I\'ll say the same thing I always say, but first of all I want to say that I STRONGLY disagree with Trin on how this game looks.
Taku Imaski (US Producer of GT3): "All of the lighting uses a real-time rendering system... this time the hardware is calculating all of the lighting and shadows as you go, so it looks much more realistic. All of the reflections in the car\'s paint is real too."
I\'m sure that these super glossy screens will look much more realistic when you\'re playing the game so stop your *****ing until you can show me on my TV how unrealistic the lighting effects are.
Taku Imaski: "If you\'ll notice, there are some very subtle focus effects on the action."
This means that during replays, the center of the action (you car) will be in sharp focus while things in the background will be softened intentionally... so that\'s enough about the ****ing backgrounds too.