PSX5Central
Playstation/Gaming Discussions => Gaming Discussion => Topic started by: Riku on May 14, 2005, 08:15:22 AM
-
http://media.xboxyde.com/gallery/public/1095/771_0001.jpg
http://media.xboxyde.com/gallery/public/1095/771_0002.jpg
http://media.xboxyde.com/gallery/public/1095/771_0003.jpg
http://media.xboxyde.com/gallery/public/1095/771_0004.jpg
Link (http://xboxyde.com/news_1506_fr.html)
Finally some damage control. Those aren\'t even high-res, AND it\'s not running on final hardware.
:D
EDIT: Can someone tranlate this:
"Voici quatre nouvelles images de PDZ, tirées d\'une build assez ancienne. On peut quand même noter que, malgré un moteur encore perfectible, le jeu dispose déjà d\'un style bien à lui. "
Nevermind - translated:
"Here four new images of PDZ, drawn from a rather old build. One can nevertheless note that, in spite of a still perfectible engine, the play has a style already well with him"
-
now that looks nice
-
now that I looked at it again....it doesnt look that good.The final thing will show though
-
nice anisotropic filtering
:rolleyes:
-
^^^
True dat, needs a whole lot of AA aswell
-
Well, these screens are definately a relief !
The first batch looked horrendous. The lighting & shadows look well used and those redsuits are nowhere to be seen
fortunately.
Ok, this game will probably be very nice.
-
These are much better looking than the crap that was shown before. I\'m definitely relieved.
-
yeah, they are slightly better looking than crap
-
Lets just hope these pics show the game in a very early stage of development
-
What part of, "Here four new images of PDZ, drawn from a rather old build.," don\'t you understand?
-
I ment lets hope that the final game will look a lot lot better than this
-
hope?
it better
-
I\'m not a big fan of Rare, but no one can deny that they produce great looking titles. PD0 will look incredible, I\'m not sure how it\'ll play. Goldeneye and Perfect Dark are pretty shitty FPS.
-
Good news is, apparently it looks much better accoarding to Xbox.ign.com that witnessed it on E3 today.
Bad news is, the teams isn\'t going to get more than 30 Hz out of it. Yippiduday! The trend of 30 Hz (flagship) titles continues from Xbox into NEXT GENERATION on xbox360.
Pathetic. :(
-
What does 30 Hz mean? *forgive my ignorance*
-
I was going to ask the same thing
-
Originally posted by EviscerationX
What does 30 Hz mean? *forgive my ignorance*
I think 30 frames per second is what they\'re refering too
-
I think 30 frames per second is what they\'re refering too
Ohhhhh. That blows! :mad:
-
:laughing:
30 fps
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.roflcopter.com%2Froflcopter.gif&hash=315dc9fbe0caa7ae24bcb1e8dcd87354ca141954)
-
You didn\'t make that yourself did you?
-
http://www.gamespot.com/x360/action/perfectdarkzero/preview_6125530.html?q=1&tag=gs_x360_topslot_click
The build of Perfect Dark Zero that we were looking at was eight weeks old and running on alpha development kits that, we were told, have only a fraction of the power that will be available on the Xbox 360. The game still looked really great, although the frame rate was a bit choppy at times. In the final game, Rare is shooting for a solid 30 frames per second, whether you\'re playing solo or with three other players on the same screen.
:(
-
That sounds like complete ass.
In the final game, Rare is shooting for a solid 30 frames per second, whether you\'re playing solo or with three other players on the same screen.
Wow! Amazing! :rolleyes: So much for multiplayer online.
-
Originally posted by EviscerationX
That sounds like complete ass.
Wow! Amazing! :rolleyes: So much for multiplayer online.
It said with three other players on the same screen, which I assume means split screen. They are still going to try and achieve the 50+ players online.
Halo and Halo 2 ran at 30fps. What\'s the big deal?
-
What\'s the big deal?
