PSX5Central
		Non Gaming Discussions => Off-Topic => Topic started by: (e) on June 12, 2003, 01:40:00 PM
		
			
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				First Person Shooter Frames Per Second Problems
 
 Well, I play CS.
 
 I had a 8bit load of shit built in video card. I updated to a GeForce 2 MX400 64mb. I know its not top of the line- but it was really cheap.
 
 Well I get about 40 fps average on CS at a 640x480 or whatever resolution. Is their anyway to increase the fps?
 
 I know net_graph drains it alot, so I have it binded for on/off.
 
 I know all those console tweaks (max_shells, rate, max_etc.)
 
 but is their anything else? Im shooting for an average of 55 fps.
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				Update your drivers from Nvidia\'s website.  Turn off anti-aliasing and anisotropic filtering.
			
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				/\\/\\
 what he said.
 
 Defrag too.
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				I have it set to defrag at 3 in the morning..
 
 i have the latest drivers..
 
 ill turn that stuff off.. lemme check
 
 
 BTW: if anyone is up to playing my name is HuLk on their, incase you didnt notice I am a huge ****ing hulk fan.
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				of course you are, the film is about to come out
			
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				Don\'t be like that mm, your excited and can barely contain you\'re excitement too. ;)
			
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				of course you are, the film is about to come out
 
 
 
 You sir are a ****ing dick.
 
 I have been a fan of the hulk since I was 3 years old so how about this- I rag on your sorry ass?
 
 The reason I havent had my avvy as him- is ive been looking for a decent one. Everything is of the newer hulk from the movie, and personally I dont like the look of him- but still glad the Hulk is being relived.
 
 Seriously mm go rag one someone elses ass.
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				spudz r u using opengl or direct3d? (open CS got to options> video> modes) if its set to direct3d then change it to opengl, CS lags like hell on d3d.
			
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				Lol, mm 0wnz.
			
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				Don\'t be like that mm, your excited and can barely contain you\'re excitement too.  
 
 excitement?  i can barely contain my excrement
 
 spudz, your hostility proves i hit a nerve
 :P
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				Nah, he is just overly hostile about everything. You know how it is , teen angst and all.
 
 :)
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				Next thing ya know Spudz will ask a mod to change his name to Hulk ;)
			
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				:laughing:
 
 No I dont want to change my name to hulk..
 
 yeah, its teen angst. bleh. :rolleyes:
 
 im using openGL- i know direct3d is laggy.
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				Turn off v sync
			
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				how?
			
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				nevermind i figured it out..
 
 well im running at a average of 70fps which is very nice cause i was running at 20-10 fps with my old video card.
 
 one last question: it jumps alot sometimes its 30, others 90, others 80, sometimes it drops to 20.
 
 My last question: how can i stablize this so it doesnt jump like a mexican over a fence?
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				^ i dont think u can prevent that it all depends on whats going on on screen, or the no of polygons being drawn, my advice is turn off netgraph or cl_showfps and dont bother too much about it.
			
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				I believe there is a way to set a cap on FPS in HL.  It\'s a console command.  That way you can atleast cap it at about 60 so it doesn\'t jump as much.
			
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				yeah im looking for something like that- so its stuck
			
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				the FPS check for Quake 3 Arena is Draw_FPS correct?
 
 
 :hat:ScottyJ:hat:
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				fps_max 60 or max_fps 60 one of the two, was it v sync off that helped?