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Author Topic: Xbox: More Wreckless screens!  (Read 885 times)

Offline pstwo
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Xbox: More Wreckless screens!
« on: January 08, 2002, 05:54:06 PM »
This is a must have title!  Look how much polys in the game.  It\'s almost here and can\'t wait.   I wonder what will Xbox games look in a year? Humm......   :D

I want to drive this!!  





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Offline Claypool 2001
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Xbox: More Wreckless screens!
« Reply #1 on: January 08, 2002, 06:34:38 PM »
looks good, what kinda game is it? I see the clock and the map/arrow so I assuming its like Felony 11-79 or something.  Can you run people over? or do they dive out of the way at the last second? looks neat though
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Offline pstwo
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Xbox: More Wreckless screens!
« Reply #2 on: January 08, 2002, 06:50:29 PM »
Claypool 2001,   I got this infomation at IGN.com  :D

"The mission structure is really what sets this game apart from the competition. Every mission gives you a set of completely different goals, each of which require different skills. In one, you\'ll have to protect an armored truck from the Yakuza by taking out them out the old fashioned way, namely ramming them into oblivion.

  Play on the other side, and you\'ll actually have to take out the armored car, then race the loot to the airport to complete your mission. Other missions have you snapping spy photos at specific locations, working your way through the Hong Kong piers in an elaborate set of jumping puzzles. You\'ll have to pick up bombs being dropped off by a helicopter before they explode on the streets in another mission, and later, rescue a Feng Shui master and deliver him to the tip top of a crazy construction building.

  The goals differ in every mission, keeping things fresh, though the momentum is still the same throughout -- nonstop. You can smash nearly every object in the game, from sections of a Buddhist temple to steel sidewalk barriers, light poles, other cars, newspaper stands& it\'s endless. Not only that, but your vehicles can crunch apart, piece by piece, as you play. Doors fly off, bumpers crumple, hoods pop off their hinges, windshields break and spare tires fly down the street, all with perfect physics and in beautiful detail. Even random street cars suffer the same effects, a rarity in games since most car titles only focus on the main cars for the realistic physics and details.
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Offline Watchdog
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Xbox: More Wreckless screens!
« Reply #3 on: January 08, 2002, 08:10:04 PM »
This game looks a lot better than it did about a month ago.
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Offline unknown
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Xbox: More Wreckless screens!
« Reply #4 on: January 08, 2002, 08:39:32 PM »
have it reserved :)

I am looking foward to this game :)
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Offline IronFist
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« Reply #5 on: January 08, 2002, 10:18:09 PM »
What happed?  IMO, the pics released a few weeks ago looked a lot better.  These pics look a lot more "dirty."  Maybe it\'s because the pics a few weeks ago were at a lot bigger resolution...
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Offline BizioEE

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Xbox: More Wreckless screens!
« Reply #6 on: January 09, 2002, 01:47:04 AM »
It\'s due to the quality of the pic itself...I\'ve watched this game on my TV and trust me...it\'s looking very very good !
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Offline IronFist
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« Reply #7 on: January 09, 2002, 02:01:38 AM »
Quote
Originally posted by BizioEE
It\'s due to the quality of the pic itself...I\'ve watched this game on my TV and trust me...it\'s looking very very good !

Ok, I\'ll take your word for it.  Ignoring the blurry/dirty looks of the pictures, this game looks pretty good.  The first in-game pic in particular looks very nice.  That window effect seen in the double decker bus looks simple, but very effective.  I saw a little of that in FFX, and I was like, wow.  I don\'t know if I\'ll ever get used to that small "window light reflection" effect. :)  

The people running around the street look very smooth, but don\'t look textured at all.  The environments look great though.

BizioEE, where/how did you see this game in person?
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Offline BizioEE

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Xbox: More Wreckless screens!
« Reply #8 on: January 09, 2002, 11:47:48 AM »
Quote
Originally posted by IronFist


BizioEE, where/how did you see this game in person?


I saw an interview with the dev. and the latest movie on Game-Network...and from what I heard and saw it looks very good...and seems really fun...the environments are detailed and surprisingly interactive..you can "destroy" almost everything :D ..and the animations,overall,are smooth and well done and even the physics of the vehicles and the collision-system seem credible and realistic...let\'s wait and see...I\'ll stay tuned for more info !
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline pstwo
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Xbox: More Wreckless screens!
« Reply #9 on: January 09, 2002, 12:15:38 PM »
Thanks for the info BizioEE. This game is due out Feb 05.  Can\'t wait!  :D


xbox games pushed up (more games for feb)
EBgames.com updated their xbox games for feb...

Feb 05 - Smashing Drive
Feb 05 - Wreckless: The Yakuza Missions
Feb 12 - Chariot Maximus
Feb 12 - Transworld Snowboarding
Feb 12 - WWF Raw
Feb 15 - Tetris Worlds
Feb 15 - Morrowind
Feb 15 - Gunvalkyrie
Feb 19 - Jet Set Radio Future
Feb 26 - All Star Baseball 2003



This is a nice screen.   Hong Kong at dusk  Ahhh..... ;)

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