PSX5Central
Playstation/Gaming Discussions => Gaming Discussion => Topic started by: Dr Yassam on February 22, 2001, 03:00:35 AM
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Ok guys, do you want to see what the NV20 is capable of? Do you want to see the power of a GPU which is ONE GENERATION BEHIND the XBox\'s NV2A?
You do? Really? Ok, download \'newdoomengine.zip\' from the following link and enjoy! :)
http://www.3ddownloads.com/?file_id=138158
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That is THE single most impressive I\'ve seen done in a realtime enviorment in a very long time!
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Tried for some screens but too dark!
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the realtime lighting is quite amazing, but the problem with pc\'s is, that games developers are not going to use the full potential of those video cards, cause not many people are gonna buy this expensive thing.
btw. that guy that\'s talking is a freaking loser.
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Which guy are you talking about?
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Are you talking about Carmack.Cuz he ain\'t no loser.
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Originally posted by politiepet
btw. that guy that\'s talking is a freaking loser.
Yes! I had no idea John Carmack was such a dork! :laughing:
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Carmack is quite a doofus despite the ferrari. You can take the geek out of the chess club but you can\'t take the chess club out of the geek.
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Ge force 3 to be a Mac exclusive at first ?
wonder what the Gates mister thinks of that ?
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I think you guys are just a little jealous of what is to come against your PS2 :)
How old are you guys anyway?
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People I\'m a geek and I\'m damned proud of it. It\'s hip to be square.
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Personally, I don\'t see where Carmack deserves all the adoration he\'s getting. Sure Doom and Quake are good games.. but they\'re basically the exact same damn thing with slightly altered textures/sprites. All he does is shooters and his style dosen\'t really change all that much from game to game. It\'d be one thing if he was like Yu Suzuki and could go from creating a great Motorcycle racer (Hang-On) to a great Dogfighter(Afterburner), to a great adventure (Shenmue).
Maybe I don\'t know enough about what the guy has worked on in the past, but from what I see the dude needs to expand his horizons past FPS... or at least bring some major innovation into the genre more than once every half decade.
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As we all old-school iD fans remember things (pre quake2 days) iDSoftware had two eaqually well known John\'s working in its offices. One the greatly celebrated 3d graphics pioneer, John Carmac, the other, the excentric, long haired, game designer, John Romerro.
I bring your attention to the stark contrast of what these two John\'s do. One designs games and the other designs the engines they run on. The latter job being done by the John first mentioned, John Carmac.
A well defined destinction must be made between these two jobs. While I do recognise iD\'s latest offering does fall short of being the best in terms of gameplay, it was by far the most technologically advanced peice of technology in its feild at the time of release. Just as its predecessors where.
I wouldn\'t equate the giant leaps between each game to merely "slightly altered textures/sprites". And one is hard pressed to legitimately argue such a point of view. Anyhooo... most of the credit for these technological advances goes mainly to our demigod, John Carmac.
That said, I\'d just like to express my opinion that JohnC is the biggest nerd ever! This is despite the semi-beliveable things that, Bobo would have you beilve (which I am not obliged to remind everyone of)
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Alright, well I got the two John\'s mixed up. Yes the game engines are progressing nicely and always have been ahead of their time. (Just look at Wolfenstein for example.) And I suppose it\'s poor form to blame a lack of innovation in the FPS genre in it\'s entirety on just one man.
And I also exaggerated a bit with the whole "Slightly altered textures/pixels". I\'m just frustrated that every id shooter to come out "feels" almost exactly the same as it\'s predecessor. Shallow storylines, Ex-combat buddies as monsters, similar looking protaganist (The Doom and Quake 1 & 2 marines look almost identical), a great "hellish" supernatural boss that you must defeat all by your lonesome.. it\'s just all the same to me anymore.
I think one of the greatest innovations in the FPS genre came when Valve created Half-Life and tried to mix an involving storyline, advanced game engine, NPC/Non Enemy interaction, and streaming levels amid all the action. For once, you had a mission.. like making your way to an antenna array and adjusting it by hand, rather than just "Kill everything and exit the maze". Perhaps if John Romero would put some effort into making each of his games go a bit further beyond what a fresh coat of paint and a tweaked engine can provide, maybe I\'d have a lot more respect for him.
