PSX5Central
Playstation/Gaming Discussions => PS3 Discussion => Topic started by: Dangerous_Toys on December 13, 2000, 07:57:27 AM
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According to the Daily Radar EA just Pledged support to Xbox..now I\'m not an Xbox fan...but why is Sony letting some of their biggest guns silp through their fingers...there is going to be some really bloody water in this console war..
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They\'ve never been an exclusive before.
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Xbox just got EA? (jump down from my window)!!!
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Gamecube also got EA no big woop
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Game devolpers are game developers... They don\'t care what console their games are on, as long as they are on...Get it.
The more platforms they support the better for them, the more games they will sell. Its all good..Competition brings better games, and their aint nothing wrong with that.
I own a PSX2 and I love it. But it seems I will own an X-box too.. Why the hell not? Have the best of both worlds. Plus it will look dope on my 46\' widescreen HDTV. But I don\'t like microsoft as a company, but what can you do?
peace
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What? GameCube also got EA?(climb back up to the 13th floor)
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EA wants it all.
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EA has always developed for PC\'s, so X-box was a no-brainer.
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This is as shocking as Rare developing for Gamecube. As somebody said, EA has never been console exclusive. Hell, they even worked on 3DO and Saturn.
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Originally posted by CygnusXI
EA has always developed for PC\'s, so X-box was a no-brainer.
LOL, right :)
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HaHa...C\'mon no big deal...EA has been doin\' everybbody for yeeeaarrs...they even did stuff for the Atari Lynx (R.I.P)
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"When we saw the hardware specification and talked to the Xbox team, we knew that this console was going to be popular with novice and hardcore gamers alike," said Don Mattrick, president of EA Worldwide Studio Operations. "Titles like Madden Football, SSX snowboarding and Knockout Kings boxing are going to look great on Xbox."
This quote is interesting... they are basing this off the SPECS that microsoft gave them... ROFL!
this also means that they have yet to see a real dev kit, or console...
Wonder what would happen if the specs turn out to be less like Nvida is used to and historically likely to do...
what then?
Very Interesting
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Are you saying EA doesn\'t know what they are doing and are jumping into this agreement blind?
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Actaully Chrono, it has been reported that they received 500 dev. kits from Microsoft as of late.
Eric Jacob
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Well according to most of the people on this forum..EA will hump any console for money...If that is the case then why do they still refuse to develop for the Dreamcast?
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Originally posted by AlteredBeast
Actaully Chrono, it has been reported that they received 500 dev. kits from Microsoft as of late.
Eric Jacob
yes.. but does that mean that the consoles done... no
nevermind
next year when the console turns out to be nothing like they say it is don\'t come crying to me, I give up using inteligent logic to come up with reasonable conclusions... its just not worth my time.
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Dangerous Toys - something happened between EA and Sega that nobody is talking about. EA is pissed. Think about it. The PC gaming market is not as big as the Dreamcast\'s userbase, yet EA continues to dedicate resources to that. (successful PC title - 250,000 to 400,000 sales; successful DC title - 700,000 to 1,000,000 sales). Not too mention the Dreamcast\'s dirt cheap development.
Something happened. Don\'t know what. The same is true with Vic Ireland and Working Designs. Seems like Bernie pissed off a lot of people; either that or Sega of Japan did. Maybe SoJ is a bit of a pain in the arse for American developers. Who knows. But EA will whore themselves to any console - as should any developer with a brain in their head.
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Actually, one of the reasons is so simple. EA wanted Sega to choose 3DFX as their chip source. I am glad they didn\'t. If they did we would be using Banshee technology,a crappy one indeed!
So when the time came for Sega to chooose the SoJ\'s choice or SoA\'s choice, the more powerful one came the right one, and I am glad.
Really Crappy graphics + EA
or
the graphics that DC can do now (Exponentially better than the USA version) - EA.
With Visual Concepts, who needs EA? Especially since the rumor has it, that VC is developing College Sports titles next year.
Eric Jacob
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See, I don\'t buy EA\'s "3dfx" excuse. I can\'t imagine the Emotion Engine was that easy to learn.
As far as Visual Concepts - it would be nice as hell to have a CHOICE of sports titles. If we had a CHOICE, then baseball and hockey fans wouldn\'t be screwed. The same is true with PS2. Sucks that people are limited to EA since 989 isn\'t on the ball. I wish to god EA would come to DC. I prefer NFL 2k1\'s Gameplay over Maddens, but I\'d buy Madden at the drop of a hat. I miss it\'s depth and franchise mode - and Madden cards. As well as it\'s defense. Soul Calibur is a fantastic game, but that doesn\'t change the fact that some people love Virtua Fighter\'s mechanics. As good as a game may be, it\'s still nice to have a choice - because no game can please 100% of the people.
