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Author Topic: Gears of War Detailed Impressions  (Read 1640 times)

Offline Riku
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Gears of War Detailed Impressions
« on: May 18, 2005, 06:40:33 PM »
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May 18, 2005 - Forget the news about the big three press conferences; forget anything you\'ve heard about frame rate. While you are at it, forget about Halo 3. From now until the game is actually in my hands, the only thing we care about is Gears of War. While sitting in on a 20 minute presentation from Epic my excitement over Microsoft\'s new console jumped back up to a near fan-boy level. Furthermore, this demonstration only confirmed what we already felt about this game, Gears of War is the killer app on Xbox 360.

The demonstration was run by Cliff Bleszinski, the lead designer. We saw a sizeable chunk of gameplay in two levels. Everything we saw was in-game, and in many sections looked as good as a CG movie. Before we gush about the gameplay, we also gleaned a few more details about the story, and the characters.


More here

Sux0rs that it\'s about a year away, but sounds like it will be worth the wait.

The comment about it looking like CG, and on the less powerful Xbox360 no less, gives me hope that perhaps the PS3 Killzone footage is achievable afterall.
« Last Edit: May 18, 2005, 07:00:07 PM by Riku »
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Offline Evi

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Gears of War Detailed Impressions
« Reply #1 on: May 18, 2005, 06:56:07 PM »
Every freakin\' time you guys post images to IGN, the links don\'t work. Host the images yourself...

http://www.photodump.com
http://xs.to

Both sites have unlimited bandwidth.

EDIT: Holy crap that video looks awesome!! :eek:
« Last Edit: May 18, 2005, 07:00:30 PM by Evi »

Offline Phil
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Gears of War Detailed Impressions
« Reply #2 on: May 18, 2005, 07:39:40 PM »
Game looks amazing.

On a side note, I wonder how any of these games will actually play
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Offline Riku
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Gears of War Detailed Impressions
« Reply #3 on: May 18, 2005, 07:41:26 PM »
Ermmm, the detailed part of the title was meant to suggest they played it.  Click the link and read if you\'re interested.
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Offline THX
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Gears of War Detailed Impressions
« Reply #4 on: May 18, 2005, 08:19:33 PM »
meh, talk is cheap

let\'s see a review before wetting our pants

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Offline Evi

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Gears of War Detailed Impressions
« Reply #5 on: May 18, 2005, 08:26:24 PM »
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let\'s see a review before wetting our pants
Wetting our pants again. You mean again ... ;)

Offline Soul Reaver
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Gears of War Detailed Impressions
« Reply #6 on: May 19, 2005, 03:20:45 AM »
Game is being made by Epic and story done by Eric Nylund.

This is sounding very good.

Offline Knotter8
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Gears of War Detailed Impressions
« Reply #7 on: May 19, 2005, 04:01:18 AM »
I wonder if Cliffy B can keep the price of the game low, since he\'s a strong advocator of cheap next gen games.
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Offline clips

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Gears of War Detailed Impressions
« Reply #8 on: May 19, 2005, 07:38:19 AM »
i\'ve seen footage on that g4 live coverage of e3...and yo, i\'m not a fan of the box but if this game is third person...good lord! s**t was unreal..beautiful game set in an post apocoliptic (spel) world...that would be something i\'d purchase from the jumpoff...might have to get two consoles this gen! :eek: i know i said i wouldn\'t, but that game looks really good...
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Offline Phil
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Gears of War Detailed Impressions
« Reply #9 on: May 19, 2005, 08:19:11 AM »
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Originally posted by Rikku
Ermmm, the detailed part of the title was meant to suggest they played it.  Click the link and read if you\'re interested.


I hate IGN and refuse to believe anything they say.  Until I get a detailed impression from another site, I\'m going to wonder how it plays.  Its nothing against you.
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Offline ddaryl
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Gears of War Detailed Impressions
« Reply #10 on: May 19, 2005, 05:03:17 PM »
Gears of War is a year away by the developer estimates.. which translates into  1 1/2 years away.



Offline Soul Reaver
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Gears of War Detailed Impressions
« Reply #11 on: May 20, 2005, 01:59:31 AM »
Some very encouraging news regarding Perfect Dark Zero, as told by IGN in a first impressions report.

