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Playstation/Gaming Discussions => PS3 Discussion => Topic started by: Heat on November 29, 2002, 07:33:31 AM

Title: Ok, so the Getaway fuc*ing rules.
Post by: Heat on November 29, 2002, 07:33:31 AM
Yep, it does.

Just finished the demo and I\'m pissed it was so short, you know a good game when your playing a demo and you cry when it\'s over, the shit is top class. Anyone else got the demo or have a question?
Title: Ok, so the Getaway fuc*ing rules.
Post by: Mr. Kennedy on November 29, 2002, 07:37:25 AM
how does it match up to GTA:VC
Title: Ok, so the Getaway fuc*ing rules.
Post by: Heat on November 29, 2002, 07:42:03 AM
Well from the short demo, I\'d say this is an adults version of GTA:VC (is that possible) I\'ve come away thinking this will piss all over Vice, it has the great cut scenes, great graphics, great control (although aiming takes a few mins to get used to) and bad language (yeah baby!) even in the first 2 levels I heard ****, bastard and bitch, multiple times, but it\'s used well, voice acting is also very good. IMO this is a must have title, and I will have it when my wallet allows.
Title: Ok, so the Getaway fuc*ing rules.
Post by: ooseven on November 29, 2002, 07:45:22 AM
Quote
Originally posted by Heat
...I heard ****, bastard and bitch, multiple times, but it\'s used well.


sounds like a Friday night out drinking in Glasgow then ;)

me will get the mag when i get home.

woot :D
Title: Ok, so the Getaway fuc*ing rules.
Post by: Heat on November 29, 2002, 07:49:04 AM
It is so cool, within 2 mins it sounds like an episode of Springer.
Title: Ok, so the Getaway fuc*ing rules.
Post by: ooseven on November 29, 2002, 07:57:44 AM
Do they use the "C word" ?


which is worse than the F word.

Apparently you can near enough offend an Australian for life by calling them by the C word.

its almost as bad as peeing on their chips..if you know what i mean.
Title: Ok, so the Getaway fuc*ing rules.
Post by: Bobs_Hardware on November 29, 2002, 08:04:13 AM
We call eachother c*nts on a regular basis.  I don\'t see how that\'s offensive.
Title: Ok, so the Getaway fuc*ing rules.
Post by: ooseven on November 29, 2002, 08:07:43 AM
someone must of been pulling my chain...and i am not talking about Sammy ;)
Title: Ok, so the Getaway fuc*ing rules.
Post by: Bobs_Hardware on November 29, 2002, 08:09:54 AM
It\'s almost as common as the F word.  In fact, they go hand in hand quite often.

Anyways, back to the game.

Is the lack of a map annoying at all?  Is it any problem using the indicators to figure out which way to go?  Any sort of problems like that?
Title: Ok, so the Getaway fuc*ing rules.
Post by: ooseven on November 29, 2002, 09:17:33 AM
Quote
Originally posted by Bobs_Hardware
It\'s almost as common as the F word.  In fact, they go hand in hand quite often.

Anyways, back to the game.

Is the lack of a map annoying at all?  Is it any problem using the indicators to figure out which way to go?  Any sort of problems like that?


Well seeing that its modelled on the real London then shurely a ...

Geographers\' A to Z street atlas of London would do...

i mean there is more than enough landmarks to make your way around.
 

Price:  £3.00 (i checked online ;)  )
Title: Ok, so the Getaway fuc*ing rules.
Post by: Kurt Angle on November 29, 2002, 09:39:10 AM
I will go and get this mag today.
Title: Ok, so the Getaway fuc*ing rules.
Post by: Kurt Angle on November 29, 2002, 01:07:03 PM
Well ,I have just played the demo and it is great, very short though. Aiming the gun is easy if you use R1 instead of R2, it autolocks onto the baddies. I notice it doesn\'t work for normal pedestrians though.
Title: Ok, so the Getaway fuc*ing rules.
Post by: Proud To Be on November 29, 2002, 01:14:19 PM
Whats the official release date?
Title: Ok, so the Getaway fuc*ing rules.
Post by: Kurt Angle on November 29, 2002, 01:20:23 PM
6th December in UK........... wait a minute, that\'s NEXT WEEK!

w00t!!!!!!!!!!!
Title: Ok, so the Getaway fuc*ing rules.
Post by: seven on November 29, 2002, 01:26:12 PM
After watching the 19 movies downloaded from IGN... I am speachless.. This game not only looks amazing, it also seems to deliever in gameplay and the framerate seems to be almost constant.

http://ps2movies.ign.com/ps2/video/getaway_1120_19.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_18.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_17.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_16.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_15.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_14.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_13.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_12.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_11.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_10.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_9.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_8.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_7.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_6.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_5.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_4.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_3.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_2.mov
http://ps2movies.ign.com/ps2/video/getaway_1120_1.mov

6th of December? Wow, I\'m hoping it will be out in the rest of Europe aswell! :cool:
Title: Re: Ok, so the Getaway fuc*ing rules.
Post by: GAMES on November 29, 2002, 02:17:42 PM
Quote
Originally posted by Heat

Anyone else got the demo or have a question?