:stick:
-
I\'m seriously asking. Last I played both Halo games (and I assume the Xbox version of Doom 3 is also 30fps) they were fine as is.
60fps would be nice, but it won\'t ruin the game. Not even a little bit.
-
:stick:
-
Halo is slow, unresponsive. I guess it\'s okay because the gameplay suits it fine.
TimeSplitters is better in this aspect in every way. It\'s fast, it\'s precise and it\'s a joy to play because you feel like you\'re there, being able to rotate extemely fast and aim where you want to, even using the analog controls.
Just compare MGS2 and 3 in first person mode. The difference there and it\'s very noticable. First person shooters as like racers should always be 60 Hz.
-
Originally posted by seven
Halo is slow, unresponsive. I guess it\'s okay because the gameplay suits it fine.
TimeSplitters is better in this aspect in every way. It\'s fast, it\'s precise and it\'s a joy to play because you feel like you\'re there, being able to rotate extemely fast and aim where you want to, even using the analog controls.
Just compare MGS2 and 3 in first person mode. The difference there and it\'s very noticable. First person shooters as like racers should always be 60 Hz.
I\'ve played both Halo\'s for hours and I\'ve never experience this "slow" or "unresponsive" gameplay you mention. In fact, I find it to be really precise and easy to play.
I\'m not suggesting you\'re lying, I\'ve read an arguement over in the Beyond3d forums about the difference between NTSC and PAL releases...
EDIT: Found it:
I\'ve had this argument so many times, but it won\'t change the fact that a game running at 30fps has a slower response time for the input to be processed. When you racing along at 180 mph, these milliseconds of delay make a huge difference.
I guess because I live in a PAL region I see the difference this makes more often. You only have to play a PAL and NTSC releases side by side to see the difference the drop from 60fps to 50 fps makes, let alone going to 30 fps.
It is funny, but on one of the other forums I frequent, http://www.rllmukforum.com/index.php there was a long thread extolling the virtues of the NTSC release of Halo over the botched PAL release that only ran at 25fps. There were many posts from gamers that had bought the NTSC version after years of owning the PAL release and being shocked by the difference it made to the game play. We are only talking about 5 frames a second in this example.
Link (http://www.beyond3d.com/forum/viewtopic.php?t=22508&postdays=0&postorder=asc&start=40)
Yeah, that sucks for you guys.
-
I\'ve played both Halo\'s for hours and I\'ve never experience this "slow" or "unresponsive" gameplay you mention. In fact, I find it to be really precise and easy to play.
I notice some slowness too. The game isn\'t flawless.
-
No game is flawless, and Halo is more than playable.
Out of curiousity though, what exactly are you referring to when you say it\'s unresponsive or slow?
-
I\'m not particularly fond of Halo, so I couldn\'t care less. But you seem to question anything and everything without realizing people have differing opinions, so I\'m not going to go any further with this. You brought up Halo, I didn\'t
-
Originally posted by EviscerationX
I\'m not particularly fond of Halo, so I couldn\'t care less. But you seem to question anything and everything without realizing people have differing opinions, so I\'m not going to go any further with this. You brought up Halo, I didn\'t
I\'m asking because I\'m curious, and it\'s not my opinion.
I\'ve experience dips in framerate, but that\'s a rare occasion. As far as unresponsive or slowness goes I really don\'t know what you\'re going on about. I don\'t have any problems with using any of the weapons and aiming, so I have to ask what it is you\'re talking about.
My bringing up Halo was due to the reaction of 30fps.
-
I\'ve experience dips in framerate, but that\'s a rare occasion. As far as unresponsive or slowness goes I really don\'t know what you\'re going on about. I don\'t have any problems with using any of the weapons and aiming, so I have to ask what it is you\'re talking about.
I\'m not the one who said that. Apart from seven\'s statement, all I said was I noticed slowness sometimes. Don\'t argue about things I never said.
