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Author Topic: Blinx Gamespot review  (Read 703 times)

Offline Halberto
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Blinx Gamespot review
« on: October 05, 2002, 09:06:41 PM »
"Blinx: The Time Sweeper is one of Microsoft\'s most touted games of the season, a 3D platformer exclusively for the Xbox that\'s intended to give the system a mascot much like Nintendo had in Mario, Sega had in Sonic, and Sony had in Crash. The game stars Blinx, who looks like a futuristic Cheshire cat and is armed with what\'s basically a vacuum cleaner. So you could say Blinx sucks. And unfortunately, so do many aspects of the game itself. Though it sports a superficially interesting time-travel gimmick and some impressive graphics, it\'s also chock-full of the sorts of problems that have bogged down countless other 3D platformers over the years. Blinx has some good ideas, and you won\'t finish it in a sitting, but that\'s not much consolation from a game that\'s a lot more frustrating than fun.

Platformers need great gameplay more than anything, but some personality certainly doesn\'t hurt. In fact, a decent back story and a well-developed main character are just the ticket for games like this to be immediately engaging. But Blinx shows its seams right from the get-go by failing to provide much context for any of the proceedings. A prerendered cutscene quickly reveals that there\'s a place called the Time Factory, run by cats that walk upright. Apparently, this place literally makes time, but occasionally glitches occur, and these glitches turn into crystals, and then the crystals turn into monsters. Don\'t ask. Blinx, basically a custodial engineer at the Time Factory, is one of many cats charged with sweeping up crystals before they turn into monsters. Suddenly, there\'s a report that the wicked Tom-Tom Gang has taken over world B1Q64 and that monsters are running rampant. The gang\'s even holding a girl hostage. Blinx thinks she\'s hot, and that\'s all the motivation he needs to set off to save the day. And it\'s all the excuse the game needs to ask you to guide Blinx through 40 different levels across 10 different environments. There isn\'t much story to begin with, and there\'s none at all during the actual game, where you\'ll simply move on from one level to the next.

The actual gameplay of Blinx is simple, but it isn\'t easy to explain. Basically, every level gives you 10 minutes during which you need to defeat a given number of enemies (or a boss monster) and then reach the goal. Along the way, you\'ll get past various hazards, pick up some gold you can later use to buy some stuff, find a few secret tokens for unlocking hidden extras, and collect and use time crystals that represent Blinx\'s time-shifting special abilities. You defeat foes by using your time sweeper--a space-age vacuum cleaner--first to suck up garbage and then to spit it back out. That\'s right: Your vacuum is a garbage gun. You can fill it up with everything from rusty cans and old gears to broken-down cars and logs and then shoot this stuff at enemies. That\'s your only means of attack, too. Cats are predatory by nature, but Blinx is a short, squat, slow creature that gets conked out by his enemies if he so much as brushes up against them. Besides using his vacuum, Blinx can also jump or double-jump.

Finally, he can pick up and use time crystals. By collecting these, Blinx can gain five single-use special powers, which correspond to the basic functions of a VCR: rewind, fast-forward, slow, pause, and record. That sounds weird, but it\'s actually straightforward: For example, pause causes everything besides Blinx to stop dead in its tracks for a short period, slow causes everything besides Blinx to slow down, and fast-forward causes everything to speed up but makes Blinx invincible. These three are useful to make beating groups of bad guys easier or for getting past traps. The other two are used for solving puzzles so simple that they\'re more like obstacles. Record lets you create a duplicate image of Blinx for a little while so that you can do things like push two buttons simultaneously, which might open a door you need to get through. Rewind makes broken stuff in the environment form back together and is used in instances such as when the ground underneath your feet suddenly decides to collapse. A sixth time trick, the retry, simply serves as an extra life. Though Blinx gets flattened from just a single hit, if you have any retries in stock, the action will rewind itself to just before he gets hurt, letting you correct your mistake. Gameplay freezes whenever you bring up the menu to select a time trick and freezes again after the time trick\'s effects have worn off, which hampers the game\'s pacing.