I have a couple of questions:

Graphics:
* Is the texture blurring in from the distance a big problem, is it noticable?
* How\'s the framerate, 60 or a constant 30?
* Are the animation smooooth during the gameplay and cutscenes?

Gameplay:
* Does he run really slow?
* Is it fun?
* Having no map, is that a big problem. Especially for those of us who aren\'t used to London?

Sound:
Is there subtitles?
How\'s the music?
When you get in the car does it have a radio or does it not change?
I heard the music changes depending on what you do, is that true?

I know that\'s more than a couple of questions but I\'m so interested in this game, I want all the details.

Thanks
Title: Ok, so the Getaway fuc*ing rules.
Post by: Heat on November 29, 2002, 02:25:21 PM
Not really, I didn\'t really notice it
Seems fine, I\'d say constant 30, not 60
Yes

Yes, even slower after a shotgun shell to the knee
Oh yes
No

No
Bit kack
No
Didn\'t notice
Title: Ok, so the Getaway fuc*ing rules.
Post by: Knotter8 on November 29, 2002, 02:42:07 PM
:bounce: Ok, one question 1. Does the demo ( or does it
indicate the final version will feature ) a 60 Hz option ?
Title: Ok, so the Getaway fuc*ing rules.
Post by: Rick on November 29, 2002, 02:42:16 PM
I\'m gonna have to pick this up tomorrow, sounds good, but I\'m still not convinced it will be as varied as VC
Title: Ok, so the Getaway fuc*ing rules.
Post by: Heat on November 29, 2002, 02:50:22 PM
No, the game does NOT have 60hz, that\'s 100%
Title: Ok, so the Getaway fuc*ing rules.
Post by: seven on November 29, 2002, 03:04:04 PM
are you sure its 30 fps? the developers claim 60, and from what I\'ve been seeing in the latest batch of videos and other peoples comments lead me to believe it\'s that and nothing less.. :confused: hmm... it would be a shame if they had to cap the framerate.. guess I\'ll have to check out the demo myself once it gets here..
Title: Ok, so the Getaway fuc*ing rules.
Post by: Heat on November 29, 2002, 04:19:06 PM
Probably is then.
Title: Ok, so the Getaway fuc*ing rules.
Post by: Kurt Angle on November 30, 2002, 02:26:47 AM
The framerate is fairly smooth in the demo.

It has a widescreen option as well as screen centering too.
Title: did you register your ps2?
Post by: PS2 for me on November 30, 2002, 04:30:07 AM
The Demo Is Bad Ass! if you get lost and If you registered your PS2, Sony will send you an A-Z map of london.
Just Recieved mine in the post this morning.
The demo is silky smooth.
The baddies are mean Mutha F##kers.
Love the weapons, single pistol, dual pistols, machine gun shotgun.
the language is appropriate and well acted.
Loved it even if it was short.
Title: Ok, so the Getaway fuc*ing rules.
Post by: Paul2 on November 30, 2002, 05:15:19 AM
Quote
Originally posted by Kurt Angle
The framerate is fairly smooth in the demo.

It has a widescreen option as well as screen centering too.

nice.  But does it also included size adjusting, so there will be no black bars on tv...
Title: Ok, so the Getaway fuc*ing rules.
Post by: Kurt Angle on November 30, 2002, 05:36:28 AM
Quote
Originally posted by Paul2

nice.  But does it also included size adjusting, so there will be no black bars on tv...


Nope!
Title: Ok, so the Getaway fuc*ing rules.
Post by: Unicron! on November 30, 2002, 05:43:23 AM
The only way then is to connect the PS2 to a PC monitor and stretch it.
Title: Ok, so the Getaway fuc*ing rules.
Post by: seven on November 30, 2002, 07:25:04 AM
why stretch it? No black borders.. :) You can even put it on widescreen mode if you\'ve got a 16:9 TV....

