PSX5Central
Playstation/Gaming Discussions => PS3 Discussion => Topic started by: clowd on July 17, 2007, 09:35:02 AM
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http://www.gran-turismo.com/jp/movie/d944.html
Check it out...incredible in cockpit views, AI seems smarter and, 16 CARS on track at once! I for one thought it was impossible with the insane detail of the cars but PD has done it somehow
16 cars on track
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fimg155.imagevenue.com%2Fimg.php%3Fimage%3D71134_ac0009h_122_927lo.jpg&hash=5e8e63becfee0f6fc91d0998e00453969cf088b6)
Insanely detailed interior and exterior
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fimg514.imageshack.us%2Fmy.php%3Fimage%3Dgt5pro61cm4.jpg&hash=11771c114aa2c2631f87d0de11ce251d978a65f1)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fimg524.imageshack.us%2Fmy.php%3Fimage%3Dgt5pro58ks9.jpg&hash=4504bb1a7dfe1b327a43a546165c03eb924fb605)
Insanely detailed pits
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fimg524.imageshack.us%2Fmy.php%3Fimage%3Dgt5pro40rz2.jpg&hash=256659df9c9020274ba039571d150401bf59ce52)
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Looks good...but I want to see in-game footage, not that replay crap.
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Those insanely detailed pics of the insanely detailed interior are just insane. I just can\'t believe how INSANE they are.
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They\'re Holy Insane!
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Those insanely detailed pics of the insanely detailed interior are just insane. I just can\'t believe how INSANE they are.
You have to see the IGN trailer. The driver\'s animation is upper realistic. His hands even change position realistically on the wheel while he turns! In other racers the drivers hands give the impression that they are stuck on both sides of the wheel with super glue. Only when they had to change gear their hand left the wheel and even then it move too fast and too mechanically. This looks like the driver was actually motion captured.
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http://www.gametrailers.com/game/5158.html
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I have a boner.
I haven\'t seen the video yet though. Just wanted to let you know the status of my penis.
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You have to see the IGN trailer. The driver\'s animation is upper realistic. His hands even change position realistically on the wheel while he turns! In other racers the drivers hands give the impression that they are stuck on both sides of the wheel with super glue. Only when they had to change gear their hand left the wheel and even then it move too fast and too mechanically. This looks like the driver was actually motion captured.
perhaps the sarcasm wasn\'t laid on thick enough....
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Those insanely detailed pics of the insanely detailed interior are just insane. I just can\'t believe how INSANE they are.
Look at this comparison of a real interior vs the GT5 counterpart
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.bmwworld.com%2Fpics%2Fz4%2F7813_1024.jpg&hash=e18c6a9d134421f9552ffc0b56727c7a390a6681)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.gamespot.com%2Fpages%2Fimage_viewer%2Fframe_lead.php%3Fpid%3D942026%26img%3D13&hash=e08804c3c3f26a71367915bd2eba3416af99edda)
The first video game I\'ve seen that has Hollywood quality graphics. Incredible, no not incredible, INSANE
EDIT: Here is some pictures
http://www.gran-turismo.com/jp/gt5p/screen/
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I am still wanking over these. ;)
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kurt\'s got stamina, REAL stamina.
:D
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perhaps the sarcasm wasn\'t laid on thick enough....
Oh ok. Dont watch the trailer then
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The most beautifull game in existance
http://www.tg-media.net/famitsu/2007/july25/img062_marked.jpg
http://www.tg-media.net/famitsu/2007/july25/img063_marked.jpg
So impressive
http://www.tg-media.net/famitsu/2007/july25/img064_marked.jpg
http://www.tg-media.net/famitsu/2007/july25/img065_marked.jpg
Look at that Viper...
http://www.tg-media.net/famitsu/2007/july25/img066_marked.jpg
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I know i\'ve asked this before but are you sure Sony isn\'t paying you to make these posts? And if not they really should.