Collecting time crystals is easier said than done. You collect them in groups of four, but if at least three out of four are not of an identical type, they give you nothing. Three out of four bags you one use of a particular time trick, and four out of four gives you two. So, for instance, you can collect four purple crystals in a row to get two rewinds, or you can collect a blue crystal, a red, and then two more blues to get a pause. But if you collect two reds and two yellows, or something, then you\'ve just wasted all those crystals, and you can\'t discard crystals you\'ve picked up. You pick up crystals automatically just by getting near them, and you\'ll often find crystals lying about in very close proximity, which means you\'ll often find yourself accidentally picking up crystals you didn\'t intend to.

There are only a limited number of crystals in each level--some are just lying around and others pop out of the limited number of foes you\'ll encounter. So if you mess up your crystal combinations more than a couple of times in each level, chances are you won\'t have a required type of time power at a given occasion, and you\'ll have to start the level over and make sure you don\'t make the same mistake next time. It\'s punishing. The time-crystal system does lend a bit of strategy to Blinx, especially since you can only have a limited total number of time tricks in stock. But you\'ll frequently be disappointed to find yourself short of exactly the type of time trick you need for the situation you\'re in.

Blinx is a hard game, but there\'s nothing inherently difficult about it. All the puzzles are obvious, the platform-jumping sequences aren\'t that tough, and all the enemies follow simple, predictable patterns. Taking them out merely requires pointing in their general direction and letting loose with some trash, though at times the auto-aim won\'t work like you expect it to. Your foes will sometimes hit you back, not because they\'re fast or aggressive, but because the game\'s often-bad camera angles can make it impossible to see where they are. You can adjust the camera using the right analog stick, but in closed environments (which are common), you\'ll experience many problems trying to get a good view of what\'s going on.

At least Blinx looks good, though it doesn\'t look great. The enemy blobs and floating things you\'ll be taking on in every level are completely uninspired. On the other hand, the sparkling time crystals and gold tokens in each level are so shiny you\'ll instinctively want to grab them. The game\'s water and fire effects are very convincing, textures in each environment are clear and crisp, and the game is generally colorful. But the frame rate is never quite smooth, and at times it bogs down. Additionally, the fact that most of the creatures in the game, including Blinx himself, have a glossy sheen to them makes the visuals appear as much like claymation as computer animation--it\'s an off-putting effect.

The audio certainly isn\'t great, either, though some of it is all right. Each four-level round in the game has its own musical theme, but these grating, tinny, hyper tracks are short and loop endlessly, and the fast tempo of the music coupled with Blinx\'s slow running speed will surely get on your nerves. Blinx occasionally utters some whiny-sounding gibberish that\'s neither cute nor quirky. The sound effects themselves get the job done, however. Each enemy makes its own distinctive noise, both when it\'s milling about and also when it\'s about to attack, so even when you can\'t see your foes (thanks again, lousy camera), you\'ll often still be able to hear them.

You\'ll be hearing and seeing a lot of the same thing over and over in Blinx, a game that\'s inherently about repetition. What\'s the point of all the instant replay gimmicks if you have to play through each level multiple times anyway? And the time tricks really are mere gimmicks. They aren\'t used to create inventive or challenging scenarios, but rather are included as simple power-ups or "keys" to get past "doors." And despite having dozens of levels, Blinx never really strays from its basic, simple formula, and as you play it, you\'ll never really get past all its problems. The first line of dialogue in the game\'s intro cinematic goes, "Time is like a treasure." That being the case, you should carefully consider spending your time on something other than Blinx.

Gameplay:6
Graphics: 7
Sound: 6
Value: 7
Tilt: 7

FINAL SCORE: 6.3 "




Another XBOX game that\'s bad but pretty .

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Blinx Gamespot review
« Reply #1 on: October 05, 2002, 09:49:40 PM »
I bet someone will like it...

That someone will probably suffer from severe mental retardation and ADD but hell- at least they will like it.

This is the reason I returned my XBOX- the games just dont live up the the hype- the only game really that I like out now for the XBOX is HALO. Not perfect stuff- but still good.

Offline Mr. Kennedy
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Blinx Gamespot review
« Reply #2 on: October 05, 2002, 10:07:38 PM »
pstwo...

GOTY 2002!!!!!