To me, he just appears lazy in his creative works.. all the while soaking up credit he dosen\'t deserve.
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Originally posted by ProfessorX
I think you guys are just a little jealous of what is to come against your PS2 :)
How old are you guys anyway?
Hmmm so i am a PC owner that likes thee PS2, and i am jealous ?
Errrrmmmm sorry mate NO i am not !
i just cant wait for that to come out so that i can upgrade my PC.
PS2 For Show
PC for a Pro
thats my saying :D.
PS2 for Fun and instant action (MGS2, GT3, TTT etc etc.....)
PC for Kick @ss games that i can improve by using better drivers and auto exec files (Quake 3 is a prime example)
there is a auto exec file out there that will boost the frame rate :cool:.
i also found it very intresting that Mac got to it before Microsoft.
Consoles aside , i like to see this when ever Apple Mac get\'s one over on Bill , it makes me all warm and tingley in side :D.
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Originally posted by ProfessorX
I think you guys are just a little jealous of what is to come against your PS2 :)
How old are you guys anyway?
Jealous?...of a PC-component?...mmm...I\'ve got a PS2 and I\'m going to buy a Game Cube...I\'m not interested in PC\'s games:D
Isn\'t it a Console Debating?
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You know damn well that the Geforce 3 carries the same core technology thats going in the Xbox therefore the graphics with equal or better what was seen in Doom3 demo.
Please don\'t insult your own intelligence I know you know what the hell were talking about here.
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he prof X why don\'t you chill down a bit, nobody ever said the thing sucked and that\'s cause we know it doesn\'t but it\'s just that not everybody is interested in things like that, so dream on about your 600 dollar card for all I care, but don\'t say we have to like it.
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GeForce3 is claimed to be:
The first fully programmable GPU -- the nfiniteFX(TM) Pixel Shader processor and Vertex Shader processor give developers the ability to program a virtually infinite number of special effects and custom looks.
The first high-resolution antialiasing (HRAA) GPU, featuring NVIDIA\'s patented Quincunx AA mode, for high-resolution, high-quality, high-performance multisampling capabilities,for the first time ever on the PC!
A platform for advanced transform and lighting features, enabling more complex, visually exciting objects and scenes.
OpenGL® 1.2 compatible.
Available in 64MB DDR SDRAM configuration that supports both the innovative Apple® Display Connector and the industry standard VGA connection.
X-Box has not 64MB DDR SDRAM and not high-resolution antialiasing (HRAA) and not a CPU like the G4:D
""The all-new Power Mac G4 with Velocity Engine, when combined with the incredible NVIDIA GeForce3 GPU, delivers industry-leading computing and graphics performance to Mac customers.""
Look at the whole Machine...not only the GPU:D
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Hey SonyFan, Carmack said that Doom 3 is going to be more single-player and story driven than all of his other games. Gives you a little something to look forward to.
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he prof X why don\'t you chill down a bit, nobody ever said the thing sucked and that\'s cause we know it doesn\'t but it\'s just that not everybody is interested in things like that, so dream on about your 600 dollar card for all I care, but don\'t say we have to like it.
1. Never said you guys said it sucked
2. People are interested when the read the post and reply so
I know they are interested.
3. Never said you had to like it. Don\'t care if you like it.
4. It\'s not about the card...it\'s about the Xbox and the
technology inside...ie the NV20 core.
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GeForce3 is claimed to be:
The first fully programmable GPU -- the nfiniteFX(TM) Pixel Shader processor and Vertex Shader processor give developers the ability to program a virtually infinite number of special effects and custom looks.
The first high-resolution antialiasing (HRAA) GPU, featuring NVIDIA\'s patented Quincunx AA mode, for high-resolution, high-quality, high-performance multisampling capabilities,for the first time ever on the PC!
A platform for advanced transform and lighting features, enabling more complex, visually exciting objects and scenes.
