PSX5Central
Playstation/Gaming Discussions => PS3 Discussion => Topic started by: soundifound on January 06, 2001, 08:14:37 PM
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The damn controller looks like a mutated form of all of those. Barely any of it is original.
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whats with the big green \'XBox\' logo on the controller ? that thing better glow in the dark or have a screen on there
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whats with the big green \'XBox\' logo on the controller ? that thing better glow in the dark or have a screen on there
Thats X box\'s vmu (the idea they stole from sega). Their are two slots in the back of the controller (just like the one for the dc).
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1) Form follows function
2) Do you really want to have a totally different controller for each console. Imagine if every computer manufacturer decide to re-arrange all of the keys on the keyboard and switch the left and right mouse buttons to differnt places on the mouse just to be "original". Ugh. I mean look at the game cube\'s controller what is that crappy button cluster on the right? Well, at least it\'s different, even if it gives you carpal tunnel and makes it hard to play games.
3) If it works, don\'t fix it.
Getting on MS\'s case for this is just silly. I mean look down at your hand (unless you\'ve got a hook one or something). It has a palm, and fingers and they are a certian distance from eachother.
If you want to make a control device that doesnt sit on a table you have to design it to be held. Lo and behold, all these controller have rounded palm shaped handle areas on the left and right. Go figure! And if you want to add a joy stick to it, well heck. Damn if it doesnt end up going just about where your\'re thumb will be when you hold the controller. Hey and buttons and triggers are pretty much the same. Whaddya know about that? And the buttons and joysticks are all kinda rounded and not hard edged so they dont hurt your hands.
Imagine what a razzing MS would get if they decided to get all original on us and make a hard edged sharp and pointy controller with sharp edgy buttons that you access through an ass mounted brass knuckle head clamp. You\'d be like "HOW THE HELL AM I SUPPOSED TO PLAY WITH THAT?????"
/rant
A good example of this actually is that gamecube controller. They wanted to be a little different so they stranded the d-pad and the right stick on these little pedastal things. If you look at the other controllers you can see that these are placed so that the force of your button press is distributed to your palm which is holding the controller. On the gamecube controller it is too far away from the center of the stress point. You\'ll most likely end up getting sore hands from the controller rocking around in your hands whenever you use the d-pad. It is also a more difficult downward reach from your thumbs. Not good. My hands hurt just looking at that thing.
The best controller of the bunch is the PS2 one. It was designed to be comfortable and accomodate finger reach for both little kids and adults. Ever see a little kid struggle with getting their thumb to reach the high sitck on the dreamcast controller? Sad. And forget about them actually being able to use the triggers at the same time.
The PS2 controller also has the least distance between controls and places the high stress buttons like the d-pad and the right cluster right on the area that has the bulk of your hand support under it, this way the pressure from those button presses are best absorbed. The sticks are placed lower as they require less force to manipulate and are higher up off the pad making the reach correct when you switch from one to the other. Sony has good Human Factors Engineers, Smart. It looks like the x-box one might not be bad to me, although I wonder about little kids being able to use it easily and the right button cluster being stretched out like that may cause some switching problems for legacy DC and PS2 users.
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Couldn\'t have said it better myself (because of the glue sniffing...:D)
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sprocket you have a point, but if companies did not try new things we would still be using atari style joysticks.
and about the gc digital pad it wont be that far away to cause stress on the hand and if sony has good human factors engineers well it is to assuered that nintendo has them to.
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All those controllers look
2 sweeeeet :)
Im dying to see how the Gamecubes one feels like.
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It\'s a ripoff of all the three controllers..
I hope they managed to collect all the good sides from those controllers and melt it into one piece of plastic.
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Until now comparing the DC and PS2 controllers the most confortable I find the Dual Shock2.
Now the XBOX and CG controllers are left to try.Wander how those feel.
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I think the Gamecube controler is to collerful. i think them Dualshock 2 is the coolest , but the Dreamcast controller isnt too hard to use.
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Do not forget that the Gamecube controller is NOT a finished design. The purposely are showing off an unfinished design so no one would steal their idea.
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Sproket:
Have you played any games with the NGC controller? Better yet, have you even held it?
How would you know how good and comfortable it is?
I wouldn\'t judge the thing until you\'ve actually held it. You haven\'t held it - you don\'t know how it feels like.
Besides, whats wrong with the button cluster? Because its different?
All of the companies have people test out the controllers - they\'re designed to be functionable, comfortable and ergonomic - Sony\'s isn\'t the only one that was designed for this.
Sony\'s is the best? You haven\'t even felt [or even seen in person, most likely] the Xbox and NGC controllers.
Anyways, If MS did get \'inspiration\' from any one controller, it was Sega\'s - it has the general shape/buttons and even copies the vmu screen idea.
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i just read the issue of the new EGM..the MS controller is a combination of 4 controllers...DC, PSX, N64, and PC\'s SideWinder [since the designer of the controller for the X-Box also designed the SideWinder Controllers for the PC]
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Some times it makes me wonder...
what if the X-box stole the best of everything from the other systems for personal gain...
the controller is proof, now let\'s see the system. If it\'s black(PS2), small(GC), and opens from the top(DC), then we\'ve gotta big problem.
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Originally posted by TheOneBillyGunn
Some times it makes me wonder...
what if the X-box stole the best of everything from the other systems for personal gain...
the controller is proof, now let\'s see the system. If it\'s black(PS2), small(GC), and opens from the top(DC), then we\'ve gotta big problem.
The color of the system doesn\'t matter. The Genesis, Sega Saturn, and Master System were all black too. If the X-Box was white, will you say Microsoft copied the Sega Dreamcast or the SNES? Now the size, It just doesn\'t really matter. The lid opening from the top does not matter as well. Sega Saturn, Sony Plastation, and Sega Dreamcast opened from the top, too.
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Every time a new system comes out, people feel compelled to point out what features are "Stolen" from other systems. Think of it in terms of a car. Someone came up with the seatbelt, and then others used it. Someone else came up with the airbag and others implemented. Taking good ideas and adding them to new things benefits us all, so what is the point of all the bickering?
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something to pass the time, i suppose
mm
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did you guys know thet the xbox controller is analog just like the ps2 one!
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Every time a new system comes out, people feel compelled to point out what features are "Stolen" from other systems. Think of it in terms of a car. Someone came up with the seatbelt, and then others used it. Someone else came up with the airbag and others implemented. Taking good ideas and adding them to new things benefits us all, so what is the point of all the bickering?
It\'s beacuse when Microsoft are not picking Nuts out of S@*T they are off ripping idears from other companyes or trying to buy them over (so i am told , its not me that said that i am just quoting again :laughing:.