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Playstation/Gaming Discussions => PS3 Discussion => Topic started by: Evi on May 05, 2006, 10:14:59 PM

Title: New Project IM (Interstellar Marines) Trailer
Post by: Evi on May 05, 2006, 10:14:59 PM
This looks pretty sweet.

Scroll down to the Pre-E3 2006 trailers. One is normal, the other is in HD.

http://www.gametrailers.com/gamepage.php?id=2266
Title: New Project IM (Interstellar Marines) Trailer
Post by: THX on May 06, 2006, 07:34:14 AM
woooo0o0000000000000!!!!

That\'s gonna rock!  Shame we have to play that on a controller, but if I loved Halo I\'m sure I\'ll love this :)
Title: New Project IM (Interstellar Marines) Trailer
Post by: Viper_Fujax on May 06, 2006, 11:39:56 AM
holy shiet

might buy a ps3 just so i dont have to upgrade my computer AGAIN.
Title: New Project IM (Interstellar Marines) Trailer
Post by: FatalXception on May 06, 2006, 12:15:27 PM
Amazing.  This game seems to have put the kind of thought into storyline and acting that a AAA sci-fi movie would have.  Cool premise, and impressive graphics (especially if those first person scenes are ingame).  I\'ve been waiting for an FPS to blow me away, hopefully this is it!
Title: New Project IM (Interstellar Marines) Trailer
Post by: Evi on May 06, 2006, 01:22:23 PM
Quote from: FatalXception
Amazing.  This game seems to have put the kind of thought into storyline and acting that a AAA sci-fi movie would have.  Cool premise, and impressive graphics (especially if those first person scenes are ingame).  I\'ve been waiting for an FPS to blow me away, hopefully this is it!
Yeah. To me the concept seems almost "refreshing" the way they pull it off. It\'s good to see someone putting some effort into their game.
Title: New Project IM (Interstellar Marines) Trailer
Post by: square_marker on May 06, 2006, 01:28:23 PM
OMG..... fuckin .... god... i want this gameeeeee
Title: New Project IM (Interstellar Marines) Trailer
Post by: square_marker on May 06, 2006, 01:29:25 PM
*sniff sniff*  .... anyone smell a halo killer?
Title: New Project IM (Interstellar Marines) Trailer
Post by: Viper_Fujax on May 06, 2006, 02:00:20 PM
na..its too realistic to kill halo
Title: New Project IM (Interstellar Marines) Trailer
Post by: Evi on May 06, 2006, 04:54:16 PM
I never really liked Halo all that much.
Title: New Project IM (Interstellar Marines) Trailer
Post by: Paul2 on May 06, 2006, 11:50:57 PM
wow, impressive graphic.  Its remind me of the Final Fantasy The Spirits Within graphic wise in some area, especially the background detail and the lightning effects.  The characters design looks great ingame even though FF:TSW looks better.  But nonetheless, that\'s some impressive graphic for in-game there.
Title: New Project IM (Interstellar Marines) Trailer
Post by: Evi on May 07, 2006, 12:26:19 AM
Quote from: Viper_Fujax
na..its too realistic to kill halo
Yes...because shooting aliens is realistic.
Title: New Project IM (Interstellar Marines) Trailer
Post by: Viper_Fujax on May 07, 2006, 05:58:29 PM
Quote from: Evi
Yes...because shooting aliens is realistic.


erm..i mean gameplay. And how do you know what will be in the future? huh? some kind of ms. cleo? lol

Just look at the guns..and the movements..halo is all arcadey. This seems like an raven shield/ghost recon/far cryish kind of game in a sci-fi atmosphere
Title: New Project IM (Interstellar Marines) Trailer
Post by: Evi on May 07, 2006, 06:06:58 PM
I see what you\'re saying. Halo does feel a bit off.
Title: New Project IM (Interstellar Marines) Trailer
Post by: FatalXception on May 07, 2006, 07:08:17 PM
Halo\'s \'arcade\' feel is what turned me off to it, but probably what made it so accessible to the majority of \'casual\' gamers who love it so much.  An easy to play and fun FPS that you can just jump into.  

I love realism, on the other hand, and that doesn\'t mean realism as in COD2 WWII fighting, I just mean in terms of physics, damage, environments BASED ON the worlds that the game is in.
Title: New Project IM (Interstellar Marines) Trailer
Post by: Viper_Fujax on May 08, 2006, 12:15:38 AM
Quote from: FatalXception
Halo\'s \'arcade\' feel is what turned me off to it, but probably what made it so accessible to the majority of \'casual\' gamers who love it so much.  An easy to play and fun FPS that you can just jump into.  

I love realism, on the other hand, and that doesn\'t mean realism as in COD2 WWII fighting, I just mean in terms of physics, damage, environments BASED ON the worlds that the game is in.


you play the new ghost recon? might be a little TOO tactical and slow for some people (seems like people either love it or hate it). But a lot of things blow up/react to gun fire.