That\'s not what I said at all. I was saying that EyeToy brought something innovative and fun to millions of users that didn\'t know something like that was possible or even existed.
It was this quote by you (specifically the bolded one) that I directly disagree with:
Sony isn\'t known as an innovator when it comes to gaming. Unless Nintendo comes up with a new control feature, Sony is not likely to change their controller.
What I am saying is that Sony has been experimenting with a new control feature through EyeToy. There\'s also a patent filed from Sony over new controller-devices.
And btw; EyeToy was introduced in 2002 if memory serves me correct.
User interaction is not something that Sony seems to devote a lot of R&D to.
Another one of your quotes btw that is nullfied by the fact that Sony R&D have actively participated in the development of user-interaction through camera, as with new controller-type interfaces (there are patents filed on this).
As soon as Nintendo came out with the ingenious analog stick that has become a necessity in 3d gaming Sony scrambled to release the Dualshock controller and added an EXTRA analog stick.
Nintendo weren\'t the first to implement an analog stick either. Your point?