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The Japanese announcement had been a long time coming for the Nintendo hardcore, who were beginning to wonder if Gamecube would primarily have software aimed at children – especially after the unveiling of a cartoon-like Zelda. Nintendo\'s Shigeru Miyamoto was present at the press conference, along with Resident Evil (Biohazard in Japan) creator, Shinji Mikami. Remakes of Biohazard, Biohazard 2, Biohazard 3: Nemesis and Biohazard: Code Veronica would be released only on Gamecube. That\'s not all though. Also announced were Biohazard 4 and Biohazard 0 exclusively for Gamecube. The first is expected next March. Capcom explained, "The Biohazard series has slowly moved away from its origin of horror. What our users have supported over the years was this feeling of horror. After much thought, we have decided to return to the beginning and start from one again." "Because we don\'t want to force our users to have to buy many systems to play the Biohazard games, we\'ve decided to focus on one console: Gamecube," which seem a little strange as every single Biohazard game has already been released on PlayStation branded console. Speaking to Dengeki magazine, Mikami said, "Everyone must be surprised because [the Biohazard series is now] on Gamecube, but I have a clear and strong opinion about being able to enjoy all of the Biohazard games on one system. From now on, games aren\'t limited to graphics only -- a balance must be reached between fun gameplay and graphic enjoyment. I feel if it isn\'t like this, the media itself will be endangered. Among game systems focused on graphics, we\'re aiming to show Nintendo\'s philosophy of \'fun games\'." Shigeru Miyamoto was also at the event and added, "I usually don\'t attend game announcement events for other games, but in fact when Biohazard was first announced I attended the event. At that time I thought the game would be a success. "Games are supposed to be a media based on fun, but recently a lot of games have been released based on the graphic prowess alone. Because of this recent trend, some games have experienced the problem where after the game is completed the director feels the original themes are missing and is unable to fix them immediately. "Gamecube focuses on the idea of careful attention on the games. It\'s true that games now must be fancy, but that shouldn\'t distract from the enjoyment of the game. The importance of the director\'s hands-on involvement is a feeling that Mikami and I share together. "Multi-platform development is also fine. But porting or remaking the games for other systems basically means the creator only needs to duplicate the game for the other system. I feel, from a business point of view it might be a good, but from the creator\'s point of view it isn\'t a good idea. This time, Mikami and Capcom expressed their wish to create the Biohazard series for Nintendo Gamecube and we will provide them with full support. We welcome them to...
Originally posted by STROKE RE on a children console?......
Capcom explained, "The Biohazard series has slowly moved away from its origin of horror. What our users have supported over the years was this feeling of horror. After much thought, we have decided to return to the beginning and start from one again."
Originally posted by EmperorRob QuoteCapcom explained, "The Biohazard series has slowly moved away from its origin of horror. What our users have supported over the years was this feeling of horror. After much thought, we have decided to return to the beginning and start from one again."There\'s the catch.
Originally posted by jetgrind Oh yes, do not buy a gamecube if you are a mature person, wich im sure you are. Geez, some people.