Sure the game looks really nice but you sound like a walking sony advert.
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I know i\'ve asked this before but are you sure Sony isn\'t paying you to make these posts? And if not they really should.
Sure the game looks really nice but you sound like a walking sony advert.
thats why i get pissed off at all of his posts. I feel like a M$ fanboy with how annoyed i get from him. im really not..just like to play devil\'s advocate, especially if you annoy me :D
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I\'ll be a walking Polyphony Digital advertisement anyday. ViperFujax, I\'m not hyping PS3, I\'m hyping GT5 in this thread. This game is extrordinary. It crosses boundaries that have never been crossed. Ok maybe I\'m talking off the wall but what PD has done is amazing
http://www.gamersyde.com/gallery_5970_en.html
http://www.gamersyde.com/gallery_5969_en.html
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Exactly what are these mythical boundaries this game is supposed to cross?
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I don\'t know about crossing boundaries, but the guys making this game are very dedicated to making the cars look, act, and feel right. Very impressive stuff, for sure.
It\'s a shame that they cannot put a damage model in though.
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Ok I think he is overreacting with his statements.
But I have to admit that PD is probably trying to achieve and put too much at the same time in one single game.
I find their effort very remarkable and if the end product ends up with all the things they are planning to include GT5 will be quite an achievement. Probably the biggest a racing game has ever tried to achieve.
I mean....I ve read some of the features they are planning to put in the final product and I was left speechless. On top of that some images I ve seen show a very impressive attention to detail. The pit-stop sequence shown in the E3 trailer I thought it was CGI and impossible to be reproduced in real time. Well at the end Polyphony Showed images of that sequence in real time. It was a part of the gameplay. The only difference is that it is 30fps
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clowd...
Calm down.
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is it going to be online?
and do the cars actually have decent ai now instead of driving on rails?
there are other racing games out there with licensed cars & damage.. why again can GT5 not have this included?
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is it going to be online?
and do the cars actually have decent ai now instead of driving on rails?
there are other racing games out there with licensed cars & damage.. why again can GT5 not have this included?
that was one of my quirks with racin\' games,..i hated the fact that the computer drove on rails...they never really challenged to over take you, even if they had one of the more faster cars on the track. i really don\'t care about damage that much,...when they can get the AI strong enough to actually drive like human drivers, then maybe...cause the way the AI is now, and because they\'re so pre=programmed on the rail system, they\'ll run into you instead of tryin\' to avoid you....
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is it going to be online?
and do the cars actually have decent ai now instead of driving on rails?
there are other racing games out there with licensed cars & damage.. why again can GT5 not have this included?
what games are you reffering to?
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I don\'t know about crossing boundaries, but the guys making this game are very dedicated to making the cars look, act, and feel right. Very impressive stuff, for sure.
It\'s a shame that they cannot put a damage model in though.
They can, but they won\'t. It would take them way too much time and I doubt it\'ll ever be on their agenda. Besides, I\'ll take a better AI over damage modeling.
Its a shame that this great looking game will bore me to tears, at least if its anything like GT4. The only way I\'ll get interested in the game is if it has a robust online multiplayer. The single player gets so damn old so fast. I can only go around the same track so many times against the same stupid AI.
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what games are you reffering to?
I believe forza 2 has some superficial damage, you can\'t total a car.. but it does affect the top speed & handling
better than nothing
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dirt has some amazing damage too. might even be one of the better parts of the game,lol. not saying its a bad game, since im having fun with it.
i figure theyll make this GT awesome in gameplay and graphics..maybe GT6 theyll put in damage on top of the gameplay and graphics from this game
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I believe forza 2 has some superficial damage, you can\'t total a car.. but it does affect the top speed & handling
better than nothing
Forza\'s developers said that have went through a lot of trouble to put that limited damage though. They had to have permission from manufacturers for each car who had to check the state of that damage feature and refine it according to their demands
It wasnt an easy task.
