PSX5Central
Playstation/Gaming Discussions => PS3 Discussion => Topic started by: BizioEE on November 14, 2008, 12:29:40 PM
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I loved RE1,2 and 4. Liked even 0 and loved again RE1 on GameCube.
can\'t wait fo namba 5 :D
http://www.ps3fanboy.com/photos/resident-evil-5/936104/
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New Video
http://www.gamekyo.com/flash/flvplayer.swf?videoid=13724
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Looks pretty.
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Should be fun...i\'m gonna have to get another controller so me and the wifey can play together offline (i don\'t do online gaming...too annoying)...game is lookin\' good tho...i kinda don\'t like that they\'re rehashin\' the chainsaw dude and some of the animations, but if the formula isn\'t broke, i say don\'t fix it. Damn...so many games i\'ve yet to get,... heavenly sword, fallout3, prince of persia, soul caliber, dead space, Silent hill homecoming,....(i\'m even thinking about alone in the dark) even tho that game is on the crappy side,..but i need my survival horror fix. I\'ll definitely be gettin\' this next march tho...
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[size=+1]New Game-play Footage[/size]
http://www.psonly.nl/videos/2302/Resident_Evil_5/
Very Nice!
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Day 1 purchase....good lord this game looks amazing!!..:applause:
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Nice screens. Is this a PS3 exclusive, or whut?
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No.
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wow. Those graphic looks amazing. The high detail and the textures. Its up there with Uncharted quality. They look as good or better than some CG quality video from games made over 5 years ago, except this game is in High Def and rendered in real-time.
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[size=+1]Resident Evil 5 PlayStation 3 Gameplay - Refinery[/size]
http://ps3.ign.com/dor/objects/734381/resident-evil-5/videos/RE5_RefineryGameplay_121708.html
[size=+1]Resident Evil 5 PlayStation 3 Gameplay - Warehouse[/size]
http://ps3.ign.com/dor/objects/734381/resident-evil-5/videos/RE5_WarehouseGameplay_121708.html
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All right, I\'m in, but the first time I have to put a shiny ruby into a shiny ruby slot in order to get a wooden crank, I\'m returning it! ;]
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All right, I\'m in, but the first time I have to put a shiny ruby into a shiny ruby slot in order to get a wooden crank, I\'m returning it! ;]
Ahhh...good times...there was also a scenario where you had to put a ruby in the mouth of a lion\'s head to get a colt python...:p
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You guys laugh - but I miss that. I miss the old survival horror of RE1 thru Remake. I loved RE4 and await 5, but I miss the old style.
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You guys laugh - but I miss that. I miss the old survival horror of RE1 thru Remake. I loved RE4 and await 5, but I miss the old style.
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:thumb: +1
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Ps3 vs 360 comparison....
http://www.the-horror.com/index.php?id=features&s=bh5demo
There\'s really no difference, but in these screen caps you can see that the ps3 version has slightly blurry and less defined textures whereas the 360 textures are more defined..in motion tho you can\'t tell the difference....both games still look great.
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[size=+1]Resident Evil 5 PlayStation 3 Video - Inside RE5 Part 1[/size]
http://ps3.ign.com/dor/objects/734381/resident-evil-5/videos/RE5_Commentary01_122208.html
[size=+1]Resident Evil 5 PlayStation 3 Video - Inside RE5 Part 2[/size]
http://ps3.ign.com/dor/objects/734381/resident-evil-5/videos/RE5_Commentary02_122208.html
Day One purchase!
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[size=+1]Capcom: Resident Evil 5 will be \'biggest title in series to date\'[/size]
Capcom’s senior marketing manager, Michael Pattison, has pledged that upcoming horror sequel Resident Evil 5 will go on to become the biggest entry in the long running franchise to date.
The publisher is hopeful its self-described “stellar” Q1 line-up will hold a dismissive hand up to any potential reduction in consumer spending in light of the ongoing economic crisis, and is banking on entries such as Street Fighter IV and Resident Evil 5 rake in the more discerning punter.