:p
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Offline mm
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Blinx Gamespot review
« Reply #3 on: October 05, 2002, 10:19:04 PM »
lol!

typical xbox title
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline Bobs_Hardware

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Blinx Gamespot review
« Reply #4 on: October 05, 2002, 11:41:47 PM »
That\'s why I love GameSpot, never afraid to point out a games flaws.

looks at the IGN score

But sometimes they appear to be a bit too harsh.  Meh well :)
« Last Edit: October 05, 2002, 11:51:42 PM by Bobs_Hardware »

Offline Blade
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Blinx Gamespot review
« Reply #5 on: October 06, 2002, 06:29:14 AM »
I dunno about GameSpot anymore, after the handful of BS reviews they\'ve had.

1. Changing the Shenmue (DC) score due to user complaints.

2. Rating 90% of my favorite multiplayer N64 titles in the 7/10 range while giving PD 9.9..

3. Super Mario Sunshine getting 8.0/10 while J&D gets 8.8/10 and SM64 got 9.4/10..
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Offline Seed_Of_Evil
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Blinx Gamespot review
« Reply #6 on: October 06, 2002, 06:34:21 AM »
Quote
Originally posted by mm
lol!

typical xbox title


:laughing: :laughing: :laughing:
Todas estas cosas se perderán en el tiempo como lágrimas en la lluvia.

Offline Kurt Angle

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Blinx Gamespot review
« Reply #7 on: October 06, 2002, 06:36:25 AM »
That review is certainly an interesting read.

Offline SonyFan
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Blinx Gamespot review
« Reply #8 on: October 06, 2002, 06:58:03 AM »
Vivi - Don\'t turn into another Chrono or else you will find your access to this section of the forums revoked. This is just a STRONG word of advice, not a warning yet. Posting news is all well and good, but when you go out of you\'re way to consistantly post negetive Xbox news then it becomes a crusade.. and a problem.

Xbox, PS2, NGC, DC.. hell even the N64, Saturn, Genesis, NES.. doesn\'t matter. These subtle bashing sprees will not be tolerated.
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Please Bleed.. so I know that you can feel the damage that you\'ve done.
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Offline rastalant
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Blinx Gamespot review
« Reply #9 on: October 06, 2002, 07:02:46 AM »
Hmmmmmmmmmmmm...........doesn\'t change my opinion i still plan on buying it.  Now this is a shock gamespot giving an xbox a low review.:rolleyes:
Terrorizing Nintendo fanboys and this forum with strange and odd opinions - 24/7!!!!

Offline Bobs_Hardware

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Blinx Gamespot review
« Reply #10 on: October 06, 2002, 07:10:23 AM »
Yes rastalant.  Someone telling it like it is.

Blade,
Quote
1. Changing the Shenmue (DC) score due to user complaints.

2. Rating 90% of my favorite multiplayer N64 titles in the 7/10 range while giving PD 9.9..

3. Super Mario Sunshine getting 8.0/10 while J&D gets 8.8/10 and SM64 got 9.4/10..


Although the Shenmue thing was bogus, everything else there is fine.  Just because you don\'t agree with them makes them "BS"?

Offline Blade
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Blinx Gamespot review
« Reply #11 on: October 06, 2002, 08:15:00 AM »
Bob: Well, seeing as how my opinion clashes so harshly with GS\'s lately.. I think that they\'re BS\'ing.

Jeff Gerst-whateverhisnameis that rated Mario Sunshine seems to hate the platformer genre in general..

PD was a disappointment to me. The multiplayer was the best part, by far.. SP = mediocre. Yet, it scores 9.9/10.

While Mario Kart 64, Mario Party, every Asmik wrestling game, etc.. score no more than 8/10. Travesty.
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Offline Living-In-Clip

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Blinx Gamespot review
« Reply #12 on: October 06, 2002, 08:18:03 AM »
OKay, let me clear this up real frickin\' quick. I don\'t mind people posting reviews and I don\'t mind constructive critisicim, however you\'re getting real close to goin\' over the line Vivi. I\'ve seen nothing out of you for the last couple posts except anti-Xbox posts and threads, just trying to get something started. We don\'t need or want another Chrono type poster in the forums. If you cannot abide by the simple rules of Console Discussion - I suggest not even posting in it, because personally, I don\'t like to have to delete or close threads and I know the other m0ds are gettin\' tired of doin\' it also.

Hurricane, don\'t start making fun of Pstwo. He has been behaving as well as Rastalant (for the most part). The last thing we need in this forum is you goin\' around trying to get them upset or in an argument.

Any questions? If so - PM them to me or I prefer them to be e-mailed at delerium@vol.com .
THanks.

 

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