GT will have 700+ cars according to an interview. Also the man behind the developer said that he d want a realistic damage feature than an unrealistic one. And the manufacturers arent letting for that. Thats why Forza doesnt have a prober damage feature. The real problem are commercial cars. These are the cars that the manufacturers dont want to present to consumers damaged. I know they are exaggerating but thats how things are.
Because of this PD did say that they are planning to add damage. But only to special racing sports cars if they are going to add it. These are not meant for commercial use.This should have cars such as F1 cars, rally cars and the likes.
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Forza\'s developers said that have went through a lot of trouble to put that limited damage though. They had to have permission from manufacturers for each car who had to check the state of that damage feature and refine it according to their demands
as insane as that sounds, that seems possible
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They\'ve gone to the extent of having in game cockpits and rear interiors, I would say they are gonna surprise everyone and have damage modeling too.
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its not something that would just pop in a game. id be more than astonishily surprised if they added damage like it was adding some little quirk to the game..and i dont even have a word for that
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They\'ve gone to the extent of having in game cockpits and rear interiors, I would say they are gonna surprise everyone and have damage modeling too.
No, there\'s an interview out there where the creator said they will not.
Each car took an insane amount of time to create and adding a damage system would be both costly and time consuming. I\'d bet they\'ll save it for GT6.
Anyway, the Forza 2 damage modeling was sufficient for a sim racer. It\'s no Burnout, because that would be a bit too exaggerated, don\'t you think?
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fi14.photobucket.com%2Falbums%2Fa319%2FRanced%2Fforzawesome.gif&hash=09a2c6681dc9acec75629d57bf92c26e245bce70)
edit: Don\'t mind the "thread derailed", it hasn\'t. I just like this crash in Forza 2. Seems out of place though since the damage system is obviously turned down for this one race.
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Still not convinced, he\'s been touting damage since GT2, blah blah blah. The technicalities and excuses for it not being in are few and far between. I imagine there will be superficial damage like scratches and panels etc, but I don\'t think you will be able to total your car.
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No, there\'s an interview out there where the creator said they will not.
Each car took an insane amount of time to create and adding a damage system would be both costly and time consuming. I\'d bet they\'ll save it for GT6.
Anyway, the Forza 2 damage modeling was sufficient for a sim racer. It\'s no Burnout, because that would be a bit too exaggerated, don\'t you think?
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fi14.photobucket.com%2Falbums%2Fa319%2FRanced%2Fforzawesome.gif&hash=09a2c6681dc9acec75629d57bf92c26e245bce70)
edit: Don\'t mind the "thread derailed", it hasn\'t. I just like this crash in Forza 2. Seems out of place though since the damage system is obviously turned down for this one race.
Which interview? I ve seen another one saying that he will probably add damage for sports cars but not for commercial cars
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Damage for F1 cars, I think. But not for your everyday garden variety Civics and Jettas etc etc...
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10,000 cars??
Full car list: http://gtcenter.eu/gt/gran-turismo-5...azing-car-list
Polyphony Digital Shocks everyone with Gran Turismo 5\'s amazing car list!
As of today Sony has announced the full Gran Turismo 5 car list. It consists of 10000 cars. At launch it will only have 340 cars while the others will be developed in the future. Polyphony Digital will also develop cars for individual clients. That means in the future we could have any car put into the game for a special price. Of course the damage model will be not present in GT5. Below we are attaching the nearly official carlist of GT5. Be ready for more info in the close future!
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And the launch will only have 340....
Sounds like a bunch of PR bullshit if you ask me. Took them how many years of development and they were only able to make 340? Good luck fitting 10,000 in before the end of time.
Not that 340 is a bad number, hell the 600 something they had in GT2 was almost overwhelming, but seriously, 10,000? Its not going to happen. GT8 will be released before it hits that number.
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debunked, its a fan wishlist
http://www.gtplanet.net/forum/showthread.php?t=95621
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I ve heard that they are aiming for 700+