“It’s definitely going to be a strong quarter for us, maybe our strongest ever,” said Pattison, adding, “The industry isn’t immune to what’s happening in the economy. People’s disposal income will be cut and they’re going to be more discerning about their purchases. Core games are perhaps better placed than those targeting a more casual audience, as core gamers will obviously purchase more games than a casual gamer.”
“Our hopes for our Q1 line-up are very high indeed. Resident Evil is by all accounts going to be the biggest title in the series to date, reaching the widest user base in its history.”
Pattison also said the company is keen on embracing fresh talent, commenting, “We’re always looking to bring strong talent on board.”
“We’re still looking to expand when the opportunity and time is right. With an ever-stronger line-up in 2009 we’re certainly well positioned to continue to expand.”
Resident Evil 5 is due out on March 13 for PlayStation 3 and Xbox 360.
http://www.psu.com/Capcom--Resident-Evil-5-will-be-biggest-title-in-series-to-date--a0006126-p0.php
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Resident Evil is definitely capcom\'s bread and butter....and this game is going to break records for them the same way gta4 broke records for rockstar....i wonder if the game will ever truly go back to it\'s roots. No doubt the series is an action title and it executes it well, but i would like to see a game that had the atmosphere of the very first game....maybe the series is way beyond that point, but it\'d be nice to see.
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demo will be on 360 Jan 26th..think a week later for ps3
if this trailer doesnt get you pumped for it, nothing will
http://www.gametrailers.com/player/44538.html (wont let me embed)
i have one more chapter in RE4 to go (i think) and im loving it. cant believe i skipped on it because i didnt like the ones before 4. i might hold off for a little while though since KZ2 comes out before it and i still have fallout 3 to play through
RE\'s cutscenes seem like they have the epic-ness of MGS\'s cutscenes, but they dont rely so much on them to be a huge part of the game..perfect combo of intense scenes that you cant do in gameplay and still having most of the game be actual gameplay. only problem with RE cutscenes are the damn random button pressing in the middle of a scene. have a bad habit of putting down my controller when cutscenes start
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Beautiful trailer indeed! can\'t wait anymore.
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demo will be on 360 Jan 26th..think a week later for ps3
Yep !
Capcom has confirmed that the Resident Evil 5 demo will be on PSN from Monday, February 2 - over a month before the game\'s release on March 13.
That\'s exactly a week after the demo is due to hit Xbox Live, on Monday, January 26.
http://www.computerandvideogames.com/article.php?id=206164
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damn tough game. tried each level once and died both tries.
the AI of sheva is unfortunately pretty crappy..has no sense ot where you are standing and walks around like shes on crack when the two of you are in a room and you\'re searching around for crates and ammo. starting to wish the game didnt include her except for coop which could be really fun (and just added more enemies for coop) ..havent tested it yet
but if you liked RE4 youll like this one
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but if you liked RE4 youll like this one
:cool:
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Demo out now on PSN
http://blog.us.playstation.com/2009/02/02/resident-evil-5-demo-live-on-psn-today/
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I want them to get back to the good ol\' raccoon city type games. This game just comes off as too arcade like. Too many enemies, too much ammo, too much not like zombies, and I know I\'m being a little picky, but I hate how the ammo and stuff glows red and blue. It just takes away from the realistic environment. For me the demo came off more of an action game than a survival horror game.
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I want them to get back to the good ol\' raccoon city type games. This game just comes off as too arcade like. Too many enemies, too much ammo, too much not like zombies, and I know I\'m being a little picky, but I hate how the ammo and stuff glows red and blue. It just takes away from the realistic environment. For me the demo came off more of an action game than a survival horror game.
I want RE1 style back. I want that atmosphere back!
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never played RE1.. couldn\'t stand the control. Felt so wrong to have to press up to have your character move forward in the backward direction
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I want RE1 style back. I want that atmosphere back!
I agree...the tight corridors of the mansion and atmosphere was great....not to mention i thought the eerie soundtrack when you first entered the mansion hallway was superb. They really need to get back to slow moving zombies at some point.
I think it can still work...they can have slow moving zombies, but have like a faster moving creature like the one that was in the very first RE...i forgot the name of the creature, but it looked a huge mutant frog or something...the RE series, while it\'s still good, needs to go back to it\'s roots...but maybe it\'s at the point of no return....28 days later changed the way we view zombies and zombie games forever.