OpenGL® 1.2 compatible.
Available in 64MB DDR SDRAM configuration that supports both the innovative Apple® Display Connector and the industry standard VGA connection.
X-Box has not 64MB DDR SDRAM and not high-resolution antialiasing (HRAA) and not a CPU like the G4
""The all-new Power Mac G4 with Velocity Engine, when combined with the incredible NVIDIA GeForce3 GPU, delivers industry-leading computing and graphics performance to Mac customers.""
Look at the whole Machine...not only the GPU
Ok lets just cut through the Haze! I see you point but don\'t beat around the bush come out and say it! So your telling me that the Xbox won\'t be able to match those kind of graphics?
Whats wrong with stating an opinion? I will! The Xbox WILL be able to match those kind of graphics and possibly better them come E3 expo. If you dont want to give your opinion then I ask you one important question....whats your point?
Oh one more thing.....since when did Xbox lose the ability to high resolution AA?
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heh. Viva La Mac!....err..nevermind that.
Just another reason to own a Mac.
(https://psx5central.com/community/proxy.php?request=http%3A%2F%2Fwww.penny-arcade.com%2Fimages%2F2001%2F20010223l.gif&hash=ab74f297c4d555c478b034406ba6e74a3a2eb851)
Ultimate game machine = 733mhz G4, 1.5 gigs of Ram, GeForce 3, 22 inch Cinema Flat Panel Apple monitor.
;)
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Originally posted by Living-In-Clip
Ultimate game machine = 733mhz G4, 1.5 gigs of Ram, GeForce 3, 22 inch Cinema Flat Panel Apple monitor.
;)
*drool* I love macs. I am getting a G4 when the DVD-R drives come out for the macs.
If there are any investors in here you better start buying shares of Apple because they are about to go through the roof.
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Originally posted by Gohan
Originally posted by Living-In-Clip
Ultimate game machine = 733mhz G4, 1.5 gigs of Ram, GeForce 3, 22 inch Cinema Flat Panel Apple monitor.
;)
*drool* I love macs. I am getting a G4 when the DVD-R drives come out for the macs.
If there are any investors in here you better start buying shares of Apple because they are about to go through the roof. [/B]
They\'re out and shipping now. Go to http://store.apple.com. There is 6 configurations of the PowerPC G4, including the 733MHZ with DVD-R/CD-RW superdrive, which is now shipping.
:)
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I saw the 13 meg demo. Am I impressed? Honestly, no. What really shocked me is the time to produce a single frame back 15 years ago with the first Pixtar picture that lasted no more than 5 minutes, which took literally years to produce on thousands of thousands of networked graphic renduring machines. Just makes us wonder and complain the drop from 100fps to 60fps is really that much to complain about.
Simply, the lighting is just outstanding thanks to new shader effects, soft shadows, High Resoultion Anti Aliasing (HRAA). But haven\'t we seen Soft Shadows presented by 3dfx in hardware 1 full year before the GeForce 3? Please, don\'t believe everything nVidia tells you. Especially their HRAA. By what sharkyextreme.com\'s inside nVidia interview, nVidia is still doing it in software and has no intents of making it in hardware as to this point in development. Will it matter if its done in hardware verses software? Yes, to an extent. In hardware, you loose a lot of performance, yet again the result of the feature comes out better. In software, good performance yet below decent quality.
As my personal view of the GeForce 3 up to this point, its generally just taking GeForce 2\'s level up to the next and adding some new things. I mean seriously, who the hell is going to dump 600 dollars on a card that has features that has yet to be used? Wait a month or too and let it kick back. It was halarious, the cut the movie right after the announaced the price, I guess they wanted to hide the commentry of the crowd from us *hint hint*.
In the Doom side, its just looks now. If it incooperates some of the Quake3\'s feel and pace of action, it will easily be another must have. And with the richer graphical advancements, it will offer deeper gameplay.
Ah well, we got til Late March, Early April to disucss the upcoming features of the GF3 aka NV20. Til then, sit back and relax and enjoy the show.
jm
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"Hey SonyFan, Carmack said that Doom 3 is going to be more single-player and story driven than all of his other games. Gives you a little something to look forward to."
