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Author Topic: Bethesda Announces New RPG: Hunted  (Read 949 times)

Offline BizioEE

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Bethesda Announces New RPG: Hunted
« on: March 18, 2010, 04:25:01 AM »
[size=+2]Bethesda Announces New RPG: Hunted [/size]

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Today Bethesda has announced they are publishing a brand new RPG for the PC, PS3, and Xbox 360 called Hunted: The Demon’s Forge. VGChartz had the privilege of sitting down with the developers (studio inXile Entertainment) for an extensive first look at the game at GDC last week. Read below for a first look at this interesting new cooperative based RPG.

 Co-op gameplay is quickly gaining momentum in the industry, as it seems to be almost a requirement for every shooter these days, but is often little more than a tacked-on afterthought rather than a conscious design decision. Bethesda’s new RPG, Hunted: The Demon’s Forge, is looking to change that, with a game built from the ground up to be a true co-op dungeon crawler.

Hunted is a dark fantasy RPG following two mercenaries, Caddoc and E’lara, as they hunt the world for valuable crystals battling evil and uncovering a dark plot. If this sounds pretty conventional, that’s because it’s meant to be. The game is intended to be an update to the classic dungeon crawler. Caddoc and E’lara seem to be good characters, but early dialog between them has some super-cheesy lines. This isn’t necessarily a bad thing, as they are actually pretty entertaining, but it does detract a bit from the very serious and dark environments and enemies.

Hunted uses a 3rd person action combat system. In combat you will pick one of the two characters to control. Caddoc and E’lara both have ranged, magic, and melee attacks, but each character has a specialty. The two characters have equal, but unique, abilities in magic, and each has magic spells capable of buffing the other. At any checkpoint you can switch which character you’re playing, as well as learn new abilities and upgrade your current abilities by turning in crystals. Your version of Caddoc and E’lara are unique to your account, and whatever gear/abilities you have will be equipped when you play online. This goes both ways; when someone else is playing online with you, their version of whatever character they are playing will be present...


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Hunted looks to be a great addition to the RPG genre and a strong new co-op experience for those looking to expand into something more complex than run-and-gun shooters. It’s nice to see some completely original experiences still being created in a genre with such a rich and lengthy history. It\'s unfortunate that there is no local multiplayer, but maybe they\'ll reconsider adding it later. The developers say they have been working on the game for two years; an impressive feat considering no information was leaked about it, despite the big-name publisher. No release date has been given yet, but we hope the wait won’t be too long.



http://news.vgchartz.com/news.php?id=7434&mp=1


It sounds interesting.
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline Nolaws
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Bethesda Announces New RPG: Hunted
« Reply #1 on: March 19, 2010, 03:09:57 AM »
Very! this is something i\'ve been wishing for a long time ! I\'ll mark this game and follow it\'s development for sure!
can\'t see why not!

 

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