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http://www.gametrailers.com/player/45028.html
very nice
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i\'ve tried the demo. Sadly, this isn\'t for me. The game controls are awkward and non-functionnal. The graphic and music create a really great ambiance. I liked the demo for everything except the controls.
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While i feel RE5 will be great, i\'ve always liked the series in this order...2,1,4,3,....code veronica comes in a distant last. But this vid here shows how much atmosphere the series had early in it\'s life. And even tho the graphics by today\'s standards are weak, i still think the monsters and mutants found in the earlier games were a bit more disturbing than what we\'ve seen in prt4 at least.
And let\'s be honest...who didn\'t s**t bricks the first time "mister x" or RE2\'s version of the nemesis?...That guy terrorized you all game long...i miss the dread and tight corridors of the earlier games....:thumb:
http://www.gametrailers.com/player/45470.html
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i\'ve tried the demo. Sadly, this isn\'t for me. The game controls are awkward and non-functionnal. The graphic and music create a really great ambiance. I liked the demo for everything except the controls.
did you play RE4?
because i did a couple months ago and almost didnt play the game after i started because of the controls. But after you get over the learning curve it was a great game. i\'d imagine RE5 will be the same for you.
the game would be too easy without these controls
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I want them to get back to the good ol\' raccoon city type games. This game just comes off as too arcade like. Too many enemies, too much ammo, too much not like zombies, and I know I\'m being a little picky, but I hate how the ammo and stuff glows red and blue. It just takes away from the realistic environment. For me the demo came off more of an action game than a survival horror game.
Just played the demo also. Graphics were amazing.... but when I started playing... ehhhhhhh. Too arcadey. Turned it off after another 5 minutes. :running:
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Cover system in RE ?!
http://www.gametrailers.com/player/46208.html
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Yeah i did notice that...at first i thought it was only going to be in certain area\'s, but now i\'m not so sure...anyway i think the game actually needs it....in RE4 when you were in that ganado camp with the bob-wire and your partner in the helicopter came in to help you,..i found that a cover system would\'ve been a bit more benificial in that area....and the cover system makes chris and the game itself more real.
Some may not like it, but i think it fits the situation....chris should have these advanced moves in the game....he\'s not just a rookie stars member anymore...:p
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PS3 RE5 selling nearly with a 4/1 ratio compared to 360.
[PS3] Resident Evil 5 (Capcom) - 222k
[360] Resident Evil 5 (Capcom) - 56k
http://ameblo.jp/sinobi/entry-10219230414.html
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http://www.eurogamer.net/articles/face-off-resident-evil-5-article
I kind of wanted to get this on the PS3 but between the size of the install and the shitty water reflections i might have to get it on 360.
still cant decide though because i like the ps3 controller a lot more for re5
edit: http://www.eurogamer.net/gallery.php?game_id=5106&article_id=446291#anchor
check out the last picture on the Added on 10/03/09 group..the water looks really bad
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it seems like the 360 has slightly better graphic overall than the PS3 version.
According to that website, here is the reason why...
...In terms of just why Xbox 360 has the edge technically, it seems to be all come down to the set-up of the graphics hardware. Capcom itself rates the triple-core Xenon CPU as being about equal to a dual-core 3.2GHz Pentium 4 Extreme Edition CPU. Not a bad processor as such, but no match for the raw computational power of Cell. However, Capcom has made extensive use of the 10MB of \'EDRAM\' that is directly attached to the Xenos GPU in order to maximise its visual effects. With virtually unlimited bandwidth, effects can be processed enormously quickly. The Cell/RSX combo doesn\'t this advantage, although ironically, the PS2\'s graphics synthesiser does - one of the reasons why full software emulation of the older console is difficult on the PlayStation 3....
Added: I realized it was developed on the XBOX360 first then the PS3 version later.
...The technology behind Resident Evil 5 is Capcom\'s very own Framework MT engine...
...It\'s also worthwhile noting that the PS3 version of the engine only began development around a year after the 360 version was up and running...