Perhaps Gohan, but I\'ll save all prejudgements about Doom III until I play it. I mean, Doom was a great game.. it\'s just that the premise of Romero\'s games haven\'t changed much despite the adulation he pours over each new shooter of his. We\'ll just have to wait until it\'s done to see..
Anyhow, my PC would fry into smoldering lump of melted plastic and circitry if I ever tried to plug the PC version of the GeForce3 into it. It\'ll be awhile before I can afford to upgrade anytime soon too, so it\'s not I\'m likely to have the chance to play it when it\'s released unless I buy an Xbox (which we don\'t KNOW for a fact can produce those kinda graphics anyhow) and that\'s pretty much out of the question for the time being.
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Originally posted by ProfessorX
GeForce3 is claimed to be:
The first fully programmable GPU -- the nfiniteFX(TM) Pixel Shader processor and Vertex Shader processor give developers the ability to program a virtually infinite number of special effects and custom looks.
The first high-resolution antialiasing (HRAA) GPU, featuring NVIDIA\'s patented Quincunx AA mode, for high-resolution, high-quality, high-performance multisampling capabilities,for the first time ever on the PC!
A platform for advanced transform and lighting features, enabling more complex, visually exciting objects and scenes.
OpenGL® 1.2 compatible.
Available in 64MB DDR SDRAM configuration that supports both the innovative Apple® Display Connector and the industry standard VGA connection.
X-Box has not 64MB DDR SDRAM and not high-resolution antialiasing (HRAA) and not a CPU like the G4
""The all-new Power Mac G4 with Velocity Engine, when combined with the incredible NVIDIA GeForce3 GPU, delivers industry-leading computing and graphics performance to Mac customers.""
Look at the whole Machine...not only the GPU
Ok lets just cut through the Haze! I see you point but don\'t beat around the bush come out and say it! So your telling me that the Xbox won\'t be able to match those kind of graphics?
Whats wrong with stating an opinion? I will! The Xbox WILL be able to match those kind of graphics and possibly better them come E3 expo. If you dont want to give your opinion then I ask you one important question....whats your point?
Oh one more thing.....since when did Xbox lose the ability to high resolution AA?
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Do you want my opinion? ...The Movie I watched is really impressive and I\'m curious to see what X-Box can do!
I didn\'t say X-Box won\'t produce a Graphics close to this one or even better(because I don\'t know what the Microsoft console can do).
If you read between the lines you can notice that my point is not:"X-Box is not capable of producing that kind of Graphics but simply and only a little answer to this statement:"Do you want to see what the NV20 is capable of? Do you want to see the power of a GPU which is ONE GENERATION BEHIND the XBox\'s NV2A?...don\'t you agree this statement contains a misleading message...I mean...a more powerful GPU doesn\'t make better graphics than a more balanced hardware with floods of RAM!
I dislike Microsoft,SURE,but first of all I\'m a videogames-lover so,if X-Box will shine in Graphics and game-play...grrr...GRRRR...I have to say that...I\'ll buy the X-Box too!
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Most honest opinion I\'ve heard on these boards in a long time! You argue well point well taken.
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Originally posted by BizioEE
don\'t you agree this statement contains a misleading message...I mean...a more powerful GPU doesn\'t make better graphics than a more balanced hardware with floods of RAM!
RAM is the ONLY advantage the PC/Mac has over the XBox (and any other console)!
Not only will the NV2A be more powerful, but the system board is significantly better at shifting data than any current PC or Mac (since this what is it was designed to do!).
Sure the PC/Mac has the RAM advantage (it always has and always will), but it terms of maxing out the performance of the GPU, 4*AGP will not be good enough beyond the GeForce3. Hopefully, 8*AGP is just around the corner!
http://www.fullon3d.com/reports/000824.shtml
Here\'s what nVidia\'s Tony Tomasi had to say about it;
http://www.wired.com/news/technology/0,1282,41849,00.html
"So even though the XGPU is based on nVidia\'s forthcoming NV20 chip that will be used in PCs, its performance is considerably faster than its PC brethren because there are no AGP video bus and north bridge in the way. The XGPU and CPU will both be directly accessing each other via the same high-speed memory with no buses in the middle."
