It pisses me off how they \'lock\' it at 30fps. This is what happened with NFS HP2 for PS2 last year. There was a demo that was released with OPS2M 2 months before it was released, and the framerate jumped around from 60fps down to around 30fps. It wasn\'t really a bad thing, and it was good because in the demo in the cockpit view, it pretty much so remained silky smooth. Then the real game arrived and it was locked at like 30fps, even though in, for instance, Time Trial mode with only 1 car on screen (as apposed to 12) you could have probably had it at 60fps the majority of the time.
For me there is a big differance between the two. At 60, no matter how fast your going, there is never any blurring, it is always smooth.