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Capcom has made extensive use of the 10MB of \'EDRAM\' that is directly attached to the Xenos GPU in order to maximise its visual effects. With virtually unlimited bandwidth...
Crap...so, why RE5 graphics, physics, animations, effects, lighting, scale, textures, AI are utter garbage compared to KillZone2 ? capcom just ported this game to PS3, developed with 360 in mind ;)
anyway this is coming from IGN and Eurogamer, mmm...anyway, yes, PS3 version is a port. --->...It\'s also worthwhile noting that the PS3 version of the engine only began development around a year after the 360 version was up and running...
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http://www.eurogamer.net/articles/face-off-resident-evil-5-article
I kind of wanted to get this on the PS3 but between the size of the install and the shitty water reflections i might have to get it on 360.
still cant decide though because i like the ps3 controller a lot more for re5
edit: http://www.eurogamer.net/gallery.php?game_id=5106&article_id=446291#anchor
check out the last picture on the Added on 10/03/09 group..the water looks really bad
Controls are key for me...that is one of the major reasons why i like the ps3,..because of it\'s controllers...the water isn\'t that great, but you probably won\'t even notice it when it\'s in motion....if it\'s more of a controller issue i\'d say definitely go with the ps3, unless you\'re really strict on graphical superiority..then run with the 360.
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anyone else buy it?
ended up getting it for ps3 and i dont regret it at all. just felt wrong playing it on the 360 controller. i turned down the brightness to only like 4 above the darkest setting and it looks a lot better to me.
and the water isnt that bad either. people said it was like fallout 3\'s water on the ps3 (which does look pretty crappy..but it looks metallicy so i can live with it since the water\'s polluted) so thats what got me worried. but it is a lot better, and the explosions on one part look really good.
im enjoying the coop a lot but still iffy on the AI when i decide to play through it alone to collect stuff
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Got it from gamefly today and played it for an hour or so. I\'m really liking it so far, and that\'s coming from a guy who doesn\'t really care fort action games.
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are you playing it solo? every time in the demo i would dodge the boss (both of them) right at the last second, but that wouldnt be enough time for sheva to get out of the way and shed end up getting f-ed up. was almost killing it for me but i love coop enough to buy it anyway.
i also get pretty anal about bullet conserving (except i do get a little trigger happy when theres a bunch of guys on the screen at a time)...which the AI doesnt do at all
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I just purchased it today....but i haven\'t had a chance to play it yet.....sounds good so far, and while sheva\'s AI isn\'t the greatest, i\'ve heard it\'s one of the better AI\'s you can experience in a game...her wasting ammo could end up being irritating.
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I just started playin\' this last night...and it\'s ok. I have my controls set-up for the RE4 type setting, but something still feels a bit weird about the gameplay...i keep tryin\' to do the 360 quick turn, and the camera seems kinda funky. I guess i just have to get used to it. I\'m not likin\' the inventory management scheme either that much....i\'m not trigger happy with my weapons, and i still found myself with little to no ammo in some parts.
And honestly, i don\'t buy that crap with capcom stating that it adds tension by not having the character walk and shoot....why they haven\'t done that yet boggles the mind...this game screams for that animation to be added. It\'s not a horror game by any means anymore so Chris should be able to walk and shoot.
Lastly i will say that the game looks gorgeous...you absolutely cannot go wrong with either the ps3 or 360....the use of lighting in this game is best i\'ve seen period!!...seriously...you know how your eyes react after you\'ve been in a dark place for long time then when you come out quickly to sunlight you have to squench(spel) your eyes a bit?...this game does that effect brilliantly...i don\'t know how they artificially made that effect possible, but it worked on my eyes..absolutely incredible.
I won\'t let out too much of a spoiler, but i\'m at a point in the game where it looks like it\'s in the late afternoon(orangey theme) and again the afternoon effect is simply astounding..this game is an absolute graphical powerhouse. Up until today, uncharted was the most visually impressive game i\'ve seen to date,..but RE5 has taken that title...it\'s not by a huge gap tho..uncharted can still hold it\'s own to this day, but RE5 edges out the game by a small margin.