My bringing up Halo was due to the reaction of 30fps.
Yes, but EVERYONE brings up Halo when they see the text "30 fps".
-
But it\'s in the same context that 30fps != bad gameplay. At least it seems that way when it comes to NTSC.
And don\'t throw a fit, please. I simply asked you what you meant by slowness.
-
I simply asked you what you meant by slowness.
No, you were asking me about unresponsiveness, which I mentioned nothing about. I\'m not throwing a "fit" either. It\'s amazing how you can read people\'s emotions by way of text. That\'s a very handy gift to have on the internet.
-
Originally posted by EviscerationX
No, you were asking me about unresponsiveness, which I mentioned nothing about. I\'m not throwing a "fit" either. It\'s amazing how you can read people\'s emotions by way of text. That\'s a very handy gift to have on the internet.
No, I asked about unresponsiveness -or- slowness (read it for yourself). Whichever you\'d like to answer.
Then quit dodging the question and trying to accuse me of not realizing other people have opinions.
Stating that Halo is slow or unresponsive is not an opinionated comment.
-
I like oven-fresh chocolate chip cookies.
-
yum (http://rds.yahoo.com/S=96062883/K=Oven+Fresh+Chocolate+Chip+Cookie/v=2/SID=w/TID=I030_86/l=IVS/SIG=124kgs5o9/EXP=1116563864/*-http%3A//www.taylorsbb.com/images/cookie_sheet.jpg)
-
Yeah, those. :)
-
Rikku;
PAL games run at 25 fps, not 30, so I guess the difference is even more noticable over here. Halo is slow and unresponsive, but you don\'t really notice it because the gameplay suits it, meaning that it\'s not that bad. If you compare it to any PC based first person shooter or i.e. TimeSplitters, you\'ll notice that the difference in controls is like night and day.
Another example is Metal Gear Solid 2 versus part 3. MGS2 runs at 60, while part 3 at 30. You don\'t really notice a big difference until you switch into that first person view and start aiming with your weapon and especially need to turn around quickly while searching for your target to shoot at. Because of the slower framerate, you\'ll notice that the controls are less spot on.
There are people that don\'t notice the difference. If you\'re one of them, I envy you.
-
lo, rikku making excuses for xbox 360 running games at 30 fps
:laughing:
sucker
this things has what, 3 3.2ghz chips?
-
1 chip with 3 cores running at 3.2 GHz.
-
:laughing:
-
Originally posted by Rikku
I\'m seriously asking. Last I played both Halo games (and I assume the Xbox version of Doom 3 is also 30fps) they were fine as is.
60fps would be nice, but it won\'t ruin the game. Not even a little bit.
man its next generation.30fps especially for a game like that is an issue.There is no excuse for that :(
-
30 kills any fps
especially on next gen, be all - end all, consoles
especially more for teh ps3 killah
-
alpha dev kits
maybe if you had your head out of your ass, you\'d realize this.
-
Yeah but he said that they were aiming at solid 30fps.....:confused:
-
Soul Reaver,
we\'re aware that they are on alpha kits, but regardless, Rare has made a design choice in that their game is targeting 30 Hz, not 60 Hz. It really doesn\'t matter on what dev kits it\'s running on now - the end result will be a Xbox360 first generation game.
Guess what, even on the difficult PS2 we had launch games like TimeSplitters that went for that 60 Hz. There were many other games that followed suit. How does alpha dev kits excuse anything?
-
The comparison is to PS2\'s Timesplitters? It wasn\'t much of a graphics behemoth even back then, 60 fps should\'ve been standard.
*I wasn\'t aware we were talking about Perfect Dark Zero, I should read the thread title more. I\'m in the bandwagon that PDZ is stupid.
/appeasement
edit
However, saying 30 fps breaks any first person shooter games is dumb as hell.
