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Author Topic: New VersusXIII Info  (Read 964 times)

Offline BizioEE

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New VersusXIII Info
« on: July 12, 2010, 04:00:48 AM »
New VersusXIII Info

from GAF

News is coming in from Famitsu/Dengeki PlayStation.

Game will be at TGS with some new announcements. There\'s new screenshots showing new in-game locations. Screens are real time.

New screens show a Shinjuku-like environment.

Battles are seamless. Open world environment.

Environments are destructible... destroy roads, buildings...


* The game\'s cloud effects use real physics calculations
* The world is an open field, and you can go everywhere except for the mountains
* The battles are seamless
* The game\'s encounter system is both random and symbol-based (meaning you can see enemies in advance). Hmm... what could this mean?
* The game\'s world is mostly seamless, although there are some load points when you switch between the massive areas.
* You can destroy objects that you find on the road.
* The quality of the combat scenes is so high that people will not be able to believe it when they first see it.
* The staff is excited about making the game.
More info as it comes in.
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

 

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