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I had mixed expectations; I\'m a realist. Games in development often have low framerates and shoddy AI. They\'re not done. Of course they do. Today, I saw a demo of Perfect Dark Zero running on a Xbox alpha kit (a PC) using an old ATI graphics card, not the final GPU from the Xbox 360, and was told the game was only using about 25% to 30% of the system\'s full power. And Perfect Dark Zero looked incredible. Incredible. It looked nearly as good as Gears of War, which, in my humble opinion is the best looking 360 game of the show so far (I saw that running in realtime too). So, simply put, Perfect Dark Zero shocked me.

Shocked, because I wanted to see this at the Microsoft conference. Shocked, because they hid a game that clearly does NOT look like merde. Shocked, because this looked like a real next-generation game, completely changing my perception I had temporarily formed based on the early screenshots. For whatever reasons Microsoft didn\'t want to show it, the game I saw looked like the game I wanted to play, and have imagined playing for years.


Speaking of which, Gapespot offers it\'s first impressions of Gears of War, which will apparently be able to integrate Live multiplayer co-op into it\'s single-player game:

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However, we did learn that cooperative gameplay would be a significant feature in the title--we were told that a second player would be able to bust into the single-player game at any time, either by picking up a second controller or even via Xbox Live. When asked for specifics about the number of co-op players the game would support, Bleszinski noted that the company was considering allowing up to four players at a time.

As for the gameplay, it\'s intended to combine the best elements of tactical shooters and survival horror titles--namely, the vicious action and "weapon lethality" of the former, and the tense pacing and freaky moments of the latter. Use of cover will play an important role in the game, as you\'ll be able to duck your head behind anything in the environment that could help keep you from getting hurt, and you\'ll even be able to make your own cover by kicking over tables, toppling pillars, and so on.


Finally, Gamespy give us promising (hopefully) news of Sega\'s 360 efforts, including Condemned: Criminal Origins, Full Auto, Chrome Hounds (Said to be something of a mix between Rainbow 6 and Mechassault) and what appear to be 360-inspired re-imaginings of some of it\'s classic franchises:
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The package described how Sega was going to be taking certain game genres to the "next level." First on the list was "Fighting." Characters from Sega\'s Virtua Fighter series were shown in their next-gen incarnations performing a variety of martial arts moves over a series of cycling backgrounds. Next up was "Shooting," which featured footage of an F-14 Super Tomcat locked in a furious dogfight over the ocean and through a mountain range. For "Horror," Sega showed off what appeared to be a next-gen entry to its House of the Dead franchise. For the first time ever, House of the Dead looked genuinely frightening. The hordes of zombies looked like they were going to step out of the screen at any moment and take a bite out of my throat.

As impressive as the presentation was up to this point, the development video reached a new high with its final entry: "Hedgehog." That\'s right, Sega wrapped up its next-gen presentation with debut footage of its fleet-footed mascot, Sonic. In the footage, Sonic squared off against an army of deadly looking robot drones. After racing away from an initial have of bots, Sonic found himself in a ruined temple face-to-face with a massive sentry bot. After narrowly escaping this encounter, our hero made his way out to an open field only to be surrounded by what looked like hundreds of the enemy robots, all of whom immediate opened fire. Sonic\'s escape from this situation defies description, but like the rest of the presentation, it proved to be a visual masterpiece.

Offline Riku
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Gears of War Detailed Impressions
« Reply #12 on: May 20, 2005, 05:09:00 AM »
I\'m excited to see Sega getting back into the swing of things.
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Offline Evi

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« Reply #13 on: May 20, 2005, 10:48:29 AM »
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I\'m excited to see Sega getting back into the swing of things.
I feel the same.

Offline clips

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« Reply #14 on: May 20, 2005, 12:02:01 PM »
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Originally posted by Rikku
I\'m excited to see Sega getting back into the swing of things.


yea too bad no more espn 2k6...well sega published 2k right?...meh it doesn\'t matter..i can only imagine espn 2k7 on these monster consoles...:sad:
knowledge, wisdom & understanding..these are the basic fundamentals of life

if you can\'t amaze them with brilliance, baffle them with bullsh*t....

 

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