PSX5Central
Playstation/Gaming Discussions => PS3 Discussion => Topic started by: Ignorant on May 08, 2001, 05:19:38 PM
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I saw the game for rent..but it was out :(
I started reasing about it..reviews and the like.
It gets a poor review :(
the big thing about this game as that it was supposed to 100% realistic; one swipe will kill you.
but in the PS2 version, some asshole added lifebars :boom:
Well, HELL! this game seems to me to be real bloody cool! It has SO much potential!
Slap some kick ass graphics..have like 50 characters..100% REALISTIC FENCING (OMFG that would RULE...no more B.S. moves or unbelievable leaps, and you go down when you should )
THAT would make the game a success. realism.
you when you chop someone..blood will flow realistically..their dress would be cut up...
I am so damn frustrated!! :rpissed:
Screw Tekken and Virtua fighter! I want a *REAL* fighting game, dammit!
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Maybe they\'ll add the option for setting the amount of life the players have (ie 1 hit, 5 hit, 20 hit)... I wouldn\'t mind having a realistic fighting game, but without any special moves at all, I could see it getting very boring... All the fighters would fight the same, with the taller/longer reach ones doing better, or maybe all the faster ones... The good thing about unrealistic moves is you can have lots of characters, and keep them all balanced.
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sorry man i dont like and now im left with a £40 pile of poop
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In thought it was good at first, with the \'real\' life thing a good concept. The fun started to wear off sonn and two days leter I wa playing my good old tekken! (again)
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I liked Kengo way better than any other fighter on PS2.
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I don\'t like the PS2 Kengo. The games before are better because there are real.
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Uhhh, I assume by \'before\' you mean Bushido Blade? That was a different series. And I think Kengo\'s realistic enough to be fun. One hit kills really ruins the pace.
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AG!
Special moves...That ruins the realism, friend!
I think that we could manage to pull off quite a few characters!
like, they could have 1-2 fencers from all over the world, each with different TACTICS, moves, and strengths (weaknesses)!
Fast, strong, Tall..slow, weak, short..
Kengo fighting games wouldn\'t be a Fast paced fighter, but rather a slower, more tactical fighter! It would be beautiful!
I can imagine it now..
the best graphics..entertaining enviroment interaction..tons of characters..100% REALISIM..
I can\'t believe you people can\'t see the potential such a game could have! :boom:
..I think I\'ll get a job in the gaming industry, and I\'ll create this soon-to-be AAA game..
Too damn cool!