I\'ll let my thoughts be known as i further progress, but this game is an absolute pleasure to look at.
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Thanks clips, I\'ll probably get it the end of march.
ps: just curious, did you get KillZone2 ?
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are you playing it solo? every time in the demo i would dodge the boss (both of them) right at the last second, but that wouldnt be enough time for sheva to get out of the way and shed end up getting f-ed up. was almost killing it for me but i love coop enough to buy it anyway.
i also get pretty anal about bullet conserving (except i do get a little trigger happy when theres a bunch of guys on the screen at a time)...which the AI doesnt do at all
Yeah, playing solo... On easy.
I opened up my game for people to join last night and this one dude joined who was waaaaaaay better at the game than I was and it ended up with just me chasing him around while he killed everything.
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Thanks clips, I\'ll probably get it the end of march.
ps: just curious, did you get KillZone2 ?
As astounding as killzone2 looks and plays...i\'m just not into fps..:(...the game has received high scores across the board tho, so i don\'t think you can go wrong with that one.
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i may be weird, but i personally like that you cant walk and shoot. i mean..i can do that in every other game. to me these controls are just resident evil controls and it fits the gameplay.
but going by the amount of complaints their getting, id have to imagine theyll have it for the next one. im actually really curious if well get a game like RE4 and 5 or if itll be a huge jump.
But ill agree with the inventory system. i liked the RE4 suitcase a lot more. i think they decided to do it this way because they wanted it to be in-game instead of pausing it so i dont think they couldve used RE4\'s system even if they wanted to
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I also don\'t mind the not being able to run and shoot thing. I think it keeps the game from moving too fast.
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As astounding as killzone2 looks and plays...i\'m just not into fps..:(...the game has received high scores across the board tho, so i don\'t think you can go wrong with that one.
I understand you, my cousin didn\'t get KZ2, he doesn\'t like FPS, and though he was amazed by the graphics, atmosphere, animations and everything, he prefers a lot TPS action/survival/platform games like RE4,5, R&C, Ninja gaiden, etc.
Me is in love with KZ2, really owned, loving it, loving the furious and intense action, mind-blowing.
Anyway, back on topic, my cousin is getting RE5 and he will tell me all his impressions; and please, post all your impressions about it, I wanna know :D
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I finished RE5....and while the story is as good as any RE game(and that\'s not sayin\' much) i thought they wrapped everything up nicely at the end. It\'ll be interesting to see where the series goes from here. Once i got used to the controls, the game was a blast to play...the boss battles are fun and action packed and again...the graphics...i\'m not a graphics whore, but this game looks and plays like a really high end cg movie in realtime...the lighting and the character models look really, really good!...:thumb:
Definitely one of the top games of the year thus far, and even tho the horror element really isn\'t there, the game is an action romp that\'s a blast to play.....small spoiler!!.....later on in the game you\'ll encounter enemies that were witnessed very early in the series and they look great...i\'m tempted to go thru this game again, just to be amazed by it\'s visuals, and i NEVER turn around and play an adventure game after i\'ve beaten it.....great game by capcom and this game is my new favorite RE title. I highly recommend this one.
One last tidbit about the boss battles...the soundtrack sounds like something out of a big budget motion picture....really nicely done.
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Thanks clips! I\'ll get it within 2 weeks. Happy to hear from you that RE5 is a great game :)
ps: I loved RE1 so much, and I miss that atmosphere...
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I think you\'ll have fun playin\' RE5 once you get it....as far as RE1 goes, yeah i miss the creepy atmosphere of the earlier games as well...and i didn\'t get the chance to experience RE-REMAKE on the gamecube, but i did hear that if you\'re going to remake a game, that was the way to do it..i heard that game had creepy atmosphere up tha whazoo!!
With RE5 hittin\' it\'s peak as far as it bein\' an action title, i think they really don\'t have a choice now but to take the game back to it\'s creepy roots....i\'ll be really surprised to see the next game keep it\'s action theme...i\'m ready to tread thru haunted mansions and creepy tight corridors again..:)
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I played RE1 on GameCube, fantastic graphics and atmosphere, with beautiful lighting and characters models. I loved playing it again. And I miss that.
