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Author Topic: 007 Agent Under Fire, reviewed...  (Read 1000 times)

Offline ajoh432
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007 Agent Under Fire, reviewed...
« on: November 12, 2001, 05:58:48 PM »
http://ps2.ign.com/reviews/15723.html

Quote
The basic story is classic international espionage, and frankly, there\'s really not much to tell -- A big corporation is getting out of hand, has stolen data that enables it to clone people, and it plans on taking over the world. Bond, naturally, has to stop it all nearly single-handedly, with the minor help of Q, M, and Zoe Nightshade, a sexy vixen of a secret agent whose shapely body has polygons in all the right places.

Like I said, the story is mostly a vehicle for the action (just like in any Bond film), meaning that it\'s guaranteed to keep you from thinking much. Unfortunately, the game itself won\'t make you think much either. Agent Under Fire, as a first-person shooter, is a remarkably sleepy number. After having played every first-person shooter on PlayStation 2 and having broken some blood vessels with PC first-person shooters in late night events, I can honestly say that Agent Under Fire is an entirely rinky-dink affair. Its simplistic, by-the-numbers gameplay is painful to endure after a good bout with Half-Life or Red Faction on PS2, and that\'s unfortunate.

But it\'s not like EA did a horrible job. The game is substantial as an overall action game, and it\'s unusual for a solid first-person shooter to offer driving and rail-style levels that are so good. It\'s just that the FPS genre has come so far in the last two-plus years, with games such as Half-Life, Deus Ex, or even No One Lives Forever just to name a few, that Agent Under Fire seems like kindling next to a Redwood tree, Mini-Me next to a Shaquille O\'Neal, a MacDonald\'s cheese burger next to an In-‘N-Out Double-Double, Animal Style. Agent Under Fire just isn\'t even in the same league.

The FPS levels are objective-based, and the missions often change or increase, with M connecting via intercom to Bond during the introductions or during the game itself. What\'s best about the levels is that they definitely progress more along the lines of Goldeneye than Tomorrow Never Dies. In other words, one gets a better sense of being a Bond spy than in EA\'s previous games, but they\'re still very ordinary and linear in design. Agent Under Fire spans a mild 12 levels and requires about 10-12 hours to beat on medium difficulty level, and features a surprisingly fun and deep multiplayer game (which requires a Multitap for four players).


It got a 7.9... I expected more... But oh well.. Good enough...
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Offline Simchoy
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007 Agent Under Fire, reviewed...
« Reply #1 on: November 12, 2001, 06:19:18 PM »
I expected more too. Then again, this is EA, and the last EA Bond game...forgetable. Still, from the review, sounds like a good game to rent, and maybe to buy (especially for multiplayer).
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Offline ApeX
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007 Agent Under Fire, reviewed...
« Reply #2 on: November 12, 2001, 07:43:49 PM »
i don\'t know what to say i mean i thought it was gonna be a top rated game, huh guess i was wrong, i guess i\'ll hold on to the money i have and wait for timesplitters 2, i really want a fps that i can sit around for hours playing with my friends
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Offline Stupid Mop
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007 Agent Under Fire, reviewed...
« Reply #3 on: November 13, 2001, 12:15:34 AM »
That really is a shame.
I was really looking forward to this game for some reason. Even though I\'m not a big fan of Bond.
Oh, well, plenty more fish in the sea
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Offline ooseven
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007 Agent Under Fire, reviewed...
« Reply #4 on: November 13, 2001, 12:43:24 AM »
you know that i have to buy this because its the LAW !

also i am a big Bond fan and will by anything ooseven :D

that explaines the decision to get 007 racing for the PSX


ill buy any bond game on any system you know :D
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Offline kopking
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007 Agent Under Fire, reviewed...
« Reply #5 on: November 13, 2001, 01:21:44 AM »
yea i was hoping for better aswell.......prob not gonna get it now!!!


not to suprised though, saw a demo of it and your on one side of a wall someone on the other, you blow a hole in wall, the bloke doesnt even come to investigate it!!!1 just stood there, then walk throught the whole, point gun at him, shoot, he dies not even relizing your there
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