I got the demo today.. it\'s a blast! :) The detail is amazing and the framerate is constant most of the time, although there are a few occasions when the engine has some trouble. I hope they\'ll resolve this by the 12th of december! The language is pretty cool too, just the controls need to get used to. I love the music work.. reminds me more of playing a movie than a game.

Need to play a bit more... I might be back with some more impressions. :)
Title: Ok, so the Getaway fuc*ing rules.
Post by: Unicron! on November 30, 2002, 07:38:10 AM
From u people\'s impressions the game seems to be exactly what was hyped up to be.

So far I hear only good opinions.

I am impressed by Sony\'s results from their efforts to create quality titles since PS2.
Title: Ok, so the Getaway fuc*ing rules.
Post by: seven on November 30, 2002, 07:58:43 AM
well, I must admit, I\'m having a very hard time finishing the demo, as the realism is unbelievable tough. It\'s pretty tough driving on the road and following your vehicles indicators. It\'s also quite hard getting pased baddies if you don\'t know how much bullets you have and can only hope that you still have a few rounds left. That said, the graphics are as clean as you wouldn\'t believe it. No jaggies (I haven\'t seen any yet and if you do, it\'s nit picking). The roads are packed with cars, much more than you\'ll ever see in GTA3. Like I found myself following this other car and ending up in a traffic jam. The realism in the cars handling is also quite amazing - every single car handles different and sounds very realistic.

Still I really can\'t make up my mind though if it\'s truly what I was expecting and hoping for. Probably just need some time to get used to the controls and realsm. :)
Title: Ok, so the Getaway fuc*ing rules.
Post by: Heat on November 30, 2002, 08:46:39 AM
^^ agrees.
Title: Ok, so the Getaway fuc*ing rules.
Post by: Kurt Angle on November 30, 2002, 09:18:00 AM
I found it easier to ditch the Alfa Romeo for something else, the Alfa has too much oversteer.

Also if you are bleeding heavily, stand next to a wall and the character will lean on it and get healed.
Title: Ok, so the Getaway fuc*ing rules.
Post by: seven on November 30, 2002, 10:12:46 AM
yeah, I did that, but suddenly when I was quite far into the demo, it suddenly ended.. perhaps there\'s some timelimit.. :(

Overall, I must say I\'m really impressed by what Team Soho managed to create. The hype was enourm and it\'s good to see this game actually being a worthy purchase.
Title: Ok, so the Getaway fuc*ing rules.
Post by: Paul2 on November 30, 2002, 01:36:33 PM
Quote
Originally posted by seven
why stretch it? No black borders.. :) You can even put it on widescreen mode if you\'ve got a 16:9 TV....

I got the demo today.. it\'s a blast! :) The detail is amazing and the framerate is constant most of the time, although there are a few occasions when the engine has some trouble. I hope they\'ll resolve this by the 12th of december! The language is pretty cool too, just the controls need to get used to. I love the music work.. reminds me more of playing a movie than a game.

Need to play a bit more... I might be back with some more impressions. :)


i don\'t what kind of tv you connect your ps2 to your tv, your tv might overscan higher than mine.  my tv only overscan 3% and i am really happy.  Even playing Tekken Tag Tournament, I can see a slight black borders around all four corners.  People with 6% overscan or higher probably didn\'t notice and it might cropped off the text on top of the screen so some might use the screen centering to pull down the screen until they can read the text.  Even Gran Turismo 3 i play, i can see borders on all four corners.  FFX is the worst, probably the developer was connect the ps2 to a computer monitor or something, they didn\'t know their screen was badly underscan when connect to a tv (huge borders on all four edges especially top and bottom).  sorry i kinda going into many detail about it.
just wonder if future ps2 games will have size adjusting.
Title: Ok, so the Getaway fuc*ing rules.
Post by: kopking on November 30, 2002, 01:39:34 PM
just saw the magtoday when out, must buy it tomorrow, good to see positive things about it, been waiting long enough
Title: Ok, so the Getaway fuc*ing rules.
Post by: seven on November 30, 2002, 01:52:45 PM
Quote
Originally posted by Paul2


i don\'t what kind of tv you connect your ps2 to your tv, your tv might overscan higher than mine.  my tv only overscan 3% and i am really happy.  Even playing Tekken Tag Tournament, I can see a slight black borders around all four corners.  People with 6% overscan or higher probably didn\'t notice and it might cropped off the text on top of the screen so some might use the screen centering to pull down the screen until they can read the text.  Even Gran Turismo 3 i play, i can see borders on all four corners.  FFX is the worst, probably the developer was connect the ps2 to a computer monitor or something, they didn\'t know their screen was badly underscan when connect to a tv (huge borders on all four edges especially top and bottom).  sorry i kinda going into many detail about it.
just wonder if future ps2 games will have size adjusting.