"There\'s absolutely no way you could render 125 million polygons a second across an AGP bus," said Tony Tomasi, director of product marketing at nVidia. "The entire architecture of the XGPU is built around unified architecture where it shares memory with the processor, as opposed to shuttling it across a bus. So that changes the way the whole thing works."
Hence my statement was not misleading, it simply confirmed the facts about the power of the XBox.
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DR:
why don\'t we go to beyond3d.com and tell them the PC is doomed and xbox is a generations ahead of the PC..because that is what you are saying.
come on i dare ya.
first of all the doom video is too dark, it\'s running on a MAC with higher specs than the xflop...and how many FPS did that demo run at?....this shows NOTHING...means NOTHING...
you people are hypocrites...when people call the xbox a PC you say(hell no dumb sony fanboy)...yet when nvida technology is shown on a PC(mac with way more ram, better cpu(better than P4)...better OS).....it\'s herald as the flagship proof for the xbox power..NOT
you are getting pathetic DR....
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Originally posted by Nplayer-2
why don\'t we go to beyond3d.com and tell them the PC is doomed and xbox is a generations ahead of the PC..because that is what you are saying.
come on i dare ya.
Well since I\'ve been defending the PC for almost 10 years against all the idiots who claim that the NEXT console release marks the end of PC gaming, THAT\'S THE LAST THING I\'M SAYING!
Everytime a new conasole is release, it matches or surpases the BEST PCs available at the time, only to be overtaken again by the PC within a year. YOU SHOULD KNOW THAT, therefore why do you feel the same wouldn\'t be true for the XBox?
The XBox is no different. It has been designed to obtain the maximum performance out of nVidia\'s NV2A in a way that current PC\'s are unable to do. Once AGP8x and Geforce4 are available, the PC will match/surpass the XBox for polygon pushing power.
Before then, the PC\'s memory advantage means it will be capable of more high res textures than the XBox. It\'s main memory advantage means it\'s capable of supporting larger game worlds than the XBox. And it\'s CPU advantage means it will be capable of greater physics and AI than the XBox.
So to summarise: The XBox (upon launch) will push more polygons than the PC. The PC (within about a year) will overtake the XBox in this area!
first of all the doom video is too dark, it\'s running on a MAC with higher specs than the xflop...and how many FPS did that demo run at?....this shows NOTHING...means NOTHING...
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That G4 MAC was LESS powerful than JC\'s 1Ghz PC (as confirmed by JC himself). The Doom3/Pixar demos demonstrated the power of the NV20 (GeForce3) only, NOT the power of the host machine.
you people are hypocrites...when people call the xbox a PC you say(hell no dumb sony fanboy)...yet when nvida technology is shown on a PC(mac with way more ram, better cpu(better than P4)...better OS).....it\'s herald as the flagship proof for the xbox power..NOT
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If Sony released a \'PC\' workstation using the EE and GS processors BEFORE the PS2 was released, wouldn\'t this go some way towards demonstrating the power of the PS2? The answer is it WOULD! Except for more memory in the WS, such a machine WOULD be representative of the kind of graphics to expect simply because the graphics technology is almost identical. AND would it mean the PS2 is a WS? NO - it would STILL be a console!
The SAME is true for nVidia\'s technology, and the next few game shows WILL prove my point Nplayer!
you are getting pathetic DR....
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How sad! Try reading this thread again once ACTUAL XBox games have been demonstrated running on the NV20 and later the NV2A itself.
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Although I won\'t be able to put the official psx2central stamp (due to my obviouis predicament), I\'d just like express my opinion of Nplayer2\'s statement being moronically stupid and totally insubstansiated. Id\'ve hoped even he\'d have the basic intelectual capacity to realise this, but apparently, he doesn\'t......
