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Author Topic: Prince of Persia  (Read 472 times)

Offline Eiksirf
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Prince of Persia
« on: December 31, 2003, 10:18:14 AM »
With Manhunt, SSX3 and Prince of Persia, I\'m just rolling in quality gaming.

So I got Prince of Persia yesterday and I\'ve been marching through it pretty quickly, I\'m about 1/4 of the way through.

The reviews have all been glowing, and I wonder if it hasn\'t been a bit overhyped.  But then again, if you compare the movement in this game to something like Tomb Raider, maybe that praise is warranted.

While Lara Croft moved like she had a stick up her butt and was sandwiched between two 400-pound blocks of stone, the Prince leaps swiftly from ledge to ledge with grace and style.

I\'m also particularly looking forward to unlocking the original. I never got to play it but I\'d like to, assuming I can put up with the frustration.  Sands of Time is generous with save points and often even lets you rewind time to just before you made that last, boneheaded decision to leap down five stories onto a bed of spikes. The original Prince of Persia, however, doesn\'t tolerate any of that. You fall, you\'re dead. Go cry about it to someone who cares.

Anyway, thought I\'d add to the praise for Prince of Persia.  Anyone else give it or the original a go?

-Eik
\"What are you supposed to be, a clown or something?\"
\"Sometimes.\"
 
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Offline Ryu
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Prince of Persia
« Reply #1 on: December 31, 2003, 03:04:51 PM »
Beat it the day after it came out and was pleased with it.  The comparisons made on the net that it\'s basically the Jerry Bruckheimer version of Ico are accurate in my opinion.  The game\'s best feature, it\'s atmosphere, is beautiful and glowing and I can\'t say enough about it, but the combat is very stale.  It\'s true that, in comparison to Ico, it\'s loads more entertaining, but you can\'t help but feel that it\'s just a big waste of time to make the game feel longer then it actually is.  I personally would have preferred a few more non-linear puzzles as about 99% of all the puzzles, with the exception of finding those life extending fountains, were totaly linear and obvious when it came to finding a solution -- something that Ico lacked entirely, but it made the game that much more interesting.  Regardless, great game and worth renting, but given its short length and no real need to play through it again, it\'s not worth owning -- just like Ico.
Don\'t you ever touch my cape.
-Ryu

 

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