err what? :confused:
I didn\'t understand much of your post... not any game I know of has borders on the side. If you do have these, then I guess there\'s something up with your tv. Perhap the screen type is not adjusted probably (set to widescreen in 4:3 games etc).
Title: Ok, so the Getaway fuc*ing rules.
Post by: Paul2 on November 30, 2002, 03:52:56 PM
Seven,
did you ever play FFX on ps2 before?
then you kinda know what i mean.  Your TV maybe be overscanning.  overscanning mean the image was over stretch.  it was stretch bigger than the tv screen can handle.  a 10% overscan tv mean the tv was stretch over 10% bigger than the tv screen.  that 10% was cropped off from the tv.  So, when you watch broadcast, dvd movie, videotapes, you will be missing 10% of the screen from all four corners.

But videogames is different, they are underscan.  a perfect 0% overscan tv, you will see black borders from an underscan image.
let say the game was 10% underscan, the tv was 5% overscan.  you will see about 5% black borders on all four edges of the tv.  it might be another additonal 1% - 2% more or less overscan/ and underscan because tube tv geometry is not perfect.  that is really the case with curve screen tv.
i might be confusing you.
let say if the game was 7% underscan, the tv was 10% overscan.  you will not notice any borders because the tv overscan about 3% more than the game image.
the most obvious i can think of why programmer usually underscan the image have to do that most tv are usually 10% overscan and maybe higher.  they don\'t want the game to lose any image from the tv, otherwise you will have difficult reading text as it will be cut off from an overscan tv.  so they underscan the game about 5% to 10%.  A really rare game i seen like FFX, underscan about 15% on top and bottom of the screen.  Which is really bad.
if you are still confuse, my english writing and speaking skill is not that good.  whoever know what the heck i am saying can summarize better about what i said.
Title: Ok, so the Getaway fuc*ing rules.
Post by: Paul2 on November 30, 2002, 04:03:53 PM
also, dvd movies, video tapes, broadcast are all are all scan at 0%.
My TV is about 3% overscan on all sides (couldn\'t get it to go any lower without getting a slight black borders since the geometry of the image is not perfectly straight and flat).  So, whenever i watch a DVD movie say spiderman, i will lose about 3% of the image because it was overscan and cropped off from the screen.
But it doesn\'t bother me as i am quite happy with 3% overscan.  nearly most out of the box default tv overscan at 10% and more and some people have to underscan it with a remote control.
Title: Ok, so the Getaway fuc*ing rules.
Post by: Rick on November 30, 2002, 04:09:55 PM
Slightly off the topic, what else is on the OPS2M UK Magazine dvd?
Title: Ok, so the Getaway fuc*ing rules.
Post by: Paul2 on November 30, 2002, 04:13:29 PM
i heard that plasma TV use some sort of cell and the pixel is truly perfectly square, there won\'t be any geometry distortion or color convergence problem.  So plasma TV will have no problem getting to a perfect 0 % scan.  and if you are watching over the air broadcast or any dvd movies, you will see 100% of the image on screen. yep, all the image will be there since there won\'t be any over/underscan problem.
But plasma is sensitive to screen burn in than tube tv.
And if you play video games via plasma tv, you will be surprise to see noticeable black borders on all sides of the screen as the videogames is underscan.
sorry if i confuse anybody.
Title: Ok, so the Getaway fuc*ing rules.
Post by: seven on December 01, 2002, 02:42:25 AM
I still don\'t get what this has to do with my tv. The borders are due to movies/games having different resolution or ratios. DVD movies often have a format of 1.85:1  (I would have to check the exact figures) which means that the width is alsmost double the hight. The TV\'s that they sell here though have a ratio 16:9 which means that you will have a slight border at the top and bottom of the screen. Games (as in FFX) which weren\'t converted from NTSC to PAL very well have the same resolution (a good conversion would let PAL have a high res). Because NTSC has viewer verticle lines, a PAL TV will show black borders on the top and bottom (making up for those extra lines the NTSC format misses).
Title: Ok, so the Getaway fuc*ing rules.
Post by: Kurt Angle on December 01, 2002, 03:03:20 AM
Quote
Originally posted by Rick
Slightly off the topic, what else is on the OPS2M UK Magazine dvd?


