Hello

Welcome, Guest. Please login or register.
Did you miss your activation email?

Author Topic: The Matrix Online....  (Read 740 times)

Offline Cyrus
  • You want this?
  • Legendary Member
  • ******
  • Posts: 2454
  • Karma: +10/-0
    • http://
The Matrix Online....
« on: June 08, 2005, 10:55:34 AM »
Anyone playing? I have seen Jar for a while are you playing Luke?
When did I realize I was God? One day I was praying and suddenly realized I was talking to myself.[/font]

Offline Jar O Pickles
  • King Spaminator
  • Hero Member
  • *****
  • Posts: 1886
  • Karma: +10/-0
The Matrix Online....
« Reply #1 on: June 08, 2005, 04:17:04 PM »
we left for WoW
sorry
\"If Christopher Reeve were alive today, I\'m sure he\'d be the first to say, \'Blue M&Ms? Are you fucking kidding me?\'\"
[PPS:] I\'m doing science and I\'m still alive.
[PPPS:] I feel fantastic and I\'m still alive.
[FINAL THOUGHT:] While you\'re dying I\'ll be still alive.
[FINAL THOUGHT PS:] And when you\'re dead I will be still alive.

Offline mm
  • clyde\'s boss
  • Legendary Member
  • ******
  • Posts: 15576
  • Karma: +10/-0
    • http://
The Matrix Online....
« Reply #2 on: June 09, 2005, 05:20:24 AM »
lol, matrix online sucks
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline ooseven
  • The TRUE Scot\'
  • Legendary Member
  • ******
  • Posts: 10105
  • Karma: +10/-0
    • http://
The Matrix Online....
« Reply #3 on: June 09, 2005, 05:27:56 AM »
Quote
Originally posted by Jar O Pickles
we left for WoW
sorry



Quoted ..becasue ...WE all LEFT for WOW.

Good God Battlegrounds on World of Warcraft is Superb.
“If you’re talking about sheep or goats, there could be some issues,” [/color]

Offline Jumpman

  • Legendary Poster
  • Legendary Member
  • ******
  • Posts: 7174
  • Karma: +10/-0
The Matrix Online....
« Reply #4 on: June 09, 2005, 06:22:20 AM »
daoc bg\'s>wow bgs
Who is this anamoly we call Jumpman? How is he able to do what he does and still survive after years of torment? It seems he feeds on the hate, growing with an intense passion to put unassuming members in their place.

Offline Coredweller
  • The War on Error
  • Legendary Member
  • ******
  • Posts: 5654
  • Karma: +10/-0
    • http://
The Matrix Online....
« Reply #5 on: June 09, 2005, 07:33:06 AM »
A few weeks ago everyone was posting about how WoW sucks because of some new patch.  What happened?
ZmÒëĎCęЯ
Let the Eagle Soar!
\"The American Dream: You have to be asleep to believe it.\"  - George Carlin

Offline JBean
  • Legendary Member
  • ******
  • Posts: 2535
  • Karma: +10/-0
    • http://
The Matrix Online....
« Reply #6 on: June 09, 2005, 07:41:21 AM »
I think they fixed alot of what everyone was bitching about with a new content update or something

Offline GigaShadow
  • Information Minister
  • Legendary Member
  • ******
  • Posts: 5610
  • Karma: +10/-0
    • http://
The Matrix Online....
« Reply #7 on: June 09, 2005, 09:51:49 AM »
Quote
Originally posted by Coredweller
A few weeks ago everyone was posting about how WoW sucks because of some new patch.  What happened?


A few weeks ago they implemented the pvp honor system - where you would kill members of the opposing faction and gain honorable kills and contribution points.  The problem with this was low level towns (usually Horde) were constantly being overrun by the Alliance.  On a typical day the world defense channel would be going off constantly and if any Horde went to defend one of those low level towns they would be outnumbered 10 to 1.  In my case the Alliance outnumber the Horde so it was pretty bad and hard to gain HK\'s.  Not only would the Alliance kill any pvp flagged player, but they would kill everything in the town including trivial quest NPC\'s.

What made it even worse was most of these "battles" resembled the old Civil War type battles where the two opposing forces would line up about 60 yards from each other and start firing away.  This sucked for everyone except primarily mages and hunters since they are the only classes to have above 30 yard range capability that does significant damage.  The rest of us would just sit there either waiting for some enemy rogues to attempt to gank one of our casters or wait for an Alliance retreat.

However, they released Battlegrounds on Tuesday and it seems to have corrected most of these issues.  In Warsong Gulch it is 10 versus 10 and it is Capture the Flag so strategy is key.  Range no longer is factor on this map as people can\'t stay in one place too long and have to either attack to get the flag or defend their flag in a small room.  HK\'s are abundant and there is now no point in zerging low level noobie towns - Blizzard also introduced dishonor with could result in one losing ranks for killing trivial NPC\'s.
\"The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries.\"  - Churchill
[/i]
[/size]One Big Ass Mistake America

Global Warming ROCKS!!!![/b]

Offline Coredweller
  • The War on Error
  • Legendary Member
  • ******
  • Posts: 5654
  • Karma: +10/-0
    • http://
The Matrix Online....
« Reply #8 on: June 17, 2005, 01:44:58 PM »
Daily Variety, 6/17/05
http://www.variety.com/article/VR1117924624?categoryid=1009&cs=1

Quote
Sony plays \'Matrix\'
WB sells off rights to online videogame


By BEN FRITZ

With its first vidgame effort struggling, WB is looking to an unlikely savior: Sony.
Studio has sold the rights to operate its first internally developed vidgame, "The Matrix Online," to Sony Pictures\' Internet vidgame division. Deal also includes the rights to create an online videogame based on DC Comics superheroes.

