Originally posted by Lord Nicon
The ps2 to my knowledge is not the most powerful but is powerful none the less,(my console of choice). I\'m not sure if its been said or not but the Ps2 can do more floating point calculations than the other counsoles which are very important.
Nope...X-Box can do more floating point thanks to the NV2a...GC is second and then PS2...
Another is that the X-Box, though it has a p3 clocking at 733mgz or whatever it is a cisc processor wich is significantly slower than a risc processor of the same speed, (what is in both the ps2 and the gamecube).
The EE in the PS2,the X-CPU and the Gekko processor are not directly comparable...they have to do a different mass of work!
While the EE has to process polys with lighting,shading,bump mapping via software,etc plus sound,physics and AI,animations and "normal tasks" in a game...the X-CPU has to calculate meshes of polys only,physics,AI(and here integer are important,and the X-CPU is by far more powerful than the Gekko and EE),animations and "normal tasks" of a game,while the NV2a takes care of the majority of the floating point calculations and the MCPX takes care of sound!
I think that the gamecube is actually the fastest system but surprisingly some of its games have some undesireable slowdown that has been conquerd in games like thps3 on ps2. *
Nope...GC is not the fastest...it\'s somewhere between PS2 and X-Box...overall...
Games like THPS3,Madden,SSX are not a perfect example to show the difference among these three consoles...don\'t you agree ?
Im tired so i forgot all the really important stuff i wanted to include to the tech jargon : (* one more thing: Jak and Daxter pushes over 15mpps with tons of effects and its only naughty dogs first for ps2. Gamecube games with all effects has said to do 12mpps, (which i know can grow to larger heights just with fewer effects i guess *shrugs*). Thats pretty damn impressive. (dope game by the way)
Jak and Daxter doesn\'t push more than 15mpps...though I truly think it\'s beautiful...can\'t stop playing it ! Controls and gameplay are perfect !
GC was said to do 6-12 mpps in actual games...but you know that number of polys is not the only important thing...the "quality" of polys is more important...so...hypothetically,a game which pushes 12mpps could be more impressive than another game wich pushes 15-18-20 mpps...if it has better texturing with impressive bump-mapping,lighting,shading,better AA...etc...(it\'s an example...I\'m not referring to PS2,GC or X-Box..)
Merry Christmas people !