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Yea well EA is the house that Sega built with thier Genesis console...so without Sega EA wouldn\'t be the software indusries Billion Dollar Baby...but I guess EA just doesn\'t care now that Sega is stuggling for cash and they are no...I still buy EA games for my PS 2 but I got alot of bad blood against them for not helping Sega
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Originally posted by AlteredBeast
Actually, one of the reasons is so simple. EA wanted Sega to choose 3DFX as their chip source. I am glad they didn\'t. If they did we would be using Banshee technology,a crappy one indeed!
At the time of the Dreamcast\'s release, Voodoo2 was ALREADY available (I had one!).
Voodoo1&2 were 3D only, Banshee was 3Dfx\'s first 2D+3D combo card and it came out AFTER Voodoo2.
If Sega had choosen 3Dfx, it would have been Voodoo2 technology inside the DC, not Banshee.
Also, EA\'s decision not to support the DC had absolutely nothing to do with Sega\'s choice of PowerVR instead of 3Dfx.
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If Sega had choosen 3Dfx, it would have been Voodoo2 technology inside the DC, not Banshee.
The Banshee used the voodoo2 chipset, but the card was just poorly made sacrificing too much for the 2D aspect, but it was a good effort at the time till the TNT came out.
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It looks like they\'ll be gettin Square pretty soon too.
http://www.dailyradar.com/features/game_feature_page_1948_1.html
quote:
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DR: Now that EA is on board, and it has such a close relationship with Square, can we expect an Xbox/Square announcement in the near future?
JA: Yeah, you should. We\'re not done announcing our development partners. This announcement further cements the fact that the world\'s best developers are flocking to the Xbox, and that they think the technical and business strategies are right on and have a lot of confidence in our ability to pull this thing off. And frankly, our confidence grows every day when we get great partners like this on board.
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http://www.gamecenter.com/News/Item/0,3,0-5097,00.html?st.gc.fd.gn.i
quote:
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GC: EA was considered the last big fish that you guys needed, but there are still people wondering about Square. Is there any word on that front?
J. A.: Today\'s really about talking about Electronic Arts. And Electronic Arts has been a great partner with us, and over the past 15 months we\'ve built a really tight relationship with those guys, and I think that relationship is going to continue to grow, and the gaming industry will definitely benefit from that relationship, as will the gamers and other publishers. So we\'re doing the same thing with the other publishers. We\'ve been working with companies like Square and other partners that we haven\'t announced yet, very closely, to get their input on the technical aspects of the product and the business aspect and our strategy. And this isn\'t the last announcement you\'ll hear from us.
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Amazingly enough, It seems that EA always goes to every system but yet Square stays only to PS2 even though Square is a part of EA... let\'s keep it that way.
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Originally posted by Ryu
The Banshee used the voodoo2 chipset
Sort of, it was a modified V2 chipset. One texture mapping unit was stripped out of the Voodoo2 and replaced with a 2D VGA core, making it MUCH worse for multi-textured 3D games like Quake3 and Unreal. Hence the Dreamcast would have only used the superior, 3D only Voodoo2 chipset.
but the card was just poorly made sacrificing too much for the 2D aspect, but it was a good effort at the time till the TNT came out.[/B]
Agreed.
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Actually,no. The DC has been out snce 1998. When Banshee was still being used. And if you wanted any games at launch, you would have to had the card chosen at least 3 months before hand. It was very smart to use PowerVR2. It is a much better card at doing everything mre than Banshee could ever do.
Eric Jacob
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Yeah, SyxxKorn, we wouldn\'t want to have beter games as a result of them going to another, more powerful hardware. :rolleyes: Stay with PS2 and it\'s programming difficulties. (that was actually stated from them, why Bouncer and FF10 were pushed back)
:rolleyes:
Who cares if they go to another console you will still get a version on your system, a better one may possibly be on a different console though.
Eric Jacob
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Originally posted by AlteredBeast
Actually,no. The DC has been out snce 1998. When Banshee was still being used. And if you wanted any games at launch, you would have to had the card chosen at least 3 months before hand. It was very smart to use PowerVR2. It is a much better card at doing everything mre than Banshee could ever do.
Why would the DC need 2D VGA graphics? As explained in my previous post, the Banshee sacrificed one of the Voodoo2\'s TMUs and replaced it with a 2D graphics core, making it inferior to the V2 for 3D graphics. Therefore it would have never been used in a games console.