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Author Topic: Name your favorite PS2 games in each of these categories:  (Read 1166 times)

Offline Lord Nicon
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Name your favorite PS2 games in each of these categories:
« Reply #15 on: April 16, 2003, 06:02:24 PM »
Quote
Originally posted by Living-In-Clip
Bobo, I forgot those.
:(

<--feels bad now.

Add Rez, Maximo and ..maybe..Sky Gunner. It was a iffy one.


Yeah. Rez is fun, but its underchallenging and not long enough. Very simple. The simplicity makes it repetittive, but i love the last level.

Id add sky odyssey to my list.
Originally posted by ##RaCeR##
I don\'t have comprehension issues, you just need to learn how to communicate.
Yessir massir ima f*** you up reeeeal nice and homely like. uh huh, yessum ; ).
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Offline Bobs_Hardware

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Name your favorite PS2 games in each of these categories:
« Reply #16 on: April 16, 2003, 06:23:24 PM »
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Originally posted by nycgamer


Yeah, I\'ll have to check out that Gamespot review.  I also just found today that the Splinter Cell site now has all the new features listed for PS2 and GC, so now I know what those are.  They sound pretty good actually.  But what I don\'t understand is why they would make the gameplay less challenging.  There\'s no reason they have to is there?  Does it have something to do with memory or processing capabilities?  That would be my guess.


Well check out the GS review, I think they\'re the ones that touched on it.  They seem to make it seem like it\'s more of a side effect to making the game more \'balanced\'.  I don\'t think it has so much to do with processing power.

Offline Paul
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Name your favorite PS2 games in each of these categories:
« Reply #17 on: April 17, 2003, 05:58:25 PM »
Quote
Originally posted by nycgamer


Yeah, I\'ll have to check out that Gamespot review.  I also just found today that the Splinter Cell site now has all the new features listed for PS2 and GC, so now I know what those are.  They sound pretty good actually.  But what I don\'t understand is why they would make the gameplay less challenging.  There\'s no reason they have to is there?  Does it have something to do with memory or processing capabilities?  That would be my guess.


NAH....nothing to do with processing capability. They just realized that most people get very frustrated with spending hours to shoot light bulbs or going through one difficult stage. Most people don\'t have time nor patience to sit through hours to do that...if more people get frustrated, nobody is going to like it which will translate to lesser sales. Especially with console, the controllers are more difficult than using a mouse on a PC, so they sort of balanced it out.

Either way, I\'m not impressed by Splinter Cell other than it\'s spiffy graphics on the PC version.

 

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