I will get RE5, and I\'m very confident I will enjoy it! I\'ll let you know :)
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I still have my GameCube just because of REmake.
Looking forward to playing RE5.
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no spoilers so dont worry
i finished the game last night with my brother. took 19 hours so that\'s pretty good time. we were also looking around for all the stuff we could pick up so keep that in mind. I think RE4 took me 22-24 hours playing the same way, so considering you have another guy with you taking half the kills, 19 hours ir pretty good
on to the trophies...
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19 hours is very good. I\'ll probably get it next week. what about the difficulty level ? average, challenging...
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i had it on veteran (hardest before unlocking professional) and it had it\'s tough moments. It was a little rare to die in the middle of the game because of the partner reviving system but there were a few parts where we ended up dieing a bunch of times before passing.
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thanks mate.
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But ill agree with the inventory system. i liked the RE4 suitcase a lot more. i think they decided to do it this way because they wanted it to be in-game instead of pausing it so i dont think they couldve used RE4\'s system even if they wanted to
I have only played the demo on the X360, and I think this game is definitely strong enough to warrant purchasing. Not sure if I\'ll buy it now or later. I\'m still trying to complete a couple other games...
I was also disappointed by the inventory system. It takes four actions to change weapons!
1. Y
2. Stick or D-pad to move to the slot
3. A to select
4. A to equip (or move cursor and thus add another action!)
That is incredibly stupid. They could have done it all with the d-pad like in Half Life 2 or Left 4 Dead, then most weapon changes would require one action. That makes me think they left it overly complicated just to increase the difficulty. To me that is a failure. If they\'re going to make inventory actions occur in real time, they shouldn\'t build in additional hindrances.
In spite of that, I\'ll probably buy it and maybe I\'ll get faster with the inventory.
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you actually can put 4 guns on the top, bottom, right and left middle boxes and select them using the d-pad. I think i figured that out after i made that post and it definitly helps.
but there are still times where ill have a rocket launcher in my inventory, but since i dont use it all the time i wont put it on one of those 4 boxes so ill have to do it the long way at a really crappy time
now my complaints with the inventory is 1) when you heal a player it always picks your best health so you end up wasting a full thing instead of just saving him with the half-herb and saving the good one and 2) you cant take the bullets out of guns in your out-of-game inventory and put them in guns in your current inventory
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OK thanks for the info! HAH
BTW I was out walking around and I just bought the game. I\'m glad there\'s a better way to switch weapons.
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I\'ve been playing the game for a few days, and now I have some other criticisms. :) Once more the inventory:
When both characters\' inventory slots are full, you can\'t GIVE or REQUEST ammo from the other character, even if you already have a slot with that kind of ammo that it could be combined with. (When you pick up ammo, it combines automatically, but not between the characters)
You also can\'t combine herbs between characters. You can only COMBINE stuff in one character\'s inventory. Why?
Sheva will always pick up anything valuable like herbs and fill up her slots, even if you don\'t need that kind of item. (Although she is good about giving you the ammo she picked up if it\'s for a weapon you\'re carrying)
You have to waste an item to clear an inventory slot, just to juggle ammo between the two characters.
When you DISCARD an item, it doesn\'t drop to your feet like it would in almost any other game ever written. It just vanishes. Therefore if you need to clear an inventory slot, you have to pick the least valuable item you have and just throw it away. Am I missing something?
This stuff could have easily been done in a much more streamlined manner. It really makes me wonder what the developer was thinking.
Other than that, it\'s still an AWESOME game. :D
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[size=+1]TGS \'09: Video of RE5 Controller by PS3 Motion Controller[/size]
http://news.vgchartz.com/news.php?id=5329
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[size=+1]Resident Evil 5 Gold Edition: New Evil Creature Revealed[/size]
The creature guards the underground of Spencer\'s Mansion in the game\'s new Lost in Nightmares episode, chasing any uninvited guests.
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I\'m glad capcom decided to go the dlc AND physical disk route...as i hate downloading, i\'ll definitely be picking up the disk version.
