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Playstation/Gaming Discussions => General PlayStation Discussion => Topic started by: CHIZZY on April 07, 2005, 09:37:23 AM

Title: Arthur Maclean\'s Mercury!
Post by: CHIZZY on April 07, 2005, 09:37:23 AM
Wow! Just picked up this game on my lunch break. Haven\'t played it yet, but it looks fun as hell. I wish the PSP had a tilt function like that gameboy did.... Will let you know my impressions in a couple of hours.
Title: Arthur Maclean\'s Mercury!
Post by: unknown on April 07, 2005, 10:53:28 AM
looking foward to it.
Title: Arthur Maclean\'s Mercury!
Post by: Blade on April 07, 2005, 01:29:25 PM
I love how they put his name on it. What has he made, 2 games? 3D Pool and this?

I mean, it\'s just funny because the only guy I can think of that really benefits from name-brand recognition in this fashion is Sid Meier.

Most designers don\'t even bother throwing their name on a title, although it\'s not the worst idea in the world.

Maybe Nintendo should try it sometime. Shigeru Miyamoto\'s Pikmin, for example.

He works on most of their games, though.
Title: Arthur Maclean\'s Mercury!
Post by: mm on April 07, 2005, 02:54:51 PM
nah, peter molyneux has more name recognition for his hype trains and last minute deductions from games
Title: Arthur Maclean\'s Mercury!
Post by: CHIZZY on April 07, 2005, 04:19:02 PM
Man, this game is freakin awesome. It\'s hard as hell sometimes. It really feels like you\'re trying to keep balls of mercury from rolling off the table. Trying to keep different colors from mixing, so you can pass through color-coded portals, avoiding obstacles and trying to make good time ca be frustrating! Very, very cool.
Title: Arthur Maclean\'s Mercury!
Post by: fastson on April 11, 2005, 09:59:31 AM
Damn, I just ordered Lumines I didn’t even know Mercury was out.

Btw, they were developing a tilt sensor that would connect via PSPs USB port. Last time I heard anything about it was that Sony was looking into it and maybe manufacture that tilt sensor themselves.
Title: Arthur Maclean\'s Mercury!
Post by: CHIZZY on April 11, 2005, 11:31:42 AM
Damn, I\'m hopelessly stuck on a combo level... Have to beat time, AND keep 50% of your blob. Lots of narrow bridges. Easy to over-compensate. F*CK!
Title: Arthur Maclean\'s Mercury!
Post by: MPTheory on April 12, 2005, 10:17:10 AM
:( damn.. I want a PSP so bad.. I hate being broke right now.  I guess Ill have to wait for awhile.
Title: Arthur Maclean\'s Mercury!
Post by: Unicron! on April 12, 2005, 11:47:28 AM
Someone buy me one
Title: Arthur Maclean\'s Mercury!
Post by: unknown on April 12, 2005, 12:51:20 PM
haahaaaa!
Title: Arthur Maclean\'s Mercury!
Post by: Unicron! on April 12, 2005, 12:55:10 PM
:mad:
Title: Arthur Maclean\'s Mercury!
Post by: MPTheory on April 12, 2005, 07:27:31 PM
PFT! whatever!  Your not even American!... Oh, wait ... DAMNIT!
Title: Arthur Maclean\'s Mercury!
Post by: Eiksirf on April 14, 2005, 01:41:20 PM
I picked up Mercury, too. So far it\'s pretty slow paced but interesting enough.

It\'s really Marble Madness but since the marbles are fluid, they can break apart into smaller marbles.

It\'s challenging. They also set the high scores ridiculously high so it\'s hard to place above last place in most events...

It\'s not as addictive as Lumines.

-Dan
Title: Arthur Maclean\'s Mercury!
Post by: Eiksirf on April 21, 2005, 02:19:22 PM
My initial impressions rocked. Skip this one for Lumines if you are on the fence.

And clearly since so many of you are into the PSP, this advice will be much appreciated.

*whistles... walks away*

-Dan