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Author Topic: Xbox: Gun Valkyrie screens!!  (Read 1017 times)

Offline pstwo
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Xbox: Gun Valkyrie screens!!
« on: January 07, 2002, 07:07:02 PM »
WOW!!  this game is out in March and it looks fun and eye candy too! I\'m getting this title ASP!!   Thanks to Gaming Age for the info.    ;)  


"The story of Gun Valkyrie opens in a world much like our own, in a time very similar to our 19th century. A lone scientist has made a string of incredible breakthroughs, yet the technology develops far beyond his intentions - and his control. The result is a world of chaos, biological anomalies, and unsanctioned weaponry. With the government\'s assistance, the scientist is able to form "Gun Valkyrie", an organization whose mission is to protect new technology and police its use. When the scientist suddenly disappears and a host of nightmarish creatures appear, Gun Valkyrie is called upon to find the scientist, eradicate the mysterious creatures, and return order to the world - by force.

Smilebit has had a while to work on the game\'s visuals, and with each new set of screens, we become more and more impressed. While they will have their work cut out for them if they wish to top the amount of detail found in Halo, they are definitely off to a good start. The developer is touing the use of their "Japanimation anation technique", which supposedly makes shading effects in the game tremendously vibrant. What exactly this means, we don\'t know, but it sounds interesting enough.

As with Halo, Gun Valkyrie takes full advantage of the Xbox controller by utilizing both analog sticks to allow you to move and aim independently. You can dash, duck, and dive for cover while gunning down enemy creatures all around you, and an arsenal of customizable weaponry will be at your disposal."










Heres more eye candy screens!

http://www.gaming-age.com/previews/xbox/gunvalkyrie/24.jpg
http://www.gaming-age.com/previews/xbox/gunvalkyrie/36.jpg
http://www.gaming-age.com/previews/xbox/gunvalkyrie/37.jpg
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Offline rastalant
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Xbox: Gun Valkyrie screens!!
« Reply #1 on: January 07, 2002, 08:25:33 PM »
This game looks really cool.......it has some nice textures as well.
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Offline fastson
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Xbox: Gun Valkyrie screens!!
« Reply #2 on: January 08, 2002, 01:41:03 AM »
MipMap please!!!
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Offline IronFist
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Xbox: Gun Valkyrie screens!!
« Reply #3 on: January 08, 2002, 03:50:19 AM »
Quote
Originally posted by fastson
MipMap please!!!

I was thinking the exact same thing.  I mean, look at this picture:



ugh.

The environments are going to look like piles and piles of little worms crawling around if they don\'t use mipmapping.  This game is going to take the "shimmering effect" to a whole new level.
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Offline pstwo
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Xbox: Gun Valkyrie screens!!
« Reply #4 on: January 08, 2002, 10:28:21 AM »
Quote
Originally posted by fastson
MipMap please!!!



What is MipMap?  I\'ve know what it bump Mapping.
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Offline IronFist
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Xbox: Gun Valkyrie screens!!
« Reply #5 on: January 08, 2002, 01:58:32 PM »
Quote
Originally posted by pstwo
What is MipMap?  I\'ve know what it bump Mapping.

Mipmapping is a technique used to reduce the shimmering of textures.  When the textures are made, 2 or more versions of that texture are made, each one being a little less detailed than the last.  Then when the frame is rendered, the game uses the most detailed texture if you\'re up close to it, and the least detailed texture if you\'re far away from it.

If you\'ve played the last level of Doom 2 on the PC, then remember the horrible wall/dirt textures that shimmered every time you moved.  That was before mipmapping became a must in games.
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Offline pstwo
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Xbox: Gun Valkyrie screens!!
« Reply #6 on: January 08, 2002, 02:10:06 PM »
Oh ok IronFist.  Is it like the PSone backgrounds walls shimmering while you walk?  How can you tell that this game will do it by a screenshot?  I think the Xbox hardware technology shouldn\'t have the shimmering.   :D
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Offline rastalant
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Xbox: Gun Valkyrie screens!!
« Reply #7 on: January 08, 2002, 02:14:28 PM »
Quote
Originally posted by pstwo
Oh ok IronFist.  Is it like the PSone backgrounds walls shimmering while you walk?  How can you tell that this game will do it by a screenshot?  I think the Xbox hardware technology shouldn\'t have the shimmering.   :D


I agree you can\'t tell it has shimmering in a screenshot you would have to see it in motion first before making a judgement on with shimmering.  Its awesome to me......
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Offline pstwo
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Xbox: Gun Valkyrie screens!!
« Reply #8 on: January 08, 2002, 02:20:04 PM »
:laughing:  I think Xbox graphics are getting to complex to understand.   Its just the begging.
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Offline rastalant
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Xbox: Gun Valkyrie screens!!
« Reply #9 on: January 08, 2002, 02:23:25 PM »
Quote
Originally posted by pstwo
:laughing:  I think Xbox graphics are getting to complex to understand.   Its just the begging.


I know..............today in this age videogame graphics is some complex stuff...
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Offline IronFist
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Xbox: Gun Valkyrie screens!!
« Reply #10 on: January 08, 2002, 09:48:21 PM »
Quote
Originally posted by rastalant
I agree you can\'t tell it has shimmering in a screenshot you would have to see it in motion first before making a judgement on with shimmering.  Its awesome to me......

Yes you can tell.  Just look at the pic that I posted in my last post.  Due to the lack of mipmapping, the textures from mid to far range look all jumbled and disoriented.  If the final game uses the same textures as seen in some of these pics and doesn\'t add mipmapping, I can garantee you there will be shimmering.
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