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Author Topic: Ps2 - Psx Fmv  (Read 1357 times)

Offline Kimahri
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Ps2 - Psx Fmv
« Reply #15 on: July 29, 2002, 07:29:15 PM »
Quote
Originally posted by Bobs_Hardware
HAHAHA, I just noticed the syringe :D:D:D


Don\'t forget the Cocaine:D

thats the drug you do with the spoon like that right?......bah, why the hell should i know.
« Last Edit: July 29, 2002, 07:31:35 PM by Kimahri »
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Offline fastson
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Ps2 - Psx Fmv
« Reply #16 on: July 29, 2002, 07:37:06 PM »
Actually I think its heroin :D

You put it on the spoon, you the lighter so it melts and inject it in your arm.. I think ;)

Remember to get lots of airbubbles.. Adds to the effect!
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Offline Paul2

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Ps2 - Psx Fmv
« Reply #17 on: August 03, 2002, 02:13:44 AM »
The reason why ff8 cg look a bit better than ffx are because...

it run at a resolution of 320 x 240 at 15 frames per second.  Even ps2 4 mb of vram is more than enough to give eye candy texture and lighting effect with only 15 frames per second and 4 times less resolution than ffx game.  Because CD storage capacity is so limited.  It runs at that resolution (VCD quality MPEG-1 compression) and half the frames rates of most vcd movies(30 frames) to save more memory for 2-d background.

I am pretty sure FFX runs at 640 x 480 at 60 frames per second.  That\'s 16 times more than ff8 cg movies.  That\'s just my guess though.  But FFX polygon counts does equal ff8 cg except the lack of lighting effects and weaker texture and jaggy.  ps2 4 MB of VRAM don\'t have enough for resolution higher than 640 x 480 or better texture.

Offline seven
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Ps2 - Psx Fmv
« Reply #18 on: August 03, 2002, 06:24:08 AM »
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ps2 4 MB of VRAM don\'t have enough for resolution higher than 640 x 480 or better texture.


That is incorrect my friend. Do some math, and you will see that is indeed possible to have a higer resolution than the above mentioned. It wouldn\'t make much sense though... after all, the majority of TVs canot display much more.

Offline Seraphim Pride
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Ps2 - Psx Fmv
« Reply #19 on: August 03, 2002, 12:07:19 PM »
I\'m still curious as if the HDD will also act as the  N64 ram pack did and act as an extra #mbs\'s of Vram.  Is that even possible?
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Offline Falgarok
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Ps2 - Psx Fmv
« Reply #20 on: August 03, 2002, 02:21:25 PM »
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Originally posted by Seraphim Pride
I\'m still curious as if the HDD will also act as the  N64 ram pack did and act as an extra #mbs\'s of Vram.  Is that even possible?

No.

HDDs are just too slow for that, but it\'ll speed up load times and let you store some extra stuff (like music, demos or mods).


ON TOPIC:


FFX looks good, but FFVIII FMVs look ten times better IMO.
So what are you expecting from this generation graphics, Fastson?

Just curious.
Whatever

Offline seven
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Ps2 - Psx Fmv
« Reply #21 on: August 03, 2002, 05:00:43 PM »
think of it this way: the HDD will allow lazy devs to get a headstart what loading times are concern. Basically, the PS2 should be able to handle ZERO loading times.. unfortunately, most devs can\'t handle it.

HDD == Gimmick (taking out online features).

Offline Sublimesjg
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Ps2 - Psx Fmv
« Reply #22 on: August 04, 2002, 02:06:03 PM »
on the whole when comparing those pics you are comparing the models and as far as they go they look relatively the same cept for some texture issues

but surroundings are lost in ffX when compared to the FMV

thats all i gotta say about that
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