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Author Topic: New Crash Bandicoot: The Wrath of Cortex- Screenshots!  (Read 976 times)

Offline pstwo
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New Crash Bandicoot: The Wrath of Cortex- Screenshots!
« on: May 08, 2001, 12:46:21 PM »
Here are some screen shots of Universal Interactive Studios\' Crash Bandicoot: The Wrath of Cortex,  The game is developed by Traveler\'s Tales.  There will be around 30 levels including a mixture of side scrolling, forward scrolling, multi-direction levels.  Crash\'s sister Coco will have a set of her own moves and styles.  I can\'t wait for this title to come.  Crash looks better then ever!  :D  Release in Winter 2001!  

Loading 10 screens!!  Sorry, but the screens are small!





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Offline Evi

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New Crash Bandicoot: The Wrath of Cortex- Screenshots!
« Reply #1 on: May 08, 2001, 07:34:24 PM »
Those are cool, thanks. It looks like Crash is getting a bit of a face-lift. I hope this game turns out OK (considering that it\'s being developed by a different company).

Offline Jon Dough
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New Crash Bandicoot: The Wrath of Cortex- Screenshots!
« Reply #2 on: May 08, 2001, 07:49:36 PM »
It looks alright.  Ruben kept on insulting the new dev party though basically saying they were unoriginal, bitter? or truth?
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Offline Hawke
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New Crash Bandicoot: The Wrath of Cortex- Screenshots!
« Reply #3 on: May 09, 2001, 01:01:22 AM »
Hmh. Where is Crash\'s shadow in the top-left pic? The enemy in that pic seems to have a "real" shadow (directly beneath him? oh come on, that\'s so PSOne). And in pic no. 8 Crash\'s got a shadow again. Something funny going on here... and how about that smudge of a shadow under his jeep? Ick.

They look nice nonetheless. This game will sell to the Crash fans, but I have a fear they\'re not coming out with anything too original (I could be wrong, but...). I\'ll rather wait for Herdy Gerdy or Ape Escape 2001 (or whatever it was) :)
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Offline Bobs_Hardware

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New Crash Bandicoot: The Wrath of Cortex- Screenshots!
« Reply #4 on: May 09, 2001, 02:29:17 AM »
too small to tell how good they are

Offline IronFist
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New Crash Bandicoot: The Wrath of Cortex- Screenshots!
« Reply #5 on: May 09, 2001, 01:17:22 PM »
I\'m sick of the Crash series.  I think Naughty Dog was smart to sell the rights of this game to another developer because the Crash series is definately getting old.

The pictures do look good though. :)
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Offline kopking
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New Crash Bandicoot: The Wrath of Cortex- Screenshots!
« Reply #6 on: May 09, 2001, 01:20:57 PM »
its not just the crash series getting old, its the whole platform games that are getting old
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Offline IronFist
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New Crash Bandicoot: The Wrath of Cortex- Screenshots!
« Reply #7 on: May 09, 2001, 01:27:35 PM »
Quote
Originally posted by kopking
its not just the crash series getting old, its the whole platform games that are getting old

I second that.  The whole platformer genre is going downhill.  I can\'t enjoy a platformer anymore.
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Offline Weltall
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New Crash Bandicoot: The Wrath of Cortex- Screenshots!
« Reply #8 on: May 09, 2001, 01:29:51 PM »
I think platformers never should\'ve left the second dimension. I\'ve played at least 15 3D platformers, and with the exception of Mario 64 and Crash 2, I hated, HATED every one of them.
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Offline Living-In-Clip

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New Crash Bandicoot: The Wrath of Cortex- Screenshots!
« Reply #9 on: May 09, 2001, 07:19:51 PM »
I\'m with Weltall on this. Platform games should of never went 3D.

I enjoyed Mario64, Crash 2, Rayman 2, Ape Escape and that is it. Personally, I am not impressed with Travellers Tales offering of Crash so far. It looks alittle better--but at the same time, as Hawke pointed out, as quite a few graphical flaws.

Offline 182Ways
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New Crash Bandicoot: The Wrath of Cortex- Screenshots!
« Reply #10 on: May 09, 2001, 07:46:57 PM »
Those pics suck.  I can hardly tell the difference between those and the better-looking PSX games.  

I also agree with everyone else, as I too don\'t think platformers were meant to go 3D.  The only notable ones I can think of are Rayman 2 and Ape Escape (I haven\'t played Mario 64, so I can\'t comment on it).  If ever there was a downfall to next-generation gaming and its progression, it would be how 2D titles are rapidly getting the axe.

Offline ddaryl
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New Crash Bandicoot: The Wrath of Cortex- Screenshots!
« Reply #11 on: May 09, 2001, 07:55:36 PM »
It is hard to tell the graphical improvements in this Crash over the PSX version which actually compliments Naughty Dog quite a bit


as for Platformers going 3D

I have no problems with this as long as the games are fun. All a 3D platformer needs is innovtion. Trying to use 2D gameplay in a 3D world definetly  makes the jump to 3D seem backwards
balance


I\'ll wait for some gameplay videos befroe I judge the next Crash. If the gameplay is completely copied from the PSX version then I\'ll probably pass.



 

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