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While demonstrating Dead or Alive Ultimate at Tecmo\'s booth today, Team Ninja\'s Tomonobu Itagaki also had some interesting comments on the next game in the DOA series. The fourth DOA is in the planning stages as you read this, although we may not get a chance to play it very soon. Itagaki segued into mentioning the sequel by explaining that the suspension bridge stage in Ultimate is one of the stage designs originally conceived for DOA4. He liked it so much that he decided to put it in Ultimate instead. In addition to stage designs, some details of DOA4\'s game system have been nailed down. "For Dead or Alive 4, we already have a complete list of skills for each martial-arts style. That\'s pretty much set in stone," Itagaki said. "I also just made some decisions regarding the game system." He won\'t say just what those new fighting styles are quite yet, though "some of them are really great." The overall style of the game will be something different from what the series has shown us so far. "DOA4 is going to be exploring even further into the violent side of the series," Itagaki explained. "It\'ll be a very violent game." And what platform is it for? Nothing we\'ve gotten hold of yet, apparently. The game hasn\'t progressed very far beyond the initial planning stages, Itagaki said, because "we don\'t have the new machine yet, so we can\'t do it." When asked if the game would indeed be developed for a new hardware platform, he said "Oh, of course." The smart money is on Microsoft\'s next Xbox, but it looks like we\'ll have to wait a year or two to learn more. In the meantime, watch out for a full report on Dead or Alive Ultimate, the near future of the series.