Playable demos of :

THE GETAWAY!!!!!!!!!!! (of course)

Vrally3

Treasure Planet

MX Superfly

Battle Engine Aquila

Videos of :

Micro Machines

Big Mutha Truckers:laughing:

Defender

MK: DA

Spyro: Enter the Dragonfly.
Title: Ok, so the Getaway fuc*ing rules.
Post by: Nedzad on December 01, 2002, 09:44:14 AM
When\'s the official release date here in Florida?  Anyone know?
Title: Ok, so the Getaway fuc*ing rules.
Post by: Bobs_Hardware on December 01, 2002, 09:50:55 AM
I believe it\'s January for you USA\'ans.  For once those of us in European territories get it first!

*throws parade*
Title: Ok, so the Getaway fuc*ing rules.
Post by: Paul2 on December 01, 2002, 01:09:37 PM
Quote
Originally posted by seven
I still don\'t get what this has to do with my tv. The borders are due to movies/games having different resolution or ratios. DVD movies often have a format of 1.85:1  (I would have to check the exact figures) which means that the width is alsmost double the hight. The TV\'s that they sell here though have a ratio 16:9 which means that you will have a slight border at the top and bottom of the screen. Games (as in FFX) which weren\'t converted from NTSC to PAL very well have the same resolution (a good conversion would let PAL have a high res). Because NTSC has viewer verticle lines, a PAL TV will show black borders on the top and bottom (making up for those extra lines the NTSC format misses).


hit myself on the head.  Ahhh!!!!!!  I have NTSC version of FFX.  I live in America.  There are borders on FFX when i play it on my tv.  there is like half an inch border on left and right sides.  over an inch borders on top and bottom of my 21" TV.  It\'s NTSC version.  it make PAL version even worst because the borders on PAL is bigger dued to PAL have higher resolution and FFX didn\'t increase any resolution for PAL.

It have nothing to do with 16 x9 or 4 x 3.  i know film movies are widescreen, like 1.85:1 or 2.35:1.  But i am not talking about that.  I am talking about noticable borders on my video games.
Title: Ok, so the Getaway fuc*ing rules.
Post by: seven on December 01, 2002, 01:14:51 PM
hmm.. that surely is strange.. :confused:

borders on the side.. hmm.. do you have a widescreen tv? If so, can\'t you set a different mode and stretch it?
Title: Ok, so the Getaway fuc*ing rules.
Post by: Paul2 on December 01, 2002, 03:05:40 PM
My TV is 4 x 3.  It\'s a Sony Wega Flatscreen 21" TV.  It\'s not widescreen!  What TV do you have?
Title: Ok, so the Getaway fuc*ing rules.
Post by: Heat on December 01, 2002, 03:13:19 PM
I got a 24" Widescreen and a 32" Widscreen.
Title: Ok, so the Getaway fuc*ing rules.
Post by: seven on December 01, 2002, 03:13:27 PM
very strange... I\'ve got a 32\'\' widescreen TV (Philips). Out of curiousity, does only your tv have that or other NTSC TVs aswell? I\'ve never had borders on the side on a normal 4:3 PAL TV....
Title: Ok, so the Getaway fuc*ing rules.
Post by: Paul2 on December 01, 2002, 08:23:46 PM
i think european countries have analog widescreen tv.  in my country, there are no widescreen til for small tv.  30" and above have widescreen.  But they are HD widescreen.  some sort of marketing for different country.
Only while playing videogames, it shows border on my tv.  DVD movies/video tapes/broadcast doesn\'t have it.  no borders at all.
Title: Ok, so the Getaway fuc*ing rules.
Post by: mystical on December 01, 2002, 09:35:48 PM
Everyone knows the free roam trick here right? :)
Title: Ok, so the Getaway fuc*ing rules.
Post by: Kurt Angle on December 02, 2002, 08:50:41 AM
No!!!

What is it??????
Title: Ok, so the Getaway fuc*ing rules.
Post by: Heat on December 02, 2002, 11:29:35 AM
Yes.
Title: Ok, so the Getaway fuc*ing rules.
Post by: mystical on December 02, 2002, 03:37:00 PM
Quote
Originally posted by Kurt Angle
No!!!

What is it??????


Basically follow the red jag, when it turns left just stop the car and do nothing for a while.  The countdown will begin, between the 6th and 7th major countdown (just before the time runs out) go into the warehouse bit.  The game will say the mission has failed, restart the mission and you will see the red jag stop infront of you.