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The new costumes:
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.capcom.co.jp%2Fbio5%2Fae%2Fimg%2Fcostume%2Fcostume_w_pic_02_l.jpg&hash=3a561eea0395d17c94a011b23d00287e32980991)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.capcom.co.jp%2Fbio5%2Fae%2Fimg%2Fcostume%2Fcostume_w_pic_01_l.jpg&hash=86877e6e22d7b81ac4dc33fe70bd12605a18bd4f)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.capcom.co.jp%2Fbio5%2Fae%2Fimg%2Fcostume%2Fcostume_f_pic_02_l.jpg&hash=c4158df53cebd7c4e140c90c9f28014dfb9c2e6b)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.capcom.co.jp%2Fbio5%2Fae%2Fimg%2Fcostume%2Fcostume_f_pic_01_l.jpg&hash=f37369ea2b474add1b85deb7ed8c06cac412b946)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.capcom.co.jp%2Fbio5%2Fae%2Fimg%2Fmerce%2Fmerce_f_pic_01_l.jpg&hash=b400be6ced12c626d5fde1290515c6e5c940615d)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.capcom.co.jp%2Fbio5%2Fae%2Fimg%2Fmerce%2Fmerce_f_pic_02_l.jpg&hash=68b87edf2629f65c5a801fd4799b62335b87d7b3)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.capcom.co.jp%2Fbio5%2Fae%2Fimg%2Fmerce%2Fmerce_w_pic_01_l.jpg&hash=322f518317416be5f2f84e36711db1e3b4397046)
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.capcom.co.jp%2Fbio5%2Fae%2Fimg%2Fmerce%2Fmerce_w_pic_02_l.jpg&hash=85c8dbffbcfe4a22c087592abe71bbab4eb1986e)
Very nice.
More accurate dates (http://www.neogaf.com/forum/showpost.php?p=18554744&postcount=34)
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[size=+2]Platform DLC: Planned release date [/size]
[size=+1]DLC:[/size]
PS3 Lost in Nightmares 18 February
PS3 Costume Pack 1 18 February
PS3 Episode 2 (title TBA) 4 March
PS3 Costume Pack 2 4 March
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360 Lost in Nightmares 17 February
360 Costume Pack 1 17 February
360 Episode 2 (title TBA) 3 March
360 Costume Pack 2 3 March
[size=+1]RESIDENT EVIL 5: GOLD EDITION [/size]
PS3 All content on disc 12 March
360 Disc + download token 12 March
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I dont think chris\'s costume could be any gayer
havent been in the mood for RE5 since i beat it twice when it first came out
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I dont think chris\'s costume could be any gayer
havent been in the mood for RE5 since i beat it twice when it first came out
Same here...RE5 was the only game i turned around and played back-to back...and i too left it alone after that...moreso just so i can forget about it a bit so that when i do get the gold package(ps3 version)...it\'ll feel a bit fresh again....and yeah chris\'s outfit is wack....
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[size=+2]Resident Evil AE\'s Second Scenario Detailed[/size]
[size=+1]Jill Valentine joined by Josh Stone in escape mission. Plus, new details on the game\'s Mercenaries Reunion mode.[/size]
Capcom accidentally let slip the name of the second Resident Evil Alternative Edition mission a while back. This week, Famitsu is back with the details.
The second mission is titled "Desperate Escape." Jill Valentine is joined in the misison not by Chris Redfield, but by Josh Stone, one of the primary characters in the main RE5 scenario.
Jill and Josh, having just seen Chris and other characters off, find themselves left behind in an enemy facility. They must work together to escape.
The Famitsu article states that Josh serves in a partner role in the mission, with players taking control of Jill.
In addition to the new scenario, Famitsu offers a glimpse at new characters/costumes for the game\'s The Mercenaries Reunion mode. Sheva will appear in another sexy costume, this time sporting glasses and a short skirt as an "Officelady." Chris\'s second new costume is the futuristic Exoskeleton.
Josh will also join in on The Mercenaries Returns. With the Sheva and Chris costumes announced here, and the two unveiled back when RE5 AE was first announced, we now have five of Mercenaries Reunion eight costumes confirmed.
http://www.andriasang.com/e/blog/2009/12/16/re5_second_scenario/