BUT
Though my feelings, are for the most part, in agreement with the good Dr Yassm, I\'d like to remind him that the NV20 is heavily optimised for exclusive on-the-board work. That is, nVidia has specificaally designed this peice of technology, with the intention of minising the use of the system\'s main bus (PC), thus minising the "bottleneck effect".
That said, its good to note that the NV20 video card has the internal bandwidth in the order of 7gigs/sec. The exact figure eludes me, but that\'s 1gig/sec more than the total bandwidth of the Xbox\'s UMA bus. Naturally, this would have great ramifications in terms of performance difference of the two, with the scale leaning towards the PC and Mac bound video card.
(To further complicate things, the first boards will have chips clocked at 200MHZ, 50MHZ slower than the XGPU)
Anyhooo..... it goes without saying that Physics and AI are relatively simple operations when set against the context of the sheer complexities of 3d graphics. The current standard memmory interface of 4x AGP will not be the catalist for a noticable "inferiority" in PC performance in this particular field.. Therefore, its irrelevant in with respect to the arguement.
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Thanks Avatarr.
Although Nvidia\'s technology probably marks the biggest step forward in PC graphics for years, it is still hampered by the PC\'s AGP bus, since vertex information is held in main memory and has to be streamed across the AGP bus to the GeForce (which carries out the required T&L operations).
Even with vertex compression, AGP4x is not good enough to max out GPU\'s like the NV2A, therefore once we reach AGP8x and beyond, the PC will have no problems feeding more powerful GPUs.
The onboard memory of the GeForce3 is for textures, hence it\'s greater bandwidth is relevent for texture based operations and higher resolutions, which we expect from the PC.
Hence upon launch of the XBox, the PC will outperform the console in every way except polygon performance, but shortly afterwards, it will be more powerful.
Anyway, games optimised for nVidia\'s new GPUs on the PC and the XBox are going to look AWESOME. I can\'t wait! :)
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What is the big deal? I mean doom 3 looks good GF3 is awesome. Uhhh NV2A inside the xbox is slated to be a generation ahead of the gf3 uhh yes. So xbox will have great graphics. This has been said since day one when ms first announced the xbox. I mean what is the big buzz if this was to say xbox will have better graphics than ps2. Well all that has been said. I am not so excited about gf3 seeing how macs get it first and i am not a mac seeing how i know nothing about being a pimp. (Sorry for my attempt to make a lame joke:D
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So to summarise: The XBox (upon launch) will push more polygons than the PC. The PC (within about a year) will overtake the XBox in this area!
year? really? where is your proof?.....i guess the GCN wil destroy the PC in textures eh? with 12gb of bandwidth JUST for textures..it will take a year as well...maybe longer;)
That G4 MAC was LESS powerful than JC\'s 1Ghz PC (as confirmed by JC himself). The Doom3/Pixar demos demonstrated the power of the NV20 (GeForce3) only, NOT the power of the host machine.
so why are you useing the DOOM3 footage as PROOF of what the xbox will do? it don\'t have a G4(more powerfull than a P4) the xbox does not have 128MB of ram...and it don\'t run under MACOSX...WHY ARE YOU BRING UP DOOM3??????
PS:show me DOOM3 on that 1ghz please;)
If Sony released a \'PC\' workstation using the EE and GS processors BEFORE the PS2 was released, wouldn\'t this go some way towards demonstrating the power of the PS2?
if you are talking about the GDC where the PS2 technology was first show then yes..why? BECAUSE IT WAS >ONLY AND EXACTLY< THE REAL PS2 TECHNOLOGY(last time i check the xbox is not a mAC;))
The SAME is true for nVidia\'s technology, and the next few game shows WILL prove my point Nplayer!
unless they make MGS2 and GT3 look like a pile of ****...i won\'t be impressed.
How sad! Try reading this thread again once ACTUAL XBox games have been demonstrated running on the NV20 and later the NV2A itself.
don\'t use the MAC DOOM3 footage as proof of what xbox will do because it is NOT...
so again:
Doom3 on a mac means NOTHING when it comes to what xbox will do..xbox does not have a CPU more powerfull than intel\'s latest technological wonder(the P4)...it does not have 128MB of ram..nor does it run under MacosX....
again...how many fps did that demo run at?...
