Originally posted by Unicron!
I dont think the story sucked.I think the story was too complicated to understand.
Hmmm, well, if you really think about it, the story wasn\'t THAT
complex. Not to spoil :surprised I won\'t delve into detail for
ppl who haven\'t played it yet. BUT! The story got difficult to
understand due to the bad direction of Hideo Kojima san. :eek:
The portioning of cutscenes and gameplay is sooo out of balance
that it hurts them both. So the story is kind of a ride with some
major hickups. It doesn\'t help either that, although there\'s
cutscene time in abundance, Kojima doesn\'t have time left to
explain some of the backgrounds of certain charactres, groups
or motives.( well...he does explain stuff at the end but, by that time it feels like a fake excuse for a too complicated story) Not the slightest bit, whereas all story related elements in MGS1 were indeed sufficiently \'explained\'. But let\'s just conclude that like MGS1, MGS2 tries to intertwine a \'secret-mission\' story with a message about life/mankind. In MGS1 Kojima succeeded in doing that smoothly, but in MGS2 it doesn\'t quite cross-dissolve and thus it feels abrupt and full of hickups which makes the story needlessly complicated. :crap: Add the forementioned bland game environment and a new protagonist who almost everybody doesn\'t like ( the F@G) and you got the ultimate ingredients for a game which doesn\'t live up to the hype.