Sony Online Entertainment will take over operations for the game in which players interact with each other on the Net as part of an ongoing storyline designed by the Wachowski brothers to continue the "Matrix" trilogy.

"The Matrix Online" was the first game produced and published by Warner Bros. Interactive Entertainment, a unit WB launched last year to manage its assets in the vidgame world.

Studio hasn\'t released the number of players paying $15 per month to take part in the game, but according to industry analyst NPD Group, "The Matrix Online\'\' sold just 43,000 copies in the U.S. from its March 22 debut through the end of April.

Mediocre sales have undoubtedly caused some headaches at Warner, which is believed to have spent close to $20 million on its first vidgame project.

Studio is hoping that Sony Online Entertainment, which publishes the mega-hit online game "Everquest" and is one of just a handful of companies successful in the online vidgame space, can better market the title and also reduce costs by integrating technical and customer operations into its existing infrastructure. It already plays a similar role for LucasArts\' "Star Wars Galaxies."

"This is a dynamic space, and we\'re still beginning in it, so we have to remain flexible in our approach," Warner Bros. Interactive topper Jason Hall said of the move. "Ultimately, it made more sense for us to create the content and them to handle operations."

Sony plans to market the games to subscribers of its other titles as part of a package that includes a comprehensive subscription to all of its properties for one price. It\'s also aiming to expand "The Matrix Online" beyond the U.S. and Europe, where WB and partner Sega launched it, into Asia, where online gaming is particularly popular.

Financial details weren\'t disclosed, but it\'s believed WB will receive some share of future profits, giving it the chance to earn back more of its investment if Sony turns the game into a success.

Sony Online Entertainment is expected to recruit some of the staff operating the game for Monolith, as well as writer Paul Chadwick, who is creating its ongoing story.

Also, company is immediately starting work on a multiplayer online game that lets players interact in the DC Universe with the full range of the WB-owned publisher\'s characters, including Superman, Batman and Wonder Woman. Warner Bros. Interactive will oversee the game for the studio, including coordinating the input of execs and creators at corporate sibling DC.

Game likely will take Sony Online Entertainment about two years to create, making a 2007 launch likely.

Sony Online Entertainment is a division of Sony Pictures Digital, which oversees the Imageworks f/x house and other tech products for Sony Picture Entertainment. Deal marks the first time two film studios have pacted to work together in the vidgame space.

Sony Online Entertainment is talking to its parent company about making games based on Sony Pictures properties.

Date in print: Fri., Jun. 17, 2005, Los Angeles
ZmÒëĎCęЯ
Let the Eagle Soar!
\"The American Dream: You have to be asleep to believe it.\"  - George Carlin

Offline mm
  • clyde\'s boss
  • Legendary Member
  • ******
  • Posts: 15576
  • Karma: +10/-0
    • http://
The Matrix Online....
« Reply #9 on: June 17, 2005, 02:40:38 PM »
owned
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline Luke
  • Russian Guyovich
  • Legendary Member
  • ******
  • Posts: 7358
  • Karma: +10/-0
The Matrix Online....
« Reply #10 on: June 17, 2005, 02:58:46 PM »
Yeah, I\'m a huge Matrix fan and even that couldn\'t get me into MxO.


It\'s pretty for like 10 minutes, but as soon as you start playing you realize it\'s just a really boring, poorly planned game.
Helloski.

Offline THX
  • nigstick
  • Legendary Member
  • ******
  • Posts: 8158
  • Karma: +10/-0
The Matrix Online....
« Reply #11 on: June 18, 2005, 06:55:24 AM »
Is it possible they can patch this game to hell to make it enjoyable?

I\'m always interested in a Matrix game but the lackluster reviews had me ignoring this one.

\"i thought america alreay had been in the usa??? i know it was in australia and stuff.\"
-koppy *MEMBER KOPKING FANCLUB*
\"I thought japaneses where less idiot than americans....\" -Adan
\"When we can press a button to transport our poops from our colon to the toilet, I\'ll be impressed.\" -Gman

Offline Cyrus
  • You want this?
  • Legendary Member
  • ******
  • Posts: 2454
  • Karma: +10/-0
    • http://
The Matrix Online....
« Reply #12 on: June 21, 2005, 03:48:48 PM »
I guess its not  for everyone... I enjoy this game imensily and am also a huge matrix fan the have had a ton of patches and think they have bettered the game. Of course with sony\'s involment i can think that it will only get better. Of course I have only played this game on a hostile or PVP enabled server so Im sure my reveiws of the game would be entirely differnt of a non hostile server player.
When did I realize I was God? One day I was praying and suddenly realized I was talking to myself.[/font]

Offline Luke
  • Russian Guyovich
  • Legendary Member
  • ******
  • Posts: 7358
  • Karma: +10/-0
The Matrix Online....
« Reply #13 on: June 21, 2005, 05:38:54 PM »
Theres a chance in a year or so thhis game could be awesome.


I\'m not upset I bought the game cause I\'m hoping that\'s the case.
Helloski.

 

SMF spam blocked by CleanTalk