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Originally posted by Nplayer-2
again...how many fps did that demo run at?...
Why don\'t you tell us! Any framerate problems seen in the videos ALSO occurred when Jobs & Carmack were speaking. Hence it was not a problem with the demos themselves, their framerate seemed as good as the rest of the video!!!
With repect to the host machine, YOU still fail to understand that the graphics seen in those demos had NOTHING to do with the G4 itself! It was the power of the GeForce3(NV20) which made those demos possible!
Do you really believe those demos would look the same with a GeForce2 or even the original GeForce256? Of course not! And would you like to guess what made them possible! That\'s right, the NV20!!!! NOT THE G4, NOT THE P4, NOT 256Mb of MEMORY!
Very soon, we will be seeing NV20 based XBox game footage, so I hope you\'re ready to eat humble pie! :D
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Presently having surplus "c-o-c-k-yness", I\'d just like to say that Np2 is very well accustommed to, as you say, "eating humble pie". ;) Who else but he would actually attempt refute nVidia\'s creativity and the XGPU\'s power?
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Why don\'t you tell us! Any framerate problems seen in the videos ALSO occurred when Jobs & Carmack were speaking. Hence it was not a problem with the demos themselves, their framerate seemed as good as the rest of the video!!!
Where did you see these demos? TV or through a internet source?....either one is NOT satisfactory for seeing if the fram-rate is good or bad....until i see proof(something you lack) of what the fram-rate was, i can only assume it was not good...that is fair enough.
With repect to the host machine, YOU still fail to understand that the graphics seen in those demos had NOTHING to do with the G4 itself! It was the power of the GeForce3(NV20) which made those demos possible!
so according to YOU(dr yassam) the mighty geforce3(god bless it\'s soul) acts as a CPU,RAM and yes of coarse GPU?...oh mighty nvidia, how have they done it?....:rolleyes:
lets get serious...the mac(G4,128MB OF RAM, MACOSX) had everything to do with that demo as much as the geforce3 did....
if you are right please please find me a credible and reliable source that supports your wild claim...
Do you really believe those demos would look the same with a GeForce2 or even the original GeForce256? Of course not! And would you like to guess what made them possible! That\'s right, the NV20!!!! NOT THE G4, NOT THE P4, NOT 256Mb of MEMORY!
lol..it\'s funny because THAT DEMO WAS BUILT ON THE GEFORCE2 TECHNOLOGY.....(you really belive that PC games will support the latest card?...HA).....
look at geforce2ultra vs geforce3 numbers....geforce3 has to scratch and crawl like a coward to even show some kind of a (big jump) you would want us to belive it delivers...does that sound like the (next generatation)?? does that sound like the hercules(no not the company) card which would crush all competition with-out breaking a sweat?...nope..:D
just one more fact:
DOOM3 footage is pretty much geforce2 technology taken to it\'s limit...and it\'s not that impressive(pitch black dark never looked better eh?..i will admit it looks better than the 16million different shades of brown and red ID so do love:D)
Very soon, we will be seeing NV20 based XBox game footage, so I hope you\'re ready to eat humble pie! :D
i thought doom3 was proof?..,my work is done:D
unless MGS2 and GT3 look like crap which no dog would pull or PUSH out of it\'s body...i will not be impressed with the xbox....it will take episode1 CG for me to admit defeat.....but that would never happen:D
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To quote Avatarr: "I\'d just like express my opinion of Nplayer2\'s statement being moronically stupid and totally insubstansiated. Id\'ve hoped even he\'d have the basic intelectual capacity to realise this, but apparently, he doesn\'t......"
That says everything about your last post also!
unless MGS2 and GT3 look like crap which no dog would pull or PUSH out of it\'s body...i will not be impressed with the xbox....it will take episode1 CG for me to admit defeat.....but that would never happen:D
Naturally, since to admit defeat would require muturity and intellect, two attributes I associate with adult behaviour, hence two attributes you obviously lack! Shame!