Enjoy the free roam

(This way is much easier then going to the lotus and back....the lotus has nothing to do with the free roam trick)

Have fun :)
Title: Ok, so the Getaway fuc*ing rules.
Post by: seven on December 03, 2002, 12:49:55 AM
wow, I\'ll try this out tonight. :D
Title: Ok, so the Getaway fuc*ing rules.
Post by: Kurt Angle on December 03, 2002, 05:14:48 AM
Thanks, I will try too. I\'ve just gotta take that Lotus for a spin!!!!
Title: Ok, so the Getaway fuc*ing rules.
Post by: Kurt Angle on December 03, 2002, 10:16:13 AM
I have tried it but I can\'t get it to work. The only countdown I can get is a 10 sec one that says I am leaving the demo area.
Title: Ok, so the Getaway fuc*ing rules.
Post by: seven on December 03, 2002, 10:47:57 AM
mystical, where exactly? surely the jag turns left more than a few times. Right at the beginning? Before or after the bridge? Which warehouse? The one you get to after you followed the jaguar or what?
Title: Ok, so the Getaway fuc*ing rules.
Post by: mystical on December 04, 2002, 02:53:33 AM
Sorry, let me rephrase what I meant to say :)

Follow the red jag >>> past the imax >>> along that narrow road>>> as it turns left to go to the warehouse.  DO NOT turn left into the warehouse.  Hang about around that general area and when the fast countdown begins (between the 6th and 7th) go into the warehouse bit.  It should then say mission failed.  If you do it too early then it will just continue with the next part of the mission.  

If you do it right then when it says mission failed, press restart and the red jag should stop infront of you from where the chase scene began.

Hope I explained it right :)
Title: Ok, so the Getaway fuc*ing rules.
Post by: Kurt Angle on December 04, 2002, 02:59:34 PM
I can\'t get it to work. I don\'t get a countdown, just a message that says "you lost the car". Then I have to restart from the beginning.
Title: Ok, so the Getaway fuc*ing rules.
Post by: seven on December 04, 2002, 04:57:16 PM
damnit, I WANT FREE ROAMING!!!!!!!!!!!!!!!!!!

must admit, haven\'t tried it (I\'ll just trust Kurt) as I borrowed the demo to a friend... :(
Title: Ok, so the Getaway fuc*ing rules.
Post by: fastson on December 09, 2002, 01:05:47 PM
Ah now I get it.. Thanks mystical..

Wow.. I like this game alot! After E3 my expectations went waaay down thanks to the negative feedback the game got.

The driving is the best part about it, pretty realistic physics.. It actually feels as if the cars have some weight.. No more spectacular crashes as in GTA :)

I took some screens for ya.. While the graphics are pretty far from what we saw in 2000 (remember the renders) its still a pretty good looking game overall. It feels a lot like Mafia actually.

(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fw1.480.telia.com%2F%7Eu48019550%2FTG2.jpg&hash=e556fcec39f0cf435b13ed8bf55e4b49a34674c4)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fw1.480.telia.com%2F%7Eu48019550%2FTG3.jpg&hash=4db615d5f86e1008f93d1559eb94c2e5f24a09e0)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fw1.480.telia.com%2F%7Eu48019550%2FTG4.jpg&hash=35ed5c2180b4bf5d702ed72fef2d04bae19c5b2c)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fw1.480.telia.com%2F%7Eu48019550%2FTG5.jpg&hash=86970b45b4452367f143619f637661aa3da9829a)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fw1.480.telia.com%2F%7Eu48019550%2FTG6.jpg&hash=d3b9c28ffbb69d8db3b13bb66033c05e2985576e)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fw1.480.telia.com%2F%7Eu48019550%2FTG8.jpg&hash=872e19f446f8b63d14a73b4794dcdeab2e347c75)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fw1.480.telia.com%2F%7Eu48019550%2FTG7.jpg&hash=be2dfdc23d5f2c33ea52c9c1b1d39ee5f55ada68)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fw1.480.telia.com%2F%7Eu48019550%2FTG1.jpg&hash=963aa746ccbf278bf217b2406f7a603057ce7635)
Title: Ok, so the Getaway fuc*ing rules.
Post by: Rick on December 09, 2002, 01:21:46 PM
Thanx for the pics fastson, are they from the demo or the full version?
Title: Ok, so the Getaway fuc*ing rules.
Post by: fastson on December 09, 2002, 01:31:31 PM
Demo..
Full version not out yet in Sweden :/