Originally posted by ##RaCeR##
Wheres the jaggies, wheres the aliasing?
Why are there such high res textures being used in a PS2 game? 60fps with progressive scan? Geez, I only thought XBOX could do that.
Finally, some proof that PS2 just needs some brains behind the wheel.
Pictures have obviously been down sampled that’s why they look so clean.. But the real game is not that far off IMO.. Its a very clean looking game. They might be using FSAA in the game.
The textures aren’t very high res though, they\'re pretty blurry but they look fine.
Its 60fps alright and Ive never ever seen it drop (I played a recent demo, 2 levels).. Im not sure if its progressive scan or not but its getting more and more common among PS2 games (Tekken4, Burnout 2, Primal, Socom ect.)
I dont like when the developers release these kind of huge images.. They can be misleading (as seen on Xbox), Im perfectly happy with regular frame buffers (640x512 or whatever)