So long as it\'s acknowledged, I\'m happy.

That guy sure does talk about a pretty dismal future for my favorite hobby, but I don\'t think it will be that bad. What we need more than anything else are people with original ideas. Yu Suzuki, Shigeru Miyamoto, Yuji Naka, Hideo Kojima, Gunpei Yokoi -- all names in the industry I have the utmost respect for. However, when they pass the torch (sorry for the MGS2 pun there), who will take their place? Just take Gunpei Yokoi for example -- how does Metroid look now that he\'s no longer behind it, more to the point, because he can\'t helm it because he\'s passed on.
I worry about the industry everyday, but so long as there are original ideas, there will always be fun games. It\'s the people who purchase these original games who determine the greatness (read: profit) of them. Pikmin is great and all, but I haven\'t seen anyong posting too many topics about how great it is (with the exception of Eik), yet Halo, an everyday FPS when you get down to the bare essentials of it all, gets like a thread a day from either someone who hates it or someone who loves it. I don\'t even see Pikmin on sales charts despite the fact of its beauty, its originality, and its basic, yet original, concept.
It\'s just simple economics really...
If game A sells more than game B, than game A will have a sequel, we\'ll call it game number 2. Now, suppose the sequel, game number 2, competes with an all new original title, game Z. Game 2 is almost guaranteed to outsell game Z no matter how good game Z is.
It\'s sad, but it\'s so true.