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Author Topic: [PROTOTYPE 2] GDC 11: Extended VGA Trailer First Look  (Read 936 times)

Offline BizioEE

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[PROTOTYPE 2] GDC 11: Extended VGA Trailer First Look
« on: March 04, 2011, 04:09:03 AM »
[size=+1][PROTOTYPE 2] GDC 11: Extended VGA Trailer First Look[/size]

http://www.youtube.com/watch?v=H5-lw_Igu-M&feature=player_embedded
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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[PROTOTYPE 2] GDC 11: Extended VGA Trailer First Look
« Reply #1 on: March 04, 2011, 04:16:19 AM »
[size=+1]GDC: Prototype 2 Kicks Things Up a Notch[/size]

Quote

In Prototype 2, players will take control of Sgt. James Heller, a man who has lost his family to the heinous virus that infected New York in the first game. The game\'s first protagonist, Alex Mercer, deems him a worthy successor, subsequently infecting him with the virus and making Heller his own genetically evolved "Prototype."

In the April issue of Electronic Gaming Monthly, a few members of Prototype 2\'s development team shed some light on the new game, confirming that they\'re looking to take the same open-world, action adventure backbone of the original Prototype and polish it up, making the story more digestible for a wider audience...

Another step Prototype 2 will take to simplify the experience will be to make it more structured and, in some ways, more linear. While the game will still be open world, certain things will be altered or removed to make it easier for players to progress. The Move Store, for instance, is being taken out entirely. Instead, Heller will acquire new moves during the course of the story, such as by defeating enemy lairs, which are hidden throughout the world. Clearing out different lairs will give players a variety of new powers and abilities, all of which will be physically manifested on Heller\'s design (for instance, you can upgrade your blade to be bigger and sharper).

The game is also introducing new moves that seek to change up the pacing of the game, including more thoughtful, strategic ones like the sonar ability, which allows you to get a rough estimate of where certain targets are in the world. The development team also wants to ensure that, this time around, all of the open-world content relates back to the main story and main characters in some way, hopefully making for a more cohesive experience than in the first game.


http://uk.xbox360.ign.com/articles/115/1153442p1.html
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

 

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