, 08:08:29 PM
I\'m loving RE0, but I\'m glad that RE4 is going to be a departure in the series.

RE2 and RE3 are very similar, now RE1 and RE0 are similar. (and the remake/RE0 are back-to-back releases)

I don\'t want these games to get really boring and predictable.. (as if they aren\'t already)
Title: switching characters in RE 0.
Post by: Living-In-Clip on November 17, 2002, 04:46:33 AM
It sucks. No item box. Too many cinemas. The new enemies are lame and all around it screams "rushed" just as Nemesis did..

Shame on you, Capcom!
Title: switching characters in RE 0.
Post by: Bobs_Hardware on November 17, 2002, 06:18:46 AM
Nemesis rocked!!!

:D

No item box??  I like the idea of being able to put items on the ground so you don\'t have to hold them, but no item box!?  :(
Title: switching characters in RE 0.
Post by: Blade on November 17, 2002, 08:07:50 AM
LiC: How far are you into the game? There are a lot of cinemas in the train.. but it dies down after that.

The "no item box" thing is good, IMO. I mean, yes.. I prefer to have access to items I dropped over here when I\'m across the map over here. Still, being able to temporarily drop less-useful items is a must.

One of my qualms with RE0 is that it seems like a lot of rooms are one-time-use. You go in here, get the item, you leave.. you never ever need to go back in there. RE-R had a lot less of that.