-
Originally posted by seven
Soul Reaver,
we\'re aware that they are on alpha kits, but regardless, Rare has made a design choice in that their game is targeting 30 Hz, not 60 Hz. It really doesn\'t matter on what dev kits it\'s running on now - the end result will be a Xbox360 first generation game.
Guess what, even on the difficult PS2 we had launch games like TimeSplitters that went for that 60 Hz. There were many other games that followed suit. How does alpha dev kits excuse anything?
The alpha kits would excuse the frame-rate issues with other games. The hardware just isn\'t there yet, but that\'s not the issue in this thread.
You\'re right about Rare making a decision to go for 30 Hz, that falls directly on their shoulders. I must say it\'s a bit odd, especially considering that some developers commented they would easily lock their games at 60fps.
-
alpha dev kits = PR spin
tsk tsk
-
Originally posted by mm
alpha dev kits = PR spin
tsk tsk
Wow ,you actually didn\'t even try.
This is the second time I said this today.[/color]
-
alpha dev kits = PR spin
i tried that time
:)
-
kick ass
-
Yeah but he said that they were aiming at solid 30fps
So why do people assume this makes the 360 crap, just becuase rare has decided to set there goals low(that or they have to work within a limted time frame). Let\'s see what the other devs are capable of achieving before writing the 360 off based on Rare whom IMO is far from the barometer of what to expect with 360.
-
alpha dev kits = PR spin
You keep telling yourself that.
-
No one is calling 360 crap. I\'m more worried that the trend of 30Hz is continueing from Xbox onto Xb360 already.
If already first generation devs are competing for visuals at 30 Hz, what is the chance other devs will ever try for 60 Hz if they\'ll have to take double the hit in visuals?
-
Full Auto for the X360 is going to be 60 fps locked.
-
30 fps shouldn\'t even be a consideration
lol that it is
-
Full Auto for the X360 is going to be 60 fps locked.
Excellent news!
-
Originally posted by NVIDIA256
So why do people assume this makes the 360 crap, just becuase rare has decided to set there goals low(that or they have to work within a limted time frame). Let\'s see what the other devs are capable of achieving before writing the 360 off based on Rare whom IMO is far from the barometer of what to expect with 360.
No.
It has nothing to do with XBOX360
Its just that 30fps was something I thought would be a part of the past.
3Ofps for a game that looks like that that is supposed to beolong to the next generation?
They sad they are aiming at a 30fps.What kind of low goal is that?They seem as if they arent even puting the effort to achieve something great with Perect Zero
-
I\'m no PDZ fan but I\'m pretty sure they will be working on it a lot. It looks way too horrible compared to the other games. There might be a very good reason why it\'s not currently in E3.
-
They sad they are aiming at a 30fps.What kind of low goal is that?They seem as if they arent even puting the effort to achieve something great with Perect Zero
Well what I can I say Rare is not the same Company from back in the glory days. 30fps is unacceptable considering the powerhouse hardware they have at there disposal. The only real logical reason I can come up with that might help explain the 30fps laziness is probably because of the limited time frame they have to work with, considering the game is "SUPPOSED" to be a launch title) as if Rare will make the deadline, LOL!
30 fps shouldn\'t even be a consideration
Tell that to Rare
-
there is a reason nintendo let RARE go
they\'ve sucked for years
-
PDZ being 30 fps = donkey raping bullsh*t
-
there is a reason nintendo let RARE go
they\'ve sucked for years
Well this is a chance for them to redeem themselves, to show the world that they still have what it takes, to bad it looks as if Rare could give 2 shits with a 30fps game. Hell if they are willing to compromise the game by targeting it at low fps, GOD knows what else they are willing to turn the blind eye on.
Maybe I am being to Hard on them, maybe PD0 will turn out to be an A+ game, only time will tell.
-
I won\'t be harsh. I\'m willing to give anybody a second chance. If PDz will be good, Rare\'ll deserve credit.
