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Author Topic: Mortal Kombat: Deadly Alliance Q&A (SWEET!!1)  (Read 776 times)

Offline pstwo
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Mortal Kombat: Deadly Alliance Q&A (SWEET!!1)
« on: March 03, 2002, 01:59:37 AM »
I want to know how those sweet fatalities will look.  :D




The Mortal Kombat team talks about the upcoming installment in the series.
 
It\'s been common knowledge for quite a while that Midway has been working on a new Mortal Kombat game--one that will allegedly reinvent the aging series. While the company is still a bit cagey about specific details on the game, which is called Mortal Kombat: Deadly Alliance, we\'ve managed to get them to talk a bit about some of its particulars. While we\'re waiting until we see the game in action before we get too excited, the prospect of a new, relevant Mortal Kombat game is an enticing one indeed.
GameSpot: Which of the previous Mortal Kombat games do you feel Deadly Alliance will most resemble?

Midway: Other than returning characters and fatalities, I don\'t think Mortal Kombat: Deadly Alliance is going to resemble any of the previous Mortal Kombat games. This game has a completely redesigned fighting engine and is a dramatic departure from previous Mortal Kombats.

GS: How does Deadly Alliance fit into the MK storyline?

M: It takes place after Mortal Kombat 4. Shang Tsung and Quan Chi have each acquired an enormous amount of power as individuals, and in order to ensure victory, they\'ve decided to join forces to form this Mortal Kombat: Deadly Alliance.

GS: Will there be new fatalities?

M: Absolutely. We do not want to "revisit" old fatalities, even the ones that are people\'s favorites. Instead, each fatality will be brand-new.

GS: How many total characters will there be? Will there be any hidden characters?

M: We aren\'t disclosing the final count just yet. We can tell you that Scorpion, Subzero, Raiden, Jax, Sonya, Reptile, Shang Tsung, and Quan Chi will be returning, though. We\'ll have more announcements soon.

GS: How many polygons will each in-game character model be constructed of?

M: We are averaging somewhere between 7,000 and 10,000 polygons per character. Some characters have very elaborate clothes and need more polys to model.

GS: Will the game use a control scheme that\'s similar to the schemes in previous games in the series?

M: You still control your character with the directional pad (or analog stick) and attack with the normal buttons. But that\'s pretty much where the similarities with Mortal Kombat: Deadly Alliance and the previous Mortal Kombats end. The new fighting engine is geared much more toward 3D movement and 3D attacks and evasions.

GS: What sort of modes can we expect to be in the game?

M: Now that we are designing this game for the console systems, we are going to greatly expand on the single-player experience. You can expect a variety of modes, including some surprises and old favorites.

GS: Thanks for your time.

Link: http://gamespot.com/gamespot/stories/news/0,10870,2852121,00.html
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Offline ooseven
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Mortal Kombat: Deadly Alliance Q&A (SWEET!!1)
« Reply #1 on: March 03, 2002, 02:08:56 AM »
But is MORTAL COMBAT !

Yuuuuuuuuuuuuuuukkkkkkkkkkkk

i would rather play a DOA game... hmmm on second thoughs, i would rather not play any of them.
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Offline Bobs_Hardware

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Mortal Kombat: Deadly Alliance Q&A (SWEET!!1)
« Reply #2 on: March 03, 2002, 02:49:56 AM »
Mortal Kombat 1 and 2 rocked.. 3 and 4 sucked majorly

lets hope the new fighting engine is good..especially when competing against the likes of Tekken 4, Virtua Fighter 4, Soul Calibur 2 and the likes..

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Mortal Kombat: Deadly Alliance Q&A (SWEET!!1)
« Reply #3 on: March 03, 2002, 03:14:13 AM »
Quote
Originally posted by Bobs_Hardware
Mortal Kombat 1 and 2 rocked.. 3 and 4 sucked majorly

lets hope the new fighting engine is good..especially when competing against the likes of Tekken 4, Virtua Fighter 4, Soul Calibur 2 and the likes..


Yeah the fourth one was soo bad i keep trying to blank out how bad it was by pretending it never exsisted.
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Offline Heat
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Mortal Kombat: Deadly Alliance Q&A (SWEET!!1)
« Reply #4 on: March 03, 2002, 07:22:58 AM »
I remember getting MK 1 & 2 on the day they came and fuc*ing loved them, by far the best fatalitie ever is Sub Zero ripping off people\'s heads in MK1. I really! hope this is going to be allot better, we know the gfx are going to rule so the only thing we got to worry about is gameplay, im glad to see that there starting a fresh, new fighting system, new characters, new fatalities and a new story. Im waiting to see some in game movies of the game when gamespot get them in the next few weeks.
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Offline Watchdog
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Mortal Kombat: Deadly Alliance Q&A (SWEET!!1)
« Reply #5 on: March 03, 2002, 09:44:24 AM »
MK2 was one of the best fighters ever.  I hope this one turns out.
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Offline seven
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Mortal Kombat: Deadly Alliance Q&A (SWEET!!1)
« Reply #6 on: March 03, 2002, 02:14:37 PM »
sounds good.

Maybe I\'ll change my mind... but seing its Mortal Combat, I couldn\'t really give a damn. :(

Offline IronFist
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Mortal Kombat: Deadly Alliance Q&A (SWEET!!1)
« Reply #7 on: March 03, 2002, 03:23:52 PM »
I\'ve been a MK fan ever since the first.  It is definitely an underrated series (especially MK2).  I can\'t wait for this one.
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Offline Chrono
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Mortal Kombat: Deadly Alliance Q&A (SWEET!!1)
« Reply #8 on: March 03, 2002, 03:32:41 PM »
i\'m taking a wait and see aproach before I get excited.. I have a feeling I probably won\'t be excited about the game ever.. especially with VF4 coming out in a couple weeks in the USA

Offline Bobs_Hardware

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Mortal Kombat: Deadly Alliance Q&A (SWEET!!1)
« Reply #9 on: March 03, 2002, 05:54:20 PM »
Quote
Originally posted by Heat
I remember getting MK 1 & 2 on the day they came and fuc*ing loved them, by far the best fatalitie ever is Sub Zero ripping off people\'s heads in MK1


no way man..

the second one, *cant remember name but you all should know it* the dude with the hat, using it to cut the guy/gal in half

that one rocked

Offline 182Ways
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Mortal Kombat: Deadly Alliance Q&A (SWEET!!1)
« Reply #10 on: March 03, 2002, 08:24:21 PM »
Kung Lao?  He\'s cool.  I like his Friendship in MK3, where he throws his hat and the dog runs to fetch it, only to die a painful death off-screen. :)

As for Deadly Alliance:  I actually think it will be a good game.  I can\'t wait to see how the new fatalities turn out, and hopefully the rumors will be true regarding the team fatalities.

Offline SER
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Mortal Kombat: Deadly Alliance Q&A (SWEET!!1)
« Reply #11 on: March 03, 2002, 09:19:50 PM »
MK went downhill right after 3 IMO.
Should be interesting to see what they have for us now.

 

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