Here\'s the specs on it...........
Main System
Main CPU Power PC603e 100MHz
Sub CPU Power PC604 100MHz
with Power PC403 33MHz
High Speed Network Communication
Boards will have 3 or more Power PC CPU\'s
3D - CG System
1-5 Million Polygons/sec
50-250 Million Pixels/sec
Raster
Resolution: 640 x 400 Pixels
144 bits/pixel Frame Buffer including 24 bit Color x 2
8 bit Alpha
32bit Depth (Floating Point Z-buffers)
12 bit Stencil
256 Level alpha Blending
Polygon & Wire Frame Rasterization
Shading
Anti-aliasing by Subpixel Sampling
Flat Shading, Gouraud Shading
Sound System
PCM 32 Channel
44.1 kHz Stereo Output
3D Effect Spatializer
Lighting
Up to 8 Light Sources consisting of parallel light , point light, & spot light
Environment
Linear Fog, Exponential Fog
Particle Emulation
6 Clip Planes
Texture
Mapping with Perspective Correction, Mipmap Support ,Bilinear & Trilinear Filtering
Real-time Texture Load System
http://www.xms.se/~henning/RUMBLE/ARKADEN/racingjam.html