-
Originally posted by mm
30 fps shouldn\'t even be a consideration
lol that it is
no doubt...i usually don\'t complain about such small details, but 30 fps should be history by now...no excuses...
-
Rare has not been a good company in quite sometime. All of their last games was subpar. Why do you think Nintendo did not fight tooth and nail for them? There was no real reason to keep Rare around. They absord money, delay projects. Rare is a money pit. Nothing more.
-
LIC you\'re so smart, I think I love you.
I wonder how 360 Live will handle multiplayer. In H2 you can have 4-player shit screen while playing online at the same time. They better do something like that so I can entertain my friends when they come over.
-
I know.......I love you.
-
Originally posted by THX
LIC you\'re so smart, I think I love you.
I wonder how 360 Live will handle multiplayer. In H2 you can have 4-player shit screen while playing online at the same time. They better do something like that so I can entertain my friends when they come over.
a what? :p
-
2 New Screens:
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fxs31.xs.to%2Fpics%2F05223%2FPerfectDarkZero_001.jpg&hash=22503b569a296bc3ad3fd33566afeeb627df45a3)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fxs31.xs.to%2Fpics%2F05223%2FPerfectDarkZero_002.jpg&hash=91aa5f90ba7f08d0e613949b008cae5f5e19c26d)
It\'s looking much better.
-
you mean aside from the fogging and lack of textures?
-
Sure...why not?
-
If you think your only going to see 30fps on xbox360 then your very sad.
But someone will make an excuse for the others
-
translation please
-
Originally posted by mm
translation please
that you will see 30 fps on ps3 & revolution....which should be a thing of the past...
-
Originally posted by EviscerationX
2 New Screens:
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fxs31.xs.to%2Fpics%2F05223%2FPerfectDarkZero_001.jpg&hash=22503b569a296bc3ad3fd33566afeeb627df45a3)
Oh no\'s ! They STOLE the BATMOBILE even before Batman can Begin ! :eek:
Look at car in the left below corner for the car which pretty much resembles the batmobile \'tumbler\'.
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fffmedia.ign.com%2Fbatman%2Fimage%2Fbatmobile3_1086805969-001.jpg&hash=92ce83eec990cb981c9aef647ac284baaefe24ae)
-
F*CKING STEALERS!!THEY MUST DIE:headbang: :chainsaw:
-
This whole 30HZ issue is getting blown outta control. It\'s a different story if the new console can only handle 30hz, not if a company decides for whatever reason to target 30hz.
As for those 2 new screens, looks kinda like the post-filtering (bloom, field of depth, color correction) effects they used on hitman contacts then fog effects.
-
Personally im not too surprised. Perhaps 30Hz should be a thing of the past with all of this technology blah blah etc. but with all the advancements over the last gen, we are also going to get new games that push the limits of these consoles. They can easily handle last gen games at 60Hz easy. Thats a given, but when a system is being pushed, its no surprise that the refresh rate/fps are going to dip.
Just my opinion.
-
Thing is consoles are more and more acting like computers. PC gamers think 30fps is a joke, especially when a decent gaming monitor runs at 85hz and beyond.
If consoles continue to support 30fps then pc gamers have one more thing to brag about. :p
-
Originally posted by Lord Nicon
Personally im not too surprised. Perhaps 30Hz should be a thing of the past with all of this technology blah blah etc. but with all the advancements over the last gen, we are also going to get new games that push the limits of these consoles. They can easily handle last gen games at 60Hz easy. Thats a given, but when a system is being pushed, its no surprise that the refresh rate/fps are going to dip.
Just my opinion.
You are right to some extend.But things arent going that way exactly.
With the 32 bit consoles almost all games were running at 30fps and lower.
40-60 fps was an achievement.
then with the 128but consoles 60fps was normal 30fps were games that the console couldnt handle well thanks to detail
Now we ve got these "beasts" and tolerating 30fps especially in first gen games doesnt sound right.